Race Sim Central
Rec.Autos.Simulators Archive

Damage in GTR2002

4 posts by 2 people · 05 Jan 2003 22:45 UTC - 06 Jan 2003 06:29 UTC

Marc Collins 05 Jan 2003 22:45 UTC#83366
Could someone in the know explain the damage modelling in GTR2002 for me? There is nothing in the readme and I am not sure what I should have the in-game settings set to...or whether it even makes a difference. Thanks, Marc -- **************************************************************************** Marc Collins [email hidden] Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now? ****************************************************************************
With the F1 2k1 version: FIA GT V3. The first thing we did was lower the damage settings to 20%. The last you want is to rub a fender with another car and rip your wheel off. That suggestion was part of the FIA readme. I just assumed GTR was basically the same and lowered my damaged slider down right away. dave henrie "Marc Collins" <[email hidden]> wrote in message news:Tz2S9.272$[email hidden]...
Quoted text (11 lines)> Could someone in the know explain the damage modelling in GTR2002 for me? > > There is nothing in the readme and I am not sure what I should have the > in-game settings set to...or whether it even makes a difference. > > Thanks, > > Marc > > -- >
**************************************************************************** > Marc Collins > [email hidden] > > Your mouse has moved. Windows must be restarted for the change > to take effect. Reboot now? >**************************************************************************** > > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02
Interesting: my GTR2002 has the damage multiplier adjustment from F12002 removed and therefore you cannot set the damage level. You can set mechanical failures on or off. What damage do you get? It is very forgiving in my opinion, though it may not be able to be adjusted (programmed) for a similar reason to GT V3. Marc "Dave Henrie" <[email hidden]> wrote in message news:_G2S9.576862$P31.205532@rwcrnsc53... > With the F1 2k1 version: FIA GT V3. The first thing we did was lowerthe > damage settings to 20%. The last you want is to rub a fender with another > car and rip your wheel off. That suggestion was part of the FIA readme.I
Quoted text (7 lines)> just assumed GTR was basically the same and lowered my damaged slider down > right away. > dave henrie > > "Marc Collins" <[email hidden]> wrote in message > news:Tz2S9.272$[email hidden]... > > Could someone in the know explain the damage modelling in GTR2002 for
me?
Quoted text (11 lines)> > > > There is nothing in the readme and I am not sure what I should have the > > in-game settings set to...or whether it even makes a difference. > > > > Thanks, > > > > Marc > > > > -- > > >
****************************************************************************
Quoted text (7 lines)> > Marc Collins > > [email hidden] > > > > Your mouse has moved. Windows must be restarted for the change > > to take effect. Reboot now? > > >
****************************************************************************
Quoted text (10 lines)> > > > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02 > >
"Marc Collins" <[email hidden]> wrote in message news:%C8S9.673$[email hidden]... > Interesting: my GTR2002 has the damage multiplier adjustment from F12002 > removed and therefore you cannot set the damage level. You can set > mechanical failures on or off. Whoops! Sorry about that....crossing my mods. I know I did that for at least ONE of the dang things...but you are right. The Damage setting is not available. Hmmm I guess it's time to pester the Simbin crew over at their forums. sorry about the confusion...whaddya expect from an +89.5 gplerrank??? dave henrie > What damage do you get? > > It is very forgiving in my opinion, though it may not be able to beadjusted > (programmed) for a similar reason to GT V3. > > Marc Side impacts are forgiving...Nose/tail impacts seem less so... dh

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy