Donated my 10 pounds BEFORE I was able to download this monster!
Looks amazing as expected.
One quickie: I find the shaking/vibrating steering wheel effect detracts
from the rest of the FFB--is there a way to turn it off but leave the rest?
Thanks,
Marc
--
****************************************************************************
Marc Collins
[email hidden]
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Removing GTR2002 constant force feedback vibration
Marc Collins wanted to remove GTR2002's constant engine-idle wheel vibration without losing other forces. After lowering the FFB level was suggested, Haqsau explained editing the .PLR file's custom device type and throttle-effects settings, which solved it. Others noted that the effects level affected frame rates with some wheels.
Automated summary.
"Marc Collins" <[email hidden]> wrote in message
news:WxqG9.67$[email hidden]...
> Donated my 10 pounds BEFORE I was able to download this monster!
>
> Looks amazing as expected.
>
> One quickie: I find the shaking/vibrating steering wheel effect detracts
> from the rest of the FFB--is there a way to turn it off but leave therest?
>
> Thanks,
>
> Marc There are about 4 or 5 levels of FF settings Full gives you the
vibrating wheel, try either High or medium. also the lower you choose this
setting, the better your FPS should be(or so I've been told)
dave henrie
> One quickie: I find the shaking/vibrating steering wheel effect detracts
> from the rest of the FFB--is there a way to turn it off but leave therest?
I only get shaking/vibrating whenever I run over a ripple (rumble?) strip.
Is that what you're referring to?
reduce your ff effects from high to medium or low.
(drop down box on the ff screens.)
dave henrie
sheesh about the 3rd time this has been answered LOL
"Damien Smith" <[email hidden]> wrote in message
news:ase5e4$pj85j$[email hidden]...
Quoted text (8 lines)
> > One quickie: I find the shaking/vibrating steering wheel effect detracts > > from the rest of the FFB--is there a way to turn it off but leave the > rest? > > I only get shaking/vibrating whenever I run over a ripple (rumble?) strip. > Is that what you're referring to? > >No--it's there all the time, like a bad/overdone simulation of the rough
idle of a sports car.
Marc
"Damien Smith" <[email hidden]> wrote in message
news:ase5e4$pj85j$[email hidden]...
Quoted text (8 lines)
> > One quickie: I find the shaking/vibrating steering wheel effect detracts > > from the rest of the FFB--is there a way to turn it off but leave the > rest? > > I only get shaking/vibrating whenever I run over a ripple (rumble?) strip. > Is that what you're referring to? > >I'll try that. Is there a list of what each level turns on/off?
Marc
"Dave Henrie" <[email hidden]> wrote in message
news:mFqG9.201233$nB.14819@sccrnsc03...
this
> setting, the better your FPS should be(or so I've been told)
> dave henrie
>
>
Quoted text (16 lines)
> > "Marc Collins" <[email hidden]> wrote in message > news:WxqG9.67$[email hidden]... > > Donated my 10 pounds BEFORE I was able to download this monster! > > > > Looks amazing as expected. > > > > One quickie: I find the shaking/vibrating steering wheel effect detracts > > from the rest of the FFB--is there a way to turn it off but leave the > rest? > > > > Thanks, > > > > Marc > There are about 4 or 5 levels of FF settings Full gives you the > vibrating wheel, try either High or medium. also the lower you chooseBe prepared - all the same old questions about how to set up F1 2002 are
now going to be asked again. And again... and again...
Actually I noticed the default control setup for the Momo really was
bad. Although I suppose that was at least in part due to the fact that
I was using it with a Momo Racing wheel rather than a Momo Force. But
anyway, I think there are still a lot of misconceptions about how to set
this game up, so for any interested people, let's go through this again:
Set your speed sensitivity (under controller rates) to 5% or less. Zero
is best, but sometimes a small amount will help add a little stability
at speed.
Go into the controller menu and set all the axes to 50% and all the
deadzones to 0%. This makes everything nice and linear.
If you now find the steering to be too fast, reduce the steering lock in
the vehicle setup menu. Using the axis sensitivity or speed sensitivity
to change the steering ratio is going to cause all kinds of nasty side
effects.
Go into the force feedback menu. Logitech wheels (and I don't know how
many others) require the force feedback slider to be negative. Try
somewhere between -70% to -100%.
