Race Sim Central
Rec.Autos.Simulators Archive

NR2002 For Mac! (No kidding!)

19 posts by 10 people · 04 Dec 2002 17:33 UTC - 08 Dec 2002 01:12 UTC

Larry 04 Dec 2002 17:33 UTC#87081
http://maccentral.macworld.com/news/0212/04.nascar.php Aspyr: NASCAR Racing 2002 Season coming by Peter Cohen, [email hidden] December 4, 2002 10:50 am ET Mac game publisher Aspyr Media today announced plans to bring NASCAR Racing 2002 Season to the Macintosh. The new game will be "co-published" by PC publisher Sierra Entertainment Inc. Developed for the Mac by Westlake Interactive, NASCAR Racing 2002 Season is already in duplication, according to Aspyr -- it's something of a "stealth" release, as the company hadn't mentioned until this morning plans to publish the game. For folks who keep an eye on Westlake's Project Status Web page, this project was listed as "The Finest Hour:" a convoluted reference to the Winston Cup (by way of Winston Churchill's famous speech). The game features teams, drivers, sponsors and every track of the 2002 NASCAR Cup Series. To get started, players can engage in driving lessons and track tours narrated by NASCAR Cup Series Champion Darrell Waltrip. System requirements for NASCAR Racing 2002 Season call for Mac OS X 10.1.5 or higher; G4/733MHz or G4/500MHz Dual Processor; 128MB RAM; Radeon, GeForce2 MX or better video card with at least 16MB of VRAM; 8x CD-ROM. Rated E for Everyone by the ESRB, the software will be on store shelves this much. NASCAR Racing 2002 Season carries a suggested retail price of US$49.95. (As MacCentral posted this article, Aspyr had not yet updated its Web site with details on NASCAR Racing 2002 Season, but said it expected to
I'm not really sure to be honest... Frankly, there hasn't been a game to warrant one until now. USB is USB. Compatibility is only a driver away. I predict Logitech will come up with something. -Larry "Gerry Aitken" <[email hidden]> wrote in message news:[email hidden]... > Larry, do you know if you can get FFB wheels for the Mac? > > Gerry
Or why bother at all. Will the 5 sales be worth the effort :-) Just curious, how many are actually running a sim on a Mac or plan too? "Phillip Malphrus Jr" <[email hidden]> wrote in message news:[email hidden]... > The question I have is why go to the trouble to get Nr2002 working whenthe > 2003 version will be out in 2 months. Why not just work toward gettingthat
Quoted text (10 lines)> support incorporated into that game. That way, those users could do > multiplayer with everyone else. That makes no sense to me ... > > "Larry" <[email hidden]> wrote in message > news:t%qH9.43$[email hidden]... > > http://maccentral.macworld.com/news/0212/04.nascar.php > > > > Aspyr: NASCAR Racing 2002 Season coming > >
The question I have is why go to the trouble to get Nr2002 working when the 2003 version will be out in 2 months. Why not just work toward getting that support incorporated into that game. That way, those users could do multiplayer with everyone else. That makes no sense to me ... "Larry" <[email hidden]> wrote in message news:t%qH9.43$[email hidden]... > http://maccentral.macworld.com/news/0212/04.nascar.php > > Aspyr: NASCAR Racing 2002 Season coming
Larry 04 Dec 2002 19:52 UTC↳ reply to Schooner#87003
I use both platforms. -Larry "Schooner" <[email hidden]> wrote in message news:4BsH9.222903$[email hidden]...
Quoted text (21 lines)> Or why bother at all. Will the 5 sales be worth the effort :-) > Just curious, how many are actually running a sim on a Mac or plan too? > > "Phillip Malphrus Jr" <[email hidden]> wrote in message > news:[email hidden]... > > The question I have is why go to the trouble to get Nr2002 working when > the > > 2003 version will be out in 2 months. Why not just work toward getting > that > > support incorporated into that game. That way, those users could do > > multiplayer with everyone else. That makes no sense to me ... > > > > "Larry" <[email hidden]> wrote in message > > news:t%qH9.43$[email hidden]... > > > http://maccentral.macworld.com/news/0212/04.nascar.php > > > > > > Aspyr: NASCAR Racing 2002 Season coming > > > > > >
Schooner 04 Dec 2002 20:07 UTC↳ reply to Larry#87006
That wasn't the question :) Do you game on the Mac much? "Larry" <[email hidden]> wrote in message news:62tH9.290$[email hidden]...
Quoted text (10 lines)> I use both platforms. -Larry > > "Schooner" <[email hidden]> wrote in message > news:4BsH9.222903$[email hidden]... > > Or why bother at all. Will the 5 sales be worth the effort :-) > > Just curious, how many are actually running a sim on a Mac or plan too? > > > > "Phillip Malphrus Jr" <[email hidden]> wrote in message > > news:[email hidden]... > > > The question I have is why go to the trouble to get Nr2002 working
when
Quoted text (17 lines)> > the > > > 2003 version will be out in 2 months. Why not just work toward getting > > that > > > support incorporated into that game. That way, those users could do > > > multiplayer with everyone else. That makes no sense to me ... > > > > > > "Larry" <[email hidden]> wrote in message > > > news:t%qH9.43$[email hidden]... > > > > http://maccentral.macworld.com/news/0212/04.nascar.php > > > > > > > > Aspyr: NASCAR Racing 2002 Season coming > > > > > > > > > > > >
Adam 05 Dec 2002 03:21 UTC↳ reply to Larry#86975
PhotoShop doesn't count as a game, Larry. :) "Larry" <[email hidden]> wrote in message news:62tH9.290$[email hidden]...
Quoted text (10 lines)> I use both platforms. -Larry > > "Schooner" <[email hidden]> wrote in message > news:4BsH9.222903$[email hidden]... > > Or why bother at all. Will the 5 sales be worth the effort :-) > > Just curious, how many are actually running a sim on a Mac or plan too? > > > > "Phillip Malphrus Jr" <[email hidden]> wrote in message > > news:[email hidden]... > > > The question I have is why go to the trouble to get Nr2002 working
when
Quoted text (18 lines)> > the > > > 2003 version will be out in 2 months. Why not just work toward getting > > that > > > support incorporated into that game. That way, those users could do > > > multiplayer with everyone else. That makes no sense to me ... > > > > > > "Larry" <[email hidden]> wrote in message > > > news:t%qH9.43$[email hidden]... > > > > http://maccentral.macworld.com/news/0212/04.nascar.php > > > > > > > > Aspyr: NASCAR Racing 2002 Season coming > > > > > > > > > > > > >
I think I counted five of us on this NG a couple weeks ago. So your sales projections are about right. ;-) I, too, game on both platforms, but GPL's mah main squeeze. I suspect they're doing 2K2, rather than 2K3 because the licensing is cheaper for such a small market; but once they get it done, they may find the market warrants porting of other titles. I would think there are other Mac users out there who would look at a NASCAR sim, but not open-wheel or sports car. BTW my Momo FF works great on my Mac, but no FF. I didn't have to load drivers or configure a joystick setting. I just plugged it in and fired up Racer and the demo for F1 2K CS. On Racer I had to change a few lines in some .ini files, as I recall. Jim Schooner wrote:
Quoted text (27 lines)>Or why bother at all. Will the 5 sales be worth the effort :-) >Just curious, how many are actually running a sim on a Mac or plan too? > >"Phillip Malphrus Jr" <[email hidden]> wrote in message >news:[email hidden]... > >>The question I have is why go to the trouble to get Nr2002 working when >> >the > >>2003 version will be out in 2 months. Why not just work toward getting >> >that > >>support incorporated into that game. That way, those users could do >>multiplayer with everyone else. That makes no sense to me ... >> >>"Larry" <[email hidden]> wrote in message >>news:t%qH9.43$[email hidden]... >> >>>http://maccentral.macworld.com/news/0212/04.nascar.php >>> >>>Aspyr: NASCAR Racing 2002 Season coming >>> >> > >
