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GPL'ers GTR 2002 opinion

92 posts by 32 people · 30 Dec 2002 04:16 UTC - 02 Jan 2003 08:22 UTC

Flame warA GPL fan's first impressions of F1 2002 and GTR2002

Malc posted a review of F1 2002 and the GTR2002 mod from a GPL driver's point of view. David G Fisher attacked him for GPL elitism, and others called Fisher a jerk and a bigot. The rest of the thread praised Doug Arnao's setups and physics, discussed tips, the Road Atlanta track and RC2000, and compared GTR's interiors with GPL's.

review/impressionsgame comparisonmods/tracks/carsGTR2002F1 2002Grand Prix Legends

Automated summary.

Malc 30 Dec 2002 04:16 UTC#84274
My wife managed to pick up a copy of F1 2002 yesterday on one of her many, many shopping sprees. I've been half-heartedly looking out for it for the past few weeks but nowhere local had a copy. She got it from a Virgin store for �19.95. I loaded it up this morning and went for a spin in Eddie's Shaguar. Came back to the pits, made some changes to the controller settings (do half of these sliders even do anything??) and after half an hour or so of tweaking those, managed to make the car halfway driveable and went for a drive instead of a spin. Admittedly this was a very limited try of the game, but it's okay, no GPL, but better than Rally Trophy. The force feedback seems to want me to know about every little bit of gravel in my path but has little interest in actually telling me what the car is doing. There's loads of settings to change the ff, all of which do exactly the same except for one, so I ended up using that. The 'off' setting. I had started with all the aids on, since this is the default, but quickly got irritated by brake assist, steering assist, traction control, the list is seemingly endless. With them all on you can more or less plant it & watch the scenery it's that easy, so I did what any decent gpl'er would do and switched every last one of them off. It got harder, a bit. Judging the braking points was the hardest part, I kept braking waaay too early, but at least that's better than the alternative I guess ;-) I got bored lapping Silverstone after an hour or so, but I'd familiarised myself with the circuit at least, so after a quick try in Schumi's Fezza (felt exactly the same to me) I had a look for the exit button and managed to get back to the desktop after a mere 5 minutes or so. I'd downloaded the GTR mod already (265Mb, took about 3 hours) so I double clicked the file & waited. Has it crashed? Oh bugger was the download corrupted? No, I checked on the task manager and it was definitely doing something. I had a look in the temp folder and sure enough it was filling up with mas files and the like. I scanned over the Readme.txt from the temp folder while it was extracting, which rather thoughtfully explained that the apparent lack of anything happening after running the exe was perfectly normal. I followed the instructions, pointed the install to my fresh F1 2002 folder and it all painlessly put itself in the right places. When it was done, I started F1 2002 again and had a look around the menus to see what had changed. Nothing. Bugger, I've done something wrong. The Readme file had gone from the temp folder by now, so I had a look in the game folder & reopened it, read it properly this time and discovered that there's a separate exe for the GTR mod, so I dragged a shortcut onto my desktop & ran it. It immediately crashed and I had to end task on the game to get out of it. ZoneAlarm had popped up asking for internet access in the background, but fortunately it was just the GTR exe file wanting access to the 127.0.0.1 loopback adapter, so it was okay to allow it. I re-ran GTR & this time it worked fine. I had to set up another driver despite my having just spend quite a while setting up controller assignments etc in the F1 game, but after 10 minutes or so of opening F1, checking settings, closing it, opening GTR, altering the setting, going back to F1 and so on, I had a copy of the original driver settings in the GTR mod. I had a look at the cars available and picked the black Lamborghini, just because it looked cool, and took it to Silverstone again because I'd spent the morning there in the Jag & knew the track. Now this was more like it ;-) The engine noise was glorious, none of that busy bee F1 stuff, but real Italian engineering rubbing itself vigorously against other bits of Italian engineering in that special way that only Italian engineers can manage ;-) No real grip to speak of, brakes were awful, I loved it. I did a few laps & thought I was really improving until I realised that the tyres & brakes had just taken a while to warm up, and found I could now smear on the brakes, dive into corners and go much, much harder than I had been. I went back to the pits & changed the brake bias back a bit (default was 65%!) to 55%, then remembered I'd seen an option to assign buttons for changing the brake bias in-car, so I set the buttons & went back out again. I took it fairly easy for the first few laps 'till it was all warmed up, then gave the Lambo some wellie. Fantastic fun, tail all squirmy accelerating out of the new Abbey, adjusted the bias a few times to improve the feel & felt right at home. I haven't tried any of the other cars or tracks yet, but for me, it was worth �20 just for the Lambo and a track to drive it on. If Racing Legends ever comes out it'll have to be pretty damned amazing to beat this. The GTR mod, imo is right up there with gpl, no question. If you haven't got this yet, go get it. Believe me, you'll love it ;-) Malc.
kelley 30 Dec 2002 04:21 UTC↳ reply to Malc#84279
very nice review. if i hadn't downloaded the mod yet, i would now. "Malc" <[email hidden]> wrote in message news:pKPP9.868$xE1.113381@stones... > My wife managed to pick up a copy of F1 2002 yesterday on one of her many, > many shopping sprees. I've been half-heartedly looking out for it for the > past few weeks but nowhere local had a copy. She got it from a Virginstore
Quoted text (18 lines)> for �19.95. > > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came > back to the pits, made some changes to the controller settings (do half of > these sliders even do anything??) and after half an hour or so of tweaking > those, managed to make the car halfway driveable and went for a drive > instead of a spin. > > Admittedly this was a very limited try of the game, but it's okay, no GPL, > but better than Rally Trophy. The force feedback seems to want me to know > about every little bit of gravel in my path but has little interest in > actually telling me what the car is doing. There's loads of settings to > change the ff, all of which do exactly the same except for one, so I ended > up using that. The 'off' setting. > > I had started with all the aids on, since this is the default, but quickly > got irritated by brake assist, steering assist, traction control, the list > is seemingly endless. With them all on you can more or less plant it &
watch
Quoted text (22 lines)> the scenery it's that easy, so I did what any decent gpl'er would do and > switched every last one of them off. > > It got harder, a bit. Judging the braking points was the hardest part, I > kept braking waaay too early, but at least that's better than the > alternative I guess ;-) > > I got bored lapping Silverstone after an hour or so, but I'd familiarised > myself with the circuit at least, so after a quick try in Schumi's Fezza > (felt exactly the same to me) I had a look for the exit button and managed > to get > back to the desktop after a mere 5 minutes or so. > > I'd downloaded the GTR mod already (265Mb, took about 3 hours) so I double > clicked the file & waited. > Has it crashed? > Oh bugger was the download corrupted? > No, I checked on the task manager and it was definitely doing something. I > had a look in the temp folder and sure enough it was filling up with mas > files and the like. > > I scanned over the Readme.txt from the temp folder while it was
extracting, > which rather thoughtfully explained that the apparent lack of anything > happening after running the exe was perfectly normal. > > I followed the instructions, pointed the install to my fresh F1 2002folder
Quoted text (7 lines)> and it all painlessly put itself in the right places. When it was done, I > started F1 2002 again and had a look around the menus to see what had > changed. > > Nothing. Bugger, I've done something wrong. > > The Readme file had gone from the temp folder by now, so I had a look in
the
Quoted text (11 lines)> game folder & reopened it, read it properly this time and discovered that > there's a separate exe for the GTR mod, so I dragged a shortcut onto my > desktop & ran it. > > It immediately crashed and I had to end task on the game to get out of it. > ZoneAlarm had popped up asking for internet access in the background, but > fortunately it was just the GTR exe file wanting access to the 127.0.0.1 > loopback adapter, so it was okay to allow it. > > I re-ran GTR & this time it worked fine. I had to set up another driver > despite my having just spend quite a while setting up controller
assignments
Quoted text (16 lines)> etc in the F1 game, but after 10 minutes or so of opening F1, checking > settings, closing it, opening GTR, altering the setting, going back to F1 > and so on, I had a copy of the original driver settings in the GTR mod. > > I had a look at the cars available and picked the black Lamborghini, just > because it looked cool, and took it to Silverstone again because I'd spent > the morning there in the Jag & knew the track. > > Now this was more like it ;-) The engine noise was glorious, none of that > busy bee F1 stuff, but real Italian engineering rubbing itself vigorously > against other bits of Italian engineering in that special way that only > Italian engineers can manage ;-) > > No real grip to speak of, brakes were awful, I loved it. > > I did a few laps & thought I was really improving until I realised that
the
Quoted text (7 lines)> tyres & brakes had just taken a while to warm up, and found I could now > smear on the brakes, dive into corners and go much, much harder than I had > been. > > I went back to the pits & changed the brake bias back a bit (default was > 65%!) to 55%, then remembered I'd seen an option to assign buttons for > changing the brake bias in-car, so I set the buttons & went back out
again. > > I took it fairly easy for the first few laps 'till it was all warmed up, > then gave the Lambo some wellie. > > Fantastic fun, tail all squirmy accelerating out of the new Abbey,adjusted
Quoted text (13 lines)> the bias a few times to improve the feel & felt right at home. > > I haven't tried any of the other cars or tracks yet, but for me, it was > worth �20 just for the Lambo and a track to drive it on. > > If Racing Legends ever comes out it'll have to be pretty damned amazing to > beat this. The GTR mod, imo is right up there with gpl, no question. > > If you haven't got this yet, go get it. Believe me, you'll love it ;-) > > Malc. > >
"Malc" <[email hidden]> wrote in message news:pKPP9.868$xE1.113381@stones... > My wife managed to pick up a copy of F1 2002 yesterday on one of her many, > many shopping sprees. I've been half-heartedly looking out for it for the > past few weeks but nowhere local had a copy. She got it from a Virginstore > for �19.95. Of course you would only look for it half heartedly, after all, it's not GPL. > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came > back to the pits, made some changes to the controller settings (do half of > these sliders even do anything??) Of course not. Why can't they make a controller configuration setup like Papy's....blah....blah....blah...... >and after half an hour or so of tweaking > those, managed to make the car halfway driveable and went for a drive > instead of a spin. > > Admittedly this was a very limited try of the game, but it's okay, no GPL, Of fucking course not. Onme thing that's different, it doesn't have GPL's crappy tire model which gives an arcade like driving experience. > but better than Rally Trophy. The force feedback seems to want me to know > about every little bit of gravel in my path but has little interest in > actually telling me what the car is doing. Sure. >There's loads of settings to > change the ff, all of which do exactly the same except for one, so I ended > up using that. The 'off' setting. Good choice. Genius. > I had started with all the aids on, since this is the default, but quickly > got irritated by brake assist, steering assist, traction control, the list > is seemingly endless. Yea, why even bother including options in a game for anyone who isn't hardcore like, oh, I don't know, a GPL'er? We're the hardest of the hard core hardy hard hard mother hard on hard asses. Of course you didn't have to use them. >With them all on you can more or less plant it & watch > the scenery it's that easy, so I did what any decent gpl'er would do and > switched every last one of them off. Like I said. GPL'ers are like one, great, big hard on. > It got harder, a bit. :-o >Judging the braking points was the hardest part, I > kept braking waaay too early, but at least that's better than the > alternative I guess ;-) > > I got bored lapping Silverstone after an hour or so, Yea, these new "go kart" circuits suck (had to say it, it's required GPL'er speak). >but I'd familiarised > myself with the circuit at least, so after a quick try in Schumi's Fezza > (felt exactly the same to me) Uh, all the cars feel different but since your a GPL'er we'll just say you're right anyway. >I had a look for the exit button and managed > to get > back to the desktop after a mere 5 minutes or so. And there we have it. Yet ANOTHER GPL'er who gives a sim a few minutes and pronounces it "no GPL". What a surprise. 2003 is almost upon us and we still have to read this same old shit. Everyone does those dumb end of the year awards. I'd like to nominate a new award that can be given on one of the auto sim web sites. How about we give GPL'ers an award for "The group of auto simmers who thinks they know more than anyone, but actually dont know shit award"? We can also give them three posthumous awards for the previous years' work. >
"David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > > "Malc" <[email hidden]> wrote in message > news:pKPP9.868$xE1.113381@stones... > > My wife managed to pick up a copy of F1 2002 yesterday on one of hermany, > > many shopping sprees. I've been half-heartedly looking out for it forthe
Quoted text (9 lines)> > past few weeks but nowhere local had a copy. She got it from a Virgin > store > > for �19.95. > > Of course you would only look for it half heartedly, after all, it's not > GPL. > > > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came > > back to the pits, made some changes to the controller settings (do half
of
Quoted text (10 lines)> > these sliders even do anything??) > > Of course not. Why can't they make a controller configuration setup like > Papy's....blah....blah....blah...... > > >and after half an hour or so of tweaking > > those, managed to make the car halfway driveable and went for a drive > > instead of a spin. > > > > Admittedly this was a very limited try of the game, but it's okay, no
GPL,
Quoted text (7 lines)> > Of fucking course not. > > Onme thing that's different, it doesn't have GPL's crappy tire model which > gives an arcade like driving experience. > > > but better than Rally Trophy. The force feedback seems to want me to
know
Quoted text (7 lines)> > about every little bit of gravel in my path but has little interest in > > actually telling me what the car is doing. > > Sure. > > >There's loads of settings to > > change the ff, all of which do exactly the same except for one, so I
ended > > up using that. The 'off' setting. > > Good choice. Genius. > > > I had started with all the aids on, since this is the default, butquickly > > got irritated by brake assist, steering assist, traction control, thelist > > is seemingly endless. > > Yea, why even bother including options in a game for anyone who isn't > hardcore like, oh, I don't know, a GPL'er? We're the hardest of the hard > core hardy hard hard mother hard on hard asses. Of course you didn't haveto
Quoted text (19 lines)> use them. > > >With them all on you can more or less plant it & watch > > the scenery it's that easy, so I did what any decent gpl'er would do and > > switched every last one of them off. > > Like I said. GPL'ers are like one, great, big hard on. > > > It got harder, a bit. > > :-o > > >Judging the braking points was the hardest part, I > > kept braking waaay too early, but at least that's better than the > > alternative I guess ;-) > > > > I got bored lapping Silverstone after an hour or so, > > Yea, these new "go kart" circuits suck (had to say it, it's required
GPL'er
Quoted text (17 lines)> speak). > > >but I'd familiarised > > myself with the circuit at least, so after a quick try in Schumi's Fezza > > (felt exactly the same to me) > > Uh, all the cars feel different but since your a GPL'er we'll just say > you're right anyway. > > >I had a look for the exit button and managed > > to get > > back to the desktop after a mere 5 minutes or so. > > And there we have it. Yet ANOTHER GPL'er who gives a sim a few minutes and > pronounces it "no GPL". > > What a surprise. 2003 is almost upon us and we still have to read this
same > old shit. Everyone does those dumb end of the year awards. I'd like to > nominate a new award that can be given on one of the auto sim web sites.How > about we give GPL'ers an award for "The group of auto simmers who thinks > they know more than anyone, but actually dont know shit award"? We canalso > give them three posthumous awards for the previous years' work. HA! How do I get GPL to run on my P7 - 5.9 Thz beast with 64gigs of RAM? Is it a compatibility issue with my Centri-Force9 vidcard with 2 gig? It wont load. And my glass of warm milk is getting cold waiting. Besides, if I cant get it running by 7:30, im off to bed anyway. Honey could you please bring my slippers and the photo album of me at Lemans in 1958. I just dont understand these young kids nowdays....
"David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > And there we have it. Yet ANOTHER GPL'er who gives a sim a few minutes and > pronounces it "no GPL". Looks like I hit a nerve ;-) I actually liked the standard game, I thought it was pretty good even though I only tried one car & one track for a few hours, and every new game has it's own menu system to battle with, not just your baby. I had the same problem with gpl when I first tried that. It's just not my type of game. I don't like FPS's either but I don't doubt that UT2003 is great for those that like that sort of game. The crux of what I wrote was that if the reader is the type of person that likes gpl, they might appreciate a fellow gpl'ers recommendation for another sim. Is that so hard to understand? Malc.
On Mon, 30 Dec 2002 00:01:42 -0500, "David G Fisher" <[email hidden]> wrote: >And there we have it. Yet ANOTHER GPL'er who gives a sim a few minutes and >pronounces it "no GPL". I've got about 300 laps on the game so far and still haven't really come to terms with it yet. The cars just feel sort of numb to me, and I've tried it with the various assists both on and off and it doesn't really seem to help. I'm using the setups that were linked on the GTR2K2 site and, while they help a little, they still aren't that great -- it's just push, push, push... Maybe as more time passes, I'll figure out how to do setups and that will probably help, but if you think GPL has a steep learning curve, this game's curve is completely perpendicular from what I can tell.
In article <[email hidden]>, [email hidden] (David G Fisher) wrote: > 2003 is almost upon us and we still have to read this same > old shit. Pot, kettle. Get a friggin' life mate. And while you're at it, get one for me... can't believe I'm going to send this and contribute to another pointless RAS "debate". Next thing you know I'll be spouting racist towelheadisms in the flight-sim ng! Andrew McP
If you are talking about Doug Arnao's setups, it is just a matter of driving them like he designed them to be driven. He's not a trail braker, and he likes to tromp on the throttle as early as possible in a corner. His setups work quite well if you drive that way - brake in a straight line and then get back on the throttle to power it around the corner. If it pushes don't back off, step on it harder! It really works. If OTOH you really want to trail brake into turns there are two simple changes you can try. First move the brake bias a bit rearward. On the 360 I found that just moving it back from 58% to 57% made a huge difference in feel. If it still feels like it is pushing too much as you come off the brake, then increase the rear slow bump damping to be the same as or slightly higher than the front. That will decrease both brake release understeer and throttle on understeer, so be careful. "The Black Cat =^..^=" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> On Mon, 30 Dec 2002 00:01:42 -0500, "David G Fisher" > <[email hidden]> wrote: > > I'm using the setups that were linked on the > GTR2K2 site and, while they help a little, they still aren't that > great -- it's just push, push, push... >
David G Fisher wrote:
Quoted text (91 lines)> > "Malc" <[email hidden]> wrote in message > news:pKPP9.868$xE1.113381@stones... > > My wife managed to pick up a copy of F1 2002 yesterday on one of her many, > > many shopping sprees. I've been half-heartedly looking out for it for the > > past few weeks but nowhere local had a copy. She got it from a Virgin > store > > for �19.95. > > Of course you would only look for it half heartedly, after all, it's not > GPL. > > > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came > > back to the pits, made some changes to the controller settings (do half of > > these sliders even do anything??) > > Of course not. Why can't they make a controller configuration setup like > Papy's....blah....blah....blah...... > > >and after half an hour or so of tweaking > > those, managed to make the car halfway driveable and went for a drive > > instead of a spin. > > > > Admittedly this was a very limited try of the game, but it's okay, no GPL, > > Of fucking course not. > > Onme thing that's different, it doesn't have GPL's crappy tire model which > gives an arcade like driving experience. > > > but better than Rally Trophy. The force feedback seems to want me to know > > about every little bit of gravel in my path but has little interest in > > actually telling me what the car is doing. > > Sure. > > >There's loads of settings to > > change the ff, all of which do exactly the same except for one, so I ended > > up using that. The 'off' setting. > > Good choice. Genius. > > > I had started with all the aids on, since this is the default, but quickly > > got irritated by brake assist, steering assist, traction control, the list > > is seemingly endless. > > Yea, why even bother including options in a game for anyone who isn't > hardcore like, oh, I don't know, a GPL'er? We're the hardest of the hard > core hardy hard hard mother hard on hard asses. Of course you didn't have to > use them. > > >With them all on you can more or less plant it & watch > > the scenery it's that easy, so I did what any decent gpl'er would do and > > switched every last one of them off. > > Like I said. GPL'ers are like one, great, big hard on. > > > It got harder, a bit. > > :-o > > >Judging the braking points was the hardest part, I > > kept braking waaay too early, but at least that's better than the > > alternative I guess ;-) > > > > I got bored lapping Silverstone after an hour or so, > > Yea, these new "go kart" circuits suck (had to say it, it's required GPL'er > speak). > > >but I'd familiarised > > myself with the circuit at least, so after a quick try in Schumi's Fezza > > (felt exactly the same to me) > > Uh, all the cars feel different but since your a GPL'er we'll just say > you're right anyway. > > >I had a look for the exit button and managed > > to get > > back to the desktop after a mere 5 minutes or so. > > And there we have it. Yet ANOTHER GPL'er who gives a sim a few minutes and > pronounces it "no GPL". > > What a surprise. 2003 is almost upon us and we still have to read this same > old shit. Everyone does those dumb end of the year awards. I'd like to > nominate a new award that can be given on one of the auto sim web sites. How > about we give GPL'ers an award for "The group of auto simmers who thinks > they know more than anyone, but actually dont know shit award"? We can also > give them three posthumous awards for the previous years' work. > >
DGF=jerk
Andrew MacPherson wrote:
Quoted text (16 lines)>In article <[email hidden]>, [email hidden] >(David G Fisher) wrote: > >>2003 is almost upon us and we still have to read this same >>old shit. >> > >Pot, kettle. > >Get a friggin' life mate. And while you're at it, get one for me... can't >believe I'm going to send this and contribute to another pointless RAS >"debate". Next thing you know I'll be spouting racist towelheadisms in the >flight-sim ng! > >Andrew McP >
LOL! Keeps the Lurkers entertained. Jim
"David G Fisher" wrote: > > Admittedly this was a very limited try of the game, but it's okay, no GPL, > > Of fucking course not. >> If Racing Legends ever comes out it'll have to be pretty damned amazing to >> beat this. The GTR mod, imo is right up there with gpl, no question. David, did you get this far down the post or did you just leap in to pick on the "F1-2002 is no GPL" part of the thread? For me the point of the original poster was to explain how F1-2002 can be transformed by the GTR2002 into something that a fan of a sim like GPL would appreciate. If you look through some of the posts from the "GPL hardcore" on here you will see that GTR2002 appears to sit quite nicely alongside GPL on their hard drives. Your (at times well meaning) stance to enlighten this group that there are other racing sims out there does mean that *just* maybe you have missed out on some GPL fun. It is quite a different looking sim nowadays and if you don't worry about the tyre model and consider it a sprint race there are enough consistent racers out there on VROC to have a blast. Just in case you are interested at how GPL has evolved check out: http://jason.speedgeezers.com/evolution.avi If nothing else it shows how alongside with the GTR2002 mod and others the strength of the racing sim community and how much ability now sits with us as a collective group of racing sim enthusiasts rather than being totally reliant upon the game makers. Cheers Tony
"Tony Rickard" <[email hidden]> wrote in message news:slVP9.7130$[email hidden]... > "David G Fisher" wrote: > > > Admittedly this was a very limited try of the game, but it's okay, noGPL, > > > > Of fucking course not. > > >> If Racing Legends ever comes out it'll have to be pretty damned amazingto > >> beat this. The GTR mod, imo is right up there with gpl, no question. > > David, did you get this far down the post or did you just leap in to pickon the > "F1-2002 is no GPL" part of the thread? > > For me the point of the original poster was to explain how F1-2002 can be > transformed by the GTR2002 into something that a fan of a sim like GPLwould > appreciate. > > If you look through some of the posts from the "GPL hardcore" on here youwill > see that GTR2002 appears to sit quite nicely alongside GPL on their harddrives. > > Your (at times well meaning) stance to enlighten this group that there areother > racing sims out there does mean that *just* maybe you have missed out onsome > GPL fun. It is quite a different looking sim nowadays and if you don'tworry > about the tyre model and consider it a sprint race there are enoughconsistent
Quoted text (8 lines)> racers out there on VROC to have a blast. > > Just in case you are interested at how GPL has evolved check out: > > http://jason.speedgeezers.com/evolution.avi > > If nothing else it shows how alongside with the GTR2002 mod and others the > strength of the racing sim community and how much ability now sits with us
as a > collective group of racing sim enthusiasts rather than being totallyreliant > upon the game makers. > > Cheers > > Tony I read a post from you the other day which showed how GPL has been updated. Everything looked excellent. There wasn't anything that you said in that post though which made me want to do some rib poking. David G Fisher
> I read a post from you the other day which showed how GPL has beenupdated. > Everything looked excellent. There wasn't anything that you said inthat > post though which made me want to do some rib poking. > > David G Fisher Maybe we'll see you on VROC after all :)
On Mon, 30 Dec 2002 10:37:12 GMT, "Tony Rickard" <[email hidden]> wrote: About DGF >Your (at times well meaning) stance to enlighten this group that there are other >racing sims out there Oh, thats what he's all about is it? - I thought he was just some foul-mouthed bigot who had nothing better to do than half-read posts and jump on anyone who didn't appear to share his views. I appreciated the original post and it was clear from the subject header that this was a GPL'ers opinion on GTR2002, so comparisons with GPL have a strong likelyhood of being made. I respect anyones right to disagree with others, and to state their own views but there is no need to be rude about it. OK, so I've been a little rude back, but I think anyone reading DGF's reply would have to make the same conclusions. Maxx
"Malc" wrote...