Again in the force feedback menu, make sure type is set to Wheel
(assuming you have one).
The force feedback "Effects" control sets the amount of bumps and
vibrations ONLY, it does not affect the steering force. Most people
will want this set to medium or lower. If you don't like bumps, turn it
off.
Hope that helps,
Haqsau
"Dave Henrie" <[email hidden]> wrote in message
news:2mAG9.198151$NH2.13163@sccrnsc01...
> reduce your ff effects from high to medium or low.
> (drop down box on the ff screens.)
> dave henrie
>
> sheesh about the 3rd time this has been answered LOL
>
This advice is pure gold - it should be pinned to the top of the SBDT forum.
I already had done all of that (I am an old hand at this if you didn't
know). Still got horridly overdone vibrations trying to simulate a rough
idle I guess. Can you tell us what gets turned off as you lower the
settings from Full to High to Medium to Low? I only want to turn off the
annoying vibration, not any of the useful FFB!!!!
Marc
"Haqsau" <[email hidden]> wrote in message
news:aselvk$qo7hv$[email hidden]...
Quoted text (46 lines)
> Be prepared - all the same old questions about how to set up F1 2002 are > now going to be asked again. And again... and again... > > Actually I noticed the default control setup for the Momo really was > bad. Although I suppose that was at least in part due to the fact that > I was using it with a Momo Racing wheel rather than a Momo Force. But > anyway, I think there are still a lot of misconceptions about how to set > this game up, so for any interested people, let's go through this again: > > Set your speed sensitivity (under controller rates) to 5% or less. Zero > is best, but sometimes a small amount will help add a little stability > at speed. > > Go into the controller menu and set all the axes to 50% and all the > deadzones to 0%. This makes everything nice and linear. > > If you now find the steering to be too fast, reduce the steering lock in > the vehicle setup menu. Using the axis sensitivity or speed sensitivity > to change the steering ratio is going to cause all kinds of nasty side > effects. > > Go into the force feedback menu. Logitech wheels (and I don't know how > many others) require the force feedback slider to be negative. Try > somewhere between -70% to -100%. > > Again in the force feedback menu, make sure type is set to Wheel > (assuming you have one). > > The force feedback "Effects" control sets the amount of bumps and > vibrations ONLY, it does not affect the steering force. Most people > will want this set to medium or lower. If you don't like bumps, turn it > off. > > Hope that helps, > Haqsau > > > "Dave Henrie" <[email hidden]> wrote in message > news:2mAG9.198151$NH2.13163@sccrnsc01... > > reduce your ff effects from high to medium or low. > > (drop down box on the ff screens.) > > dave henrie > > > > sheesh about the 3rd time this has been answered LOL > > > In the huge tail-end of the .plr file are all the ff settings. If you
dig through there, you should find a line or two about ffb through the wheel
and ffb through the pedals or something similar. You can edit those
values. Trust me BACK UP your file first. Messing with some values
affect(effect?) other parameters and result in seriously WANKY ffb.
I get sleep anoxia when I see so many variables on a page so I stayed away
from editing that.
dave henrie
"Marc Collins" <[email hidden]> wrote in message
news:kEMG9.1262$[email hidden]...
