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Online Plate Racing - What the hell am I doing wrong?

7 posts by 3 people · 08 Dec 2002 21:45 UTC - 22 Dec 2002 17:53 UTC

Larry 08 Dec 2002 21:45 UTC#86393
I'm becomming increasingly disturbed by my inability to race competitively at plate races (Daytona/Dega) on Sierra open races. If it is a fixed setup race, I can race, and win, with anyone. But if it is an open setup race, I am continually getting my ass kicked. And then handed to me. In a 30 car race, I'm lucky to qualify inside the top 20. I tell ya, sometimes I can't even stay in the draft sometimes I'm so slow. This all started with NR2002 and the new Tire/Aero packages they incorporated, which I believe followed the Nascar rules at the beginning of the year. This really bothers me because prior to NR2002, I could run with any group of racers, and had just as much of a chance to win as anyone else at the track. During the TEN days, I had like 60+ wins at Dega, and from the days of Hawaii through now, including offline, I've logged over 30,000 laps at these tracks. Until NR2002, finishing out of the top 5 or maybe 10 was unheard of for me unless I was taken out. What the HELL am I doing wrong now? Is there something 'Secret' or some sort of setup goofyness that I don't know about with the setups for NR2002 that everyone else does know? It's not a skill thing. Let's face it, it doesn't take a rocket scientist to get around these two tracks. The lines are well entrenched and even if you do vary the line a bit, it won't result in this sort of ass-kickage. The sim just doesn't model the line that well to make THAT much of a difference. No, it's either something I'm doing wrong in the setup, or there is a 'trick' to the setup that I don't know about. Something goofy that doesn't make sense in real life, but that others have discovered that I havent. I don't think it can be any of the following: Tape - This is a fairly static setting. At one setting you blow up, at the other you don't. It's not hard to find the right one. Tire Pressure - Everyone runs 60psi all around here. Camber - You set the left edges for +10deg compared to the right edges. No magic here. Spoiler - Can't change it, so it's not the problem. Weight - It could be this, but I don't think so. You set the car up to get around the corner without pushing or being too lose. No big deal here. I tend to find neutral, then go one click loose. Springs - Again, could be but I don't think so. You set the front as low as possible without bottoming out. So, what does that leave? Gearing? If you are truly competitive every race, what is the FINAL RATIO you are running. Not the rear-end ratio, but the overall final ratio established by setting 4th gear AND the rear-end ratio? Caster? If you are truly competitive every race, what are your left/right Caster settings? Ride Height? I've heard rumors that the Ride Height doesn't follow logical physics. Logic dictates that you keep the car as low as possible. I've heard that there is an illogical 'secret' when it comes to ride height, but I don't know what it is. Finally, how the hell are some guys able to, consistently, beat everyone else by sometimes 2 seconds on qual times? What do they know (or do) that the rest of us don't? I've tried the 'toss-the-first-lap' method and various other lines, and it just doesn't seem to make a difference. I know there are people cheating online, but I don't think this accounts for all of it. And even then, I wouldn't think that cheats would come into play until the tires have some laps on them. Everyone is on equally fresh tires at the start. Finally, is there a place that has QUALITY setups available? I firmly believe that most setups online are crippled in one setting or another on purpose. I've tried Doug Arnao's setups, but man that guy likes his race car LOOSE! If I could find a Race and Qual setup for Daytona and Dega that were truly top-notch, I'd be in heaven. The rest of the tracks I can compete just fine at and my setups are working ok for me. TIA! -Larry
"Larry" > Ride Height? I've heard rumors that the Ride Height doesn't followlogical > physics. Logic dictates that you keep the car as low as possible. I've > heard that there is an illogical 'secret' when it comes to ride height,but > I don't know what it is. That is the big secret I've heard too. Perhaps dloading some others setups to compare with yours you might find out what the Plateheads know. dave henrie --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.427 / Virus Database: 240 - Release Date: 12/6/02
"Larry" <[email hidden]> wrote in message news:j4PI9.12591$[email hidden]... > I'm becomming increasingly disturbed by my inability to race competitively > at plate races (Daytona/Dega) on Sierra open races. > Camber - You set the left edges for +10deg compared to the right edges.No > magic here. Max the camber out no matter what the temps. Minimizing rolling resistance is the key here. > Ride Height? I've heard rumors that the Ride Height doesn't followlogical > physics. Logic dictates that you keep the car as low as possible. I've > heard that there is an illogical 'secret' when it comes to ride height,but > I don't know what it is. No real big secret (I guess unless you don't know about it, heheh). Just raise the nose as high as it goes. It seems that they didn't model the airflow drag under the nose. So, the thinking is that raising the nose changes the angle of the rear spoiler, reducing drag a little. It might even cause the roof to cast a bigger aero "shadow" reducing drag on the spoiler. Dunno exactly what they model in the game, heheh. Either way, the reduced drag isn't countered by the extra drag you should get at the front by raising the nose. The other "trick" you missed is setting the Track Bar to 14/7. Dunno why the max reverse setting works, but you get a little more straight line speed out of it. > Finally, is there a place that has QUALITY setups available? I firmly > believe that most setups online are crippled in one setting or another on > purpose. I've tried Doug Arnao's setups, but man that guy likes his race > car LOOSE! Try here: http://www.sportplanet.com/team-lightspeed/ On the main page they have a "setup exchange". Although, if Doug's setups are too loose for you, I'm thinking you won't much care for Bob Stanley's, heheh (...and know that Bob's setups were made during the beta and haven't been updated since). But if you go to their forums, in the NR2002 Setups section, many people post setups and info for pretty much all the tracks. Just do a search for the track you are interested in. IMO the best site for all things NR2002. Well, after The Pits of course! ;) db
The good one's are never posted :( I can create a good setup based on PROPER knowledge just fine. The problem is, there is something else going on here that isn't proper about how the car is reacting to some setup item somewhere, and that I believe is the secret to this whole thing. -Larry "Dave Henrie" <[email hidden]> wrote in message news:wnPI9.286997$1O2.19387@sccrnsc04...
Quoted text (23 lines)> > "Larry" > > Ride Height? I've heard rumors that the Ride Height doesn't follow > logical > > physics. Logic dictates that you keep the car as low as possible. I've > > heard that there is an illogical 'secret' when it comes to ride height, > but > > I don't know what it is. > > > That is the big secret I've heard too. Perhaps dloading some > others setups to compare with yours you might find out what the Plateheads > know. > dave henrie > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.427 / Virus Database: 240 - Release Date: 12/6/02 > >
Thanks! When you say raise the nose, are you talking just with the ride height, or crank the springs up all the way as well ? -Larry "Dave Boyle" <[email hidden]> wrote in message news:K%oK9.1411182$[email hidden]... > > "Larry" <[email hidden]> wrote in message > news:j4PI9.12591$[email hidden]... > > I'm becomming increasingly disturbed by my inability to racecompetitively
Quoted text (21 lines)> > at plate races (Daytona/Dega) on Sierra open races. > > > Camber - You set the left edges for +10deg compared to the right edges. > No > > magic here. > > Max the camber out no matter what the temps. Minimizing rolling resistance > is the key here. > > > > Ride Height? I've heard rumors that the Ride Height doesn't follow > logical > > physics. Logic dictates that you keep the car as low as possible. I've > > heard that there is an illogical 'secret' when it comes to ride height, > but > > I don't know what it is. > > No real big secret (I guess unless you don't know about it, heheh). Just > raise the nose as high as it goes. It seems that they didn't model the > airflow drag under the nose. So, the thinking is that raising the nose > changes the angle of the rear spoiler, reducing drag a little. It might
even > cause the roof to cast a bigger aero "shadow" reducing drag on thespoiler. > Dunno exactly what they model in the game, heheh. Either way, the reduced > drag isn't countered by the extra drag you should get at the front by > raising the nose. > > The other "trick" you missed is setting the Track Bar to 14/7. Dunno whythe > max reverse setting works, but you get a little more straight line speedout > of it. > > > Finally, is there a place that has QUALITY setups available? I firmly > > believe that most setups online are crippled in one setting or anotheron > > purpose. I've tried Doug Arnao's setups, but man that guy likes hisrace
Quoted text (9 lines)> > car LOOSE! > > Try here: http://www.sportplanet.com/team-lightspeed/ > On the main page they have a "setup exchange". Although, if Doug's setups > are too loose for you, I'm thinking you won't much care for Bob Stanley's, > heheh (...and know that Bob's setups were made during the beta and haven't > been updated since). But if you go to their forums, in the NR2002 Setups > section, many people post setups and info for pretty much all the tracks. > Just do a search for the track you are interested in. IMO the best site
for > all things NR2002. Well, after The Pits of course! ;) > > > db > >
Just the ride height. You'll have to adjust the springs/shocks so you can actually make the beast change direction at the end of the straights, heheh. Disclaimer - In no way am I a Plate Track expert. These are just things that I've noticed work and are in pretty much every SS setup I've seen (which isn't all that many, heheh). db "Larry" <[email hidden]> wrote in message news:teKM9.28973$[email hidden]...
Quoted text (7 lines)> Thanks! > > When you say raise the nose, are you talking just with the ride height, or > crank the springs up all the way as well ? > > -Larry >
Cool, thanks! I'll try cranking the front up as far as it will go, and I guess the rear down as far as it will go. That's a start :) -Larry "Dave Boyle" <[email hidden]> wrote in message news:xiMM9.1341109$[email hidden]... > Just the ride height. You'll have to adjust the springs/shocks so you can > actually make the beast change direction at the end of the straights,heheh. > > Disclaimer - In no way am I a Plate Track expert. These are just thingsthat
Quoted text (11 lines)> I've noticed work and are in pretty much every SS setup I've seen (which > isn't all that many, heheh). > > > db > > "Larry" <[email hidden]> wrote in message > news:teKM9.28973$[email hidden]... > > Thanks! > > > > When you say raise the nose, are you talking just with the ride height,
or
Quoted text (7 lines)> > crank the springs up all the way as well ? > > > > -Larry > > > > >

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