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GPL Newbie; Looking for setup advice

62 posts by 16 people · 09 Jan 2003 01:07 UTC - 26 Jan 2003 16:20 UTC

GPL newcomer setup advice and first online race

A newcomer got the standard list of GPL patches and add-ons plus Phil Lee's beginner's guide. Another lapsed owner struggled for a week to join VROC races until he found that screen resolution was the problem. The thread also debated GPL's tyre model and grip, with Haqsau sharing Monza setups.

tech supportonline racing/leaguesphysics/realism debateGrand Prix Legends

Automated summary.

Goober Gilbert 09 Jan 2003 01:07 UTC#83002
Hi all, after reading so much about GPL I decided to look for and acquire a copy for myself, which I have recently done. I am looking for input on installation/setup and what would be the best downloads to get intially. Also what are the best websites to visit/hang-out at for GPL I am going to run the sim initially on my machine, which is a Soyo SY-KT400 with a XP2400, 512MB ram and GF4 Ti4200. OS is windowsXP Pro. Anyone have any advice/tips ? Thanks a bunch !
There are tons of sites which, I'm sure, others here will guide you to. However, you will definitely need at least 3 patches: 1. The D3D patch is needed in order to run GPL in Direct 3D (required by your videocard) 2. The Version 1.2 patch (if you want to run with force feedback), and 3. The Fast CPU patch. Your system is actually too fast for "stock" GPL. They are all available at www.papy.com. (Don't worry about any of them being labeled as beta or unsupported -- they work.) To race online, you'll have to get onto VROC. The url is www.vroc.net. LOTS to read there. For most anything else regarding GPL, try hotgrids.racesimcentral.com/ (That's right -- there is no www.) That should be plenty to get you started. Good Luck -- the course of your life has now changed. (For the better!) Bert Goober Gilbert wrote:
Quoted text (11 lines)> Hi all, after reading so much about GPL I decided to look for and acquire a > copy for myself, which I have recently done. > > I am looking for input on installation/setup and what would be the best > downloads to get intially. > Also what are the best websites to visit/hang-out at for GPL > > I am going to run the sim initially on my machine, which is a Soyo SY-KT400 > with a XP2400, 512MB ram and GF4 Ti4200. OS is windowsXP Pro. > > Anyone have any advice/tips ? Thanks a bunch !
bertr 09 Jan 2003 02:20 UTC#530403
There are tons of sites which, I'm sure, others here will guide you to. However, you will definitely need at least 3 patches: 1. The D3D patch is needed in order to run GPL in Direct 3D (required by your videocard) 2. The Version 1.2 patch (if you want to run with force feedback), and 3. The Fast CPU patch. Your system is actually too fast for "stock" GPL. They are all available at www.papy.com. (Don't worry about any of them being labeled as beta or unsupported -- they work.) To race online, you'll have to get onto VROC. The url is www.vroc.net. LOTS to read there. For most anything else regarding GPL, try hotgrids.racesimcentral.com/ (That's right -- there is no www.) That should be plenty to get you started. Good Luck -- the course of your life has now changed. (For the better!) Bert
Quoted text (11 lines)> Hi all, after reading so much about GPL I decided to look for and acquire a > copy for myself, which I have recently done. > I am looking for input on installation/setup and what would be the best > downloads to get intially. > Also what are the best websites to visit/hang-out at for GPL > I am going to run the sim initially on my machine, which is a Soyo SY-KT400 > with a XP2400, 512MB ram and GF4 Ti4200. OS is windowsXP Pro. > Anyone have any advice/tips ? Thanks a bunch !
some great advice here http://www.racesimcentral.com/guides/gpl/beginner.shtml dan "Goober Gilbert" <[email hidden]> wrote in message news:3e1cca9b$0$176$[email hidden]... > Hi all, after reading so much about GPL I decided to look for and acquirea
Quoted text (7 lines)> copy for myself, which I have recently done. > > I am looking for input on installation/setup and what would be the best > downloads to get intially. > Also what are the best websites to visit/hang-out at for GPL > > I am going to run the sim initially on my machine, which is a Soyo
SY-KT400 > with a XP2400, 512MB ram and GF4 Ti4200. OS is windowsXP Pro. > > Anyone have any advice/tips ? Thanks a bunch ! > >
Phil Lee put together this sterling list (I added GPL Glance): 1. GPL 1.2.0.1 Patch from http://www.papy.com/framesets/downframe.htm 2. GPL CPU Speed fix from same page (very important on new PC's) 3. D3D patch from same page 4. WiHerr's OpenGL patch from http://forum.racesimcentral.com/showthread.php?s=&threadid=49101 5. GPL Carset Manager (GPLCSM) from http://www.netrevo.com/gplw/newsite/newdefaultjava.asp?GoToThisPage=Products 6. GPLEA cars from http://gplea.racesimcentral.com 7. Add-on tracks listed at http://magnust.d2g.com/ 8. 16-bit track updates from http://www.racesimcentral.com/downloads/gpl/trackadd.shtml 9. Track updates from GPL Today at http://hem.bredband.net/klafje/gpl_today.htm 10. Program covers from BAPOM at http://www.trilon.com/bapom/ 11. JF carset from http://jfcarsets.m4driving.sm to add Cooper, Brabham and Lotus. 12. Lots of stuff from Bruce's site at http://www.brucesstuff.speedgeezers.com/ 13. GPL Glance at http://forum.racesimcentral.com/showthread.php?s=&threadid=44759 14. All about setting up D3D and OpenGL for GPL. http://www.racesimcentral.com/guides/gpl/intro/gplintro.shtml That should be enough to get you started. If you ever need any links go to Hotgrid's links page at http://hotgrids.racesimcentral.com/ Of course you can always post questions on our GPL forum at http://forum.racesimcentral.com/forumdisplay.php?s=&forumid=36 "Goober Gilbert" <[email hidden]> wrote in message news:3e1cca9b$0$176$[email hidden]... > Hi all, after reading so much about GPL I decided to look for and acquirea
Quoted text (7 lines)> copy for myself, which I have recently done. > > I am looking for input on installation/setup and what would be the best > downloads to get intially. > Also what are the best websites to visit/hang-out at for GPL > > I am going to run the sim initially on my machine, which is a Soyo
SY-KT400 > with a XP2400, 512MB ram and GF4 Ti4200. OS is windowsXP Pro. > > Anyone have any advice/tips ? Thanks a bunch ! > >
"Steve Smith" <[email hidden]> wrote in message news:zudT9.119244$[email hidden]... > Phil Lee put together this sterling list (I added GPL Glance): > That's twice you've quoted me now Steve. Thanks :) Since I compiled that list, I've updated my beginner's guide to include GPL Glance. Phil --- Race Sim Central Administrator http://www.racesimcentral.com
Thanks everyone. Looks like I have my work cut out for me ! I see that there is a OpenGL patch. Is it better to run the video in OpenGL or D3D ? Is the CPU patch for use on any modern processor ? Once I get the sim running on my machine, it will be installed on two others; a XP2000 and a 1.4 T-Bird. Thanks again. Hoping to get the sim by friday so I can play with it over the weekend. Say another quick question. The multiplayer is good, no ? - since it is a Papy Sim I am assuming it is. Also, how is the AI ? We run a small (3 of us) offline league using NAS2002. Ran all of last seasons races on mondays; 50% races at 90%. We are going to step it up to 95% this year, but not run all the races. Cut out some of the 1 1/2 mile tracks, so we are looking for another sim to run on alternate monday's. The ovals get sort of tiring at times, especially when the NAS2002 AI dive bombs ya from behind or runs up your arse. I am hoping GPL will fit the bill !! Thanks Again ! "Goober Gilbert" <[email hidden]> wrote in message news:3e1cca9b$0$176$[email hidden]... > Hi all, after reading so much about GPL I decided to look for and acquirea
Quoted text (7 lines)> copy for myself, which I have recently done. > > I am looking for input on installation/setup and what would be the best > downloads to get intially. > Also what are the best websites to visit/hang-out at for GPL > > I am going to run the sim initially on my machine, which is a Soyo
SY-KT400 > with a XP2400, 512MB ram and GF4 Ti4200. OS is windowsXP Pro. > > Anyone have any advice/tips ? Thanks a bunch ! > >
Read these GPL posts, dusted off GPL which I bought about a year ago and never really got into, mainly 'cause I suck at it big time. Never played anything online so, downloaded the minimum files, joined the Club and got the literature, tried to log on last night and got a "not connected" screen. The obvious questions I suppose are: What time zone are the quoted times in? I'm in GMT + 2 hours. Is there any impromptu action besides the quoted Friday and Saterday events that one could pop in to? Do I have some other kind of connection problem? "Goober Gilbert" <[email hidden]> wrote in message news:3e1da38e$0$22138$[email hidden]... > Thanks everyone. Looks like I have my work cut out for me ! > > I see that there is a OpenGL patch. Is it better to run the video inOpenGL > or D3D ? > Is the CPU patch for use on any modern processor ? Once I get the sim > running on my machine, it will be installed on two others; a XP2000 and a > 1.4 T-Bird. > > Thanks again. Hoping to get the sim by friday so I can play with it overthe > weekend. > Say another quick question. The multiplayer is good, no ? - since it is a > Papy Sim I am assuming it is. > Also, how is the AI ? We run a small (3 of us) offline league usingNAS2002. > Ran all of last seasons races on mondays; 50% races at 90%. We are goingto > step it up to 95% this year, but not run all the races. Cut out some ofthe > 1 1/2 mile tracks, so we are looking for another sim to run on alternate > monday's. The ovals get sort of tiring at times, especially when theNAS2002
Quoted text (7 lines)> AI dive bombs ya from behind or runs up your arse. > I am hoping GPL will fit the bill !! > > Thanks Again ! > "Goober Gilbert" <[email hidden]> wrote in message > news:3e1cca9b$0$176$[email hidden]... > > Hi all, after reading so much about GPL I decided to look for and
acquire
Quoted text (16 lines)> a > > copy for myself, which I have recently done. > > > > I am looking for input on installation/setup and what would be the best > > downloads to get intially. > > Also what are the best websites to visit/hang-out at for GPL > > > > I am going to run the sim initially on my machine, which is a Soyo > SY-KT400 > > with a XP2400, 512MB ram and GF4 Ti4200. OS is windowsXP Pro. > > > > Anyone have any advice/tips ? Thanks a bunch ! > > > > > >
Yes. Gpl was already patched to V1.2. Loaded WinVroc, applied Vrocfix and gpldiscofix, and for fun, sound mods. Did all the Yahoo confirmations, ran WinVroc, set parameters e.g. pointing to GPL directory. Not sure of next step, but must still digest the e-literature I received from the club, maybe something else in there. "Dave Henrie" <[email hidden]> wrote in message news:MGuT9.305930$qF3.37395@sccrnsc04...