Quoted text (8 lines)> <snip> > I re-ran GTR & this time it worked fine. I had to set > up another driver despite my having just spend quite > a while setting up controller assignments etc in the > F1 game, but after 10 minutes or so of opening F1, > checking settings, closing it, opening GTR, altering > the setting, going back to F1 and so on, I had a copy > of the original driver settings in the GTR mod.
If you had read the readme a little more carefully you would have note the distribution includes a utility to export your F1 2k2 player(s) to a format compatible with the GTR mod. GTR mod requires two specific settings, however. Make sure you have pitcrew animations set to "low" and your quickrace grid position to "random". Glad you enjoy the mod too, though. Jan. =---
David Erb 30 Dec 2002 12:21 UTC↳ reply to Malc#84215
"Malc" <[email hidden]> wrote in message news:%WQP9.7285$4k6.637208@wards... > > Looks like I hit a nerve ;-) > > I actually liked the standard game, I thought it was pretty good eventhough
Quoted text (9 lines)> I only tried one car & one track for a few hours, and every new game has > it's own menu system to battle with, not just your baby. I had the same > problem with gpl when I first tried that. > > It's just not my type of game. I don't like FPS's either but I don't doubt > that UT2003 is great for those that like that sort of game. > > The crux of what I wrote was that if the reader is the type of person that > likes gpl, they might appreciate a fellow gpl'ers recommendation for
another > sim. > > Is that so hard to understand? > > Malc. >Very Good review Malc, not least becuase it matchs my own reactions to F1-2002 and to the GTR mod. Speaking as a former GPL'er the first didn't do much for me but the second has really got my attention these days. Great mod. As for DGF don't mind him; after all every village has its village idiot. Every couple of months I dump my old blocked senders list as stale and start it again. DGF is usually one of the first to make it back on to the list and then the newsgroup is back to being interesting again. Thanks for the interesting review David
> About DGF > >Your (at times well meaning) stance to enlighten this group thatthere are other > >racing sims out there > > Oh, thats what he's all about is it? - I thought he was just some > foul-mouthed bigot who had nothing better to do than half-read > posts and jump on anyone who didn't appear to share his views. The point I was eluding to was that there is a strong racing sim community as a whole. DGF's apparent determination to split it into a "GPL Community" and the rest maybe to his loss. He certainly can play at the foul mouthed bigot (very well!), yet those that have raced with him on Rascar may have seen a different side. So I take his rants on RAS with the proverbial pinch of salt. Though in isolation I'd agree with your interpretation of the latest :) Cheers Tony
"Jan Verschueren" <[email hidden]> wrote in message news:OyWP9.79501$[email hidden]...
Quoted text (12 lines)> "Malc" wrote... > > <snip> > > I re-ran GTR & this time it worked fine. I had to set > > up another driver despite my having just spend quite > > a while setting up controller assignments etc in the > > F1 game, but after 10 minutes or so of opening F1, > > checking settings, closing it, opening GTR, altering > > the setting, going back to F1 and so on, I had a copy > > of the original driver settings in the GTR mod. > > If you had read the readme a little more carefully you would have note the > distribution includes a utility to export your F1 2k2 player(s) to a
format > compatible with the GTR mod. > > GTR mod requires two specific settings, however. Make sure you havepitcrew > animations set to "low" and your quickrace grid position to "random". > > Glad you enjoy the mod too, though. Thanks for the tip! I should have read all the documentation thoroughly of course, I was rushing to get out on track ;-) I'll give GTR and F1 a good going over to see what I can get out of them both, and hopefully F1 may grow on me in time. My original post was a first impression from less than a day's experience. With a sim this complex it'll take time to appreciate all of it, but the GTR mod just felt right straight out of the box. Maybe it's the setups. Malc.
"Tony Rickard" <[email hidden]> wrote in message news:5TWP9.7237$[email hidden]... > The point I was eluding to was that there is a strong racing sim > community as a whole. DGF's apparent determination to split it into a > "GPL Community" and the rest maybe to his loss. I agree. It's not a competition for the 'best' sim, it's perfectly possible to have any number installed and enjoy them all, but every driver will always have their favourite. Malc.
Tony Rickard wrote:
Quoted text (19 lines)> > > About DGF > > > >Your (at times well meaning) stance to enlighten this group that > there are other > > >racing sims out there > > > > Oh, thats what he's all about is it? - I thought he was just some > > foul-mouthed bigot who had nothing better to do than half-read > > posts and jump on anyone who didn't appear to share his views. > > The point I was eluding to was that there is a strong racing sim > community as a whole. DGF's apparent determination to split it into a > "GPL Community" and the rest maybe to his loss. > > He certainly can play at the foul mouthed bigot (very well!), yet those > that have raced with him on Rascar may have seen a different side. So I > take his rants on RAS with the proverbial pinch of salt. Though in > isolation I'd agree with your interpretation of the latest :)
My theory is that DGF has some allergic reaction to the word GPL :-) Beers and cheers (uncle) Goy "goyl at nettx dot no" "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
Malc 30 Dec 2002 12:36 UTC↳ reply to David Erb#84221
"David Erb" <[email hidden]> wrote in message news:1UWP9.39853$[email hidden]...
Quoted text (8 lines)> > "Malc" <[email hidden]> wrote in message > news:%WQP9.7285$4k6.637208@wards... > > > > Looks like I hit a nerve ;-) > As for DGF don't mind him; after all every village has its village idiot. > Every couple of months I dump my old blocked senders list as stale and
start > it again. DGF is usually one of the first to make it back on to the listand > then the newsgroup is back to being interesting again. I only really block spammers but I have a 'twat' rule and a 'good guy' rule. They're pretty dynamic, but DGF is the only one whose been in both at one point or another ;-) He's still in the 'good guy' list at the moment, I appreciate his opinions are from the heart. > Thanks for the interesting review Thanks. Malc.
> My theory is that DGF has some allergic reaction to the word GPL :-) Yeh, when RAS is quiet just chuck in a post with "GPL" or "Aussie V8s" - sure to get a response :)
Tony Rickard wrote: > > > My theory is that DGF has some allergic reaction to the word GPL :-) > > Yeh, when RAS is quiet just chuck in a post with "GPL" or "Aussie V8s" - > sure to get a response :) LOL, so true Beers and cheers (uncle) Goy "goyl at nettx dot no" "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
"Malc" wrote... > > <snip> > Thanks for the tip! I should have read all the > documentation thoroughly of course, I was > rushing to get out on track ;-) Hehehe... I know the feeling. Here's another power tip: search the group for posts on F1 2k2 and GTR2002 FF tweaking by Haqsau. Oh, and BTW: you are using the "super high" physics rate (half-rate setting in your .PLR file), I take it?
Quoted text (8 lines)> I'll give GTR and F1 a good going over to see > what I can get out of them both, and hopefully > F1 may grow on me in time. My original post was > a first impression from less than a day's > experience. With a sim this complex it'll take > time to appreciate all of it, but the GTR mod > just felt right straight out of the box. Maybe > it's the setups.
Definately, Doug's physics and setups for the mod are it's main selling point, but I find the AI much improved over the original game as well. Jan. =---
"The Black Cat =^..^="
Quoted text (8 lines)> > I've got about 300 laps on the game so far and still haven't really > come to terms with it yet. The cars just feel sort of numb to me, and > I've tried it with the various assists both on and off and it doesn't > really seem to help. I'm using the setups that were linked on the > GTR2K2 site and, while they help a little, they still aren't that > great -- it's just push, push, push... >
Another thing to consider Paul are tires. I have pretty much stuck with one car. But when the new Force One Viper was released I tried it. My lap times with the same setups were almost 3 seconds slower at Magny Cours. I spent about an hour on the Force one and exited the online session and came back with my 'regular' ART Viper. Immeadiately I was back down near my PB times and then whoosh...2 more seconds below that. The only difference? The Force One had Michelin tires and the ART had Pirelli's. Doug commented on each tire brand, I don't remember the specifics(it was in the physics readme) But for me at least, I have faaaar more confidence in a Pirelli tire now than I do a Michelin.(which was constantly squeeling) My driving style(or lack thereof) probably has something to do with the difference in how each tire behaved. dave henrie --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02
"Jan Verschueren" <[email hidden]> wrote in message news:Z7YP9.79654$[email hidden]... > Oh, and BTW: you are using the "super high" physics rate (half-ratesetting > in your .PLR file), I take it? Just had a look & it's set to 0 by default (I haven't changed it). Cheers, Malc.
Exactly. GPL may have its inadequacies, but of late I have become pretty convinced that you don't have to drive it like an arcade game to be fast, and in either case it is still whopping good fun. From now on I will only play racing games that have the letter "G" in them. ;o) "Tony Rickard" <[email hidden]> wrote in message news:slVP9.7130$[email hidden]... > > It is quite a different looking sim nowadays and if you don't worry > about the tyre model and consider it a sprint race there are enoughconsistent > racers out there on VROC to have a blast. >
While GTR's physics may not be fully on par with N2k2, the feeling of 'being there', the immersion factor you get from this mod is excellent, because the GTR team adressed other important aspects like sound adequately as well. Anyone tried the Ferrari 512 yet, btw? :-) I don't drive much, but GTR2002 gets the bear share of that time :-) Of course, David, it's not GPL ;-) Achim
ymenard 30 Dec 2002 17:13 UTC↳ reply to Malc#84146
>"Malc" <[email hidden]> wrote > I only really block spammers but I have a 'twat' rule and a 'good guy'rule. > They're pretty dynamic, but DGF is the only one whose been in both at one > point or another ;-) He's still in the 'good guy' list at the moment, I > appreciate his opinions are from the heart. Hey not even, moi? ;) Seriously, I also thought the same about F1-2002. It's just that, modern F1 doesn't give me the excitement that more "normal" racecars do. I think only Crammond ever game me with GP2 the sensation of driving a beast. Every other F1 title seems sterile. We like cars that are less perfect. We like cars that want to take control over us. We like it when the rear wants to turn around and start driving up front! We don't like cookie-cutter tracks or cars. -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
>"David G Fisher" <[email hidden]> wrote > What a surprise. 2003 is almost upon us and we still have to read thissame > old shit. Everyone does those dumb end of the year awards. I'd like to > nominate a new award that can be given on one of the auto sim web sites.How > about we give GPL'ers an award for "The group of auto simmers who thinks > they know more than anyone, but actually dont know shit award"? We canalso > give them three posthumous awards for the previous years' work. Shouldn't you be racing RC3 instead of F1-2002 David ? Is RC3 a complete, flop? Oh you're right, still waiting for the F1RC patch eh? ;) -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
Haqsau 30 Dec 2002 17:21 UTC↳ reply to Malc#84149
Did you load any setups? IIRC Doug Arnao's setups run 58% brake bias, so I'm guessing you were using the defaults. If you don't already have them, you should pick up Doug's setups and the latest physics patch from Simbin. Makes a big difference. You will probably still want to tweak them some, because Doug's setups are designed for straight line braking, but they are a much better starting point than the .hdv file defaults. "Malc" <[email hidden]> wrote in message news:pKPP9.868$xE1.113381@stones... > > I went back to the pits & changed the brake bias back a bit (defaultwas > 65%!) to 55%, then remembered I'd seen an option to assign buttons for > changing the brake bias in-car, so I set the buttons & went back outagain. > > >
Malc 30 Dec 2002 18:56 UTC↳ reply to Haqsau#84153
"Haqsau" <[email hidden]> wrote in message news:aupva4$96lpr$[email hidden]... > Did you load any setups? IIRC Doug Arnao's setups run 58% brake bias, > so I'm guessing you were using the defaults. If you don't already have > them, you should pick up Doug's setups and the latest physics patch from > Simbin. Makes a big difference. You will probably still want to tweak > them some, because Doug's setups are designed for straight line braking, > but they are a much better starting point than the .hdv file defaults. I got the physics patch today, but can't tell the difference. I was using the default setup though. I prefer to set up my own cars usually, it's all part of the sim experience but you have to start somewhere & Doug knows his stuff ;-) Thanks, Malc.
Doug 30 Dec 2002 21:23 UTC↳ reply to Malc#84170
Great thought out, well written post Malc. I have fallen in love with the Ferrari 360 at Road Atlanta and the Lambo at Sugo (Please for the love of god someone remove that Damn chicane.) I downloaded a sound mod for the 360 and was driving there till 3AM. Road Atlanta is the best track out there for ANY sim. Feels absolutly "right". As far as being "Right up there with GPL" ,I think it's much better than GPL. And I love GPL too. You are right about Racing Legends having to blow me away when it comes out.It will have to be pretty special to beat The GTR mod. Great work Ian and Simbin and everyone else involved. "Malc" <[email hidden]> wrote in message news:<pKPP9.868$xE1.113381@stones>...
Quoted text (104 lines)> My wife managed to pick up a copy of F1 2002 yesterday on one of her many, > many shopping sprees. I've been half-heartedly looking out for it for the > past few weeks but nowhere local had a copy. She got it from a Virgin store > for �19.95. > > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came > back to the pits, made some changes to the controller settings (do half of > these sliders even do anything??) and after half an hour or so of tweaking > those, managed to make the car halfway driveable and went for a drive > instead of a spin. > > Admittedly this was a very limited try of the game, but it's okay, no GPL, > but better than Rally Trophy. The force feedback seems to want me to know > about every little bit of gravel in my path but has little interest in > actually telling me what the car is doing. There's loads of settings to > change the ff, all of which do exactly the same except for one, so I ended > up using that. The 'off' setting. > > I had started with all the aids on, since this is the default, but quickly > got irritated by brake assist, steering assist, traction control, the list > is seemingly endless. With them all on you can more or less plant it & watch > the scenery it's that easy, so I did what any decent gpl'er would do and > switched every last one of them off. > > It got harder, a bit. Judging the braking points was the hardest part, I > kept braking waaay too early, but at least that's better than the > alternative I guess ;-) > > I got bored lapping Silverstone after an hour or so, but I'd familiarised > myself with the circuit at least, so after a quick try in Schumi's Fezza > (felt exactly the same to me) I had a look for the exit button and managed > to get > back to the desktop after a mere 5 minutes or so. > > I'd downloaded the GTR mod already (265Mb, took about 3 hours) so I double > clicked the file & waited. > Has it crashed? > Oh bugger was the download corrupted? > No, I checked on the task manager and it was definitely doing something. I > had a look in the temp folder and sure enough it was filling up with mas > files and the like. > > I scanned over the Readme.txt from the temp folder while it was extracting, > which rather thoughtfully explained that the apparent lack of anything > happening after running the exe was perfectly normal. > > I followed the instructions, pointed the install to my fresh F1 2002 folder > and it all painlessly put itself in the right places. When it was done, I > started F1 2002 again and had a look around the menus to see what had > changed. > > Nothing. Bugger, I've done something wrong. > > The Readme file had gone from the temp folder by now, so I had a look in the > game folder & reopened it, read it properly this time and discovered that > there's a separate exe for the GTR mod, so I dragged a shortcut onto my > desktop & ran it. > > It immediately crashed and I had to end task on the game to get out of it. > ZoneAlarm had popped up asking for internet access in the background, but > fortunately it was just the GTR exe file wanting access to the 127.0.0.1 > loopback adapter, so it was okay to allow it. > > I re-ran GTR & this time it worked fine. I had to set up another driver > despite my having just spend quite a while setting up controller assignments > etc in the F1 game, but after 10 minutes or so of opening F1, checking > settings, closing it, opening GTR, altering the setting, going back to F1 > and so on, I had a copy of the original driver settings in the GTR mod. > > I had a look at the cars available and picked the black Lamborghini, just > because it looked cool, and took it to Silverstone again because I'd spent > the morning there in the Jag & knew the track. > > Now this was more like it ;-) The engine noise was glorious, none of that > busy bee F1 stuff, but real Italian engineering rubbing itself vigorously > against other bits of Italian engineering in that special way that only > Italian engineers can manage ;-) > > No real grip to speak of, brakes were awful, I loved it. > > I did a few laps & thought I was really improving until I realised that the > tyres & brakes had just taken a while to warm up, and found I could now > smear on the brakes, dive into corners and go much, much harder than I had > been. > > I went back to the pits & changed the brake bias back a bit (default was > 65%!) to 55%, then remembered I'd seen an option to assign buttons for > changing the brake bias in-car, so I set the buttons & went back out again. > > I took it fairly easy for the first few laps 'till it was all warmed up, > then gave the Lambo some wellie. > > Fantastic fun, tail all squirmy accelerating out of the new Abbey, adjusted > the bias a few times to improve the feel & felt right at home. > > I haven't tried any of the other cars or tracks yet, but for me, it was > worth �20 just for the Lambo and a track to drive it on. > > If Racing Legends ever comes out it'll have to be pretty damned amazing to > beat this. The GTR mod, imo is right up there with gpl, no question. > > If you haven't got this yet, go get it. Believe me, you'll love it ;-) > > Malc.
mark.seer 30 Dec 2002 22:29 UTC#530373
LOL Still a ***er after all these years :-) MS <snipped all the shit>
Malc 30 Dec 2002 22:56 UTC↳ reply to Doug#84176
"Doug" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> Great thought out, well written post Malc. > > I have fallen in love with the Ferrari 360 at Road Atlanta and the > Lambo at Sugo (Please for the love of god someone remove that Damn > chicane.) I downloaded a sound mod for the 360 and was driving there > till 3AM. Road Atlanta is the best track out there for ANY sim. Feels > absolutly "right".
I've tried a couple of the other tracks now but basically stuck with Silverstone for consistency. I tried at least one of each of the other cars, and for now the Lambo is still my favourite, but the 360 is fantastic too, really sharp and precise, easy to control with the pedals, not too much power. Alot of fun ;-) > You are right about Racing Legends having to blow me away when it > comes out.It will have to be pretty special to beat The GTR mod. Two questions: Just how much will punters be willing to pay the West Bros when stuff like this is virtually free? How much could the Simbin team have made from this if it were a stand-alone sim? > Great work Ian and Simbin and everyone else involved. Definitely seconded, or possibly four-hundredthed, considering the amount of praise there's been for this mod. Malc.
Talk abt. realism! Doug Arnao is a real-world race-track instructor for groups like the Porsche and BMW clubs, as well as a race-prep shop owner, as well as a SCCA National Solo Champion (in a wicked tube-frame 914-6), and when he was helping me write "Four-Wheel Drift" I asked him abt. trail-braking, and he said he avoided it with his students because it required other-worldly car-control. He only ran across a few students who could handle it, and only after mastering...yea, *perfecting* the conventional brake-in-a-straight-line technique...would he allow them to move up to trail-braking (at least with him in the car!). The most valuable lesson he taught me about the in-slow/out-fast method was to do whatever it took to get on the throttle sooner rather than later exiting the corner,so as to carry the few extra rpm down the following straight. Nothing else, before or since, has benefitted my lap times as much. Thanks again, Doug! --Steve Smith "Haqsau" <[email hidden]> wrote in message news:auoo15$8u79k$[email hidden]...
Quoted text (28 lines)> If you are talking about Doug Arnao's setups, it is just a matter of > driving them like he designed them to be driven. He's not a trail > braker, and he likes to tromp on the throttle as early as possible in a > corner. His setups work quite well if you drive that way - brake in a > straight line and then get back on the throttle to power it around the > corner. If it pushes don't back off, step on it harder! It really > works. > > If OTOH you really want to trail brake into turns there are two simple > changes you can try. First move the brake bias a bit rearward. On the > 360 I found that just moving it back from 58% to 57% made a huge > difference in feel. If it still feels like it is pushing too much as > you come off the brake, then increase the rear slow bump damping to be > the same as or slightly higher than the front. That will decrease both > brake release understeer and throttle on understeer, so be careful. > > > > "The Black Cat =^..^=" <[email hidden]> wrote in > message news:[email hidden]... > > On Mon, 30 Dec 2002 00:01:42 -0500, "David G Fisher" > > <[email hidden]> wrote: > > > > I'm using the setups that were linked on the > > GTR2K2 site and, while they help a little, they still aren't that > > great -- it's just push, push, push... > > >
"Doug" > I have fallen in love with the Ferrari 360 at Road Atlanta and the > Lambo at Sugo (Please for the love of god someone remove that Damn > chicane.) It's been done. sortof. I am starting a campaign to have the chicaneless track released as a completely new track. This will avoid complications with the FindtheLimit rankings and offline cutter. I suggested...purely for sentimental reasons...the name : YUGO. As in You Go past the chicane. dh --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02
For me, the standard by which all sims are measured is this: does a few hours with the new sim screw me up for GPL? That is, are they so far off the mark that I have to start all over again and relearn how to drive in GPL? Before GTR, only one other sim did NOT screw me up for GPL: Mobil 1 Rally Championship. I'm pleased to say that I can switch back and forth--after extended sessions--from GTR 2002 to GPL--without having to change my driving style, expectations, or technique. "Tony Rickard" <[email hidden]> wrote in message news:slVP9.7130$[email hidden]... > "David G Fisher" wrote: > > > Admittedly this was a very limited try of the game, but it's okay, noGPL, > > > > Of fucking course not. > > >> If Racing Legends ever comes out it'll have to be pretty damned amazingto > >> beat this. The GTR mod, imo is right up there with gpl, no question. > > David, did you get this far down the post or did you just leap in to pickon the > "F1-2002 is no GPL" part of the thread? > > For me the point of the original poster was to explain how F1-2002 can be > transformed by the GTR2002 into something that a fan of a sim like GPLwould > appreciate. > > If you look through some of the posts from the "GPL hardcore" on here youwill > see that GTR2002 appears to sit quite nicely alongside GPL on their harddrives. > > Your (at times well meaning) stance to enlighten this group that there areother > racing sims out there does mean that *just* maybe you have missed out onsome > GPL fun. It is quite a different looking sim nowadays and if you don'tworry > about the tyre model and consider it a sprint race there are enoughconsistent
Quoted text (8 lines)> racers out there on VROC to have a blast. > > Just in case you are interested at how GPL has evolved check out: > > http://jason.speedgeezers.com/evolution.avi > > If nothing else it shows how alongside with the GTR2002 mod and others the > strength of the racing sim community and how much ability now sits with us
as a > collective group of racing sim enthusiasts rather than being totallyreliant
Quoted text (11 lines)> upon the game makers. > > Cheers > > Tony > > > > > >
Hear! Hear! Haqsau's FF advice is Solid Gold! "Jan Verschueren" <[email hidden]> wrote in message news:Z7YP9.79654$[email hidden]...
