Is this system and game worth purchasing?
Besides the game module and game console, what other components are
necessary to achieve the best from this system?
Are PlayStation F1 games worth buying?
A newcomer asked about PlayStation F1 games. He was told console F1 titles were not true sims and the PC's F1 2002 or GTR2002 were better, though Nick rated Sony's Formula One 2002 highly. After getting F1 2002 working on PC he called GPL almost undrivable, prompting a spat with Jan Verschueren about 'games' versus simulations.
Automated summary.
> Is this system and game worth purchasing?
>
> Besides the game module and game console, what other components are
> necessary to achieve the best from this system?
There aren't any good Formula 1 games on Playstation unfortunately - or Xbox
for that matter. There's a couple of decent ones on PC namely F1 2002 and
Grand Prix 4. Note that F1 2002 is much better on PC than consoles. *Much*
better.
A decent steering wheels and pedals ... isnt playstation game-pad land ?
Do they have feet? Seems like Thumb world to me :-) jv
"Me" <[email hidden]> wrote in message
news:aset0d$[email hidden]...
> Is this system and game worth purchasing?
>
> Besides the game module and game console, what other components are
> necessary to achieve the best from this system?
>
>
"Me" <[email hidden]> wrote in message
news:aset0d$[email hidden]...
> Is this system and game worth purchasing?
I have one, and I would say yes, definitely, if you are in any way
enthusiastic about games in general. Not too many simulators, tho.
> Besides the game module and game console, what other components are
> necessary to achieve the best from this system?
If you are into F1 games then there are two, EA's F1 2002, and Sony's
Formula One 2002. Confusing names, no? They aren't really good sims. If you
have a USB wheel for your PC, like a Logitech MOMO, you can plug it straight
into the USB ports on the PS2 and use it in the game. NOTE: Not all USB
wheels work. Most Logitech ones do.
In terms of regular racing games, you have to try an extended play of Gran
Turismo 3: A-Spec (not the Tokyo-Geneva pack) to see things that no other
racing 'software' has even tried to offer (notice I didn't say 'game' or
'sim'...). World Rally Championship 2 has just come out, although I haven't
played it and I hope the 'Extreme' subtitle doesn't mean 'Crap'. Colin McRae
Rally 3 and V-Rally 3 have also been released recently, the latter having
input from a Mr. Tixier who drops in here occasionally. The Getaway demo is
on the front of OPS2 UK this month, and that looks fantastic.
Of course there are also other must-play games like Metal Gear Solid 2 and
Grand Theft Auto 3. At the end of the day, head into your local gamestore
and play for a bit. Ask them to put on different games for a trial run.
Don't believe anything they tell you about any of the systems, just try to
draw your own conclusions.
The PS2 also has a built in DVD player. Head to www.play247.com and buy the
region free CD which allows you to play all region movies (that works on UK
machines but I don't know about US ones).
In article <aset0d$[email hidden]>, "Me" <[email hidden]> wrote:
>Is this system and game worth purchasing?
I assume you mean PS2, not the original playstation? While the latter is
cheaper, you'd want the newer system which is just a lot more powerful (and is
also backward compatible).
I second what "Nick" said. Except that the F1 titles are both 2001. Only EA
released a version for '02. I have the '02 and I think it is pretty marginal
at best. Maybe it would be better with wheel support (I just use the std
"dual shock" analog controller). It certainly doesn't rate against PC F1
games. So, if you really mean for "F1", my answer is "NO".
But Gran Turismo 3 alone may make it a worthy purchase. And yes, it is quite
playable with the stock controller (I completed the game with it).
I haven't found any racing game other than that on the system that holds my
interest. TD Lemans was very good on the Dreamcast, as was F355
Challenge. These appear to be, at best, ports to the PS2. The TDL port
is poor. Note, I'm not a rally simmer, nor a NASCAR-type, the other racing
series that gets a fair # of console titles.
So what should I purchase, for a F1 sim?
I read everyone here is mentioning the GTR2002 game, but does that need a
console such as Sony or is this just a CD I put the CDROM bay and play the
game with?
I have an Thrust Master or something like that wheel and pedal set. I am
looking at purchasing something, but do not know what to buy as I am not
really really into sims.
Advice is more than welcome.
Thanks
"DM" <[email hidden]> wrote in message
news:QtTG9.138405$[email hidden]...
> In article <aset0d$[email hidden]>, "Me"<[email hidden]> wrote:
> >Is this system and game worth purchasing?
>
> I assume you mean PS2, not the original playstation? While the latter is
> cheaper, you'd want the newer system which is just a lot more powerful(and is
> also backward compatible).
>
> I second what "Nick" said. Except that the F1 titles are both 2001. OnlyEA
> released a version for '02. I have the '02 and I think it is prettymarginal
> at best. Maybe it would be better with wheel support (I just use the std
> "dual shock" analog controller). It certainly doesn't rate against PC F1
> games. So, if you really mean for "F1", my answer is "NO".
>
> But Gran Turismo 3 alone may make it a worthy purchase. And yes, it isquite
> playable with the stock controller (I completed the game with it).
>
> I haven't found any racing game other than that on the system that holdsmy
> interest. TD Lemans was very good on the Dreamcast, as was F355
> Challenge. These appear to be, at best, ports to the PS2. The TDL port
> is poor. Note, I'm not a rally simmer, nor a NASCAR-type, the otherracing
> series that gets a fair # of console titles.
>
"Me" <[email hidden]> wrote in message
news:ashfga$[email hidden]...
GTR2002 (full name: GT Racing 2002) is a completely free download, but you
need to have F1 2002 on the PC to play it. It modifies the F1 2002 game so
that instead of racing F1 cars, you are racing GT cars, but it also upgrades
the physics to make them more realistic.
If you already have a PC and a wheel/pedal set, then all you need is a
couple of games to try out. Firstly, I would recommend EA's F1 2002 for the
PC. It is fairly good, not excellent, but it is an ideal game to begin with.
You can then download GTR2002 for free which is much more realistic (and
harder to drive). If you like that, then you can go the whole hog and go buy
a copy of Grand Prix Legends.
If you know you are not going to get into sims, and would prefer racing
games, then the PlayStation 2 is the better bet. Alternatively, you could
buy a copy of Colin McRae Rally 3 when it comes out on the PC (or get Colin
McRae Rally 2 as it's cheaper), and try that out with your steering wheel.
Quoted text (13 lines)
> So what should I purchase, for a F1 sim? > > I read everyone here is mentioning the GTR2002 game, but does that need a > console such as Sony or is this just a CD I put the CDROM bay and play the > game with? > > I have an Thrust Master or something like that wheel and pedal set. I am > looking at purchasing something, but do not know what to buy as I am not > really really into sims. > > Advice is more than welcome. > > ThanksI purchased EA Sports F1 2002.
So far, two computers do not like it. Dell 450 and a Dell Laptop 650
Cannot get past the screen where it gives the option to race. Choose car,
driver, country then the game closes and the game disappears from the screen
and I stare at my wall paper.
I reload the game, it goes back to this point again and closes once again.
And again and again.
I will try it on a third computer and see what happens. Dell 2 Ghz
Is this game difficult to configure to a computer?
"Nick" <[email hidden]> wrote in message
news:asi7v6$rbbij$[email hidden]...
> "Me" <[email hidden]> wrote in message
> news:ashfga$[email hidden]...
> > So what should I purchase, for a F1 sim?
> >
> > I read everyone here is mentioning the GTR2002 game, but does that needa
> > console such as Sony or is this just a CD I put the CDROM bay and playthe
upgrades
> the physics to make them more realistic.
>
> If you already have a PC and a wheel/pedal set, then all you need is a
> couple of games to try out. Firstly, I would recommend EA's F1 2002 forthe
> PC. It is fairly good, not excellent, but it is an ideal game to beginwith.
> You can then download GTR2002 for free which is much more realistic (and
> harder to drive). If you like that, then you can go the whole hog and gobuy
> a copy of Grand Prix Legends.
>
> If you know you are not going to get into sims, and would prefer racing
> games, then the PlayStation 2 is the better bet. Alternatively, you could
> buy a copy of Colin McRae Rally 3 when it comes out on the PC (or getColin
> McRae Rally 2 as it's cheaper), and try that out with your steering wheel.