Quoted text (9 lines)> Are you using WinVroc? > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.441 / Virus Database: 247 - Release Date: 1/9/03 > >
Malc 10 Jan 2003 08:35 UTC↳ reply to (unknown)#82809
<[email hidden]> wrote in message news:avltpf$2a63$[email hidden]... > Yes. Gpl was already patched to V1.2. Loaded WinVroc, applied Vrocfix and > gpldiscofix, and for fun, sound mods. Did all the Yahoo confirmations, ran > WinVroc, set parameters e.g. pointing to GPL directory. > > Not sure of next step, but must still digest the e-literature I received > from the club, maybe something else in there. Can you join any other races? The green ones on vroc are open servers (pick-up races). Try to join those to see if it works. At what point did you get the "not connected" message? Most leagues use vroc passworded servers (the blue races) so of course you need the password to join from the literature, and choose the correct server. Best place to ask is probably the pre-race chatroom in vroc really. Malc.
(unknown) 10 Jan 2003 08:43 UTC↳ reply to Malc#82812
Ran WinVroc, PC connected to internet, Message on WinVroc opening screen said 'please wait'. After about 5 minutes another screen came up which said 'not connected'. Logged out and played Redline Racer, a really great retro discovery. "Malc" <[email hidden]> wrote in message news:HyvT9.3922$xE1.568137@stones... > <[email hidden]> wrote in message > news:avltpf$2a63$[email hidden]... > > Yes. Gpl was already patched to V1.2. Loaded WinVroc, applied Vrocfixand > > gpldiscofix, and for fun, sound mods. Did all the Yahoo confirmations,ran
Quoted text (7 lines)> > WinVroc, set parameters e.g. pointing to GPL directory. > > > > Not sure of next step, but must still digest the e-literature I received > > from the club, maybe something else in there. > > Can you join any other races? The green ones on vroc are open servers > (pick-up races). Try to join those to see if it works. At what point did
you > get the "not connected" message? > > Most leagues use vroc passworded servers (the blue races) so of course you > need the password to join from the literature, and choose the correct > server. Best place to ask is probably the pre-race chatroom in vrocreally. > > Malc. > >
Could you see the chatroom whilst waiting for the racelist? If so then ask in there how to get the racelist up. dan <[email hidden]> wrote in message news:avm14d$2acn$[email hidden]... > Ran WinVroc, PC connected to internet, Message on WinVroc opening screen > said 'please wait'. After about 5 minutes another screen came up whichsaid
Quoted text (14 lines)> 'not connected'. Logged out and played Redline Racer, a really great retro > discovery. > > "Malc" <[email hidden]> wrote in message > news:HyvT9.3922$xE1.568137@stones... > > <[email hidden]> wrote in message > > news:avltpf$2a63$[email hidden]... > > > Yes. Gpl was already patched to V1.2. Loaded WinVroc, applied Vrocfix > and > > > gpldiscofix, and for fun, sound mods. Did all the Yahoo confirmations, > ran > > > WinVroc, set parameters e.g. pointing to GPL directory. > > > > > > Not sure of next step, but must still digest the e-literature I
received
Quoted text (8 lines)> > > from the club, maybe something else in there. > > > > Can you join any other races? The green ones on vroc are open servers > > (pick-up races). Try to join those to see if it works. At what point did > you > > get the "not connected" message? > > > > Most leagues use vroc passworded servers (the blue races) so of course
you
Quoted text (9 lines)> > need the password to join from the literature, and choose the correct > > server. Best place to ask is probably the pre-race chatroom in vroc > really. > > > > Malc. > > > > > >
Nope, nothing to interact with. Just a blank (except for please wait msg) WinVroc start screen, and then the 'not connected' screen. "Dan_Leach" <[email hidden]> wrote in message news:avmaij$g5c7n$[email hidden]...
Quoted text (9 lines)> Could you see the chatroom whilst waiting for the racelist? If so then ask > in there how to get the racelist up. > dan > <[email hidden]> wrote in message > news:avm14d$2acn$[email hidden]... > > Ran WinVroc, PC connected to internet, Message on WinVroc opening screen > > said 'please wait'. After about 5 minutes another screen came up which > said > > 'not connected'. Logged out and played Redline Racer, a really great
retro
Quoted text (7 lines)> > discovery. > > > > "Malc" <[email hidden]> wrote in message > > news:HyvT9.3922$xE1.568137@stones... > > > <[email hidden]> wrote in message > > > news:avltpf$2a63$[email hidden]... > > > > Yes. Gpl was already patched to V1.2. Loaded WinVroc, applied
Vrocfix > > and > > > > gpldiscofix, and for fun, sound mods. Did all the Yahooconfirmations,
Quoted text (9 lines)> > ran > > > > WinVroc, set parameters e.g. pointing to GPL directory. > > > > > > > > Not sure of next step, but must still digest the e-literature I > received > > > > from the club, maybe something else in there. > > > > > > Can you join any other races? The green ones on vroc are open servers > > > (pick-up races). Try to join those to see if it works. At what point
did
Quoted text (16 lines)> > you > > > get the "not connected" message? > > > > > > Most leagues use vroc passworded servers (the blue races) so of course > you > > > need the password to join from the literature, and choose the correct > > > server. Best place to ask is probably the pre-race chatroom in vroc > > really. > > > > > > Malc. > > > > > > > > > > > >
Malc 10 Jan 2003 13:05 UTC↳ reply to (unknown)#82826
<[email hidden]> wrote in message news:avmchn$2b5a$[email hidden]... > Nope, nothing to interact with. Just a blank (except for please wait msg) > WinVroc start screen, and then the 'not connected' screen. If you are using ZoneAlarm or another firewall you'll need to allow access for WinVROC.exe. It doesn't need server access unless you host though. You need to allow gpl.exe too. Malc.
(unknown) 10 Jan 2003 13:14 UTC↳ reply to Malc#82830
There's no firewall on my private/game PC at home. I'll give it another try over the weekend, maybe I'll get lucky. "Malc" <[email hidden]> wrote in message news:UvzT9.3989$xE1.571745@stones... > <[email hidden]> wrote in message > news:avmchn$2b5a$[email hidden]... > > Nope, nothing to interact with. Just a blank (except for please waitmsg)
Quoted text (9 lines)> > WinVroc start screen, and then the 'not connected' screen. > > If you are using ZoneAlarm or another firewall you'll need to allow access > for WinVROC.exe. It doesn't need server access unless you host though. You > need to allow gpl.exe too. > > Malc. > >
It's a great list, Phil! Everything a body could need to get started in GPL! Thanks a lot! "Phil Lee" <[email hidden]> wrote in message news:avjpp4$33g$1$[email hidden]...
Quoted text (15 lines)> > "Steve Smith" <[email hidden]> wrote in message > news:zudT9.119244$[email hidden]... > > Phil Lee put together this sterling list (I added GPL Glance): > > > > That's twice you've quoted me now Steve. Thanks :) Since I compiled that > list, I've updated my beginner's guide to include GPL Glance. > > Phil > --- > Race Sim Central Administrator > http://www.racesimcentral.com > >
"Steve Jones" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Thu, 09 Jan 2003 11:59:27 GMT, "Steve Smith" > <[email hidden]> reckoned: > > >Phil Lee put together this sterling list (I added GPL Glance): > > There's only one thing missing from that list. 'How to add a touch > more grip to the F1 cars - for us wimp types'. I don't believe for a > second that these cars were that difficult to drive. Asphalt provides > some grip and is not like driving on ice. Surely someone has figured > out how to alter that parameter? No, I don't want to drive the trainer > cars either.
I agree Steve. If you haven't already, try the FD class. Imo, it has the grip levels that should have came with the stock F1 class. John
"Steve Jones" <[email hidden]> wrote in message news:[email hidden]... > There's only one thing missing from that list. 'How to add a touch > more grip to the F1 cars - for us wimp types'. I don't believe for a > second that these cars were that difficult to drive. Asphalt provides > some grip and is not like driving on ice. Surely someone has figured > out how to alter that parameter? No, I don't want to drive the trainer > cars either. It's not missing from the list, it's pretty fundamental to the sim. The tyre model may be basic, but tyre technology was nothing like what it is today, and with a hard enough compound to last the whole race and no aerodynamic aid, driving on the limit is actually a little easier because the limit of grip is not such a knife edge as it can be with soft slicks & downforce. What makes the car so hard to drive is the huge power to grip ratio, not the lack of grip. Try setting the wings to minimum & use the hardest compound tyre in the modern sim of your choice & the car will react pretty much like the '67 ones. Slower, but more fun. The F2 cars imo seem to have a better grip to power ratio than the F1 cars in gpl. They have less grip, but alot less power. Try them, many prefer it. Malc.
"Malc" <[email hidden]> wrote in message news:xgFT9.12208$4k6.1016670@wards...
Quoted text (11 lines)> "Steve Jones" <[email hidden]> wrote in message > news:[email hidden]... > > > There's only one thing missing from that list. 'How to add a touch > > more grip to the F1 cars - for us wimp types'. I don't believe for a > > second that these cars were that difficult to drive. Asphalt provides > > some grip and is not like driving on ice. Surely someone has figured > > out how to alter that parameter? No, I don't want to drive the trainer > > cars either. > > It's not missing from the list, it's pretty fundamental to the sim. The
tyre > model may be basic, but tyre technology was nothing like what it is today, > and with a hard enough compound to last the whole race and no aerodynamic > aid, driving on the limit is actually a little easier because the limit of > grip is not such a knife edge as it can be with soft slicks & downforce. > What makes the car so hard to drive is the huge power to grip ratio, notthe
Quoted text (8 lines)> lack of grip. > > Try setting the wings to minimum & use the hardest compound tyre in the > modern sim of your choice & the car will react pretty much like the '67 > ones. Slower, but more fun. > > The F2 cars imo seem to have a better grip to power ratio than the F1 cars > in gpl. They have less grip, but alot less power. Try them, many prefer
it. > > Malc. What's also missing from the grip is the tire model flaw :) That's a big part of it imo. John > >
"John Pancoast" <[email hidden]> wrote in message news:[email hidden]... > > What's also missing from the grip is the tire model flaw :) That's abig > part of it imo. Not really that big a part of it. How many of us really know what it's like to drive a Lotus '49 on the limit? The car reacts in basically the way I'd expect a real car with alot of power and not alot of grip to handle. The tyre model is good enough for that. imo it only really becomes important when you are absolutely on the limit of adhesion, and there's very few of us that are consistently there in gpl (I'm certainly not), and even fewer of us simmers than have done it in RL. I'd also like to use my wildcard "It's 4 years old" argument at this point if that's okay ;-) Malc.
On Fri, 10 Jan 2003 12:27:23 -0700, John Pancoast <[email hidden]> wrote: > > I agree Steve. If you haven't already, try the FD class. Imo, it has the > grip levels that should have came with the stock F1 class. I'm probably nit-picking here, but the FD class has the exact same amount of grip as the F1, only less power. It is simply an F2 (a.k.a. Advanced Trainer) dropped in an F1 (a.k.a. "Grand Prix") chassis... Not that it's not a blast to drive, mind you. I haven't driven anything else in over a year :-) -- Richard Bellavance COGNICASE inc. Analyste-programmeur principal H�bergement, s�curit� et r�seaux T.: 514-732-8000 #4153 20, Place du Commerce F.: 514-732-8021 Verdun, Qc, H3E 1Z6, CANADA -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
"Malc" <[email hidden]> wrote in message news:cXFT9.4069$xE1.583498@stones...
Quoted text (8 lines)> "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > > > What's also missing from the grip is the tire model flaw :) That's a > big > > part of it imo. > > Not really that big a part of it. How many of us really know what it's
like > to drive a Lotus '49 on the limit? The car reacts in basically the way I'd > expect a real car with alot of power and not alot of grip to handle. The > tyre model is good enough for that. imo it only really becomes important > when you are absolutely on the limit of adhesion, and there's very few ofus > that are consistently there in gpl (I'm certainly not), and even fewer ofus > simmers than have done it in RL. > > I'd also like to use my wildcard "It's 4 years old" argument at this point > if that's okay ;-) > > Malc. According to those who made it, it's a flaw :) And it occurs all the time during cornering, not just at the limit, iirc. I've said it before, say it again; pc limitations, etc. don't matter, if the cars were this hard to drive in reality, they all would have died. And the ones who actually did die, the vast majority were from mechanical causes of the wreck, not losing control, etc., plus, several of the drivers listed in the game died in sports car races, not F1. John > >
"Richard Bellavance" <[email hidden]> wrote in message news:[email hidden]... > On Fri, 10 Jan 2003 12:27:23 -0700, John Pancoast <[email hidden]> > wrote: > > > > I agree Steve. If you haven't already, try the FD class. Imo, it hasthe
Quoted text (20 lines)> > grip levels that should have came with the stock F1 class. > > I'm probably nit-picking here, but the FD class has the exact same > amount of grip as the F1, only less power. It is simply an F2 > (a.k.a. Advanced Trainer) dropped in an F1 (a.k.a. "Grand Prix") > chassis... > > Not that it's not a blast to drive, mind you. I haven't driven > anything else in over a year :-) > > -- > Richard Bellavance COGNICASE inc. > Analyste-programmeur principal H�bergement, s�curit� et r�seaux > T.: 514-732-8000 #4153 20, Place du Commerce > F.: 514-732-8021 Verdun, Qc, H3E 1Z6, CANADA > > > -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- > http://www.newsfeeds.com - The #1 Newsgroup Service in the World! > -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
Yep, that's true. It's more "grip" is due to lesser horsepower.......but it's still more "grip" anyway you dice it :) John
A year ago I probably would have agreed with you, but after becoming somewhat more accustomed to GPL I don't anymore. Yes there is a flawed tire model but I think that it only affects you when you go beyond the car's normal handling envelope in some way, not just through too much lateral force but also through too much weight transfer or too much roll. If you set the cars up and drive them in a realistic manner I think they respond pretty realistically. Remember you are in a car with about the same power to weight ratio as a pro stock dragster, but you don't have the tires and suspension necessary to give you the traction that a dragster has, and you don't have the seat of the pants feel to tell you when you pushed too hard on the accelerator. Your only alternative is to learn through experience how much pedal pressure is adequate, and to refine your visual senses so that you can really read the slip angle of the car and respond intuitively. Also most of the setups available for GPL make the cars even harder to drive IMO. They are almost all too stiff in roll, too soft in spring rates (except for Alison's), grossly underdamped, and have far too little roll couple. Even the defaults are a bit flawed, they are fairly well balanced but don't have aggressive enough differential settings. A good setup can make the cars much easier to drive. I have setups that even make the Honda easy to drive (at least they do for me. I realize that "easy to drive" is a very subjective thing). Frankly if you start with the default setups and just give them a mild warming over they are much more stable and easy to drive than anything you are likely to download, and just as fast. Okay I am rambling a bit now but the point I am trying to make is simply that the game is as realistic as you make it - set it up realistically (hint - a car that is neutral under power is usually pretty tight when you are not under power), drive it the way they were supposed to be driven (hint - leave the trail braking at the door) and the cars work quite well IMO. "John Pancoast" <[email hidden]> wrote in message news:[email hidden]... > > According to those who made it, it's a flaw :) And it occurs all the > time during cornering, not just at the limit, iirc. I've said it before, > say it again; pc limitations, etc. don't matter, if the cars were thishard > to drive in reality, they all would have died. > And the ones who actually did die, the vast majority were frommechanical > causes of the wreck, not losing control, etc., plus, several of thedrivers > listed in the game died in sports car races, not F1. > > John > >
Yeah, I know Haq. Of course, in 1967, they didn't do near the amount of setup work you suggest, so.............<g> Don't get me wrong; love the game, always have, always will. But I still don't think it's a realistic grip model. GPL always reminds me of what an actual F-18 pilot said once about a new Hornet flight sim that was being criticized for being "to hard to fly", etc. First, he said the criticisms were correct. Second, he said if the actual Hornet flight model was put into a sim, folks would label it as arcade, it's that simple, compared to the above flight sim. A counter to the 'ole, "Gee, this is hard....it MUST be realistic" line of thought. My moneys on a bet that the same can be said for racing sims, including GPL. John "Haqsau" <[email hidden]> wrote in message news:avnldn$hljrg$[email hidden]... > A year ago I probably would have agreed with you, but after becoming > somewhat more accustomed to GPL I don't anymore. Yes there is a flawedtire
Quoted text (7 lines)> model but I think that it only affects you when you go beyond the car's > normal handling envelope in some way, not just through too much lateral > force but also through too much weight transfer or too much roll. If you > set the cars up and drive them in a realistic manner I think they respond > pretty realistically. > > Remember you are in a car with about the same power to weight ratio as a
pro > stock dragster, but you don't have the tires and suspension necessary to > give you the traction that a dragster has, and you don't have the seat of > the pants feel to tell you when you pushed too hard on the accelerator. > Your only alternative is to learn through experience how much pedalpressure > is adequate, and to refine your visual senses so that you can really read > the slip angle of the car and respond intuitively. > > Also most of the setups available for GPL make the cars even harder todrive > IMO. They are almost all too stiff in roll, too soft in spring rates > (except for Alison's), grossly underdamped, and have far too little roll > couple. Even the defaults are a bit flawed, they are fairly well balanced > but don't have aggressive enough differential settings. A good setup can > make the cars much easier to drive. I have setups that even make theHonda > easy to drive (at least they do for me. I realize that "easy to drive" isa > very subjective thing). Frankly if you start with the default setups and > just give them a mild warming over they are much more stable and easy to > drive than anything you are likely to download, and just as fast. Okay Iam > rambling a bit now but the point I am trying to make is simply that thegame > is as realistic as you make it - set it up realistically (hint - a carthat
Quoted text (11 lines)> is neutral under power is usually pretty tight when you are not under > power), drive it the way they were supposed to be driven (hint - leave the > trail braking at the door) and the cars work quite well IMO. > > > > "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > > > According to those who made it, it's a flaw :) And it occurs all the > > time during cornering, not just at the limit, iirc. I've said it
before,
Quoted text (14 lines)> > say it again; pc limitations, etc. don't matter, if the cars were this > hard > > to drive in reality, they all would have died. > > And the ones who actually did die, the vast majority were from > mechanical > > causes of the wreck, not losing control, etc., plus, several of the > drivers > > listed in the game died in sports car races, not F1. > > > > John > > > > > >
"Steve Jones" <[email hidden]> wrote in message news:[email hidden]... > On Fri, 10 Jan 2003 13:52:18 -0700, "John Pancoast" > <[email hidden]> reckoned: > > > > Yep, that's true. It's more "grip" is due to lesserhorsepower.......but > >it's still more "grip" anyway you dice it :) > > Sorry, but that's not the solution I want to hear. Why can't anyone > hack the exe file or something and alter this? Better yet, Papy should > release the souce code so that we can alter it. Someone can, and probably has added more grip, but it's not been published online for a good reason. I understand that in gpl the tyres model grip in a linear way, where it should exponentially fall off. It would apparently need alot of work to change this. If there is ever a gpl2 this is probably one of the things that would be improved. If you find an engine sound you like, name it f2f3.wav and put it in your sound folder to change the engine note for all F2, F3, FD etc cars. They all use that one sound. You need the sound patch for this to work iirc. You can change the pitch of the engine note in the App.ini in your gpl folder: [ Engine ] sampleRPM = 5200.000000 Lower the value to hear a faster note, raise it to make it sound slower. Malc.
Dave Kaemmer is said to have admitted that a real F1 car was not as difficult to *learn* as the virtual bolides in GPL. Which is true...to a point. The cars in GPL are *much* harder to drive below the limit (say, up to six tenths), which is where newbies spend the first few hundred hours of their nascent careers, BUT way easier to drive closer to the limit. Need proof? You can easily dirt-track around Indy's four 200+ mph corners...something nobody but Nelson Piquet ever attempted in real life (and look what happened to him). "Steve Jones" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Thu, 09 Jan 2003 11:59:27 GMT, "Steve Smith" > <[email hidden]> reckoned: > > >Phil Lee put together this sterling list (I added GPL Glance): > > There's only one thing missing from that list. 'How to add a touch > more grip to the F1 cars - for us wimp types'. I don't believe for a > second that these cars were that difficult to drive. Asphalt provides > some grip and is not like driving on ice. Surely someone has figured > out how to alter that parameter? No, I don't want to drive the trainer > cars either.
Haq, Setups are mostly a matter of personal taste, but there is one trend that's emerged in the past 4 years: as we have become more proficient at driving GPL cars, the setups have become more twitchy, which does a nice job of masking the tire-models flaws. That is, nobody tried 60/x or 45/x differentials in the early days because the cars handled like roller skates. Nowadays, everybody's got incredibly skittish, wildly oversteering setups. Alison doesn't seem to like aggressive diff settings, so she achieves the same effect w. sky-high spring rates. The net-net? No, GPL's cars don't handle much like real-world F1 cars (which, post front-engines and before aero, had pillowy soft rides). I've likened GPL's machines to some of the worst-handling cars I've ever driven. But if Steve Kinser, et alia, can get used to the way infinitely-flexible chassis WOO cars handle on variable-traction dirt surfaces, I guess we can make GPL cars look like Jim Clark himself was driving them. --Steve Smith "Haqsau" <[email hidden]> wrote in message news:avnldn$hljrg$[email hidden]... > A year ago I probably would have agreed with you, but after becoming > somewhat more accustomed to GPL I don't anymore. Yes there is a flawedtire
Quoted text (7 lines)> model but I think that it only affects you when you go beyond the car's > normal handling envelope in some way, not just through too much lateral > force but also through too much weight transfer or too much roll. If you > set the cars up and drive them in a realistic manner I think they respond > pretty realistically. > > Remember you are in a car with about the same power to weight ratio as a
pro > stock dragster, but you don't have the tires and suspension necessary to > give you the traction that a dragster has, and you don't have the seat of > the pants feel to tell you when you pushed too hard on the accelerator. > Your only alternative is to learn through experience how much pedalpressure > is adequate, and to refine your visual senses so that you can really read > the slip angle of the car and respond intuitively. > > Also most of the setups available for GPL make the cars even harder todrive > IMO. They are almost all too stiff in roll, too soft in spring rates > (except for Alison's), grossly underdamped, and have far too little roll > couple. Even the defaults are a bit flawed, they are fairly well balanced > but don't have aggressive enough differential settings. A good setup can > make the cars much easier to drive. I have setups that even make theHonda > easy to drive (at least they do for me. I realize that "easy to drive" isa > very subjective thing). Frankly if you start with the default setups and > just give them a mild warming over they are much more stable and easy to > drive than anything you are likely to download, and just as fast. Okay Iam > rambling a bit now but the point I am trying to make is simply that thegame > is as realistic as you make it - set it up realistically (hint - a carthat
Quoted text (11 lines)> is neutral under power is usually pretty tight when you are not under > power), drive it the way they were supposed to be driven (hint - leave the > trail braking at the door) and the cars work quite well IMO. > > > > "John Pancoast" <[email hidden]> wrote in message > news:[email hidden]... > > > > According to those who made it, it's a flaw :) And it occurs all the > > time during cornering, not just at the limit, iirc. I've said it
before,
Quoted text (14 lines)> > say it again; pc limitations, etc. don't matter, if the cars were this > hard > > to drive in reality, they all would have died. > > And the ones who actually did die, the vast majority were from > mechanical > > causes of the wreck, not losing control, etc., plus, several of the > drivers > > listed in the game died in sports car races, not F1. > > > > John > > > > > >
Well being a relative GPL noob myself it's going to be difficult to prove my point, but let me explain myself. I have what I feel are fairly realistic setups for Monza. I say fairly realistic because inevitably you have to do things to deal with GPL's tire model, but in terms of diff settings, understeer, overall stiffness, etc. I think my setups are reasonably realistic. I am also using what I feel are realistic driving techniques. By that I mean for example I am using only small amounts of trail braking and only where it makes sense, but I do not trail brake all the way in to the apex; and while I am definitely trying to get a good four wheel drift going I am not using opposite lock power slides to exit the corners. I pull the brake bias back as far as I can get away with but I do not use the throttle while braking unless I am trying to correct a mistake. Using these setups and driving techniques my best laps at Monza are in the 1:28's. Okay that's still 2 seconds slower than the world record, but when I look at an assortment of my best laps in GPLRA and compare them to world record laps, the differences are very small and very subtle. The world record lap holders are not pulling significantly more g's than I am or getting hugely different straightaway speeds. They are simply more precise about nailing their markers and better at extracting the most out of the friction circle. I can even find laps of mine where I did the Lesmos or the Curva Grande or whatever as well as a world record lap but then blew it somewhere else. So based on this it is my feeling that neither my driving technique nor my setups are holding me back, it is only my inadequate precision, track knowledge, and consistency that is preventing me from duplicating those times. That's why I feel that the alien setups and driving techniques are unnecessary. "Steve Smith" <[email hidden]> wrote in message news:xoVT9.134597$[email hidden]... > Haq, > > Setups are mostly a matter of personal taste, but there is one trendthat's > emerged in the past 4 years: as we have become more proficient at driving > GPL cars, the setups have become more twitchy, which does a nice job of > masking the tire-models flaws. That is, nobody tried 60/x or 45/x > differentials in the early days because the cars handled like rollerskates.