Quoted text (12 lines)> "Malc" wrote... > > > <snip> > > Thanks for the tip! I should have read all the > > documentation thoroughly of course, I was > > rushing to get out on track ;-) > > Hehehe... I know the feeling. > > Here's another power tip: search the group for posts on F1 2k2 and GTR2002 > FF tweaking by Haqsau. > > Oh, and BTW: you are using the "super high" physics rate (half-rate
setting
Quoted text (18 lines)> in your .PLR file), I take it? > > > I'll give GTR and F1 a good going over to see > > what I can get out of them both, and hopefully > > F1 may grow on me in time. My original post was > > a first impression from less than a day's > > experience. With a sim this complex it'll take > > time to appreciate all of it, but the GTR mod > > just felt right straight out of the box. Maybe > > it's the setups. > > Definately, Doug's physics and setups for the mod are it's main selling > point, but I find the AI much improved over the original game as well. > > Jan. > =--- > >
It's funny you say this because RC2000 and I were ripped to shreds by GPL'ers here at r.a.s. a couple of years ago. I remember this very, very clearly because I was a beta tester for RC2000. You are unique among GPL'ers in your appreciation of RC2000. BTW, there are certainly other sims which don't make you have to change your driving style, expectations, or technique if you go back to GPL. David G Fisher "Steve Smith" <[email hidden]> wrote in message news:dZ4Q9.41832$[email hidden]...
Quoted text (12 lines)> For me, the standard by which all sims are measured is this: does a few > hours with the new sim screw me up for GPL? That is, are they so far off > the mark that I have to start all over again and relearn how to drive in > GPL? Before GTR, only one other sim did NOT screw me up for GPL: Mobil 1 > Rally Championship. I'm pleased to say that I can switch back and > forth--after extended sessions--from GTR 2002 to GPL--without having to > change my driving style, expectations, or technique. > > "Tony Rickard" <[email hidden]> wrote in message > news:slVP9.7130$[email hidden]... > > "David G Fisher" wrote: > > > > Admittedly this was a very limited try of the game, but it's okay,
no > GPL, > > > > > > Of fucking course not. > > > > >> If Racing Legends ever comes out it'll have to be pretty damnedamazing > to > > >> beat this. The GTR mod, imo is right up there with gpl, no question. > > > > David, did you get this far down the post or did you just leap in topick > on the > > "F1-2002 is no GPL" part of the thread? > > > > For me the point of the original poster was to explain how F1-2002 canbe > > transformed by the GTR2002 into something that a fan of a sim like GPL > would > > appreciate. > > > > If you look through some of the posts from the "GPL hardcore" on hereyou > will > > see that GTR2002 appears to sit quite nicely alongside GPL on their hard > drives. > > > > Your (at times well meaning) stance to enlighten this group that thereare
Quoted text (14 lines)> other > > racing sims out there does mean that *just* maybe you have missed out on > some > > GPL fun. It is quite a different looking sim nowadays and if you don't > worry > > about the tyre model and consider it a sprint race there are enough > consistent > > racers out there on VROC to have a blast. > > > > Just in case you are interested at how GPL has evolved check out: > > > > http://jason.speedgeezers.com/evolution.avi > > > > If nothing else it shows how alongside with the GTR2002 mod and others
the > > strength of the racing sim community and how much ability now sits withus
Quoted text (16 lines)> as a > > collective group of racing sim enthusiasts rather than being totally > reliant > > upon the game makers. > > > > Cheers > > > > Tony > > > > > > > > > > > > > >
David, No, there are others. In fact, I was introduced to RC2000 by Michael Hausknecht, another real-world racer (in his case, demon Ducatis), and a once and former terror in sundry VROC leagues. --Steve "David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > It's funny you say this because RC2000 and I were ripped to shreds by > GPL'ers here at r.a.s. a couple of years ago. I remember this very, very > clearly because I was a beta tester for RC2000. You are unique amongGPL'ers > in your appreciation of RC2000. > > BTW, there are certainly other sims which don't make you have to changeyour
Quoted text (8 lines)> driving style, expectations, or technique if you go back to GPL. > > David G Fisher > > "Steve Smith" <[email hidden]> wrote in message > news:dZ4Q9.41832$[email hidden]... > > For me, the standard by which all sims are measured is this: does a few > > hours with the new sim screw me up for GPL? That is, are they so far
off > > the mark that I have to start all over again and relearn how to drive in > > GPL? Before GTR, only one other sim did NOT screw me up for GPL: Mobil1
Quoted text (17 lines)> > Rally Championship. I'm pleased to say that I can switch back and > > forth--after extended sessions--from GTR 2002 to GPL--without having to > > change my driving style, expectations, or technique. > > > > "Tony Rickard" <[email hidden]> wrote in message > > news:slVP9.7130$[email hidden]... > > > "David G Fisher" wrote: > > > > > Admittedly this was a very limited try of the game, but it's okay, > no > > GPL, > > > > > > > > Of fucking course not. > > > > > > >> If Racing Legends ever comes out it'll have to be pretty damned > amazing > > to > > > >> beat this. The GTR mod, imo is right up there with gpl, no
question.
Quoted text (16 lines)> > > > > > David, did you get this far down the post or did you just leap in to > pick > > on the > > > "F1-2002 is no GPL" part of the thread? > > > > > > For me the point of the original poster was to explain how F1-2002 can > be > > > transformed by the GTR2002 into something that a fan of a sim like GPL > > would > > > appreciate. > > > > > > If you look through some of the posts from the "GPL hardcore" on here > you > > will > > > see that GTR2002 appears to sit quite nicely alongside GPL on their
hard > > drives. > > > > > > Your (at times well meaning) stance to enlighten this group that there > are > > other > > > racing sims out there does mean that *just* maybe you have missed outon
Quoted text (14 lines)> > some > > > GPL fun. It is quite a different looking sim nowadays and if you don't > > worry > > > about the tyre model and consider it a sprint race there are enough > > consistent > > > racers out there on VROC to have a blast. > > > > > > Just in case you are interested at how GPL has evolved check out: > > > > > > http://jason.speedgeezers.com/evolution.avi > > > > > > If nothing else it shows how alongside with the GTR2002 mod and others > the > > > strength of the racing sim community and how much ability now sits
with
Quoted text (19 lines)> us > > as a > > > collective group of racing sim enthusiasts rather than being totally > > reliant > > > upon the game makers. > > > > > > Cheers > > > > > > Tony > > > > > > > > > > > > > > > > > > > > > > > >
"WillyB4120" <[email hidden]> wrote in message news:[email hidden]... > >I downloaded a sound mod for the 360 > > Where can I find the sound mod? > > Bill Berry The in car graphics are really poor, have their been any improvements in this area as of yet? Kinda of blows the immersion factor for me. Other then that even though the physics are so-so its a pretty fun mod imo. Good job guys ! Thanks!
David G Fisher wrote: > > It's funny you say this because RC2000 and I were ripped to shreds by > GPL'ers here at r.a.s. a couple of years ago. I remember this very, very > clearly because I was a beta tester for RC2000. You are unique among GPL'ers > in your appreciation of RC2000. I was among those who "ripped the original RC2000 physics model to shreds", even though I'm no hardcore GPL'er, and I stand by that statement, the unpatched/untweaked version was "somewhat less than impressive" I have not however tried it with the patch and tweaks so there could be a decent physics model in there somewhere, but as released, no thx Beers and cheers (uncle) Goy http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
BRH 31 Dec 2002 02:53 UTC↳ reply to Doug#84116
Doug, Where can I find the Road Atlanta track? Thx. Bert Doug wrote:
Quoted text (121 lines)> Great thought out, well written post Malc. > > I have fallen in love with the Ferrari 360 at Road Atlanta and the > Lambo at Sugo (Please for the love of god someone remove that Damn > chicane.) I downloaded a sound mod for the 360 and was driving there > till 3AM. Road Atlanta is the best track out there for ANY sim. Feels > absolutly "right". > > As far as being "Right up there with GPL" ,I think it's much better > than GPL. And I love GPL too. > > You are right about Racing Legends having to blow me away when it > comes out.It will have to be pretty special to beat The GTR mod. > > Great work Ian and Simbin and everyone else involved. > > "Malc" <[email hidden]> wrote in message news:<pKPP9.868$xE1.113381@stones>... > > My wife managed to pick up a copy of F1 2002 yesterday on one of her many, > > many shopping sprees. I've been half-heartedly looking out for it for the > > past few weeks but nowhere local had a copy. She got it from a Virgin store > > for �19.95. > > > > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came > > back to the pits, made some changes to the controller settings (do half of > > these sliders even do anything??) and after half an hour or so of tweaking > > those, managed to make the car halfway driveable and went for a drive > > instead of a spin. > > > > Admittedly this was a very limited try of the game, but it's okay, no GPL, > > but better than Rally Trophy. The force feedback seems to want me to know > > about every little bit of gravel in my path but has little interest in > > actually telling me what the car is doing. There's loads of settings to > > change the ff, all of which do exactly the same except for one, so I ended > > up using that. The 'off' setting. > > > > I had started with all the aids on, since this is the default, but quickly > > got irritated by brake assist, steering assist, traction control, the list > > is seemingly endless. With them all on you can more or less plant it & watch > > the scenery it's that easy, so I did what any decent gpl'er would do and > > switched every last one of them off. > > > > It got harder, a bit. Judging the braking points was the hardest part, I > > kept braking waaay too early, but at least that's better than the > > alternative I guess ;-) > > > > I got bored lapping Silverstone after an hour or so, but I'd familiarised > > myself with the circuit at least, so after a quick try in Schumi's Fezza > > (felt exactly the same to me) I had a look for the exit button and managed > > to get > > back to the desktop after a mere 5 minutes or so. > > > > I'd downloaded the GTR mod already (265Mb, took about 3 hours) so I double > > clicked the file & waited. > > Has it crashed? > > Oh bugger was the download corrupted? > > No, I checked on the task manager and it was definitely doing something. I > > had a look in the temp folder and sure enough it was filling up with mas > > files and the like. > > > > I scanned over the Readme.txt from the temp folder while it was extracting, > > which rather thoughtfully explained that the apparent lack of anything > > happening after running the exe was perfectly normal. > > > > I followed the instructions, pointed the install to my fresh F1 2002 folder > > and it all painlessly put itself in the right places. When it was done, I > > started F1 2002 again and had a look around the menus to see what had > > changed. > > > > Nothing. Bugger, I've done something wrong. > > > > The Readme file had gone from the temp folder by now, so I had a look in the > > game folder & reopened it, read it properly this time and discovered that > > there's a separate exe for the GTR mod, so I dragged a shortcut onto my > > desktop & ran it. > > > > It immediately crashed and I had to end task on the game to get out of it. > > ZoneAlarm had popped up asking for internet access in the background, but > > fortunately it was just the GTR exe file wanting access to the 127.0.0.1 > > loopback adapter, so it was okay to allow it. > > > > I re-ran GTR & this time it worked fine. I had to set up another driver > > despite my having just spend quite a while setting up controller assignments > > etc in the F1 game, but after 10 minutes or so of opening F1, checking > > settings, closing it, opening GTR, altering the setting, going back to F1 > > and so on, I had a copy of the original driver settings in the GTR mod. > > > > I had a look at the cars available and picked the black Lamborghini, just > > because it looked cool, and took it to Silverstone again because I'd spent > > the morning there in the Jag & knew the track. > > > > Now this was more like it ;-) The engine noise was glorious, none of that > > busy bee F1 stuff, but real Italian engineering rubbing itself vigorously > > against other bits of Italian engineering in that special way that only > > Italian engineers can manage ;-) > > > > No real grip to speak of, brakes were awful, I loved it. > > > > I did a few laps & thought I was really improving until I realised that the > > tyres & brakes had just taken a while to warm up, and found I could now > > smear on the brakes, dive into corners and go much, much harder than I had > > been. > > > > I went back to the pits & changed the brake bias back a bit (default was > > 65%!) to 55%, then remembered I'd seen an option to assign buttons for > > changing the brake bias in-car, so I set the buttons & went back out again. > > > > I took it fairly easy for the first few laps 'till it was all warmed up, > > then gave the Lambo some wellie. > > > > Fantastic fun, tail all squirmy accelerating out of the new Abbey, adjusted > > the bias a few times to improve the feel & felt right at home. > > > > I haven't tried any of the other cars or tracks yet, but for me, it was > > worth �20 just for the Lambo and a track to drive it on. > > > > If Racing Legends ever comes out it'll have to be pretty damned amazing to > > beat this. The GTR mod, imo is right up there with gpl, no question. > > > > If you haven't got this yet, go get it. Believe me, you'll love it ;-) > > > > Malc.
bertr 31 Dec 2002 02:53 UTC#530376
Doug, Where can I find the Road Atlanta track? Thx. Bert
Quoted text (122 lines)> Great thought out, well written post Malc. > I have fallen in love with the Ferrari 360 at Road Atlanta and the > Lambo at Sugo (Please for the love of god someone remove that Damn > chicane.) I downloaded a sound mod for the 360 and was driving there > till 3AM. Road Atlanta is the best track out there for ANY sim. Feels > absolutly "right". > As far as being "Right up there with GPL" ,I think it's much better > than GPL. And I love GPL too. > You are right about Racing Legends having to blow me away when it > comes out.It will have to be pretty special to beat The GTR mod. > Great work Ian and Simbin and everyone else involved. > > My wife managed to pick up a copy of F1 2002 yesterday on one of her many, > > many shopping sprees. I've been half-heartedly looking out for it for the > > past few weeks but nowhere local had a copy. She got it from a *** store > > for 19.95. > > I loaded it up this morning and went for a spin in Eddie's Shaguar. Came > > back to the pits, made some changes to the controller settings (do half of > > these sliders even do anything??) and after half an hour or so of tweaking > > those, managed to make the car halfway driveable and went for a drive > > instead of a spin. > > Admittedly this was a very limited try of the game, but it's okay, no GPL, > > but better than Rally Trophy. The force feedback seems to want me to know > > about every little bit of gravel in my path but has little interest in > > actually telling me what the car is doing. There's loads of settings to > > change the ff, all of which do exactly the same except for one, so I ended > > up using that. The 'off' setting. > > I had started with all the aids on, since this is the default, but quickly > > got irritated by brake assist, steering assist, traction control, the list > > is seemingly endless. With them all on you can more or less plant it & watch > > the scenery it's that easy, so I did what any decent gpl'er would do and > > switched every last one of them off. > > It got harder, a bit. Judging the braking points was the hardest part, I > > kept braking waaay too early, but at least that's better than the > > alternative I guess ;-) > > I got bored lapping Silverstone after an hour or so, but I'd familiarised > > myself with the circuit at least, so after a quick try in Schumi's Fezza > > (felt exactly the same to me) I had a look for the exit button and managed > > to get > > back to the desktop after a mere 5 minutes or so. > > I'd downloaded the GTR mod already (265Mb, took about 3 hours) so I double > > clicked the file & waited. > > Has it crashed? > > Oh *** was the download corrupted? > > No, I checked on the task manager and it was definitely doing something. I > > had a look in the temp folder and sure enough it was filling up with mas > > files and the like. > > I scanned over the Readme.txt from the temp folder while it was extracting, > > which rather thoughtfully explained that the apparent lack of anything > > happening after running the exe was perfectly normal. > > I followed the instructions, pointed the install to my fresh F1 2002 folder > > and it all painlessly put itself in the right places. When it was done, I > > started F1 2002 again and had a look around the menus to see what had > > changed. > > Nothing. ***, I've done something wrong. > > The Readme file had gone from the temp folder by now, so I had a look in the > > game folder & reopened it, read it properly this time and discovered that > > there's a separate exe for the GTR mod, so I dragged a shortcut onto my > > desktop & ran it. > > It immediately crashed and I had to end task on the game to get out of it. > > ZoneAlarm had popped up asking for internet access in the background, but > > fortunately it was just the GTR exe file wanting access to the 127.0.0.1 > > loopback adapter, so it was okay to allow it. > > I re-ran GTR & this time it worked fine. I had to set up another driver > > despite my having just spend quite a while setting up controller assignments > > etc in the F1 game, but after 10 minutes or so of opening F1, checking > > settings, closing it, opening GTR, altering the setting, going back to F1 > > and so on, I had a copy of the original driver settings in the GTR mod. > > I had a look at the cars available and picked the black Lamborghini, just > > because it looked cool, and took it to Silverstone again because I'd spent > > the morning there in the Jag & knew the track. > > Now this was more like it ;-) The engine noise was glorious, none of that > > busy bee F1 stuff, but real Italian engineering rubbing itself vigorously > > against other bits of Italian engineering in that special way that only > > Italian engineers can manage ;-) > > No real grip to speak of, brakes were awful, I loved it. > > I did a few laps & thought I was really improving until I realised that the > > tyres & brakes had just taken a while to warm up, and found I could now > > smear on the brakes, dive into corners and go much, much harder than I had > > been. > > I went back to the pits & changed the brake bias back a bit (default was > > 65%!) to 55%, then remembered I'd seen an option to assign buttons for > > changing the brake bias in-car, so I set the buttons & went back out again. > > I took it fairly easy for the first few laps 'till it was all warmed up, > > then gave the Lambo some wellie. > > Fantastic fun, tail all squirmy accelerating out of the new Abbey, adjusted > > the bias a few times to improve the feel & felt right at home. > > I haven't tried any of the other cars or tracks yet, but for me, it was > > worth 20 just for the Lambo and a track to drive it on. > > If Racing Legends ever comes out it'll have to be pretty damned amazing to > > beat this. The GTR mod, imo is right up there with gpl, no question. > > If you haven't got this yet, go get it. Believe me, you'll love it ;-) > > Malc.
Unique doesn't just mean only one. It also means unusual. Among GPL'ers, your appreciation of RC2000 is unusual. David G Fisher "Steve Smith" <[email hidden]> wrote in message news:ab6Q9.42134$[email hidden]...
Quoted text (25 lines)> David, > > No, there are others. In fact, I was introduced to RC2000 by Michael > Hausknecht, another real-world racer (in his case, demon Ducatis), and a > once and former terror in sundry VROC leagues. > > --Steve > > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > > It's funny you say this because RC2000 and I were ripped to shreds by > > GPL'ers here at r.a.s. a couple of years ago. I remember this very, very > > clearly because I was a beta tester for RC2000. You are unique among > GPL'ers > > in your appreciation of RC2000. > > > > BTW, there are certainly other sims which don't make you have to change > your > > driving style, expectations, or technique if you go back to GPL. > > > > David G Fisher > > > > "Steve Smith" <[email hidden]> wrote in message > > news:dZ4Q9.41832$[email hidden]... > > > For me, the standard by which all sims are measured is this: does a
few > > > hours with the new sim screw me up for GPL? That is, are they so far > off > > > the mark that I have to start all over again and relearn how to drivein > > > GPL? Before GTR, only one other sim did NOT screw me up for GPL:Mobil > 1 > > > Rally Championship. I'm pleased to say that I can switch back and > > > forth--after extended sessions--from GTR 2002 to GPL--without havingto > > > change my driving style, expectations, or technique. > > > > > > "Tony Rickard" <[email hidden]> wrote in message > > > news:slVP9.7130$[email hidden]... > > > > "David G Fisher" wrote: > > > > > > Admittedly this was a very limited try of the game, but it'sokay,
Quoted text (17 lines)> > no > > > GPL, > > > > > > > > > > Of fucking course not. > > > > > > > > >> If Racing Legends ever comes out it'll have to be pretty damned > > amazing > > > to > > > > >> beat this. The GTR mod, imo is right up there with gpl, no > question. > > > > > > > > David, did you get this far down the post or did you just leap in to > > pick > > > on the > > > > "F1-2002 is no GPL" part of the thread? > > > > > > > > For me the point of the original poster was to explain how F1-2002
can > > be > > > > transformed by the GTR2002 into something that a fan of a sim likeGPL > > > would > > > > appreciate. > > > > > > > > If you look through some of the posts from the "GPL hardcore" onhere
Quoted text (7 lines)> > you > > > will > > > > see that GTR2002 appears to sit quite nicely alongside GPL on their > hard > > > drives. > > > > > > > > Your (at times well meaning) stance to enlighten this group that
there > > are > > > other > > > > racing sims out there does mean that *just* maybe you have missedout > on > > > some > > > > GPL fun. It is quite a different looking sim nowadays and if youdon't
Quoted text (10 lines)> > > worry > > > > about the tyre model and consider it a sprint race there are enough > > > consistent > > > > racers out there on VROC to have a blast. > > > > > > > > Just in case you are interested at how GPL has evolved check out: > > > > > > > > http://jason.speedgeezers.com/evolution.avi > > > > > > > > If nothing else it shows how alongside with the GTR2002 mod and
others
Quoted text (24 lines)> > the > > > > strength of the racing sim community and how much ability now sits > with > > us > > > as a > > > > collective group of racing sim enthusiasts rather than being totally > > > reliant > > > > upon the game makers. > > > > > > > > Cheers > > > > > > > > Tony > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >
I was referrinbg to RC2000 *with* the patch. Were you comparing it to the initial release of GPL? Thought not. "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> > > David G Fisher wrote: > > > > It's funny you say this because RC2000 and I were ripped to shreds by > > GPL'ers here at r.a.s. a couple of years ago. I remember this very, very > > clearly because I was a beta tester for RC2000. You are unique among
GPL'ers
Quoted text (18 lines)> > in your appreciation of RC2000. > > I was among those who "ripped the original RC2000 physics model to > shreds", even though I'm no hardcore GPL'er, and I stand by that > statement, the unpatched/untweaked version was "somewhat less than > impressive" > > I have not however tried it with the patch and tweaks so there could be > a decent physics model in there somewhere, but as released, no thx > > > Beers and cheers > (uncle) Goy > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
Quoted text (7 lines)> If OTOH you really want to trail brake into turns there are two simple > changes you can try. First move the brake bias a bit rearward. On the > 360 I found that just moving it back from 58% to 57% made a huge > difference in feel. If it still feels like it is pushing too much as > you come off the brake, then increase the rear slow bump damping to be > the same as or slightly higher than the front. That will decrease both > brake release understeer and throttle on understeer, so be careful.
