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Pinouts for InterAct V3 Racing Wheel Pedals?

6 posts by 2 people · 10 Dec 2002 20:35 UTC - 11 Dec 2002 22:41 UTC

Rob New 10 Dec 2002 20:35 UTC#86132
Hi, Can anyone tell me what the 4 pins are used for in the (female) connector found on the pedals for the InterAct V3 Racing Wheel? I bought one of these beauties in high hopes of converting the pedals to be used as rudder pedals for some of the flight sims out there. What can I say - I'm cheap and I have an innate curosity about how things work and I love to experiment! From what I can tell - the connector is an S-video connector, and the two lower pins (holes actually) on either side of the rectangular "orientation" pin or line-up pin (whatever its called) appear to be: Y-Axis (on the lower right side) Ground (on the lower left side) Not sure what the other two pins do? (if anything?). My meter didn't seem to respond to them. Support at InterAct was virtually manned by trained monkeys earning min. wage and had the attitude of a scorched hen. Not good. Thanks, Rob
"Rob New" <[email hidden]> wrote in message news:GesJ9.190648$[email hidden]... > Hi, > > Can anyone tell me what the 4 pins are used for in the (female) connector > found on the > pedals for the InterAct V3 Racing Wheel? I bought one of these beautiesin > high hopes > of converting the pedals to be used as rudder pedals for some of theflight
Quoted text (26 lines)> sims out there. > > What can I say - I'm cheap and I have an innate curosity about how things > work and I love > to experiment! > > From what I can tell - the connector is an S-video connector, and the two > lower pins > (holes actually) on either side of the rectangular "orientation" pin or > line-up pin > (whatever its called) appear to be: > > Y-Axis (on the lower right side) > Ground (on the lower left side) > > Not sure what the other two pins do? (if anything?). My meter didn't seem > to respond to them. > > Support at InterAct was virtually manned by trained monkeys earning min. > wage and had > the attitude of a scorched hen. Not good. > > Thanks, > Rob > >
Ouch! Wrong button... What I wanted to say was; all 4 pins are probably used. The sensible way to wire it is to have one wire to both pots end terminal, one wire to the other end terminal on both pots, and then a wire to each pots wiper (the moving terminal). Se here: http://www.tytlandsvik.no/momo/Adapter.pdf The wheel then applies a voltage to the end terminals and measures the voltage at the two wipers. It would work with only two wires, but then it would be combined axis only and the controller had to measure the pots resistance like an old gameport device. Can you open up the pedals to see how it's connected? I think the connector is called Mini-DIN Jone.
----- Original Message ----- From: "Jone Tytlandsvik" <[email hidden]> Newsgroups: rec.autos.simulators Sent: Tuesday, December 10, 2002 2:28 PM Subject: Re: Pinouts for InterAct V3 Racing Wheel Pedals? > See here: http://www.tytlandsvik.no/momo/Adapter.pdf > The wheel then applies a voltage to the end terminals and measures the > voltage at the two wipers. Jone, Nice diagram - thanks for the reference. BTW, I've left out some details. Firstly, this is analog, and hooks up to my SB Live! gameport. Additionally, the pedals hook up to the steering column of the Racing Wheel via this connector. I called it S-Video because that's what I used to make a breakout box for the pedals alone. I couldn't find an S-Video female, and had to buy a coupler and cut it in half. > It would work with only two wires, but then it would be combined axis only > and the controller had to measure the pots resistance like an old gameport > device. > > Can you open up the pedals to see how it's connected? Yes - I've opened it up and this is what I see: (Please excuse the crude diagram - I don't do this well) POT(left pedal) ---------------------------- ==0 wht (out to exterior connector) ==0 blk (connects to middle lug on pot (right pedal) ==0 POT (right pedal) ---------------------------- ==0 ==0 blk (connects to middle lug on pot (left pedal) |resistor (ties the middle and bottom lug together) 430k ohm (5%) |==0 blk (out to exterior connector) It is only 2 wires. I built a breakout box and blended the pedal's signal with my analog Joystick. I wired it so that the pedal's signal would occupy the X-axis (pin 11) of the 2nd joystick portion of the 15 pin gameport connector, and the other wire went to Ground (pin 4). However, try as I might I couldn't get it recognized. Question: In order to get the pedals recognized in Windows 98SE Gaming Options setup applet, do I need to somehow have voltage present? Gaming Options applet doesn't recognize the pedals. I get a 'Not Connected' when I try to hook them up. Do one of these pins from the pedal need voltage? Say, from pin 1 of the gameport connector? Is there any hope this can be converted to be used as a flight sim rudder? Or, even better would be to be able to wire it such that it can be used for either? Thanks in advance, Rob
"Rob New" <[email hidden]> wrote in message news:uCCJ9.317568$%[email hidden]...
Quoted text (9 lines)> Question: In order to get the pedals recognized in Windows 98SE Gaming > Options setup applet, do > I need to somehow have voltage present? Gaming Options applet doesn't > recognize the pedals. I get > a 'Not Connected' when I try to hook them up. > > Do one of these pins from the pedal need voltage? Say, from pin 1 of the > gameport > connector?
Yes. You should attach on wire to pin 11 and the other one to pin 1 (8,9 and 15 is also +5V). No wires to ground. There are better schematics around on gameport, but I found these two: http://www.descent2.com/sickone/analogjoystick.html http://www.benchtest.com/gp_Temp.html > Is there any hope this can be converted to be used as a flight sim rudder? > Or, even better would be > to be able to wire it such that it can be used for either? > Don't you wan't split axis for this? I'm not into flying, but there are two rudder "fins" right? If you wan't to controll them seperatly, you will have to solder wires from the pots so you have one connected to pin 11 and the other one to pin 13. If you need seperate axis you could connect the two wipers (middle lugs) to +5V on the gameport, and the two unused terminals on the pots to pin 11 and 13. You could then use the pedals as split axis on the gameport, and use it with the wheel as combined axis via the original cable. (Make sure you unplugg one connector before you connect the other one :) Jone
Jone wrote: Yes. You should attach one wire to pin 11 and the other one to pin 1 (8,9 and 15 is also +5V). No wires to ground. === After looking over the diagram of the gameport connector, I decided on pin 9, as it appears to be grouped with Joystick #2's set of connectors. This set of pedals will be used as a rudder and using the breakout box it was as good a choice as any. I wanted to avoid using pins 12 and 15 as these are used for midi control from my soundcard. After melting down the hot glue (used as insulation over all the tiny soldered wire grafts), and unsoldering my wires, I attached the wire from pin 9 (5V+), and pin 11 (X-axis) and then went into the Game Options applet in 98SE. I selected the F-15E Talon by Sunncom (as this is my joystick), and then checked the 'Rudder/Pedals' box. Voila! I now had the 'blood red' rudder control box in the calibration menu, and had X-axis movement (rudder control). And the Joystick remained 'OK', i.e., I didn't get the 'Not Connected' as I usually do. The red vertical indicator was somewhat in the middle. I went to calibration, pressed on the right pedal and the bright red block indicator went to the top of the slot. Pressed on the left pedal and the bright red indicator went to the bottom and disappeared. In short, it works! > Is there any hope this can be converted to be used as a flight sim rudder? > Or, even better would be > to be able to wire it such that it can be used for either? Jone wrote: Don't you wan't split axis for this? I'm not into flying, but there are two rudder "fins" right? Actually, there is only one rudder fin. Its the vertical part of the tail that moves from side to side. Think of the rudder on a ship. Now, I'm not sure if these pedals accurately reflect the way rudder pedals work in real life, but they do configure out properly and do seem to work. When both pedals are in resting position, the rudder is lined up in the center position. When I push on one pedal or the other I get a change in direction. If I step on the right pedal the plane goes left, if I step on the left pedal the plane goes right. I think that's right. Can't thank you enough for enlightening me on some very critical points about pedals. It really helped this project be successful. As it is, I can either attach the pedals to the breakout box and get a set of rudders for flight sims, or attach them to their native connector on the steering column and get gas/brake pedals. Thank you as well for presenting the other wiring options in case I ever need to use the pedals as a split axis controller. As the InterAct V3 Racing Wheel and Pedals are a cheap $29 at Best Buy, and as there are plenty of folks looking for cheap rudder pedals, this project is bound to open some doors for other brave, cash-strapped folks, like myself. If anyone wants to know how this was done please email me at: [email hidden] and I'll give you the details. I'm very jazzed about this. Best Regards to you, Jone, and thanks! Rob

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