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Infinity Speedway released for NR2002

6 posts by 5 people · 04 Jan 2003 23:56 UTC - 06 Jan 2003 13:21 UTC

really cool track, just did a few laps with it. Impressive! "Dave Boyle" <[email hidden]> wrote in message news:YwKR9.328073$[email hidden]...
Quoted text (18 lines)> Infinity Speedway can now be downloaded at www.theuspits.com . Please make > sure to follow all the installer instructions and read the Readme > completely. > > Note: After downloading, my file size was 1,042,411 bytes. If you get an > incomplete download, try using a download manager. > > > A couple screenshots: > http://www.theuspits.com/pics/infinity002.jpg > http://www.theuspits.com/pics/infinity003.jpg > > > Enjoy! > > db > >
Dave Boyle wrote:
Quoted text (7 lines)> Infinity Speedway can now be downloaded at www.theuspits.com . Please make > sure to follow all the installer instructions and read the Readme > completely. > > Note: After downloading, my file size was 1,042,411 bytes. If you get an > incomplete download, try using a download manager. >
Not bad-for those not in the know, it is a figure-8 track which crisscrosses, at the same level, in the middle. However cars going on the other part of the track cannot hit you (but just ghost on through), a limitation of the game engine if I understand correctly. I also noticed (with no wind set) that the AI goes much slower on the lefthand loop than they do on the righthand one, for some strange reason... If N2003 fixes the ghosting thing, I can't imagine the mayhem that would ensue... John DiFool -- ================================== And she beckons to you with her secrets and lies ==================================
John DiFool wrote:
Quoted text (25 lines)> Dave Boyle wrote: > > > Infinity Speedway can now be downloaded at www.theuspits.com . Please make > > sure to follow all the installer instructions and read the Readme > > completely. > > > > Note: After downloading, my file size was 1,042,411 bytes. If you get an > > incomplete download, try using a download manager. > > > > Not bad-for those not in the know, it is a figure-8 track which > crisscrosses, > at the same level, in the middle. However cars going on the other part of the > > track cannot hit you (but just ghost on through), a limitation of the game > engine > if I understand correctly. I also noticed (with no wind set) that the AI > goes > much slower on the lefthand loop than they do on the righthand one, for some > strange reason... > If N2003 fixes the ghosting thing, I can't imagine the mayhem that would > ensue... > > John DiFool >
I take that back...apparently two completely different guys decided to release figure 8's within a month of each other-my above comments deal with Ascot, not Infinity, the latter which I will now DL and check out... John DiFool -- ================================== And she beckons to you with her secrets and lies ==================================
> I take that back...apparently two completely different guys decidedto > release figure 8's within a month of each other-my above comments deal > with Ascot, not Infinity, the latter which I will now DL and check out... > > John DiFool > I was gonna say something John, but you seem to have caught yourself. :) Just looking at the two supplied screen shots, the track has a bridge. Just today I watched the Aussie V8's at ORAN PARK, this has a cross over bridge. At first the screen shot was a top-down look and I couldn't beleive they would have a crossing track, even in Oz. But then I figured out they must be bridge. One look at ORAN park has me scared to death. I suspect it is only a matter of time before somebody gets pushed into the Bridge abutments. Secondly the PIT IN lane is so short you have to slow down while on the racing line. Todays race leader narrowly missed being taken out by a pitting car. That too is a safety area that should be addressed. Looks like a fun fast track but I can't help but think one of Aussie's finest will end up dead there soon. dave henrie --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02
I agree, i myself have had incidents on those two parts of the track (although on bikes :) ) One was in qualifying when a slower rider was kind enough to move over, except a left it too late and basically rode into the side of me, which resulted on me leaning on him to get away from the start of the bridge wall and him crashing.. and another on the entrance when a rider suddenly decided to pit when me and two other bikes were about to pass him.... without a doubt the most dangerous track in australia except maybee lakeside.... Luke -=87=- "Dave Henrie" <[email hidden]> wrote in message news:cWOR9.634613$QZ.93975@sccrnsc02... > > I take that back...apparently two completely different guys decided > to > > release figure 8's within a month of each other-my above comments deal > > with Ascot, not Infinity, the latter which I will now DL and checkout... > > > > John DiFool > > > I was gonna say something John, but you seem to have caughtyourself. > :) Just looking at the two supplied screen shots, the track has abridge. > Just today I watched the Aussie V8's at ORAN PARK, this has a crossover > bridge. At first the screen shot was a top-down look and I couldn'tbeleive > they would have a crossing track, even in Oz. But then I figured out they > must be bridge. One look at ORAN park has me scared to death.I
Quoted text (16 lines)> suspect it is only a matter of time before somebody gets pushed into the > Bridge abutments. Secondly the PIT IN lane is so short you have to slow > down while on the racing line. Todays race leader narrowly missed being > taken out by a pitting car. That too is a safety area that should be > addressed. Looks like a fun fast track but I can't help but think one of > Aussie's finest will end up dead there soon. > dave henrie > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02 > >

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