Quoted text (7 lines)> Nowadays, everybody's got incredibly skittish, wildly oversteering setups. > Alison doesn't seem to like aggressive diff settings, so she achieves the > same effect w. sky-high spring rates. > > The net-net? No, GPL's cars don't handle much like real-world F1 cars > (which, post front-engines and before aero, had pillowy soft rides). I've > likened GPL's machines to some of the worst-handling cars I've ever
driven. > But if Steve Kinser, et alia, can get used to the way infinitely-flexible > chassis WOO cars handle on variable-traction dirt surfaces, I guess we can > make GPL cars look like Jim Clark himself was driving them. > > --Steve Smith >
Haqsau 11 Jan 2003 15:00 UTC↳ reply to Haqsau#82667
I just realized I do have to add one qualification to my previous statement. When I say "realistic setups" I mean realistic in terms of how you would set up a small, lightweight, non-aero car today - stiff front, soft rear, aggressive diff settings, assymetrical camber, etc. With such setups they seem to me to handle in a realistic manner, in fact I can pretty much go back and forth between GPL and GTR without having to relearn anything. "Haqsau" <[email hidden]> wrote in message news:avpau5$i2780$[email hidden]... > Well being a relative GPL noob myself it's going to be difficult to provemy > point, but let me explain myself. I have what I feel are fairly realistic > setups for Monza. I say fairly realistic because inevitably you have todo
Quoted text (7 lines)> things to deal with GPL's tire model, but in terms of diff settings, > understeer, overall stiffness, etc. I think my setups are reasonably > realistic. I am also using what I feel are realistic driving techniques. > By that I mean for example I am using only small amounts of trail braking > and only where it makes sense, but I do not trail brake all the way in to > the apex; and while I am definitely trying to get a good four wheel drift > going I am not using opposite lock power slides to exit the corners. I
pull > the brake bias back as far as I can get away with but I do not use the > throttle while braking unless I am trying to correct a mistake. Usingthese > setups and driving techniques my best laps at Monza are in the 1:28's.Okay > that's still 2 seconds slower than the world record, but when I look at an > assortment of my best laps in GPLRA and compare them to world record laps, > the differences are very small and very subtle. The world record lap > holders are not pulling significantly more g's than I am or getting hugely > different straightaway speeds. They are simply more precise about nailing > their markers and better at extracting the most out of the frictioncircle. > I can even find laps of mine where I did the Lesmos or the Curva Grande or > whatever as well as a world record lap but then blew it somewhere else.So
Quoted text (14 lines)> based on this it is my feeling that neither my driving technique nor my > setups are holding me back, it is only my inadequate precision, track > knowledge, and consistency that is preventing me from duplicating those > times. That's why I feel that the alien setups and driving techniques are > unnecessary. > > > "Steve Smith" <[email hidden]> wrote in message > news:xoVT9.134597$[email hidden]... > > Haq, > > > > Setups are mostly a matter of personal taste, but there is one trend > that's > > emerged in the past 4 years: as we have become more proficient at
driving > > GPL cars, the setups have become more twitchy, which does a nice job of > > masking the tire-models flaws. That is, nobody tried 60/x or 45/x > > differentials in the early days because the cars handled like roller > skates. > > Nowadays, everybody's got incredibly skittish, wildly oversteeringsetups. > > Alison doesn't seem to like aggressive diff settings, so she achievesthe > > same effect w. sky-high spring rates. > > > > The net-net? No, GPL's cars don't handle much like real-world F1 cars > > (which, post front-engines and before aero, had pillowy soft rides).I've > > likened GPL's machines to some of the worst-handling cars I've ever > driven. > > But if Steve Kinser, et alia, can get used to the wayinfinitely-flexible > > chassis WOO cars handle on variable-traction dirt surfaces, I guess wecan > > make GPL cars look like Jim Clark himself was driving them. > > > > --Steve Smith > > > >
On Fri, 10 Jan 2003 18:53:10 -0500, Steve Jones wrote: > hack the exe file or something and alter this? Better yet, Papy should > release the souce code so that we can alter it. You realize that it was xmas only two weeks ago, right? Now there's a present that would send the community raving... GPL source... aaaaah, the possibilities. Maybe they can fake a break-in at Papy headquarters and leak it on the net somewhere. No, I did *not* suggest that ;^) uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Haqsau 11 Jan 2003 17:20 UTC↳ reply to Haqsau#82673
Well they are kind of a work in progress so I am a little bit shy about showing them to people, but I guess it would be good to get some feedback on them. Do you have access to alt.binaries.simulators.autos? I could upload a few there. "Steve Jones" <[email hidden]> wrote in message news:[email hidden]... > > Interesting. Is it possible to download your setups from somewhere? > I'm a lousy sim driver and an even lousier sim mechanic. :-)
Haqsau 11 Jan 2003 20:03 UTC↳ reply to Haqsau#82596
Okay I just posted them at alt.binaries.simulators.autos under the subject "GPL Monza Stuff". Some quick comments about what to expect: They are intentionally a bit tight, but this is counterbalanced by an aggressive power side diff setting. You may need to experiment a little with throttle pressure to find the sweet spot, but I find I can balance them on the throttle fairly well. They might seem touchy at first, but don't back off on the diff settings or they will push horribly through the left handers. Brake bias is pretty aggressive too, but with proper braking technique they will work. Don't slam then on or release them suddenly. Don't use full brake pressure, just take them to the point where the tires are starting to complain a little. Don't downshift immediately, and make sure you blip the throttle when you do. Trail braking is possible, but should be minimal. Gearing is a bit hit or miss, I'm not very organized about this so you may have to experiment a little. Sometimes I stay in 4th from the Curva Grande all the way to the braking zone for Lesmo 1, other times I upshift. Sometimes I short shift into Lesmo 2, other times I don't. Sometimes I stay in 3rd all the way through the Lesmos. Etc. Watch the replays if there is any doubt. If there is any question about how I am trying to drive these setups, I mostly go by the "Lights Out Racing" track guides at http://www.racesimcentral.com/guides/gpl/lor/lor_main.shtml. I find it difficult to trail brake or short shift as aggressively as the author recommends, but other than that I think these are excellent guides which teach realistic driving techniques that are capable of very competitive lap times. Enjoy, and if anyone feels the need to comment, please keep it constructive. ;o) "Steve Jones" <[email hidden]> wrote in message news:[email hidden]... > > Just checked and, yes, I do. I'm not going to lambast you if I think > they suck. Just want to make GPL a more enjoyable experience.
Thx, Hal. I'll let you know.... "Haqsau" <[email hidden]> wrote in message news:avpt98$igu9q$[email hidden]... > Okay I just posted them at alt.binaries.simulators.autos under the subject > "GPL Monza Stuff". Some quick comments about what to expect: > > They are intentionally a bit tight, but this is counterbalanced by an > aggressive power side diff setting. You may need to experiment a little > with throttle pressure to find the sweet spot, but I find I can balancethem > on the throttle fairly well. They might seem touchy at first, but don't > back off on the diff settings or they will push horribly through the left > handers. > > Brake bias is pretty aggressive too, but with proper braking techniquethey > will work. Don't slam then on or release them suddenly. Don't use full > brake pressure, just take them to the point where the tires are startingto > complain a little. Don't downshift immediately, and make sure you blipthe > throttle when you do. Trail braking is possible, but should be minimal. > > Gearing is a bit hit or miss, I'm not very organized about this so you may > have to experiment a little. Sometimes I stay in 4th from the CurvaGrande > all the way to the braking zone for Lesmo 1, other times I upshift. > Sometimes I short shift into Lesmo 2, other times I don't. Sometimes Istay > in 3rd all the way through the Lesmos. Etc. Watch the replays if thereis
Quoted text (8 lines)> any doubt. > > If there is any question about how I am trying to drive these setups, I > mostly go by the "Lights Out Racing" track guides at > http://www.racesimcentral.com/guides/gpl/lor/lor_main.shtml. I find it > difficult to trail brake or short shift as aggressively as the author > recommends, but other than that I think these are excellent guides which > teach realistic driving techniques that are capable of very competitive
lap > times. > > Enjoy, and if anyone feels the need to comment, please keep itconstructive.
Quoted text (10 lines)> ;o) > > > "Steve Jones" <[email hidden]> wrote in message > news:[email hidden]... > > > > Just checked and, yes, I do. I'm not going to lambast you if I think > > they suck. Just want to make GPL a more enjoyable experience. > >
<[email hidden]> wrote in message news:avmh09$2bfa$[email hidden]... > There's no firewall on my private/game PC at home. I'll give it anothertry > over the weekend, maybe I'll get lucky. Didn't. Oh well, learned a few things in the process. Thanks to some of the GPL Club members for trying hard to help me on Friday night and toffee to those who ignored even my greating on Saturday night. I'll just have to put the dust back on GPL, put in back on the shelf and move on.
Malc 13 Jan 2003 13:42 UTC↳ reply to (unknown)#82527
<[email hidden]> wrote in message news:avtu05$2qv0$[email hidden]...
Quoted text (8 lines)> <[email hidden]> wrote in message > news:avmh09$2bfa$[email hidden]... > > There's no firewall on my private/game PC at home. I'll give it another > try > > over the weekend, maybe I'll get lucky. > > Didn't. > Oh well, learned a few things in the process. Thanks to some of the GPL
Club > members for trying hard to help me on Friday night and toffee to those who > ignored even my greating on Saturday night. > I'll just have to put the dust back on GPL, put in back on the shelf and > move on. That would be a shame, it's still one of the best online Racing sims available. I take it someone suggested trying to join directly from within gpl? Malc.
(unknown) 14 Jan 2003 05:31 UTC↳ reply to Malc#82149
No, no one acknowledged me on Saturday so no further progress was made. I tried that route but realised I don't have the required info to input. "Malc" <[email hidden]> wrote in message news:tmzU9.12782$4k6.1113774@wards... > <[email hidden]> wrote in message > news:avtu05$2qv0$[email hidden]... > > <[email hidden]> wrote in message > > news:avmh09$2bfa$[email hidden]... > > > There's no firewall on my private/game PC at home. I'll give itanother
Quoted text (7 lines)> > try > > > over the weekend, maybe I'll get lucky. > > > > Didn't. > > Oh well, learned a few things in the process. Thanks to some of the GPL > Club > > members for trying hard to help me on Friday night and toffee to those
who
Quoted text (12 lines)> > ignored even my greating on Saturday night. > > I'll just have to put the dust back on GPL, put in back on the shelf and > > move on. > > That would be a shame, it's still one of the best online Racing sims > available. > > I take it someone suggested trying to join directly from within gpl? > > Malc. > >
Malc 14 Jan 2003 12:53 UTC↳ reply to (unknown)#82167
<[email hidden]> wrote in message news:b007ao$1hui$[email hidden]... > No, no one acknowledged me on Saturday so no further progress was made. I > tried that route but realised I don't have the required info to input. If you've joined a league they should have a forum or Yahoo group for discussion & race reports. Ask there for the IP address of the server and the password if appropriate. Below are my settings from the core.ini, compare them with yours & see if anything helps: [ CLIENT ] to_ip = ; Connect to IP address via_ip = ; Connect via IP address [ Communications ] alternate_ip_addr_lookup = 1 ; Find IP addresses another way bcast_augment_status = 0 ; Prepend status with IP address? bcast_listserv = ; IP address of race list server bcast_listserv_req = ; Empty string, or start with '?' bcast_listserv_req_freq = 10.000000 ; Request race list frequency bcast_ping_disable = 0 ; Disable response to pings bcast_ping_port = 0 ; Ping port number (0=default) bcast_port = 0 ; Broadcast port number (0=default) bcast_recv_disable = 0 ; Disable broadcast reception bcast_send_disable = 0 ; Disable sending broadcasts bcast_send_freq = 4.000000 ; Broadcast frequency (seconds) clock_adj_delay = 4 ; How often may client adjust clock? disable_ipx = 1 ; Disable IPX support disable_modem = 0 ; Don't look for/use modems disable_network = 0 ; Disable network support disable_tcp_ip = 0 ; Disable TCP/IP support ignore_net_read_errors = 1 ; Don't disco if error reading pkt ignore_net_send_errors = 1 ; Don't disco if error sending pkt ip_addr_lookup_timeout = 2 ; Timeout to find own IP address log_server_comm_errors = 0 ; Log errors for client channels? log_server_connect_status = 0 ; Issue messages as clients connect mem_client_send_every = 1 ; Client packet freq via memory mem_client_send_size = 276 ; Client packet size via memory mem_server_send_every = 1 ; Server packet freq via memory mem_server_send_size = 516 ; Server packet size via memory net_lan_client_send_every = 2 ; Client packet freq on LAN net_lan_client_send_size = 132 ; Client packet size on LAN net_lan_server_send_every = 2 ; Server packet freq on LAN net_lan_server_send_size = 384 ; Server packet size on LAN net_mdm_client_send_every = 3 ; Client packet freq on dialup net_mdm_client_send_size = 84 ; Client packet size on dialup net_mdm_server_send_every = 3 ; Server packet freq on dialup net_mdm_server_send_size = 132 ; Server packet size on dialup net_server_port = 0 ; Server port number (0 = default) net_use_mdm_bandwidth_for_tcp_ip = 1 ; Use modem bandwidthfor TCP/IP show_meters = 1 I have ADSL and the bandwith patch, but other than that it's pretty standard, and has never given me any problems. hth, Malc.
