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GPL +XP +NVIDIA GeForce 4 TI 4200, no multiplayer mode.

12 posts by 9 people · 08 Jan 2003 12:22 UTC - 09 Jan 2003 19:51 UTC

Martin 08 Jan 2003 12:22 UTC#83084
I updated my computer from a p3, 550mhz, 512mb ram with win98se to a p4, 2,53ghz, 512mb ram with XP prof. When I try to play in Multiplayer mode, the screen gets dark and a few secons later GPL it is canceled and returns to my desktop. I installed the 1.2.0.2, cpufix, d3d patch and addet the core.ini and server.ini file in my GPL dir. I use cable connection, so i also look for alternative IP-connection in the core.ini file but it still wont work. Can somebody help me?
On 8 Jan 2003 04:22:47 -0800, [email hidden] (Martin) wrote:
Quoted text (9 lines)>I updated my computer from a p3, 550mhz, 512mb ram with win98se to a >p4, 2,53ghz, 512mb ram with XP prof. >When I try to play in Multiplayer mode, the screen gets dark and a few >secons later GPL it is canceled and returns to my desktop. >I installed the 1.2.0.2, cpufix, d3d patch and addet the core.ini and >server.ini file in my GPL dir. >I use cable connection, so i also look for alternative IP-connection >in the core.ini file but it still wont work. >Can somebody help me?
Check if there is a file named MULTI.LYT in the ./GPL/LAYOUT/ folder. If not, reapply the GPL 1.2 patch. Remco
make sure you have the ipx protocol installed - gpl doesn't seem to like tcp-ip "Remco Moedt" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> On 8 Jan 2003 04:22:47 -0800, [email hidden] (Martin) wrote: > > >I updated my computer from a p3, 550mhz, 512mb ram with win98se to a > >p4, 2,53ghz, 512mb ram with XP prof. > >When I try to play in Multiplayer mode, the screen gets dark and a few > >secons later GPL it is canceled and returns to my desktop. > >I installed the 1.2.0.2, cpufix, d3d patch and addet the core.ini and > >server.ini file in my GPL dir. > >I use cable connection, so i also look for alternative IP-connection > >in the core.ini file but it still wont work. > >Can somebody help me? > > Check if there is a file named MULTI.LYT in the ./GPL/LAYOUT/ > folder. If not, reapply the GPL 1.2 patch. > > Remco > >
Are you using FSAA? Nvidia FSAA and Vroc don't get along to well. Turn off the FSAA if you have it enabled. dave henrie "Ashley McConnell" <[email hidden]> wrote in message news:avh9t8$jj3$[email hidden]...
Quoted text (9 lines)> > "David Corless" <david.corless.no.spam[@]utseduau> wrote in message > news:_LVS9.253$[email hidden]... > > make sure you have the ipx protocol installed - gpl doesn't seem to like > > tcp-ip > > > > > > Eh? I dont have IPX installed on any of my machines and GPL is happy -
very > happy :D > > Ash > http://www.siroccoracing.com > > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.434 / Virus Database: 243 - Release Date: 12/26/02
Dave, I've got FSAA enabled on my Visiontek Xtasy, and GPL looks and runs better then ever. Then again, I'm still running Win98se as my OS. Joel Willstein -- "If you can leave black marks on a straight from the time you exit a corner till the time you brake for the next turn , then you have enough horsepower." Mark Donohue "Dave Henrie" <[email hidden]> wrote in message news:HEWS9.480719$pN3.52684@sccrnsc03... > Are you using FSAA? Nvidia FSAA and Vroc don't get along to well. Turn > off the FSAA if you have it enabled. > dave henrie > > "Ashley McConnell" <[email hidden]> wrote in message > news:avh9t8$jj3$[email hidden]... > > > > "David Corless" <david.corless.no.spam[@]utseduau> wrote in message > > news:_LVS9.253$[email hidden]... > > > make sure you have the ipx protocol installed - gpl doesn't seem to like > > > tcp-ip > > > > > > > > > > Eh? I dont have IPX installed on any of my machines and GPL is happy - > very > > happy :D > > > > Ash > > http://www.siroccoracing.com > > > > > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.434 / Virus Database: 243 - Release Date: 12/26/02 > >