Hmm...I'm a bit of a compulsive trail braker - maybe that's why I'm so slow! I found that I had to move the brake balance back to about 52-53% with Doug's setups to avoid constantly locking the inside front wheel and get minimum stopping distance. Not that it would matter, I guess - I doubt that the sim models flatspotting... ; )
That post is a bit harsh, David. I know you think that Malc belongs to the club that worship GPL and won't give anything else the time of day unless it's recommended by a fellow GPLer. I know how silly it's been lately with all of the people around here who bagged FIAGTV3 into the ground and yet have now suddenly done a backflip all because they've found out that GTR2002 was done by a guy who was associated with GPL...but surely one more enlightened GPL nazi is a good thing?
On 30 Dec 2002 13:23:28 -0800, Doug wrote: > Great thought out, well written post Malc. > > I have fallen in love with the Ferrari 360 at Road Atlanta and the > Lambo at Sugo (Please for the love of god someone remove that Damn Can somebody please post the download URL for Road Atlanta? Thanks, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
On Tue, 31 Dec 2002 09:36:27 +0100, Uwe hoover Schuerkamp wrote:
Quoted text (12 lines)> On 30 Dec 2002 13:23:28 -0800, Doug wrote: >> Great thought out, well written post Malc. >> >> I have fallen in love with the Ferrari 360 at Road Atlanta and the >> Lambo at Sugo (Please for the love of god someone remove that Damn > > Can somebody please post the download URL for Road Atlanta? > > Thanks, > > uwe >
Forget it, found the URL later in this thread. Driving an F1 on this circuit is a real blast! No matter what I tried I could not keep the rear end from bottoming out up the first right hander (chose a rear ride hight of 4cm and 2cm packers to go with it ;-), but still the track is fun as hell, great job. I haven't tried it in GTR2002 yet, but it should feel even better in a real sportscar. The F1 BAR actually gets airborne down the last hill before S/F, crazy! Feels a bit like Flugplatz in reverse 8-) Cheers & "guten Rutsch" everyone, Uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Damien Smith" <[email hidden]> wrote in message news:aurfa5$9kiv3$[email hidden]... > That post is a bit harsh, David. I know you think that Malc belongs tothe club > that worship GPL and won't give anything else the time of day unless it's > recommended by a fellow GPLer. I know how silly it's been lately with allof > the people around here who bagged FIAGTV3 into the ground and yet have now > suddenly done a backflip all because they've found out that GTR2002 wasdone by > a guy who was associated with GPL...but surely one more enlightened GPLnazi is > a good thing? :-) Smart. David G Fisher
"Steve Smith" <[email hidden]> wrote in message news:ID8Q9.42448$[email hidden]... > I was referrinbg to RC2000 *with* the patch. Were you comparing it to the > initial release of GPL? Thought not. I tried the demo of RC2000 (having been stung and bought a previous incarnation off the back of decent reviews) and it was *appalling*. Absolutely no sense of there being any weight to the car at all. I was particularly disappointed as I had an Ibiza GTi at the time and would have loved a sim that had a rally tuned version... Are you saying that a mere *patch* changed it from being what I thought was an unsalvageable pile of dog-doo into a worthwhile drive? Can you give examples of how it was improved? Is there any way to test drive a patched version? Would you agree that the initial release/demo was a complete stinker? Regards, Mark
"Damien Smith" <[email hidden]> wrote in message news:aurfa5$9kiv3$[email hidden]... >I know how silly it's been lately with all of > the people around here who bagged FIAGTV3 into the ground and yet have now > suddenly done a backflip all because they've found out that GTR2002 wasdone by > a guy who was associated with GPL. Ya. That must be it. You are a genius. > ..but surely one more enlightened GPL nazi is > a good thing? I presume a GPL nazi is a person who still thinks GPL is yet to be surpassed? What's wrong with that? It's a *video game*, and if someone gets more enjoyment out of GPL than any other "sim" is that wrong somehow? There certainly seems to be a harcore anti-GPL club, though. What's with that? Mark
"Damien Smith" wrote: > That post is a bit harsh, David. I know you think that Malc belongsto the club > that worship GPL and won't give anything else the time of day unlessit's > recommended by a fellow GPLer. I know how silly it's been lately withall of > the people around here who bagged FIAGTV3 into the ground and yet havenow > suddenly done a backflip all because they've found out that GTR2002was done by > a guy who was associated with GPL...but surely one more enlightenedGPL nazi is > a good thing? Of course it could have been that GTR2002 has benefitted from the team's experience with the previous mods and the fact there is a new F12002 engine, therefore GTR2002 is simply a lot better than FIAGTV3? Plus I thought the aforementioned guy was part of the FIAGTV3 development as well. Of course then you wouldn't be able to match this to your stereotypical views. Tony
"Mark Davison" <[email hidden]> schrieb im Newsbeitrag news:[email hidden]... > > "Steve Smith" <[email hidden]> wrote in message > news:ID8Q9.42448$[email hidden]... > > I was referrinbg to RC2000 *with* the patch. Were you comparing it tothe
Quoted text (11 lines)> > initial release of GPL? Thought not. > > I tried the demo of RC2000 (having been stung and bought a previous > incarnation off the back of decent reviews) and it was *appalling*. > Absolutely no sense of there being any weight to the car at all. I was > particularly disappointed as I had an Ibiza GTi at the time and would have > loved a sim that had a rally tuned version... Are you saying that a mere > *patch* changed it from being what I thought was an unsalvageable pile of > dog-doo into a worthwhile drive? Can you give examples of how it was > improved? Is there any way to test drive a patched version? Would you > agree that the initial release/demo was a complete stinker?
Can you telk me were to get the physics-patch? Thanks Stephan > Regards, > > Mark > >
"Tony Rickard" <[email hidden]> wrote in message news:4meQ9.8403$[email hidden]...
Quoted text (7 lines)> > :-) > > > > Smart. > > > > David G Fisher > > Blimey David, what time is it over there!
Supermodels keep me up all night constantly knocking on my front door. Here's my home page with some photos from last night's pajama party. http://www.victoriassecret.com/ Enjoy! :-) David G Fisher
Papy was going to model flat-spotting as far back as GPL (1998) but they ran out of dev't resources. Ditto brake wear. "Damien Smith" <[email hidden]> wrote in message news:aure6s$9kddr$[email hidden]...
Quoted text (9 lines)> > If OTOH you really want to trail brake into turns there are two simple > > changes you can try. First move the brake bias a bit rearward. On the > > 360 I found that just moving it back from 58% to 57% made a huge > > difference in feel. If it still feels like it is pushing too much as > > you come off the brake, then increase the rear slow bump damping to be > > the same as or slightly higher than the front. That will decrease both > > brake release understeer and throttle on understeer, so be careful. > > Hmm...I'm a bit of a compulsive trail braker - maybe that's why I'm so
slow! I > found that I had to move the brake balance back to about 52-53% withDoug's > setups to avoid constantly locking the inside front wheel and get minimum > stopping distance. Not that it would matter, I guess - I doubt that thesim > models flatspotting... ; ) > >
Yes. "Mark Davison" <[email hidden]> wrote in message news:[email hidden]... > > "Steve Smith" <[email hidden]> wrote in message > news:ID8Q9.42448$[email hidden]... > > I was referrinbg to RC2000 *with* the patch. Were you comparing it tothe
Quoted text (17 lines)> > initial release of GPL? Thought not. > > I tried the demo of RC2000 (having been stung and bought a previous > incarnation off the back of decent reviews) and it was *appalling*. > Absolutely no sense of there being any weight to the car at all. I was > particularly disappointed as I had an Ibiza GTi at the time and would have > loved a sim that had a rally tuned version... Are you saying that a mere > *patch* changed it from being what I thought was an unsalvageable pile of > dog-doo into a worthwhile drive? Can you give examples of how it was > improved? Is there any way to test drive a patched version? Would you > agree that the initial release/demo was a complete stinker? > > Regards, > > Mark > >
"Steve Smith" wrote: > > Are you saying that a mere > > *patch* changed it from being what I thought was an unsalvageablepile of > > dog-doo into a worthwhile drive? Can you give examples of how itwas > > improved? Is there any way to test drive a patched version? Wouldyou > > agree that the initial release/demo was a complete stinker? > Yes. er - to which question?
http://www.activescore.com/rally/rc.html "Stephan Paskert" <[email hidden]> wrote in message news:aurv02$kjp$01$[email hidden]...
Quoted text (13 lines)> "Mark Davison" <[email hidden]> schrieb im Newsbeitrag > news:[email hidden]... > > > > "Steve Smith" <[email hidden]> wrote in message > > news:ID8Q9.42448$[email hidden]... > > > I was referrinbg to RC2000 *with* the patch. Were you comparing it to > the > > > initial release of GPL? Thought not. > > > > I tried the demo of RC2000 (having been stung and bought a previous > > incarnation off the back of decent reviews) and it was *appalling*. > > Absolutely no sense of there being any weight to the car at all. I was > > particularly disappointed as I had an Ibiza GTi at the time and would
have > > loved a sim that had a rally tuned version... Are you saying that amere > > *patch* changed it from being what I thought was an unsalvageable pileof
Quoted text (14 lines)> > dog-doo into a worthwhile drive? Can you give examples of how it was > > improved? Is there any way to test drive a patched version? Would you > > agree that the initial release/demo was a complete stinker? > Can you telk me were to get the physics-patch? > Thanks > Stephan > > > Regards, > > > > Mark > > > > > >
"Damien Smith" <[email hidden]> wrote in message news:aurfa5$9kiv3$[email hidden]... > That post is a bit harsh, David. I know you think that Malc belongs tothe club > that worship GPL and won't give anything else the time of day unless it's > recommended by a fellow GPLer. I know how silly it's been lately with allof > the people around here who bagged FIAGTV3 into the ground and yet have now > suddenly done a backflip all because they've found out that GTR2002 wasdone by > a guy who was associated with GPL...but surely one more enlightened GPLnazi is > a good thing? I only got ADSL a month or so ago so I've always missed out on these big mods before now. I've never tried FIAGTV3 and never commented on it. From memory, the only games/sims I've ever openly slated were GP4 and Warm Up. I tried GTR after reading great reviews about it here, racesimcentral and other forums, but I don't pay attention to whether it was a gpl'er writing or not. I bought Midtown Madness, SCGT, Rally Trophy and NR2002 for the same reasons, and GPL too in about November '98. I've lurked here for years ;-) If you try to put people in boxes you'll always make wrong assumptions by generalising. Sims come in boxes, not the drivers. Malc.
Steve Smith wrote: > > I was referrinbg to RC2000 *with* the patch. Were you comparing it to the > initial release of GPL? Thought not. Of course I was, I'm a fairly reasonable bloke and compare like with like if at all possible, I've hardly driven GPL after they started to patch it as I find Formula cars utterly boring and I've yet to install a single 3rd party add on or track, aside from a couple of David Noonan's early creations, which however doesn't mean I haven't been following what's being going on in that part of the community and screen shots and videos certainly paint a pretty picture, and btw, the patches that has come from Papy, have they actually changed the handling of the cars ? I know they introduced a higher minimum ride height, which didn't affect me as I never used low rider setups anyways, but other than that It's still on my HD as I admire the tech bits of it, and every so often I take an Eagle for a quick spin around Zandy, but other than that.... Beers and cheers (uncle) Goy http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
>"David G Fisher" <[email hidden]> wrote > It's funny you say this because RC2000 and I were ripped to shreds by > GPL'ers here at r.a.s. a couple of years ago. I remember this very, very > clearly because I was a beta tester for RC2000. You are unique amongGPL'ers > in your appreciation of RC2000. RC2000 is good, after a gazillion patches and physics tweak to finally get some feeling out of the car. Same could be said about F1-2002 also <G> :) -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"ymenard" wrote: > > RC2000 is good, after a gazillion patches and physics tweak to finallyget > some feeling out of the car. You're going to moan to DGF about a company *providing* patches? ;)
Yes. "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]... > > > Steve Smith wrote: > > > > I was referrinbg to RC2000 *with* the patch. Were you comparing it tothe
Quoted text (25 lines)> > initial release of GPL? Thought not. > > Of course I was, I'm a fairly reasonable bloke and compare like with > like if at all possible, I've hardly driven GPL after they started to > patch it as I find Formula cars utterly boring and I've yet to install a > single 3rd party add on or track, aside from a couple of David Noonan's > early creations, which however doesn't mean I haven't been following > what's being going on in that part of the community and screen shots and > videos certainly paint a pretty picture, and btw, the patches that has > come from Papy, have they actually changed the handling of the cars ? > > I know they introduced a higher minimum ride height, which didn't affect > me as I never used low rider setups anyways, but other than that > > It's still on my HD as I admire the tech bits of it, and every so often > I take an Eagle for a quick spin around Zandy, but other than that.... > > > Beers and cheers > (uncle) Goy > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
C'mon - that was funny. "Tony Rickard" <[email hidden]> wrote in message news:G9gQ9.8602$[email hidden]...
Quoted text (13 lines)> > > Blimey David, what time is it over there! > > > > Supermodels keep me up all night constantly knocking on my front door. > > Here's my home page with some photos from last night's pajama party. > > http://www.victoriassecret.com/ > > > > Obviously getting houses confused with the good looking fella next > door... > > > >
> There certainly seems to be a harcore anti-GPL club, though. What's with > that? > > Mark Frustration !.......... that nothing better has come along yet. The new graphics has updated GPL to present standards. D
> > > > Blimey David, what time is it over there! > > > Supermodels keep me up all night constantly knocking on my frontdoor. > > > Here's my home page with some photos from last night's pajamaparty. > > > http://www.victoriassecret.com/ > > Obviously getting houses confused with the good looking fella next > > door... > C'mon - that was funny. Yeh, I know. Just don't tell DGF...
On Tue, 31 Dec 2002 12:03:30 -0500, "ymenard" <[email hidden]> wrote: >RC2000 is good, after a gazillion patches and physics tweak to finally get >some feeling out of the car. IMHO, the following that RC2000 has among the GPL crowd has less to do with the physics (which - even fully tweaked - are a couple generations behind something like Rally Masters) and more to do with the ability to create a realistic experience in terms of the gameplay aspects. You can run a full BRC on real BRC courses with realistic damage (if tuned) and a simple yet challenging and fun repair/tuning system. I absolutely abhor the way the cars drive but there's no other game that captures the essence of rallying, that is, long stages through beautiful but brutal terrain which serves as a test of endurance for both the car and the driver. Rally Trophy could have the most realistic handling ever (altho personally I find Rally Masters and Rallisport Challenge more convincing, if flawed) and it doesn't mean crap because you're twiddling around 2km stages. If rallying really consisted of driving indestructible cars for 2 minutes at a time, it would cease to be a tier 1 motorsport. >Same could be said about F1-2002 also <G> :) FWLiftSideways=(1.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max) RWLiftSideways=(1.0) // dropoff in downforce with yaw (0.0 = none, 1.0 = max) DiffuserSideways=(1.0) // dropoff with yaw (0.0 = none, 1.0 = max) And of course brake pressure set to at least 100. Not perfect, but certainly not any further from being convincing/realistic than GPL is with its indestructible brakes/tires and ridiculous slip angles. At least F1 2002's ridiculous slip angles can be fixed by modifying the above 3 lines. Jason
Steve Smith wrote: > > Yes. As in what exactly, because then it must be undocumented because the only thing I could find in the readme's to the 1.1 and 1.2 patch that would affect normal gameplay in any way is the increased minimum ride height Beers and cheers (uncle) Goy http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
BRH 31 Dec 2002 23:29 UTC↳ reply to Dave Henrie#84035
Still not sure on exactly how to install this ---- The webpage says to "just put the contents of the .ace file into a new folder called Road Atlanta". But, exactly where in F1 2002's and GTR2002's menu structure should this new folder be created? Does this need to be done twice? (Once for F1 2002 and once for GTR 2002?) And do I really include EVERYTHING from the .ace file? (The .ace file includes its own "Season02" and "Save" folders...) Any clarification on this would be appreciated. Thanks! Bert Dave Henrie wrote:
Quoted text (15 lines)> "BRH @attbi.com>" <"bertrh<no-spam> wrote in message > news:[email hidden]... > > Doug, > > > > Where can I find the Road Atlanta track? > > > > Thx. > > Bert > > > http://sln.m4d.sm/f1/index.htm > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02
bertr 31 Dec 2002 23:29 UTC#530377
Still not sure on exactly how to install this ---- The webpage says to "just put the contents of the .ace file into a new folder called Road Atlanta". But, exactly where in F1 2002's and GTR2002's menu structure should this new folder be created? Does this need to be done twice? (Once for F1 2002 and once for GTR 2002?) And do I really include EVERYTHING from the .ace file? (The .ace file includes its own "Season02" and "Save" folders...) Any clarification on this would be appreciated. Thanks! Bert
Quoted text (13 lines)> > Doug, > > Where can I find the Road Atlanta track? > > Thx. > > Bert > http://sln.m4d.sm/f1/index.htm > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02
BRH wrote:
Quoted text (12 lines)> Still not sure on exactly how to install this ---- > > The webpage says to "just put the contents of the .ace file into a new > folder called Road Atlanta". > > But, exactly where in F1 2002's and GTR2002's menu structure should this > new folder be created? Does this need to be done twice? (Once for F1 > 2002 and once for GTR 2002?) And do I really include EVERYTHING from > the .ace file? (The .ace file includes its own "Season02" and "Save" > folders...) > > Any clarification on this would be appreciated.
The Road Atlanta track folder goes into GTR2002Season\Tracks. The *.svm file goes into GTR2002Save, and the setup into GTR2002Save\YOUR PLAYER NAME\Settings\Road Atlanta. For F1 2002, the track folder goes into Season02\Tracks, the *.svm into Save & the setup into Save\YOUR PLAYER NAME\Settings\Road Atlanta. HTH -- Fester There is a better way, for the enlightened. http://www.racun.tk/
On Tue, 31 Dec 2002 19:38:07 -0500, Uncle Fester wrote: > The Road Atlanta track folder goes into GTR2002Season\Tracks. The *.svm > file goes into GTR2002Save, and the setup into GTR2002Save\YOUR PLAYER > NAME\Settings\Road Atlanta. will this also influence the five laps full distance problem with Road Atlanta or could somebody provide a game.gdb entry that has the correct stats for this track? Cheers, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Goy, if you don't feel a difference, you don't need to know about it <bg,d&r> Achim "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> > > Steve Smith wrote: > > > > Yes. > > As in what exactly, because then it must be undocumented because the > only thing I could find in the readme's to the 1.1 and 1.2 patch that > would affect normal gameplay in any way is the increased minimum ride > height
Joachim Trensz wrote: > > Goy, if you don't feel a difference, you don't need to know about it > <bg,d&r> Oh shut up....:-), never claimed to be an expert on GPL anyways and I'm too old to go around remembering everything that's being said in this NG :-) Beers and cheers (uncle) Goy http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
;-) Achim "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> > > Joachim Trensz wrote: > > > > Goy, if you don't feel a difference, you don't need to know about it > > <bg,d&r> > > Oh shut up....:-), never claimed to be an expert on GPL anyways and I'm > too old to go around remembering everything that's being said in this NG > :-)
The settings are in a text file called game_ra.txt in the Season02 folder. The latter part of the file has a section that has to be added to the game.gdb. "Uwe hoover Schuerkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> On Tue, 31 Dec 2002 19:38:07 -0500, Uncle Fester wrote: > > > The Road Atlanta track folder goes into GTR2002Season\Tracks. The *.svm > > file goes into GTR2002Save, and the setup into GTR2002Save\YOUR PLAYER > > NAME\Settings\Road Atlanta. > > will this also influence the five laps full distance problem > with Road Atlanta or could somebody provide a game.gdb entry > that has the correct stats for this track? > > Cheers, > > uwe > > > > -- > mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Better than that, I think. As much as I love GTR, the insides of the tin-tops make them look like 1950s Schuco nodel cars vs. the highly nuanced GPL cockpits w, every piece of switchgear correctly placed, the bolsters perfectly textured, and the light glinting ogg the instrument bezels...not to mention some breathtaking scenery in add-ons like Le Mans, Castle Combe, and Lime Rock. "Jon T" <[email hidden]> wrote in message news:2RlQ9.4303$[email hidden]... > > There certainly seems to be a harcore anti-GPL club, though. What'swith > > that? > > > > Mark > > > Frustration !.......... that nothing better has come along yet. The newgraphics has updated GPL > to present standards. > > D > >
"Steve Smith" wrote: > Better than that, I think. As much as I love GTR, the insides of the > tin-tops make them look like 1950s Schuco nodel cars vs. the highlynuanced > GPL cockpits w, every piece of switchgear correctly placed, thebolsters > perfectly textured, and the light glinting ogg the instrumentbezels...not > to mention some breathtaking scenery in add-ons like Le Mans, CastleCombe, > and Lime Rock. Yes, Steve. I love the authentic gauges in the GPL updates, letaher stitched steering wheels, glare from the instrument glass, dirty mirrors etc. It just gives the right feeling somehow. The only other sim to have a similar effect is RC2000 - feeling isolated with your co-driver in a cold dark forest (ooer)
Quoted text (14 lines)> I only got ADSL a month or so ago so I've always missed out on these big > mods before now. I've never tried FIAGTV3 and never commented on it. > > From memory, the only games/sims I've ever openly slated were GP4 and Warm > Up. > > I tried GTR after reading great reviews about it here, racesimcentral and > other forums, but I don't pay attention to whether it was a gpl'er writing > or not. > I bought Midtown Madness, SCGT, Rally Trophy and NR2002 for the same > reasons, and GPL too in about November '98. I've lurked here for years ;-) > > If you try to put people in boxes you'll always make wrong assumptions by > generalising.
Something's gone amiss here. I was actually criticising DGF for attacking you like you were a GPL nazi. Oh well...
"Damien Smith" <[email hidden]> wrote in message news:av09e3$b02if$[email hidden]... > Something's gone amiss here. I was actually criticising DGF for attacking > you like you were a GPL nazi. Oh well... Isn't it traditional to kill a thread once someone mentions the nazis? Malc.

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