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Rec.Autos.Simulators Archive

GPL Under XP

7 posts by 6 people · 07 Jan 2003 03:26 UTC - 07 Jan 2003 22:47 UTC

Haqsau 07 Jan 2003 03:26 UTC#83202
Okay guys I need help again. GPL under XP seems to be going to hell on me in a big hurry. It seemed fine a few days ago, but today I had frame rate stuttering even with the detail slider turned down and when I tried to look at a lap replay I could only see the last 8 laps. When I tried to go to previous laps there was a red oval with an arrow drawn in the upper left corner of the replay window and it refused to go back any farther. What could be causing this?
I'm running GPL fine under XP, except for some stuttering which I seem to get when MS Messenger is running in the background. You might want to check that out. It runs automagically every time one uses Outlook Express. Re: the replay problem, increase the amount of replay memory in the core.ini file. "Haqsau" <[email hidden]> wrote in message news:avdhcj$ejcco$[email hidden]... > Okay guys I need help again. GPL under XP seems to be going to hell on me > in a big hurry. It seemed fine a few days ago, but today I had frame rate > stuttering even with the detail slider turned down and when I tried tolook
Quoted text (7 lines)> at a lap replay I could only see the last 8 laps. When I tried to go to > previous laps there was a red oval with an arrow drawn in the upper left > corner of the replay window and it refused to go back any farther. What > could be causing this? > > >
That certainly sounds sensible, but I don't see anything about replay memory in the core.ini sample file nor can I find it mentioned in any of the readme's. Could you be more specific? "Dildo Buggins" <[email hidden]> wrote in message news:[email hidden]... > > Re: the replay problem, increase the amount of replay memory in thecore.ini > file. >
B.Farmer 07 Jan 2003 05:01 UTC↳ reply to Haqsau#83218
Add this to core.ini : [ Replay ] replayMemoryOverride = 32768 ; Amount of memory for the replay buffer (KB). ; 32000K will do about a full race; make sure ; you've got enough memory in your system. ; Default = 2000 HTH, -Brian Haqsau <[email hidden]> wrote in message news:avdj7a$eco3d$[email hidden]...
Quoted text (15 lines)> That certainly sounds sensible, but I don't see anything about replay memory > in the core.ini sample file nor can I find it mentioned in any of the > readme's. Could you be more specific? > > > "Dildo Buggins" <[email hidden]> wrote in message > news:[email hidden]... > > > > Re: the replay problem, increase the amount of replay memory in the > core.ini > > file. > > > > >
In article <avdj7a$eco3d$[email hidden]>, Haqsau <[email hidden]> writes >That certainly sounds sensible, but I don't see anything about replay memory >in the core.ini sample file nor can I find it mentioned in any of the >readme's. Could you be more specific? >[ Replay ] replayMemoryOverride = 40000 ; size of replay buffer in Kbytes Add this to core.ini somewhere near the bottom, with the amount for replay memory as you prefer.
Quoted text (10 lines)> >"Dildo Buggins" <[email hidden]> wrote in message >news:[email hidden]... >> >> Re: the replay problem, increase the amount of replay memory in the >core.ini >> file. >> > >
-- Peter Ives (AKA Pete Ivington) Remove ALL_STRESS before replying via email If you know what's good for you, don't listen to me :) GPLRank Joystick -50.63 Wheel -21.77
So what exactly happens when saving multiplayer replays? Are only replays of the 6 closest cars saved in the replay? Does increasing the core.ini enable you to save longer multiplayer replays?
"Damien Smith" <[email hidden]> wrote in message news:avdodq$dbon7$[email hidden]... > So what exactly happens when saving multiplayer replays? Are only replays > of the 6 closest cars saved in the replay? Does increasing the core.ini > enable you to save longer multiplayer replays? Yes and yes. The Server replay records all connected cars. The number of cars you see (and are recorded in the replay) is not affected by the memory override, only the length of the replay. iirc turning off smoke detail (and probably other eye candy) makes replay files alot smaller, but I've never tried it. Malc.

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