Larry wrote: > Mac game publisher Aspyr Media today announced plans to bring NASCAR Racing > 2002 Season to the Macintosh. The new game will be "co-published" by PC > publisher Sierra Entertainment Inc. Yeah, now we're talking. MacOS X seems to make a real difference for porting projects. Also means there now is a real Unix platform (beside Linux) that's also good for games *and* can even run Office (dunno who'd want to since it's bloatware, but there ya go). Too bad it comes at a time when the original Papy team seems to have broken up and... > System requirements for NASCAR Racing 2002 Season call for Mac OS X 10.1.5 > or higher; G4/733MHz or G4/500MHz Dual Processor; 128MB RAM; Radeon, > GeForce2 MX or better video card with at least 16MB of VRAM; 8x CD-ROM. ..the system requirements are almost outrageously high in Mac terms. I'm guessing a 400 to 600 MHz G3 iMac is more common... and these machines aren't really upgradable. Regards, Ruud
Schooner wrote: > Or why bother at all. Will the 5 sales be worth the effort :-) > Just curious, how many are actually running a sim on a Mac or plan too? Well I sure am, and I'd dump the PC in a second if it wasn't for GPL and SCGT (and the odd bit of Super 1 Karting). Too bad the system requirements are so high I'd sure wish they'd port GPL instead - at least that should run a bit decent on a 450 MHz Mac w/OS X. Regards, Ruud
In article <asmsvf$ed0$[email hidden]>, Ruud Dingemans <[email hidden]> wrote:
Quoted text (11 lines)> Schooner wrote: > > Or why bother at all. Will the 5 sales be worth the effort :-) > > Just curious, how many are actually running a sim on a Mac or plan too? > > Well I sure am, and I'd dump the PC in a second if it wasn't for GPL and > SCGT (and the odd bit of Super 1 Karting). > > Too bad the system requirements are so high I'd sure wish they'd port > GPL instead - at least that should run a bit decent on a 450 MHz Mac w/OS X. > > Regards, Ruud
High sys reqs are part and parcel of the 'mac experience' (for modern games a 64 meg vid card in a mini-tower is really a minimum req imho!). Good news is that FF will be part of OS X 10.2.3 update (due before Jan)! There are new kernel extensions which enable ForceFeedback on Logitech devices and a kext with the ImmersionFFlibrary. Some FF Woo Hoo (tm) for both NR2002 and F1 CS 2k! My copy of F1 CS 2k arrived on tues (w. free copy of Oni-thanks Feral!), works/looks great (MDD dual 1 gig, ATI 9000, yes it's a work box and a lovely beast at that ). Grabbed the Laguna Seca, Road Atlanta and Sebring tracks as well as Jakob de Haan's Spa updater from http://www.bhmotorsports.com. No luck with Road Atlanta (game doesn't see it), but the other two work fine. Haven't tried the Spa updater yet. Also hit http://tantra.m4driving.sm/LB_F1CS2000_Tracks.htm for Tantra's y2k tracks. Most of 'em work (read the read mes first!!!), Mmmmm Imola '94! Mexico! Estoril! Since I'm not a NASCAR fan, I will probably pass on it (but a demo might sway my opinion-net racing on a mac with modern graphics and custom paint jobs for the cars, who cares if it's closed wheels on ovals! ;-). Now if only there were a way to bind my MOMO to Photoshop, BBEdit and Project Builder!!!! At this rate I'm tempted to remain PC-less till that new nVidia card ships (something intriguing about vid cards with more cpu and ram than my first computer! Then again I'm already jonesing for GPL, F1 2002 and that GTR mod). Ciao, -dan
> >I would think there > >are other Mac users out there who would look at a NASCAR sim, but not > >open-wheel or sports car. > > Are you saying Mac users are mostly rednecks? Dunno about rednecks, but Macs are a hell of a lot more popular in the US than they are here in Australia. It's only the die-hard desktop publishers that use them here nowadays but nearly every Hollywood movie or TV show seems to have a Mac in it somewhere. Maybe it's just the arty-farty types that like them...
Arty-farty rednecks! Who's got the artwork for that image?!?! Jim Damien Smith wrote:
Quoted text (14 lines)>>>I would think there >>>are other Mac users out there who would look at a NASCAR sim, but not >>>open-wheel or sports car. >>> >>Are you saying Mac users are mostly rednecks? >> > >Dunno about rednecks, but Macs are a hell of a lot more popular in the US >than they are here in Australia. It's only the die-hard desktop publishers >that use them here nowadays but nearly every Hollywood movie or TV show >seems to have a Mac in it somewhere. Maybe it's just the arty-farty types >that like them... > >
Dan, Thanks for all the info! Great stuff. I'm expecting F1 2K CS under the tree this year, so I'm waiting...chomping at the bit is more accurate. Jim Dan Greenberg wrote:
Quoted text (55 lines)>In article <asmsvf$ed0$[email hidden]>, Ruud Dingemans ><[email hidden]> wrote: > >>Schooner wrote: >> >>>Or why bother at all. Will the 5 sales be worth the effort :-) >>>Just curious, how many are actually running a sim on a Mac or plan too? >>> >>Well I sure am, and I'd dump the PC in a second if it wasn't for GPL and >>SCGT (and the odd bit of Super 1 Karting). >> >>Too bad the system requirements are so high I'd sure wish they'd port >>GPL instead - at least that should run a bit decent on a 450 MHz Mac w/OS X. >> >>Regards, Ruud >> > >High sys reqs are part and parcel of the 'mac experience' (for modern >games a 64 meg vid card in a mini-tower is really a minimum req imho!). > > >Good news is that FF will be part of OS X 10.2.3 update (due before >Jan)! There are new kernel extensions which enable ForceFeedback on >Logitech devices and a kext with the ImmersionFFlibrary. Some FF Woo >Hoo (tm) for both NR2002 and F1 CS 2k! > >My copy of F1 CS 2k arrived on tues (w. free copy of Oni-thanks >Feral!), works/looks great (MDD dual 1 gig, ATI 9000, yes it's a work >box and a lovely beast at that ). Grabbed the Laguna Seca, Road Atlanta >and Sebring tracks as well as Jakob de Haan's Spa updater from >http://www.bhmotorsports.com. No luck with Road Atlanta (game doesn't >see it), but the other two work fine. Haven't tried the Spa updater >yet. > >Also hit http://tantra.m4driving.sm/LB_F1CS2000_Tracks.htm for Tantra's >y2k tracks. Most of 'em work (read the read mes first!!!), Mmmmm Imola >'94! Mexico! Estoril! > >Since I'm not a NASCAR fan, I will probably pass on it (but a demo >might sway my opinion-net racing on a mac with modern graphics and >custom paint jobs for the cars, who cares if it's closed wheels on >ovals! ;-). > >Now if only there were a way to bind my MOMO to Photoshop, BBEdit and >Project Builder!!!! > >At this rate I'm tempted to remain PC-less till that new nVidia card >ships (something intriguing about vid cards with more cpu and ram than >my first computer! Then again I'm already jonesing for GPL, F1 2002 and >that GTR mod). > >Ciao, > > -dan >
Ruud Dingemans wrote:
Quoted text (12 lines)> Schooner wrote: > >> Or why bother at all. Will the 5 sales be worth the effort :-) >> Just curious, how many are actually running a sim on a Mac or plan too? > > > Well I sure am, and I'd dump the PC in a second if it wasn't for GPL > and SCGT (and the odd bit of Super 1 Karting). > > Too bad the system requirements are so high I'd sure wish they'd port > GPL instead - at least that should run a bit decent on a 450 MHz Mac > w/OS X.
I hear ya. That's even too rich for my TiBook. I'm not a NASCAR fan, but I'd buy it just to encourage the production of Mac racing sims! Jim > > > Regards, Ruud > >
On Wed, 04 Dec 2002 19:38:25 -0800, The Carvalho Family <[email hidden]> wrote: > >BTW my Momo FF works great on my Mac, but no FF. The 10.2.3 update might include a little christmas present for your Momo. Called FF support. /petern
Larry 08 Dec 2002 01:10 UTC↳ reply to Schooner#86473
Not really, that's not why I bought it. I have a PC (or 5 or 6) for that. -Larry "Schooner" <[email hidden]> wrote in message news:TftH9.222920$[email hidden]...
