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GPL, full grid & 36 FPS ?

10 posts by 9 people · 20 Dec 2002 06:48 UTC - 22 Dec 2002 19:26 UTC

Sid Chapple 20 Dec 2002 06:48 UTC#85247
What sort of system specs does it take to get 36fps at the back of a full grid at Monaco, 16 bit track textures, with Mirrors = Full, Trackside Objects = All, Features all on, Resolution 1024x768, D3D mode, and Detail Bias turned up to 100% ? I have a amd system with a xp1600, 384 mb ram, SB Live, and a GF4 128mb Ti 4200 on win98 but only get 30fps with the detail bias at 100%. If i turn it down to 74% i get 36fps but put it at 75% and it goes back down to 30fps. Curious if anyone can get 36fps with similar settings at 100% detail bias? Sid.
try the opengl fix over at racesimcentral's forums. The Nvidia cards generally perform better in opengl than d3d. And what drivers are you using? the 41.09 are supposed to be pretty fast. dave henrie "Sid Chapple" <[email hidden]> wrote in message news:3e02bcdd$0$14642$[email hidden]... > What sort of system specs does it take to get 36fps at the back of a full > grid at Monaco, --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.427 / Virus Database: 240 - Release Date: 12/6/02
I've tried opengl and i've tried different drivers, same outcome though, 74% detail bias and 36fps, anything over 74% and fps drops to 30. I am using the drivers that came with card atm 31.00 i think, a Leadtek Winfast A280LE TD 128mb Ti4200 AGP8X, although i am only using AGP4X as my motherboard does not support 8X. Sid. "Dave Henrie" <[email hidden]> wrote in message news:qdzM9.280326$[email hidden]...
Quoted text (7 lines)> try the opengl fix over at racesimcentral's forums. The Nvidia cards > generally perform better in opengl than d3d. And what drivers are you > using? the 41.09 are supposed to be pretty fast. > dave henrie > "Sid Chapple" <[email hidden]> wrote in message > news:3e02bcdd$0$14642$[email hidden]... > > What sort of system specs does it take to get 36fps at the back of a
full
Quoted text (9 lines)> > grid at Monaco, > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.427 / Virus Database: 240 - Release Date: 12/6/02 > >
On Fri, 20 Dec 2002 18:25:06 +1100, "Sid Chapple" <[email hidden]> wrote something like this: >I've tried opengl and i've tried different drivers, same outcome though, 74% >detail bias and 36fps, anything over 74% and fps drops to 30. I am using the >drivers that came with card atm 31.00 i think, a Leadtek Winfast A280LE TD >128mb Ti4200 AGP8X, although i am only using AGP4X as my motherboard does >not support 8X. As suggested, try the new Detonator drivers from www.nvidia.com, they should offer better performance on the GF4. Still you probably won't get 36fps with 100% detail bias. It might take a couple of years of hardware development before that can be achieved... if at all. But do you really notice a difference between 74% and 100% while racing? BTW, I'd also recommend the new OpenGL patch by WiHerr. Even if there isn't a noticeable increase in fps, it's definitely smoother than D3D, atleast on GeForce cards. -- - Igor -
"Dave Henrie" <[email hidden]> wrote in message news:qdzM9.280326$[email hidden]... > try the opengl fix over at racesimcentral's forums. The Nvidia cards > generally perform better in opengl than d3d. And what drivers are you > using? the 41.09 are supposed to be pretty fast. > dave henrie The 41.09s were noticeably slower than the 40.72s on my XP1800 GF3 card. The 40.72s were a good jump over the 30 series drivers. It wasn't the 25% that Nvidia claimed, but was around 15%. The updated OpenGL patch does run smoother, but I had to adjust the LOD settings to make up for some of the sharpness that was lost with OpenGL over D3D. MadDAWG
> BTW, I'd also recommend the new OpenGL patch by WiHerr. Even if there > isn't a noticeable increase in fps, it's definitely smoother than D3D, > atleast on GeForce cards. I had a similar problem, mainly because my system isn't as fast. (AMD Athalon 1G, 384 megs mem Nvidia GForce 4 4400). I found that while the Open GL patch does give better frame rates, it tends to distort the colours of some of the edited tracks. For example the grass at Bremgarten and Oulton Park MC Rob
where is this new openGL patch? thanks Staf "Jussi 'Igor' Koukku" <[email hidden]> wrote in message news:[email hidden]... > On Fri, 20 Dec 2002 18:25:06 +1100, "Sid Chapple" > <[email hidden]> wrote something like this: > > >I've tried opengl and i've tried different drivers, same outcome though,74% > >detail bias and 36fps, anything over 74% and fps drops to 30. I am usingthe > >drivers that came with card atm 31.00 i think, a Leadtek Winfast A280LETD
Quoted text (16 lines)> >128mb Ti4200 AGP8X, although i am only using AGP4X as my motherboard does > >not support 8X. > > As suggested, try the new Detonator drivers from www.nvidia.com, they > should offer better performance on the GF4. > > Still you probably won't get 36fps with 100% detail bias. It might > take a couple of years of hardware development before that can be > achieved... if at all. But do you really notice a difference between > 74% and 100% while racing? > > BTW, I'd also recommend the new OpenGL patch by WiHerr. Even if there > isn't a noticeable increase in fps, it's definitely smoother than D3D, > atleast on GeForce cards. > -- > - Igor -
On Fri, 20 Dec 2002 14:55:06 GMT, Tony Rickard wrote: >> where is this new openGL patch? > > http://forum.racesimcentral.com/showthread.php?s=&threadid=37496 > does this patch do any more "magic" than fixing some crash problems? I installed the 1998 opengl dll from the papy site and it works fine on my system. Is there anything to be gained from using the "new" patch? Cheers / TIA, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
I get 36fps at the back of a full Monza grid with all the latest addons at 1600x1280 + 16x Aniso and 100% detail bias. "Sid Chapple" <[email hidden]> wrote in message news:3e02bcdd$0$14642$[email hidden]... > What sort of system specs does it take to get 36fps at the back of a full > grid at Monaco, 16 bit track textures, with Mirrors = Full, Trackside > Objects = All, Features all on, Resolution 1024x768, D3D mode, and Detail > Bias turned up to 100% ? I have a amd system with a xp1600, 384 mb ram, SB > Live, and a GF4 128mb Ti 4200 on win98 but only get 30fps with the detail > bias at 100%. If i turn it down to 74% i get 36fps but put it at 75% andit > goes back down to 30fps. > Curious if anyone can get 36fps with similar settings at 100% detail bias? > Sid. > > P4 1.8A @ 2.78 / Abit BD7-II / 512 MB Corsair XMS PC3200 / Radeon 9700 Pro @ 350/330 http://benchmarksims.com :: Your One-Stop Shop for Benchmark PC Simulation News.

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