Quoted text (60 lines)
> I already had done all of that (I am an old hand at this if you didn't > know). Still got horridly overdone vibrations trying to simulate a rough > idle I guess. Can you tell us what gets turned off as you lower the > settings from Full to High to Medium to Low? I only want to turn off the > annoying vibration, not any of the useful FFB!!!! > > Marc > > > > "Haqsau" <[email hidden]> wrote in message > news:aselvk$qo7hv$[email hidden]... > > Be prepared - all the same old questions about how to set up F1 2002 are > > now going to be asked again. And again... and again... > > > > Actually I noticed the default control setup for the Momo really was > > bad. Although I suppose that was at least in part due to the fact that > > I was using it with a Momo Racing wheel rather than a Momo Force. But > > anyway, I think there are still a lot of misconceptions about how to set > > this game up, so for any interested people, let's go through this again: > > > > Set your speed sensitivity (under controller rates) to 5% or less. Zero > > is best, but sometimes a small amount will help add a little stability > > at speed. > > > > Go into the controller menu and set all the axes to 50% and all the > > deadzones to 0%. This makes everything nice and linear. > > > > If you now find the steering to be too fast, reduce the steering lock in > > the vehicle setup menu. Using the axis sensitivity or speed sensitivity > > to change the steering ratio is going to cause all kinds of nasty side > > effects. > > > > Go into the force feedback menu. Logitech wheels (and I don't know how > > many others) require the force feedback slider to be negative. Try > > somewhere between -70% to -100%. > > > > Again in the force feedback menu, make sure type is set to Wheel > > (assuming you have one). > > > > The force feedback "Effects" control sets the amount of bumps and > > vibrations ONLY, it does not affect the steering force. Most people > > will want this set to medium or lower. If you don't like bumps, turn it > > off. > > > > Hope that helps, > > Haqsau > > > > > > "Dave Henrie" <[email hidden]> wrote in message > > news:2mAG9.198151$NH2.13163@sccrnsc01... > > > reduce your ff effects from high to medium or low. > > > (drop down box on the ff screens.) > > > dave henrie > > > > > > sheesh about the 3rd time this has been answered LOL > > > > > > >Thanks...just looked in there and I see what you mean. But there are values
relating to exactly this, so I will test.
Marc
"Dave Henrie" <[email hidden]> wrote in message
news:VeNG9.3918$pN3.336@sccrnsc03...
> In the huge tail-end of the .plr file are all the ff settings. If you
> dig through there, you should find a line or two about ffb through thewheel
> and ffb through the pedals or something similar. You can edit those
> values. Trust me BACK UP your file first. Messing with some values
> affect(effect?) other parameters and result in seriously WANKY ffb.
> I get sleep anoxia when I see so many variables on a page so I stayedaway
> from editing that.
> dave henrie
> "Marc Collins" <[email hidden]> wrote in message
> news:kEMG9.1262$[email hidden]...
> > I already had done all of that (I am an old hand at this if you didn't
> > know). Still got horridly overdone vibrations trying to simulate arough
> > idle I guess. Can you tell us what gets turned off as you lower the
> > settings from Full to High to Medium to Low? I only want to turn offthe
are
> > > now going to be asked again. And again... and again...
> > >
> > > Actually I noticed the default control setup for the Momo really was
> > > bad. Although I suppose that was at least in part due to the factthat
> > > I was using it with a Momo Racing wheel rather than a Momo Force. But
> > > anyway, I think there are still a lot of misconceptions about how toset
> > > this game up, so for any interested people, let's go through thisagain:
> > >
> > > Set your speed sensitivity (under controller rates) to 5% or less.Zero
in
> > > the vehicle setup menu. Using the axis sensitivity or speedsensitivity
> > > to change the steering ratio is going to cause all kinds of nasty side
> > > effects.
> > >
> > > Go into the force feedback menu. Logitech wheels (and I don't knowhow
it
Quoted text (9 lines)
> > annoying vibration, not any of the useful FFB!!!! > > > > Marc > > > > > > > > "Haqsau" <[email hidden]> wrote in message > > news:aselvk$qo7hv$[email hidden]... > > > Be prepared - all the same old questions about how to set up F1 2002Quoted text (7 lines)
> > > is best, but sometimes a small amount will help add a little stability > > > at speed. > > > > > > Go into the controller menu and set all the axes to 50% and all the > > > deadzones to 0%. This makes everything nice and linear. > > > > > > If you now find the steering to be too fast, reduce the steering lockQuoted text (9 lines)
> > > many others) require the force feedback slider to be negative. Try > > > somewhere between -70% to -100%. > > > > > > Again in the force feedback menu, make sure type is set to Wheel > > > (assuming you have one). > > > > > > The force feedback "Effects" control sets the amount of bumps and > > > vibrations ONLY, it does not affect the steering force. Most people > > > will want this set to medium or lower. If you don't like bumps, turnQuoted text (19 lines)
> > > off. > > > > > > Hope that helps, > > > Haqsau > > > > > > > > > "Dave Henrie" <[email hidden]> wrote in message > > > news:2mAG9.198151$NH2.13163@sccrnsc01... > > > > reduce your ff effects from high to medium or low. > > > > (drop down box on the ff screens.) > > > > dave henrie > > > > > > > > sheesh about the 3rd time this has been answered LOL > > > > > > > > > > > > >None of the relevant values seem to have any effect :(
Marc
"Marc Collins" <[email hidden]> wrote in message
news:_pNG9.1284$[email hidden]...
> Thanks...just looked in there and I see what you mean. But there arevalues
you
But
stability
> > > > at speed.
> > > >
> > > > Go into the controller menu and set all the axes to 50% and all the
> > > > deadzones to 0%. This makes everything nice and linear.
> > > >
> > > > If you now find the steering to be too fast, reduce the steeringlock
> in
> > > > the vehicle setup menu. Using the axis sensitivity or speed
> sensitivity
> > > > to change the steering ratio is going to cause all kinds of nastyside
turn
Quoted text (7 lines)
> relating to exactly this, so I will test. > > Marc > > "Dave Henrie" <[email hidden]> wrote in message > news:VeNG9.3918$pN3.336@sccrnsc03... > > In the huge tail-end of the .plr file are all the ff settings. IfQuoted text (33 lines)
> > dig through there, you should find a line or two about ffb through the > wheel > > and ffb through the pedals or something similar. You can edit those > > values. Trust me BACK UP your file first. Messing with some values > > affect(effect?) other parameters and result in seriously WANKY ffb. > > I get sleep anoxia when I see so many variables on a page so I stayed > away > > from editing that. > > dave henrie > > "Marc Collins" <[email hidden]> wrote in message > > news:kEMG9.1262$[email hidden]... > > > I already had done all of that (I am an old hand at this if you didn't > > > know). Still got horridly overdone vibrations trying to simulate a > rough > > > idle I guess. Can you tell us what gets turned off as you lower the > > > settings from Full to High to Medium to Low? I only want to turn off > the > > > annoying vibration, not any of the useful FFB!!!! > > > > > > Marc > > > > > > > > > > > > "Haqsau" <[email hidden]> wrote in message > > > news:aselvk$qo7hv$[email hidden]... > > > > Be prepared - all the same old questions about how to set up F1 2002 > are > > > > now going to be asked again. And again... and again... > > > > > > > > Actually I noticed the default control setup for the Momo really was > > > > bad. Although I suppose that was at least in part due to the fact > that > > > > I was using it with a Momo Racing wheel rather than a Momo Force.Quoted text (8 lines)
> > > > anyway, I think there are still a lot of misconceptions about how to > set > > > > this game up, so for any interested people, let's go through this > again: > > > > > > > > Set your speed sensitivity (under controller rates) to 5% or less. > Zero > > > > is best, but sometimes a small amount will help add a littleQuoted text (13 lines)
> > > > effects. > > > > > > > > Go into the force feedback menu. Logitech wheels (and I don't know > how > > > > many others) require the force feedback slider to be negative. Try > > > > somewhere between -70% to -100%. > > > > > > > > Again in the force feedback menu, make sure type is set to Wheel > > > > (assuming you have one). > > > > > > > > The force feedback "Effects" control sets the amount of bumps and > > > > vibrations ONLY, it does not affect the steering force. Most people > > > > will want this set to medium or lower. If you don't like bumps,Quoted text (22 lines)
> it > > > > off. > > > > > > > > Hope that helps, > > > > Haqsau > > > > > > > > > > > > "Dave Henrie" <[email hidden]> wrote in message > > > > news:2mAG9.198151$NH2.13163@sccrnsc01... > > > > > reduce your ff effects from high to medium or low. > > > > > (drop down box on the ff screens.) > > > > > dave henrie > > > > > > > > > > sheesh about the 3rd time this has been answered LOL > > > > > > > > > > > > > > > > > > > > >When hand editing values, you have to do two things:
1) Make sure the first two lines of the FF settings look like this:
FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel,
2=stick/custom, 3=rumble pad.
FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects,
1=Low, 2=Medium, 3=High, 4=Full, 5=Custom.
Otherwise your custom settings will be ignored.
2) Once you have edited them never ever return to the in-game FF menu or
all your settings will get wiped out.
Good luck,
Hal
"Marc Collins" <[email hidden]> wrote in message
news:sYNG9.1318$[email hidden]...
> None of the relevant values seem to have any effect :(
>
> Marc
>
OK--I tried changing the effects level to custom assuming the settings must
be ignored (since that's what it felt like!), but missed the device type!
Thanks,
Marc
"Haqsau" <[email hidden]> wrote in message
news:ash0jk$qm439$[email hidden]...
Quoted text (25 lines)
> When hand editing values, you have to do two things: > > 1) Make sure the first two lines of the FF settings look like this: > > FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel, > 2=stick/custom, 3=rumble pad. > FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects, > 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom. > > Otherwise your custom settings will be ignored. > > 2) Once you have edited them never ever return to the in-game FF menu or > all your settings will get wiped out. > > Good luck, > Hal > > > "Marc Collins" <[email hidden]> wrote in message > news:sYNG9.1318$[email hidden]... > > None of the relevant values seem to have any effect :( > > > > Marc > > >Here is an except from my .PLR file. Still have an "idle vibration" despite
setting it so that I wouldn't (I thought)!
FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel,
2=stick/custom, 3=rumble pad.
FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects, 1=Low,
2=Medium, 3=High, 4=Full, 5=Custom.
FFB Gain="1.00000" // Strength of Force Feedback effects. Range 0.0 to 1.0.
FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis,
1 = throttle effects on steering axis.
FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake
effects on steering axis.
FFB steer vibe freq mult="0.00000" // Controls frequency of steering
vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration.
FFB steer vibe zero magnitude="0.00000" // Magnitude of steering vibration
at 0mph (reference point).
FFB steer vibe slope="0.00000" // Slope of line defining magnitude as a
function of frequency (used with FFB steer vibe zero magnitude).
FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine,
1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
Any ideas?
Thanks,
Marc
"Haqsau" <[email hidden]> wrote in message
news:ash0jk$qm439$[email hidden]...
Quoted text (25 lines)
> When hand editing values, you have to do two things: > > 1) Make sure the first two lines of the FF settings look like this: > > FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel, > 2=stick/custom, 3=rumble pad. > FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects, > 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom. > > Otherwise your custom settings will be ignored. > > 2) Once you have edited them never ever return to the in-game FF menu or > all your settings will get wiped out. > > Good luck, > Hal > > > "Marc Collins" <[email hidden]> wrote in message > news:sYNG9.1318$[email hidden]... > > None of the relevant values seem to have any effect :( > > > > Marc > > >Most likely the effect is due to engine vibration, which is a throttle
effect. Note that you have "FFB Throttle FX on steer axis="1"". You
can set that to 0 but I believe the game will reset it to 1 when it
realizes that you don't have a throttle axis with FF. So if you really
want to get rid of the idle shakes you need to scroll down a little
farther and do this:
FFB throttle vibe freq mult="0.00000"
I *think* that is how I got rid of it. Let me know if it doesn't work
and I can suggest some other things.
"Marc Collins" <[email hidden]> wrote in message
news:UkWG9.1575$[email hidden]...
> Here is an except from my .PLR file. Still have an "idle vibration"despite
> setting it so that I wouldn't (I thought)!
>
> FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel,
> 2=stick/custom, 3=rumble pad.
> FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects,1=Low,
> 2=Medium, 3=High, 4=Full, 5=Custom.
> FFB Gain="1.00000" // Strength of Force Feedback effects. Range 0.0to 1.0.
> FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttleaxis,
> 1 = throttle effects on steering axis.
> FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 =brake
> effects on steering axis.
> FFB steer vibe freq mult="0.00000" // Controls frequency of steering
> vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration.
> FFB steer vibe zero magnitude="0.00000" // Magnitude of steeringvibration
> at 0mph (reference point).
> FFB steer vibe slope="0.00000" // Slope of line defining magnitude asa
menu or
Quoted text (26 lines)
> function of frequency (used with FFB steer vibe zero magnitude). > FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, > 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down. > > Any ideas? > > Thanks, > > Marc > > > > "Haqsau" <[email hidden]> wrote in message > news:ash0jk$qm439$[email hidden]... > > When hand editing values, you have to do two things: > > > > 1) Make sure the first two lines of the FF settings look like this: > > > > FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel, > > 2=stick/custom, 3=rumble pad. > > FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects, > > 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom. > > > > Otherwise your custom settings will be ignored. > > > > 2) Once you have edited them never ever return to the in-game FFQuoted text (15 lines)
> > all your settings will get wiped out. > > > > Good luck, > > Hal > > > > > > "Marc Collins" <[email hidden]> wrote in message > > news:sYNG9.1318$[email hidden]... > > > None of the relevant values seem to have any effect :( > > > > > > Marc > > > > > > >This works and allows one to leave all the other settings as-is so as not to
eliminate any other forces.
Thanks!
Marc
"Haqsau" <[email hidden]> wrote in message
news:asjf1k$qpjq5$[email hidden]...
Quoted text (83 lines)
> Most likely the effect is due to engine vibration, which is a throttle > effect. Note that you have "FFB Throttle FX on steer axis="1"". You > can set that to 0 but I believe the game will reset it to 1 when it > realizes that you don't have a throttle axis with FF. So if you really > want to get rid of the idle shakes you need to scroll down a little > farther and do this: > > FFB throttle vibe freq mult="0.00000" > > I *think* that is how I got rid of it. Let me know if it doesn't work > and I can suggest some other things. > > > > "Marc Collins" <[email hidden]> wrote in message > news:UkWG9.1575$[email hidden]... > > Here is an except from my .PLR file. Still have an "idle vibration" > despite > > setting it so that I wouldn't (I thought)! > > > > FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel, > > 2=stick/custom, 3=rumble pad. > > FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects, > 1=Low, > > 2=Medium, 3=High, 4=Full, 5=Custom. > > FFB Gain="1.00000" // Strength of Force Feedback effects. Range 0.0 > to 1.0. > > FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle > axis, > > 1 = throttle effects on steering axis. > > FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = > brake > > effects on steering axis. > > FFB steer vibe freq mult="0.00000" // Controls frequency of steering > > vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration. > > FFB steer vibe zero magnitude="0.00000" // Magnitude of steering > vibration > > at 0mph (reference point). > > FFB steer vibe slope="0.00000" // Slope of line defining magnitude as > a > > function of frequency (used with FFB steer vibe zero magnitude). > > FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, > > 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down. > > > > Any ideas? > > > > Thanks, > > > > Marc > > > > > > > > "Haqsau" <[email hidden]> wrote in message > > news:ash0jk$qm439$[email hidden]... > > > When hand editing values, you have to do two things: > > > > > > 1) Make sure the first two lines of the FF settings look like this: > > > > > > FFB Device Type="2" // Type of FFB controller: 0=none 1=wheel, > > > 2=stick/custom, 3=rumble pad. > > > FFB Effects Level="5" // Number of FFB effects to use: 0=No Effects, > > > 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom. > > > > > > Otherwise your custom settings will be ignored. > > > > > > 2) Once you have edited them never ever return to the in-game FF > menu or > > > all your settings will get wiped out. > > > > > > Good luck, > > > Hal > > > > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > news:sYNG9.1318$[email hidden]... > > > > None of the relevant values seem to have any effect :( > > > > > > > > Marc > > > > > > > > > > > >You're welcome! Glad we got it sorted out. Now get back in that Marcos
and cover the track with rubber!
"Marc Collins" <[email hidden]> wrote in message
news:u8gH9.6274$[email hidden]...
> This works and allows one to leave all the other settings as-is so asnot to
> eliminate any other forces.
>
> Thanks!
>
> Marc
>
No if you set your FF to high or Full, you will get a constant buzzing
through the wheel. Like the engine vibrations being transferred up the
steering shaft.
dave henrie
"Damien Smith" <[email hidden]> wrote in message
news:ase5e4$pj85j$[email hidden]...
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Quoted text (8 lines)
> > One quickie: I find the shaking/vibrating steering wheel effect detracts > > from the rest of the FFB--is there a way to turn it off but leave the > rest? > > I only get shaking/vibrating whenever I run over a ripple (rumble?) strip. > Is that what you're referring to? > >On Sat, 07 Dec 2002 03:37:22 GMT, "Dave Henrie" <[email hidden]>
wrote something like this:
> No if you set your FF to high or Full, you will get a constant buzzing
>through the wheel. Like the engine vibrations being transferred up the
>steering shaft.
You can turn off the throttle vibrations from your .PLR file... take a
backup of the original and open it up in notepad. It's something like
FFB_throttle_vibe ... set it to zero. IIRC the .PLR file has good
comments for the FFB settings.
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- Igor -
On Sat, 07 Dec 2002 03:37:22 GMT, "Dave Henrie" <[email hidden]>
wrote/replied to:
> No if you set your FF to high or Full, you will get a constant buzzing
>through the wheel. Like the engine vibrations being transferred up the
>steering shaft.
I find that's what makes it feel like a real car.
wrote/replied to:
I find that's what makes it feel like a real car.
On Wed, 11 Dec 2002 22:07:15 +0900, Jim Davis <[email hidden]>
wrote something like this:
I find my hands numb after a while if I keep those "vibes" on... if
that's realistic, then call me a cheater ;-)
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- Igor -
Quoted text (8 lines)
>On Sat, 07 Dec 2002 03:37:22 GMT, "Dave Henrie" <[email hidden]> >wrote/replied to: > >> No if you set your FF to high or Full, you will get a constant buzzing >>through the wheel. Like the engine vibrations being transferred up the >>steering shaft. > >I find that's what makes it feel like a real car.Main problem apart from the vibrations is that it IS a BIG hit (from
Hits-R-Us) on FPS, set it to low to gain 15-20 frames.
Do a ctrl-f wait a second or 2, look at the changing number on the top right
of your screen, find an average.
Go in your control set-up switch to low,
Do the same...
Told ya!
=[O-)]
D.
"Jim Davis" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (9 lines)
> On Sat, 07 Dec 2002 03:37:22 GMT, "Dave Henrie" <[email hidden]> > wrote/replied to: > > > No if you set your FF to high or Full, you will get a constant buzzing > >through the wheel. Like the engine vibrations being transferred up the > >steering shaft. > > I find that's what makes it feel like a real car. >On Wed, 11 Dec 2002 22:08:45 GMT, "Eden" <[email hidden]>
wrote/replied to:
What wheel do you have?
I think this will depend on the wheel and the system.
I like the FFB in GTR very much.
I'll try lowering though, guess I can live without that vibration :-)
Quoted text (11 lines)
>Main problem apart from the vibrations is that it IS a BIG hit (from >Hits-R-Us) on FPS, set it to low to gain 15-20 frames. > >Do a ctrl-f wait a second or 2, look at the changing number on the top right >of your screen, find an average. > >Go in your control set-up switch to low, > >Do the same... > >Told ya!On Thu, 12 Dec 2002 08:24:31 +0900, Jim Davis <[email hidden]>
wrote something like this:
>I like the FFB in GTR very much.
>
>I'll try lowering though, guess I can live without that vibration :-)
If you put it to low, you'll lose the rumbe strip vibrations too... I
prefer to feel those, so I have the FFB set to medium. No FPS
difference between low and medium here (Logi Momo).
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- Igor -
Its just the crap MSFF that gets a big hit on fps.
On my Logitech i never saw any difference in FPS with or without FF turned
on. Now with my MSFF, the FF effects are both much worse and dont feel as
good as on Logitech, AND i get a big framerate hit in most games.
:(
"Jussi 'Igor' Koukku" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (12 lines)
> On Thu, 12 Dec 2002 08:24:31 +0900, Jim Davis <[email hidden]> > wrote something like this: > > >I like the FFB in GTR very much. > > > >I'll try lowering though, guess I can live without that vibration :-) > > If you put it to low, you'll lose the rumbe strip vibrations too... I > prefer to feel those, so I have the FFB set to medium. No FPS > difference between low and medium here (Logi Momo). > -- > - Igor -On Sat, 14 Dec 2002 08:36:05 GMT, "Andreas Nystrom" <[email hidden]>
wrote/replied to:
>Its just the crap MSFF that gets a big hit on fps.
>On my Logitech i never saw any difference in FPS with or without FF turned
>on. Now with my MSFF, the FF effects are both much worse and dont feel as
>good as on Logitech, AND i get a big framerate hit in most games.
>:(
Ya, I tried medium and low FFB settings, with no difference in frame
rates on my LWFF.
And the vibration didn't go away either so I'm livin with it. Hey,
real cars vibrate.
On Sun, 15 Dec 2002 19:50:20 +0900, Jim Davis <[email hidden]>
wrote something like this:
Yeah, I know, my car vibrates... I should get it fixed though... <g>
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- Igor -


