Quoted text (11 lines)> That wasn't the question :) > Do you game on the Mac much? > > "Larry" <[email hidden]> wrote in message > news:62tH9.290$[email hidden]... > > I use both platforms. -Larry > > > > "Schooner" <[email hidden]> wrote in message > > news:4BsH9.222903$[email hidden]... > > > Or why bother at all. Will the 5 sales be worth the effort :-) > > > Just curious, how many are actually running a sim on a Mac or plan
too?
Quoted text (7 lines)> > > > > > "Phillip Malphrus Jr" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > The question I have is why go to the trouble to get Nr2002 working > when > > > the > > > > 2003 version will be out in 2 months. Why not just work toward
getting
Quoted text (17 lines)> > > that > > > > support incorporated into that game. That way, those users could do > > > > multiplayer with everyone else. That makes no sense to me ... > > > > > > > > "Larry" <[email hidden]> wrote in message > > > > news:t%qH9.43$[email hidden]... > > > > > http://maccentral.macworld.com/news/0212/04.nascar.php > > > > > > > > > > Aspyr: NASCAR Racing 2002 Season coming > > > > > > > > > > > > > > > > > > > >
Maybe that Momo I've got sitting on the shelf will find a use after all! -Larry "Dan Greenberg" <[email hidden]> wrote in message news:051220021041527282%[email hidden]... > In article <asmsvf$ed0$[email hidden]>, Ruud Dingemans > <[email hidden]> wrote: > > > Schooner wrote: > > > Or why bother at all. Will the 5 sales be worth the effort :-) > > > Just curious, how many are actually running a sim on a Mac or plantoo? > > > > Well I sure am, and I'd dump the PC in a second if it wasn't for GPL and > > SCGT (and the odd bit of Super 1 Karting). > > > > Too bad the system requirements are so high I'd sure wish they'd port > > GPL instead - at least that should run a bit decent on a 450 MHz Macw/OS X.
Quoted text (40 lines)> > > > Regards, Ruud > > High sys reqs are part and parcel of the 'mac experience' (for modern > games a 64 meg vid card in a mini-tower is really a minimum req imho!). > > > Good news is that FF will be part of OS X 10.2.3 update (due before > Jan)! There are new kernel extensions which enable ForceFeedback on > Logitech devices and a kext with the ImmersionFFlibrary. Some FF Woo > Hoo (tm) for both NR2002 and F1 CS 2k! > > My copy of F1 CS 2k arrived on tues (w. free copy of Oni-thanks > Feral!), works/looks great (MDD dual 1 gig, ATI 9000, yes it's a work > box and a lovely beast at that ). Grabbed the Laguna Seca, Road Atlanta > and Sebring tracks as well as Jakob de Haan's Spa updater from > http://www.bhmotorsports.com. No luck with Road Atlanta (game doesn't > see it), but the other two work fine. Haven't tried the Spa updater > yet. > > Also hit http://tantra.m4driving.sm/LB_F1CS2000_Tracks.htm for Tantra's > y2k tracks. Most of 'em work (read the read mes first!!!), Mmmmm Imola > '94! Mexico! Estoril! > > Since I'm not a NASCAR fan, I will probably pass on it (but a demo > might sway my opinion-net racing on a mac with modern graphics and > custom paint jobs for the cars, who cares if it's closed wheels on > ovals! ;-). > > Now if only there were a way to bind my MOMO to Photoshop, BBEdit and > Project Builder!!!! > > At this rate I'm tempted to remain PC-less till that new nVidia card > ships (something intriguing about vid cards with more cpu and ram than > my first computer! Then again I'm already jonesing for GPL, F1 2002 and > that GTR mod). > > Ciao, > > -dan

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy