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Rec.Autos.Simulators Archive

GPL Sound Problem

16 posts by 9 people · 25 Nov 2002 13:33 UTC - 27 Nov 2002 14:30 UTC

Aaron Markham 25 Nov 2002 13:33 UTC#88544
I just reinstalled GPL for the first time in over a year. I applied all of Papy's patches and there D3D patch. I then downloaded all of GPLEA's cars and sound update. The problem is there is horrible static coming from whatever car I drive. Even before the sound patch I had this problem. I tried reducing the number of AI sounds heard from 8 to 16 and no improvement. I also ran dxdiag and reduced sound acceleraton but still no better. Here are my specs: Asus A7V133 MB AMD 1.2 Ghz 512MB PC133 SDRAM 128MB GeForce TI4400 SB Live! Value I have every racing sim from Papy, plus many other "sims" on my PC and they play without any problems. --------------------------------------------------------- Thanks, Aaron Markham http://www.cardomain.com/id/amarkham *RIP Ayrton Senna & Dale Earnhardt*
"Aaron" <[email hidden]> wrote in message news:QEpE9.24670$[email hidden]... > I just reinstalled GPL for the first time in over a year. I applied all of > Papy's patches and there D3D patch. I then downloaded all of GPLEA's cars > and sound update. The problem is there is horrible static coming from > whatever car I drive. > SB Live! Value This is a common problem with the SB Live/5.1 and some Audigy owners. The v.3509 (dated Nov '01 iirc) drivers from Creative's site seem to work for many, for others (myself included) the best option is to run dxdiag.exe, go to the sound page and turn the acceleration down to basic (one above none). Malc.
"Aaron" <[email hidden]> wrote in message news:QEpE9.24670$[email hidden]... > I tried reducing the number of AI sounds > heard from 8 to 16 and no improvement. It all clicks into place - the reason Papyrus simulate better than everybody else is.... <drumroll> They have invented a whole new numbering system, a whole new subset of mathematics where you can reduce an 8 and get 16... Wow, are those guys geniuses or what?
Ok.... I accidently reversed the numbers, sorry. --------------------------------------------------------- Thanks, Aaron Markham http://www.cardomain.com/id/amarkham *RIP Ayrton Senna & Dale Earnhardt* "Nick" <[email hidden]> wrote in message news:aruel3$mbau1$[email hidden]... > "Aaron" <[email hidden]> wrote in message > news:QEpE9.24670$[email hidden]... > > I tried reducing the number of AI sounds > > heard from 8 to 16 and no improvement. > > It all clicks into place - the reason Papyrus simulate better thaneverybody
Quoted text (8 lines)> else is.... > <drumroll> > > They have invented a whole new numbering system, a whole new subset of > mathematics where you can reduce an 8 and get 16... > Wow, are those guys geniuses or what? > >
"Aaron" <[email hidden]> wrote in message news:2vzE9.25255$[email hidden]... > Ok.... I accidently reversed the numbers, sorry. No problem, I was just failing to be funny...
Just go to the volume icon on your task, turn the volume in there down to 3/4 on Play Control and Wave/Direct Sound then adjust the volume to your liking with your speakers volume control. Sid. "Aaron" <[email hidden]> wrote in message news:QEpE9.24670$[email hidden]...
Quoted text (15 lines)> I just reinstalled GPL for the first time in over a year. I applied all of > Papy's patches and there D3D patch. I then downloaded all of GPLEA's cars > and sound update. The problem is there is horrible static coming from > whatever car I drive. Even before the sound patch I had this problem. I > tried reducing the number of AI sounds heard from 8 to 16 and no > improvement. I also ran dxdiag and reduced sound acceleraton but still no > better. Here are my specs: > > Asus A7V133 MB > AMD 1.2 Ghz > 512MB PC133 SDRAM > 128MB GeForce TI4400 > SB Live! Value > > I have every racing sim from Papy, plus many other "sims" on my PC and
they
Quoted text (10 lines)> play without any problems. > --------------------------------------------------------- > Thanks, > Aaron Markham > > http://www.cardomain.com/id/amarkham > > *RIP Ayrton Senna & Dale Earnhardt* > >
> > I just reinstalled GPL for the first time in over a year. I applied allof > > Papy's patches and there D3D patch. I then downloaded all of GPLEA'scars
Quoted text (9 lines)> > and sound update. The problem is there is horrible static coming from > > whatever car I drive. > > > SB Live! Value > > This is a common problem with the SB Live/5.1 and some Audigy owners. > > The v.3509 (dated Nov '01 iirc) drivers from Creative's site seem to work > for many, for others (myself included) the best option is to run
dxdiag.exe, > go to the sound page and turn the acceleration down to basic (one above > none). Dang it, neither of those options work for me. Still stuck with a dual boot to WinME :(
> Just go to the volume icon on your task, turn the volume in there down to > 3/4 on Play Control and Wave/Direct Sound then adjust the volume to your > liking with your speakers volume control. Nope, that doesn't work either...that would only fix clipping distortion problems.
"Damien Smith" <[email hidden]> wrote in message news:as12ca$mtppc$[email hidden]... > > Just go to the volume icon on your task, turn the volume in there downto > > 3/4 on Play Control and Wave/Direct Sound then adjust the volume to your > > liking with your speakers volume control. > > Nope, that doesn't work either...that would only fix clipping distortion > problems. Have you tried changing your sound files to all 8-bit or all 16-bit? I still get a little bit of crackling when I've turned the volume up in windows, but it's better since I changed to all 8-bit sounds. I haven't tried all 16-bit, couldn't find 8 different ones I liked ;-) Malc.
> Have you tried changing your sound files to all 8-bit or all 16-bit? > > I still get a little bit of crackling when I've turned the volume up in > windows, but it's better since I changed to all 8-bit sounds. I haven't > tried all 16-bit, couldn't find 8 different ones I liked ;-) Hmm...I might try converting all my sound files to 8-bit...or vice versa.
This static problem is very erratic. When I'm alone on the track in practice I can simply press the "pause" key and when I resume racing the sound is fine. When I start a race the pause trick does nothing, but within the first lap the sound will clear up by itself. It's just unbearable to listen to until then. I have all the latest drivers for my PC, and every other game on my system runs perfect. I never had this problem with the exact same hardware on Win98, just WinXp Pro. -------------------------------------------------------- Thanks, Aaron Markham http://www.cardomain.com/id/amarkham *RIP Ayrton Senna & Dale Earnhardt*
I have same problem as you :( still looking for a fix :) "Aaron" <[email hidden]> wrote in message news:1OVE9.26739$[email hidden]... > This static problem is very erratic. When I'm alone on the track inpractice > I can simply press the "pause" key and when I resume racing the sound is > fine. When I start a race the pause trick does nothing, but within thefirst > lap the sound will clear up by itself. It's just unbearable to listen to > until then. I have all the latest drivers for my PC, and every other gameon
Quoted text (12 lines)> my system runs perfect. I never had this problem with the exact same > hardware on Win98, just WinXp Pro. > > -------------------------------------------------------- > Thanks, > Aaron Markham > > http://www.cardomain.com/id/amarkham > > *RIP Ayrton Senna & Dale Earnhardt* > >
Ah ok so it's XP your having the problem in. My earlier post fixes it for win98 but as far as i know the only fix for XP is to get a Audigy or Audigy2 card. Would be worth it to buy one and test it, if it fixes it great, if not just return the card. Sid. "Aaron" <[email hidden]> wrote in message news:1OVE9.26739$[email hidden]... > This static problem is very erratic. When I'm alone on the track inpractice > I can simply press the "pause" key and when I resume racing the sound is > fine. When I start a race the pause trick does nothing, but within thefirst > lap the sound will clear up by itself. It's just unbearable to listen to > until then. I have all the latest drivers for my PC, and every other gameon
Quoted text (12 lines)> my system runs perfect. I never had this problem with the exact same > hardware on Win98, just WinXp Pro. > > -------------------------------------------------------- > Thanks, > Aaron Markham > > http://www.cardomain.com/id/amarkham > > *RIP Ayrton Senna & Dale Earnhardt* > >
On Wed, 27 Nov 2002 02:07:57 GMT, "Aaron" <[email hidden]> wrote:
Quoted text (7 lines)>This static problem is very erratic. When I'm alone on the track in practice >I can simply press the "pause" key and when I resume racing the sound is >fine. When I start a race the pause trick does nothing, but within the first >lap the sound will clear up by itself. It's just unbearable to listen to >until then. I have all the latest drivers for my PC, and every other game on >my system runs perfect. I never had this problem with the exact same >hardware on Win98, just WinXp Pro.
Same problem. My sound screws up when I crash the car. I just live with by hitting F2 and returning back to the game. Just XP and 5.1 soundcards it seems. When I used my onboard sound, I didn't have this problem. I have a cmedia 5.1 soundcard btw. I turned down the hardware acceleration but it seems to screw up my ohter games. -- karkrazy AT softhome DOT net http://karkrazy.m4driving.sm
On Wed, 27 Nov 2002 16:29:48 +1100, "Sid Chapple" <[email hidden]> wrote something like this: >Ah ok so it's XP your having the problem in. My earlier post fixes it for >win98 but as far as i know the only fix for XP is to get a Audigy or Audigy2 Or use the integrated sound on your m/b for GPL... that is if your m/b has integrated sound... -- - Igor -

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