"Joel A. Willstein" <[email hidden]> wrote in message news:PlYS9.12363$[email hidden]...
Quoted text (7 lines)> Dave, > > I've got FSAA enabled on my Visiontek Xtasy, and GPL looks and runs > better then ever. Then again, I'm still running Win98se as my OS. > > Joel Willstein >
ahhh but are you racing via Vroc or just offline? dh --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.434 / Virus Database: 243 - Release Date: 12/25/02
> ahhh but are you racing via Vroc or just offline? I am and everything is OK except for occasional font corruption in replays etc. Is the latest Open GL patch a better choice than D3D for a GF4Ti user?
"Damien Smith" <[email hidden]> wrote in message news:avih7l$g0dmk$[email hidden]... > > ahhh but are you racing via Vroc or just offline? > > I am and everything is OK except for occasional font corruption in replays > etc. Is the latest Open GL patch a better choice than D3D for a GF4Tiuser? I use OpenGL on my 4200. The mirrors are slightly more blocky and the overall picture quality is marginally worse than d3d imo, but the font corruption went away so I've stuck with it for now. Performance may be better too, but I get 36fps in both so it's hard to say one way or the other. Malc.
"Malc" <[email hidden]> wrote in message news:Pl4T9.3590$xE1.533447@stones... > "Damien Smith" <[email hidden]> wrote in message > news:avih7l$g0dmk$[email hidden]... > > > ahhh but are you racing via Vroc or just offline? > > > > I am and everything is OK except for occasional font corruption inreplays
Quoted text (11 lines)> > etc. Is the latest Open GL patch a better choice than D3D for a GF4Ti > user? > > I use OpenGL on my 4200. The mirrors are slightly more blocky and the > overall picture quality is marginally worse than d3d imo, but the font > corruption went away so I've stuck with it for now. > > Performance may be better too, but I get 36fps in both so it's hard to say > one way or the other. > > Malc.
There's a fix for the blockier mirrors - should be somewhere on the RSC forums. If not, let me know, and I'll put another copy up (I didn't create it, but I do have it).
"Rick Baumhauer" <[email hidden]> wrote in message news:avk50f$gg33e$[email hidden]... > There's a fix for the blockier mirrors - should be somewhere on the RSC > forums. If not, let me know, and I'll put another copy up (I didn'tcreate > it, but I do have it). Do you mean the replacement mirror.mip? I have that, but I couldn't tell the difference. For d3d, there are settings in the core.ini to double the vertical & horizontal resolution, but not for OpenGL. There's a mirror patch for 3dfx too. I'll have a root around at racesimcentral, ta for the suggestion. Malc.
"Malc" <[email hidden]> wrote in message news:7UiT9.3773$xE1.545916@stones...
Quoted text (9 lines)> "Rick Baumhauer" <[email hidden]> wrote in message > news:avk50f$gg33e$[email hidden]... > > > There's a fix for the blockier mirrors - should be somewhere on the RSC > > forums. If not, let me know, and I'll put another copy up (I didn't > create > > it, but I do have it). > > Do you mean the replacement mirror.mip? I have that, but I couldn't tell
the > difference. For d3d, there are settings in the core.ini to double the > vertical & horizontal resolution, but not for OpenGL. There's a mirrorpatch > for 3dfx too. > > I'll have a root around at racesimcentral, ta for the suggestion. > > Malc. Yeah, I was talking about the mirror.mip - I know that I noticed how low-res the mirrors were when I first switched to the new OpenGL rasterizer, and adding the replacement mip really improved it. Maybe it's been so long since I've run D3D, I don't remember the mirrors being that much better?

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