>
>
Quoted text (13 lines)
> > game with? > > > > I have an Thrust Master or something like that wheel and pedal set. I am > > looking at purchasing something, but do not know what to buy as I am not > > really really into sims. > > > > Advice is more than welcome. > > > > Thanks > > GTR2002 (full name: GT Racing 2002) is a completely free download, but you > need to have F1 2002 on the PC to play it. It modifies the F1 2002 game so > that instead of racing F1 cars, you are racing GT cars, but it also"Me" <[email hidden]> wrote in message
news:aslk0h$[email hidden]...
> I purchased EA Sports F1 2002.
>
> So far, two computers do not like it. Dell 450 and a Dell Laptop 650
>
> Cannot get past the screen where it gives the option to race. Choose car,
> driver, country then the game closes and the game disappears from thescreen
I didn't have any problems. Try running the 3DConfig.exe in the F12002
directory and choosing very basic settings. Right after you set up your
name/nationality it should go to the menu, which displays a 3D spinning car,
and I am guessing that the 3D part is screwed up somehow. Either that or
when it tries to write your settings to a file, the file is read only. I
don't really have any other suggestions, but I am sure other people in this
newsgroup do. Try posting a new thread (most of the guys here won't read a
thread about consoles...).
Hope it helps,
Nick.
Quoted text (8 lines)
> and I stare at my wall paper. > > I reload the game, it goes back to this point again and closes once again. > And again and again. > > I will try it on a third computer and see what happens. Dell 2 Ghz > > Is this game difficult to configure to a computer?Thanks, I will re-install the game and see what happens.
Hopefully this will work forward, the game prompted me to register the game,
but he hot link to an electronic registration was not linkable, so I will
have to fax the registration in order to qualify for technical help from EA.
"Nick" <[email hidden]> wrote in message
news:aslv9n$shcm3$[email hidden]...
car,
> > driver, country then the game closes and the game disappears from the
> screen
> > and I stare at my wall paper.
> >
> > I reload the game, it goes back to this point again and closes onceagain.
car,
> and I am guessing that the 3D part is screwed up somehow. Either that or
> when it tries to write your settings to a file, the file is read only. I
> don't really have any other suggestions, but I am sure other people inthis
Quoted text (7 lines)
> "Me" <[email hidden]> wrote in message > news:aslk0h$[email hidden]... > > I purchased EA Sports F1 2002. > > > > So far, two computers do not like it. Dell 450 and a Dell Laptop 650 > > > > Cannot get past the screen where it gives the option to race. ChooseQuoted text (9 lines)
> > And again and again. > > > > I will try it on a third computer and see what happens. Dell 2 Ghz > > > > Is this game difficult to configure to a computer? > > I didn't have any problems. Try running the 3DConfig.exe in the F12002 > directory and choosing very basic settings. Right after you set up your > name/nationality it should go to the menu, which displays a 3D spinningQuoted text (8 lines)
> newsgroup do. Try posting a new thread (most of the guys here won't read a > thread about consoles...). > > Hope it helps, > > Nick. > >Was it here that info on the upcoming PS2 game "Grand Prix Challenge" was
mentioned? If so, I apologize for the repeat. It's from Infogrames, the folk
that made the quite decent 24hrs of Lemans for the DC.
Links to info, movies, etc can be found at:
http://gamerankings.com/htmlpages2/23604.asp
"DM" <[email hidden]> wrote in message
news:QtTG9.138405$[email hidden]...
> In article <aset0d$[email hidden]>, "Me"<[email hidden]> wrote:
> I second what "Nick" said. Except that the F1 titles are both 2001. OnlyEA
> released a version for '02. I have the '02 and I think it is prettymarginal
> at best. Maybe it would be better with wheel support (I just use the std
> "dual shock" analog controller). It certainly doesn't rate against PC F1
> games. So, if you really mean for "F1", my answer is "NO".
Actually I have Formula One 2002 (Sony version), and I would rate it as
probably the best current day Formula One game on any platform (yes, that
includes PC F1 2002). It is quite an improvement over Formula One 2001, and
much better than Console F1 2002.
The only real fault I have found with the game so far can be summed up in
two words: James Allen.
I got the game to load and work fine on a new Dell 2 GB mhz machine with a
huge video board.
The game seems to be fun; so far I am only in the beginner stages.
It is a bit better than the Gand Prix I had several years ago, it takes a
bit more to drive this game and there is feedback during the qualifying and
such.
I didn't care much for Grand Prix Legends, it is to me, un realistic. Maybe
that's the excuse I use for not being able to drive it worth a dam? A car
that wants to swap ends at any speeds is not realistic and becomes a game
that requires more time that I can devote to it.
Overall, the F1 2002 by EA Sports (PC Version) seems to be a good game.
Worth the $20 I spent, I guess I need a better steering wheel than the 5-6
yr old Thrust Master NASCAR Sprint one I currently have and things could be
even better still.
"Nick" <[email hidden]> wrote in message
news:asnv6m$tlq37$[email hidden]...
> "DM" <[email hidden]> wrote in message
> news:QtTG9.138405$[email hidden]...
> > In article <aset0d$[email hidden]>, "Me"
> <[email hidden]> wrote:
> > I second what "Nick" said. Except that the F1 titles are both 2001.Only
> EA
> > released a version for '02. I have the '02 and I think it is pretty
> marginal
> > at best. Maybe it would be better with wheel support (I just use thestd
> > "dual shock" analog controller). It certainly doesn't rate against PCF1
> > games. So, if you really mean for "F1", my answer is "NO".
>
> Actually I have Formula One 2002 (Sony version), and I would rate it as
> probably the best current day Formula One game on any platform (yes, that
> includes PC F1 2002). It is quite an improvement over Formula One 2001,and
> much better than Console F1 2002.
>
> The only real fault I have found with the game so far can be summed up in
> two words: James Allen.
>
>
"Me" <[email hidden]> wrote in message
news:aso92r$[email hidden]...
and
> such.
>
> I didn't care much for Grand Prix Legends, it is to me, un realistic.Maybe
be
> even better still.
Glad you got it working. Fair point about the time factor with GPL, it's
over four years old and still people are learning it, playing it every day.
It is the best sim available, but just like a real race car, you can't just
jump in and race. Have fun with F1 2002.
Quoted text (7 lines)
> I got the game to load and work fine on a new Dell 2 GB mhz machine with a > huge video board. > > The game seems to be fun; so far I am only in the beginner stages. > > It is a bit better than the Gand Prix I had several years ago, it takes a > bit more to drive this game and there is feedback during the qualifyingQuoted text (7 lines)
> that's the excuse I use for not being able to drive it worth a dam? A car > that wants to swap ends at any speeds is not realistic and becomes a game > that requires more time that I can devote to it. > > Overall, the F1 2002 by EA Sports (PC Version) seems to be a good game. > Worth the $20 I spent, I guess I need a better steering wheel than the 5-6 > yr old Thrust Master NASCAR Sprint one I currently have and things couldIn article <asnv6m$tlq37$[email hidden]>, "Nick" <[email hidden]> wrote:
>Actually I have Formula One 2002 (Sony version), and I would rate it as
>probably the best current day Formula One game on any platform (yes, that
>includes PC F1 2002).
I stand corrected. Haven't seen it in the US though. And even the EA version
is hard to find. My loca Best Buy isn't stocking it.
In article <aso92r$[email hidden]>, "Me" <[email hidden]>
writes:
>I didn't care much for Grand Prix Legends, it is to me, un realistic. Maybe
>that's the excuse I use for not being able to drive it worth a dam? A car
>that wants to swap ends at any speeds is not realistic and becomes a game
>that requires more time that I can devote to it.
You don't get that with F1 2002?
Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:+6.19
N2002 Rank:+18.91
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
writes:
You don't get that with F1 2002?
Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:+6.19
N2002 Rank:+18.91
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Don't take it wrong, but no sim is like driving anything for real. It is and
always will remain a game.
GPL, is almost undrivable. One has to baby the thing at every point or face
spinning out. It drives like being on ice at all times at all speeds.
I think that those that have the time, machine and equipment to invest into
it love it the most as it takes all the above to really get the most out of
it. Where as with the F1 2002, one can turn it on and enjoyably use the game
for FUN!
None of these games will actually ever make us a real race driver, until
they can put us in an oven that spins inside a close dryer for orientation
and heat change, sitting in a comfortable chair will never be more than a
recreational thing, so might as well enjoy it.
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
> In article <aso92r$[email hidden]>, "Me"<[email hidden]>
> writes:
>
> >I didn't care much for Grand Prix Legends, it is to me, un realistic.Maybe
you
> with experience...
> Remove SPAM-OFF to reply.
Quoted text (13 lines)
> >that's the excuse I use for not being able to drive it worth a dam? A car > >that wants to swap ends at any speeds is not realistic and becomes a game > >that requires more time that I can devote to it. > > You don't get that with F1 2002? > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > GPLRank:+6.19 > N2002 Rank:+18.91 > > Never argue with an idiot. He brings you down to his level, then beats"Me" wrote...
> Don't take it wrong, but no sim is like driving anything
> for real. It is and always will remain a game.
Don't use that word, Super Mario Karts is a game... this newsgroup is
dedicated to racing simulations. There is a marked distinction. A game is
it's own universe, a simulation draws parallels to a real life situation, so
experiences in either are applicable to the other.
However, this does not mean that the physical sensations are not entirely
different if not opposite. The point is, through some inherent properties of
the way our brain perceives its environment (be it real or simulated) and as
long as a certain sensation in the virtual world predictably corresponds to
a certain behavior or attitude of the simulated vehicle, the 2D
representation of 3D virtual reality plus sound and force feedback cues can
be perceived as coherent and therefore pre-emptable to the simracer. In
other words, the simracer is transported into the virtual reality. He is
"there", driving the car. Only the very best examples of the simracing genre
acchieve this goal of total immersion for the player/driver, which sets them
apart from racing "games".
> GPL, is almost undrivable. One has to baby the thing at
> every point or face spinning out. It drives like being
> on ice at all times at all speeds.
Seeing as there are a couple thousand people who regurlary enjoy the game
and several hundreds push themselves (and the cars in the game) to the limit
in online races every week, I think this is largely due to you
overestimating your skill level at racing simulations rather than a
particular structural fault in GPL. Although surpassed by a couple of
simulations since, the entry level simracer will find it hard to fault GPL
on the handling front (not being able to handle the cars doesn't count <g>).
In the VRL (Vlaamse Racing League), there's a guy who owns a computer and a
wheel/pedal combo since mid October and is already outpacing me, an 8-year
simracing veteran with 4 years of GPL experience. Ok, he's very talented and
practises at least half an hour a day, but still it proves that with all the
GPL resources around it's not *that* hard a game to pick up. Perhaps if one
has a lot of arcade habits to shake it gets a bit harder, but still one
should be used to handle vehicles moving at speed.
> I think that those that have the time, machine and
> equipment to invest into it love it the most as
> it takes all the above to really get the most out
> of it.
Every trade has its tools, there's no way around that. Although, in general,
the tools are bought to fully enjoy the simulation, not the other way
around.
> Where as with the F1 2002, one can turn it on and
> enjoyably use the game for FUN!
If you only play games for fun, why do you read this forum? -It's a fallacy
to think simracers like games like GPL because they are hard and "we" feel
special because we can operate them and you can't. We do this because we
enjoy playing this game "our" way.
> None of these games will actually ever make us a real
> race driver, until they can put us in an oven that
> spins inside a close dryer for orientation and heat
> change, sitting in a comfortable chair will never be
> more than a recreational thing, so might as well
> enjoy it.
If simulation is not usefull and valid, how come the army, aviation sector,
racing teams, etc... make extensive use of it? Several successfull simracers
who could afford to do so have gone on to race for real, so what is your
point exactly?
I'll have a guess: "this is gonna take me too long to learn, so why should I
even try?".
Jan./ Kids nowadays... no backbone. ;-))
=---
Wow, can you sound condescending?
"Jan Verschueren" <[email hidden]> wrote in message
news:O1oI9.39819$[email hidden]...
so
> experiences in either are applicable to the other.
>
> However, this does not mean that the physical sensations are not entirely
> different if not opposite. The point is, through some inherent propertiesof
> the way our brain perceives its environment (be it real or simulated) andas
> long as a certain sensation in the virtual world predictably correspondsto
> a certain behavior or attitude of the simulated vehicle, the 2D
> representation of 3D virtual reality plus sound and force feedback cuescan
> be perceived as coherent and therefore pre-emptable to the simracer. In
> other words, the simracer is transported into the virtual reality. He is
> "there", driving the car. Only the very best examples of the simracinggenre
> acchieve this goal of total immersion for the player/driver, which setsthem
limit
> in online races every week, I think this is largely due to you
> overestimating your skill level at racing simulations rather than a
> particular structural fault in GPL. Although surpassed by a couple of
> simulations since, the entry level simracer will find it hard to fault GPL
> on the handling front (not being able to handle the cars doesn't count<g>).
>
> In the VRL (Vlaamse Racing League), there's a guy who owns a computer anda
> wheel/pedal combo since mid October and is already outpacing me, an 8-year
> simracing veteran with 4 years of GPL experience. Ok, he's very talentedand
> practises at least half an hour a day, but still it proves that with allthe
> GPL resources around it's not *that* hard a game to pick up. Perhaps ifone
general,
fallacy
sector,
> racing teams, etc... make extensive use of it? Several successfullsimracers
> who could afford to do so have gone on to race for real, so what is your
> point exactly?
>
> I'll have a guess: "this is gonna take me too long to learn, so why shouldI
> even try?".
>
> Jan./ Kids nowadays... no backbone. ;-))
> =---
>
>
Quoted text (7 lines)
> "Me" wrote... > > Don't take it wrong, but no sim is like driving anything > > for real. It is and always will remain a game. > > Don't use that word, Super Mario Karts is a game... this newsgroup is > dedicated to racing simulations. There is a marked distinction. A game is > it's own universe, a simulation draws parallels to a real life situation,Quoted text (8 lines)
> apart from racing "games". > > > GPL, is almost undrivable. One has to baby the thing at > > every point or face spinning out. It drives like being > > on ice at all times at all speeds. > > Seeing as there are a couple thousand people who regurlary enjoy the game > and several hundreds push themselves (and the cars in the game) to theQuoted text (9 lines)
> has a lot of arcade habits to shake it gets a bit harder, but still one > should be used to handle vehicles moving at speed. > > > I think that those that have the time, machine and > > equipment to invest into it love it the most as > > it takes all the above to really get the most out > > of it. > > Every trade has its tools, there's no way around that. Although, inQuoted text (7 lines)
> the tools are bought to fully enjoy the simulation, not the other way > around. > > > Where as with the F1 2002, one can turn it on and > > enjoyably use the game for FUN! > > If you only play games for fun, why do you read this forum? -It's aQuoted text (12 lines)
> to think simracers like games like GPL because they are hard and "we" feel > special because we can operate them and you can't. We do this because we > enjoy playing this game "our" way. > > > None of these games will actually ever make us a real > > race driver, until they can put us in an oven that > > spins inside a close dryer for orientation and heat > > change, sitting in a comfortable chair will never be > > more than a recreational thing, so might as well > > enjoy it. > > If simulation is not usefull and valid, how come the army, aviation"Me" wrote...
> Wow, can you sound condescending?
Yes, I can. <g>
Jan.
=---
In article <asrkrl$[email hidden]>, "Me" <[email hidden]>
writes:
>Don't take it wrong, but no sim is like driving anything for real. It is and
>always will remain a game.
Never said it was...
>GPL, is almost undrivable. One has to baby the thing at every point or face
>spinning out. It drives like being on ice at all times at all speeds.
As I said, you don't get that with F1 2002? I did, which it why I don't play
it anymore.
>I think that those that have the time, machine and equipment to invest into
>it love it the most as it takes all the above to really get the most out of
>it. Where as with the F1 2002, one can turn it on and enjoyably use the game
>for FUN!
Obviously you're better at driving a modern F1 car than *I* am...<g>
Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:+6.19
N2002 Rank:+18.91
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.


