<[email hidden]> wrote in message news:b007ao$1hui$[email hidden]... > No, no one acknowledged me on Saturday so no further progress was made. I > tried that route but realised I don't have the required info to input. > You may also like to post your query on the GPL forum at Race Sim Central. We have 1000's of visitors every day who are all very willing to help out a GPL'er in need. There are also over 200000 GPL posts there which you can search. Here is a direct link to the forum: http://forum.racesimcentral.com/forumdisplay.php?s=&forumid=36 You have to register a user account on the forum in order to be able to post. When you register an e-mail will be sent to you with a link in it that you must click to activate your account. Phil Lee --- Race Sim Central Administrator http://www.racesimcentral.com
(unknown) 15 Jan 2003 05:51 UTC↳ reply to Malc#82113
Mmmm..... I checked last night, I don't have a 'core.ini' file, just a 'core.ini.sample' file, the content of which closely resembles your file below. I took a flyer and renamed a copy to 'core.ini' and tried to enter a race but no change. Which prog generates 'core.ini', GPL or Winvroc, do I need to reload anything? As mentioned, my multiplayer load up runs normally right up to the point where I should enter the race but stops at the multiplayer screen. This screen is not hung however, I can see the practice time counter counting down and hear the cars going past the pits in the background. One time I pressed the accelerator and heard a car start to roll as though I was in the race but just couldn't see it, could have just been coincidence though. My mouse doesn't work in this screen so my only option is <del> <del> back to Vroc. Kind of a limbo thing. "Malc" <[email hidden]> wrote in message news:2ITU9.5057$xE1.727153@stones... > <[email hidden]> wrote in message > news:b007ao$1hui$[email hidden]... > > No, no one acknowledged me on Saturday so no further progress was made.I
Quoted text (22 lines)> > tried that route but realised I don't have the required info to input. > > If you've joined a league they should have a forum or Yahoo group for > discussion & race reports. Ask there for the IP address of the server and > the password if appropriate. > > Below are my settings from the core.ini, compare them with yours & see if > anything helps: > > [ CLIENT ] > to_ip = ; Connect to IP address > via_ip = ; Connect via IP address > > [ Communications ] > alternate_ip_addr_lookup = 1 ; Find IP addresses another way > bcast_augment_status = 0 ; Prepend status with IP address? > bcast_listserv = ; IP address of race list server > bcast_listserv_req = ; Empty string, or start with '?' > bcast_listserv_req_freq = 10.000000 ; Request race list frequency > bcast_ping_disable = 0 ; Disable response to pings > bcast_ping_port = 0 ; Ping port number (0=default) > bcast_port = 0 ; Broadcast port number
(0=default) > bcast_recv_disable = 0 ; Disable broadcast reception > bcast_send_disable = 0 ; Disable sending broadcasts > bcast_send_freq = 4.000000 ; Broadcast frequency (seconds) > clock_adj_delay = 4 ; How often may client adjustclock?
Quoted text (9 lines)> disable_ipx = 1 ; Disable IPX support > disable_modem = 0 ; Don't look for/use modems > disable_network = 0 ; Disable network support > disable_tcp_ip = 0 ; Disable TCP/IP support > ignore_net_read_errors = 1 ; Don't disco if error reading pkt > ignore_net_send_errors = 1 ; Don't disco if error sending pkt > ip_addr_lookup_timeout = 2 ; Timeout to find own IP address > log_server_comm_errors = 0 ; Log errors for client channels? > log_server_connect_status = 0 ; Issue messages as clients
connect
Quoted text (23 lines)> mem_client_send_every = 1 ; Client packet freq via memory > mem_client_send_size = 276 ; Client packet size via memory > mem_server_send_every = 1 ; Server packet freq via memory > mem_server_send_size = 516 ; Server packet size via memory > net_lan_client_send_every = 2 ; Client packet freq on LAN > net_lan_client_send_size = 132 ; Client packet size on LAN > net_lan_server_send_every = 2 ; Server packet freq on LAN > net_lan_server_send_size = 384 ; Server packet size on LAN > net_mdm_client_send_every = 3 ; Client packet freq on dialup > net_mdm_client_send_size = 84 ; Client packet size on dialup > net_mdm_server_send_every = 3 ; Server packet freq on dialup > net_mdm_server_send_size = 132 ; Server packet size on dialup > net_server_port = 0 ; Server port number (0 = default) > net_use_mdm_bandwidth_for_tcp_ip = 1 ; Use modem bandwidthfor TCP/IP > show_meters = 1 > > > I have ADSL and the bandwith patch, but other than that it's pretty > standard, and has never given me any problems. > > hth, Malc. > >
Thanks, will go check it out. "Phil Lee" <[email hidden]> wrote in message news:b0136f$9ga$1$[email hidden]... > > <[email hidden]> wrote in message > news:b007ao$1hui$[email hidden]... > > No, no one acknowledged me on Saturday so no further progress was made.I > > tried that route but realised I don't have the required info to input. > > > > You may also like to post your query on the GPL forum at Race Sim Central. > We have 1000's of visitors every day who are all very willing to help outa
Quoted text (7 lines)> GPL'er in need. There are also over 200000 GPL posts there which you can > search. Here is a direct link to the forum: > > http://forum.racesimcentral.com/forumdisplay.php?s=&forumid=36 > > You have to register a user account on the forum in order to be able to > post. When you register an e-mail will be sent to you with a link in it
that
Quoted text (8 lines)> you must click to activate your account. > > Phil Lee > --- > Race Sim Central Administrator > http://www.racesimcentral.com > >
[email hidden] wrote in news:b02std$pbh$[email hidden]:
Quoted text (13 lines)> Mmmm..... I checked last night, I don't have a 'core.ini' file, just a > 'core.ini.sample' file, the content of which closely resembles your > file below. I took a flyer and renamed a copy to 'core.ini' and tried > to enter a race but no change. Which prog generates 'core.ini', GPL or > Winvroc, do I need to reload anything? >> >> >> I have ADSL and the bandwith patch, but other than that it's pretty >> standard, and has never given me any problems. >> >> hth, Malc. >>
Core.ini.sample is the file you want. Make the suggested changes, then save the file with a new name,,,core.ini. Make sure it isn't saved at core.ini.txt. Use notepad or similar text editor to make the changes in Core.ini. Do you have any sort of firewall running? Especially Zone Alarm. The free version doesn't properly work with gpl and getting online can be difficult. The pro version does not have this problem. Kerio Personal Firewall is another firewall that works with GPL(used to be named TINY Firewall) good luck.
Thanks. Not sure what, if any, changes to make in 'core.ini', they are very similar. Differ here and there e.g. 'number of packets'. No firewall in place. "Dave Henrie" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (26 lines)> [email hidden] wrote in > news:b02std$pbh$[email hidden]: > > > Mmmm..... I checked last night, I don't have a 'core.ini' file, just a > > 'core.ini.sample' file, the content of which closely resembles your > > file below. I took a flyer and renamed a copy to 'core.ini' and tried > > to enter a race but no change. Which prog generates 'core.ini', GPL or > > Winvroc, do I need to reload anything? > > >> > >> > >> I have ADSL and the bandwith patch, but other than that it's pretty > >> standard, and has never given me any problems. > >> > >> hth, Malc. > >> > Core.ini.sample is the file you want. Make the suggested changes, then > save the file with a new name,,,core.ini. Make sure it isn't saved at > core.ini.txt. Use notepad or similar text editor to make the changes in > Core.ini. > Do you have any sort of firewall running? Especially Zone Alarm. The > free version doesn't properly work with gpl and getting online can be > difficult. The pro version does not have this problem. Kerio Personal > Firewall is another firewall that works with GPL(used to be named TINY > Firewall) > good luck.
Malc 16 Jan 2003 00:19 UTC↳ reply to (unknown)#82075
<[email hidden]> wrote in message news:b02std$pbh$[email hidden]... > Mmmm..... I checked last night, I don't have a 'core.ini' file, just a > 'core.ini.sample' file, the content of which closely resembles your file > below. I took a flyer and renamed a copy to 'core.ini' and tried to entera > race but no change. Which prog generates 'core.ini', GPL or Winvroc, do I > need to reload anything? Yes you did the right thing by renaming the file. The core.ini is a gpl configuration file, and as long as you exit gpl to make a change then go back in, you don't need to do anything else. There are a few other config files to muck about with, but core.ini is the only one that will really affect whether online racing actually works or not. > As mentioned, my multiplayer load up runs normally right up to the point > where I should enter the race but stops at the multiplayer screen. This > screen is not hung however, I can see the practice time counter counting > down and hear the cars going past the pits in the background. One time I > pressed the accelerator and heard a car start to roll as though I was inthe > race but just couldn't see it, could have just been coincidence though. My > mouse doesn't work in this screen so my only option is <del> <del> back to > Vroc. Kind of a limbo thing. I guess you don't have a problem with vroc anymore then, if you can join a race. Normally you would click on the green box in the bottom right corner to take you into the race, just like an off-line race or praccy. I guess that if you can get your mouse to work the rest will happen by itself. Try changing to software rendering & give it another go. If your mouse works then, you should be able to go the rest of the way & go drive the track, and you then just need to fix the mouse problem. updating your graphics card drivers would probably be a good place to start. What graphics card are you using? Can you post a copy of your core.ini (copy & paste it in, like I did) so we can suggest some alterations? Malc.
(unknown) 16 Jan 2003 10:06 UTC↳ reply to Malc#81914
Hi Malc, > Normally you would click on the green box in the bottom right corner totake > you into the race, just like an off-line race or praccy. I guess that ifyou > can get your mouse to work the rest will happen by itself. The persons in GPL chat told me that passing the multiplayer screen and into the race was automatic. You say not, so I'll work on the mouse problem. > Try changing to software rendering & give it another go. ..... updatingyour graphics card drivers .......What graphics card are you using? Using Voodoo 3-2000 PCI card with last official 3dfx drivers, not o/clocked. Works well in all games and I have many (100+), so I seldom look there for problems. Upgrade is pending though, some games like UT2003 are a bit too slow. Will try software rendering and maybe D3D driver, but I think if I can just get the mouse operational it may solve everything. I'll first try reverting back to the windows mouse drivers (using Logitech drivers). Is there no way of selecting the green button through the keyboard? > Can you post a copy of your core.ini (copy & paste it in, like I did) sowe > can suggest some alterations? Yes but not today (not on this work comp). Thanks for your interest.
Malc 16 Jan 2003 12:48 UTC↳ reply to (unknown)#81932
<[email hidden]> wrote in message news:b0606b$emb$[email hidden]...
Quoted text (9 lines)> Hi Malc, > > > Normally you would click on the green box in the bottom right corner to > take > > you into the race, just like an off-line race or praccy. I guess that if > you > > can get your mouse to work the rest will happen by itself. > > The persons in GPL chat told me that passing the multiplayer screen and
into > the race was automatic. You say not, so I'll work on the mouse problem. When you initially join a race, gpl shows the multiplayer options screen and a dialogue box that says "Connecting..." then "Connection established, Welcome!" and so on. This will then automatically take you to the race selection page, although only the host can change the settings. You then have to click the green button to go to the race page, that's the one that shows a video window top right, and your laptimes etc on the left. From there, another click on the green button takes you to the car as usual. I don't think there is a keyboard option to press the green button, so your lack of mouse here may be the only problem. If there is a compatability problem with your mouse/V3, using software rendering should eliminate it so you can check that everything else works. > > Try changing to software rendering & give it another go. ..... updating > your graphics card drivers .......What graphics card are you using? > > Using Voodoo 3-2000 PCI card with last official 3dfx drivers, noto/clocked. > Works well in all games and I have many (100+), so I seldom look there for > problems. Upgrade is pending though, some games like UT2003 are a bit too > slow. Will try software rendering and maybe D3D driver, but I think if Ican > just get the mouse operational it may solve everything. I'll first try > reverting back to the windows mouse drivers (using Logitech drivers). Is > there no way of selecting the green button through the keyboard? I used to use a V3 3000 (1.07 drivers) and Logitech mouse software too, so I'd be surprised if that's the problem but you never know ;-) You could try pressing the windows button on your keyboard, then alt-tab to get your mouse back. I have to do this when running OpenGL in a window. Malc.
On Thu, 16 Jan 2003 12:48:52 -0000, Malc <[email hidden]> wrote: > > I don't think there is a keyboard option to press the green button, so your > lack of mouse here may be the only problem. If there is a compatability > problem with your mouse/V3, using software rendering should eliminate it so > you can check that everything else works. Actually, I think Ctrl+Enter should work, just as it does offline. -- Richard Bellavance COGNICASE inc. Analyste-programmeur principal H�bergement, s�curit� et r�seaux T.: 514-732-8000 #4153 20, Place du Commerce F.: 514-732-8021 Verdun, Qc, H3E 1Z6, CANADA -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
"Richard Bellavance" <[email hidden]> wrote in message news:[email hidden]... > On Thu, 16 Jan 2003 12:48:52 -0000, Malc <[email hidden]> wrote: > > > > I don't think there is a keyboard option to press the green button, soyour > > lack of mouse here may be the only problem. If there is a compatability > > problem with your mouse/V3, using software rendering should eliminate itso > > you can check that everything else works. > > Actually, I think Ctrl+Enter should work, just as it does offline. I didn't know that, thanks! Malc.
(unknown) 17 Jan 2003 06:13 UTC↳ reply to Malc#81873
Hallelujah!!! Joined a Silverstone race! It was the Logitech mouse drivers, worked OK on Windows 98 default drivers. The game seemed stable enough, just a few momentary glitches once or twice per lap. I guess I'll have to read the manual and learn about the game now, I bought it years ago but only tried it out for a few hours, pretty tough game. After practice I found myself on the front of the grid for the race. I know it's not my excellent driving, I measure my lap times with a calendar and get lots of very close up views of the scenery. I guess those in the know skip qualifying and just take their chances from the back of the grid. Is the pit board the only in-game info? after I spun and rolled on the 3rd corner it was a lonely race (I was watching the car in front to see if the graphics were stable and not concentrating on driving - that's my story and I'm sticking to it.) and didn't know what was going on elsewhere on the track. Also, after the race, is there no results screen? How do you activate in-car chat? I felt I owed the Lotus an apology after he clipped a struggeling me. Race setups: If I borrow someones settups off the web, are they automatically applied at all tracks as in Microprose GP2, if there's one thing I'm worse at than driving, its setting up my car. I copied the requested 'core.ini' to disk to bring here and post but forgot the disc at home. Still necessary? Looks like online GPL could be fun but the learning curve is daunting.
Malc 17 Jan 2003 12:56 UTC↳ reply to (unknown)#81798
<[email hidden]> wrote in message news:b086tp$2893$[email hidden]... > Hallelujah!!! Joined a Silverstone race! It was the Logitech mousedrivers, > worked OK on Windows 98 default drivers. The game seemed stable enough,just > a few momentary glitches once or twice per lap. I guess I'll have to read > the manual and learn about the game now, I bought it years ago but only > tried it out for a few hours, pretty tough game. Nice one! Glitches are usually related to connection quality. Pretty much everyone gets them from time to time. Keep an eye on your quality meters (the red bars in the top right corner while you are in-car or alt-L) and try to pick servers with low ping times. You could also play around with the graphics settings. Make sure you can get as close as you can to the 36fps maximum. > After practice I found myself on the front of the grid for the race. Iknow > it's not my excellent driving, I measure my lap times with a calendar and > get lots of very close up views of the scenery. I guess those in the know > skip qualifying and just take their chances from the back of the grid. Some do, some don't. Personally I always try to get a lap in qually but many don't with pick-up (green) races. You may find it easier to start from the back of the grid for your first few races, it can be pretty tough at the front ;-) > Is the pit board the only in-game info? after I spun and rolled on the 3rd > corner it was a lonely race (I was watching the car in front to see if the > graphics were stable and not concentrating on driving - that's my storyand > I'm sticking to it.) and didn't know what was going on elsewhere on the > track. Also, after the race, is there no results screen? How do youactivate > in-car chat? I felt I owed the Lotus an apology after he clipped a > struggeling me. While you are in the car, the pitboard & dashboard are your only clues. At the top of the pitboard you have your race position (eg P4) and laps remaining (eg L10) or time remaining in minutes (eg M3) in qually. Then you have your gap to the car ahead in seconds (eg -1) and your gap to the car behind (eg +1) with their surnames. If the name is blank, it's because they only use the forename but most drivers that only use one name put it into the surname bit so you'll see that on the pitboard. If you cause an incident, press enter, type sry and press enter again. If someone hits you & says sry, you usually reply np (no problem). You may also see ta, thx, po (pit out, commonly used in praccy) pi (pit in) and so on. It's not unusual for someone not to say sry or np, or chat at all during the race, simply because they are concentrating on racing & don't have time to chat. It can also be offputting to the other drivers, so chat is not that common during the race. To chat while in the car just press enter, type whatever you want to say and press enter again. When the race is over, save the replay if you want, and either wait for the newspaper, or just exit the race. Most don't wait. > Race setups: If I borrow someones settups off the web, are they > automatically applied at all tracks as in Microprose GP2, if there's one > thing I'm worse at than driving, its setting up my car. No you need to select the setup for that car & track, but it remembers that choice for next time. Don't forget to add enough fuel for the number of laps in the race + 2 gallons more to be on the safe side. This is no different from racing off-line. > I copied the requested 'core.ini' to disk to bring here and post butforgot > the disc at home. Still necessary? Not really, as long as it works that's the main thing, but there are loads of tweaks you may want to try. Do a google group search for core.ini for suggestions. > Looks like online GPL could be fun but the learning curve is daunting. It's fun, almost always refreshingly polite and very rewarding when you get it right. Practice is the key. There's loads of resources for help with gpl, but try www.vroc.com for starters. Read it ALL ;-) Malc.
(unknown) 17 Jan 2003 13:18 UTC↳ reply to Malc#81799
thx >quality meters< The left one shows red, the other 2 stay black. >graphics settings< np (quick learner, yes?) Stays at 36fps with most in,except in mirrors, at 800 x 600 x 16. 640 x 480 is slower 'cause V3 drivers are optimised for 800x600. >it can be pretty tough at the front< Not for me, at least not for long. ;-) > To chat while in the car just press enter, type whatever you want to sayand press enter again.< Got it. > newspaper...... Most don't wait.< Understandable, I waited but it didn'tcome. Maybe a trans-Atlantic postal delivery service problem. Race setups: So if you set up for Kyalami and move to Monza, you'll still be set up for Kyalami? Maybe poke my head in on the weekend. Doug
Malc 17 Jan 2003 17:41 UTC↳ reply to (unknown)#81812
<[email hidden]> wrote in message news:b08vs3$2sdm$[email hidden]... > Race setups: So if you set up for Kyalami and move to Monza, you'll stillbe > set up for Kyalami? No, but next time you take that car back to Kyalami it'll remember the setup you chose. Different tracks & different cars require different setups, although all the car's setups for a given track will usually be broadly similar. If you find a workable Silverstone setup for your chosen car, it'll make a good enough starting point for any other fairly flat track, like Kyalami or Monza. You will eventually need to make or get setups for each car for each track. Just counting the standard tracks that's 77 possible combinations if you race them all. When people talk about having a Monster Rank, that's pretty much what they mean. See here: http://gplrank.schuerkamp.de/php-pub/gplrank.php Just for now, stick to the default setup and just change the amount of fuel. Once you can drive the car with those, then try different setups or do what I and many others do, and make your own setups to see what makes you faster & what makes you slower. Malc. GPLRank -39.43 Monster Rank -123.45
Haqsau 17 Jan 2003 21:39 UTC↳ reply to Malc#81835
I would like to add one simple set up trick if I may. One set up trick that hardly requires any thought and is therefore perfect for beginners is to lower the bump rubbers. The default setups at many tracks have the bump rubbers so high that you can hit them during normal handling (particularly under hard braking), and when that happens you lose a lot of traction and stability. If you lower the bump rubbers so that they are 1.5 - 2 inches less than the ride height you probably won't hit them any more and you will find that a lot of GPL's nastier behavior disappears as a result. "Malc" <[email hidden]> wrote in message news:GcXV9.5947$xE1.867429@stones... > <[email hidden]> wrote in message > news:b08vs3$2sdm$[email hidden]... > > Just for now, stick to the default setup and just change the amount offuel. > Once you can drive the car with those, then try different setups or dowhat > I and many others do, and make your own setups to see what makes youfaster
Quoted text (8 lines)> & what makes you slower. > > Malc. > > GPLRank -39.43 > Monster Rank -123.45 > >
The dead mouse problem returned this weekend and after much trial and error, I found it wasn't the Logitech mouse drivers, sorry Logitech, but the resolution. I tried 640x480 to see if the L-meter would come down and for awhile failed to make the connection with the mouse problem. I can only connect on 800x600. Maybe there are a few V3 guys out there that can learn from this. Joined a 20 player Zan....... race. Never been on this track before and made a muck of it, can only improve from here. Got hit from behind on the grid which knocked me out of GPL, out of the internet, out of Winvroc and back to desktop. On returning, I found the ping had gone from green at the top of the racelist to orange near the bottom. I guess really busy races are a no no for my distant connection. Practiced Monza offline for an hour and then joined a 10 player Monza race. Q: How could my pitboard tell me at one stage that I was P11 in a 10 player race? Got hit from behind on the grid (again), damn this clutch thing is a bitch, keep falling in the hole. Assigned it now to the brake pedal and put the brake on the wheel, time will tell. Finished the race without any connection problems, last, thanks to an extended lapse in concentration on lap 7/9. I was feeling pleased with myself that I was not running last but then got lapped by the leader, which set my confidence meter back to 0. Great potential for fun. Downers: Joining posted races with only a couple of players and when the race starts, finding I'm alone and they have all disconnected. Why post a race if you don't wanna play? GPL chat, what a hostile environment. Like a bunch of Orcs (as in Lord of the Rings) hanging out, smoking something illegal, with a 'do not disturb' sign on the door. Big exception for the good-guys who were in there the first night I entered. Is it usually like this? I guess I'm getting overly chatty here, but I'm not going to try it in the Orc room.
<[email hidden]> wrote...
Quoted text (8 lines)> The dead mouse problem returned this weekend and after > much trial and error, I found it wasn't the Logitech > mouse drivers, sorry Logitech, but the resolution. I > tried 640x480 to see if the L-meter would come down > and for awhile failed to make the connection with the > mouse problem. I can only connect on 800x600. Maybe > there are a few V3 guys out there that can learn from > this.
If your PC can show 36fps at your chosen resolution, it shouldn't affect online play. I use the logitech driver included with windows for my pilot mouse and never saw a mousepointer problem with GPL, even back when I was running the V3.
Quoted text (8 lines)> Joined a 20 player Zan....... race. Never been on this > track before and made a muck of it, can only improve > from here. Got hit from behind on the grid which knocked > me out of GPL, out of the internet, out of Winvroc and > back to desktop. On returning, I found the ping had gone > from green at the top of the racelist to orange near the > bottom. I guess really busy races are a no no for my > distant connection.
The number of players in the race is of little relevance. Getting kicked out to desktop on a nasty accident happens to a lot of people. You're not alone there. The reason the race went red is that you cannot join a race in progress, regardless of it's ping, not because your connection went bad. > Practiced Monza offline for an hour and then joined a 10 > player Monza race. > Q: How could my pitboard tell me at one stage that I was > P11 in a 10 player race? The server counts as a player too, if you haven't posted a time yet he ranks ahead of you because he "connected" earlier. > Got hit from behind on the grid (again), damn this clutch > thing is a bitch, keep falling in the hole. Assigned it now > to the brake pedal and put the brake on the wheel, time will > tell. You have to give it enough revs to spin the rear tyres a little when you let out the clutch, then modulate the throttle to not let it get too bad until road speed catches up. Don't let getting hit force you into trying something outlandish like putting the brake on a button. Good, sensible online drivers don't hit cars that bog down (or blow up) on the grid. I hosted a pick-up race at Silverstone last night and though the 2nd place Ferrari just about died when the flag was dropped, I didn't hit it and neither did any the drivers behind me hit me. In fact, amazingly, there wasn't even a turn 1 accident. We did lose several positions though (dropped me to 8th). > Finished the race without any connection problems, last, > thanks to an extended lapse in concentration on lap 7/9. > I was feeling pleased with myself that I was not running > last but then got lapped by the leader, which set my > confidence meter back to 0. Great potential for fun. There is... South Africa is not the end of the world, time difference is usually managable and there are several South African drivers regularly taking part in British and European leagues. There's no need to feel down about your performance level. The bad news is you have a big seat time handicap with respect to just about everyone out there. The good news is, there's an enormous amount of experience and resources around, so you can learn fast. Get yourself in a newbie friendly league and ask the more experienced players, or keep posting questions here. > Downers: Joining posted races with only a couple of > players and when the race starts, finding I'm alone > and they have all disconnected. Why post a race if > you don't wanna play? Most pick-up races on VROC are on servers which loop certain tracks, they aren't hosted specifically. A couple of players will populate such a server in the hopes of drawing more people in (market stand principle), when the grid fails to flesh out these people will usually quit and try the same thing on another server. During the races there's a lot of disconnects as well as drivers feel they've been dropped out of contention and it isn't worth their while to continue. This is just the way pick-up races go. > GPL chat, what a hostile environment. Like a bunch > of Orcs (as in Lord of the Rings) hanging out, > smoking something illegal, with a 'do not disturb' > sign on the door. Big exception for the good-guys > who were in there the first night I entered. Is it > usually like this? Not a clue, I don't hang out there much nowadays. Judging from the community as a whole the Orcs should be the minority, though. Like I said, beg or bluff your way into a league... solves a lot of the above problems. > I guess I'm getting overly chatty here, but I'm not > going to try it in the Orc room. This place can be a bit terse at times as well... <g> Jan. =---
[email hidden] wrote: > The dead mouse problem returned this weekend and after much trial and error, > I found it wasn't the Logitech mouse drivers, sorry Logitech, but the > resolution. I tried 640x480 to see if the L-meter would come down and for > awhile failed to make the connection with the mouse problem. I can only > connect on 800x600. Maybe there are a few V3 guys out there that can learn > from this. L is latency. Your speed of connection. Nothing to do with your resolution. > > Joined a 20 player Zan....... race. Never been on this track before and made > a muck of it, can only improve from here. Bad idea to race online on a track you've never been on before. You'll only cause problems for everyone else. You should only really go online once you can drive consistent laps at a reasonable speed. We all go off from time to time but it's much better for everyone if all the drivers know the track. Got hit from behind on the grid > which knocked me out of GPL, out of the internet, out of Winvroc and back to > desktop. On returning, I found the ping had gone from green at the top of > the racelist to orange near the bottom. I guess really busy races are a no > no for my distant connection. You should only join races where your ping is 300 or less (roughly). If it's bigger than that you'll flicker on everyone elses screen and you'll disappear and jump from side to side making it difficult for others to race against you. > > Practiced Monza offline for an hour and then joined a 10 player Monza race. > Q: How could my pitboard tell me at one stage that I was P11 in a 10 player > race? Might have had a late joiner. Got hit from behind on the grid (again), damn this clutch thing is a > bitch, keep falling in the hole. Assigned it now to the brake pedal and put > the brake on the wheel, time will tell. Don't bother with it. Get the revs up to about 85% max and when the flag drops just slam it into 1st gear. Finished the race without any > connection problems, last, thanks to an extended lapse in concentration on > lap 7/9. I was feeling pleased with myself that I was not running last but > then got lapped by the leader, which set my confidence meter back to 0. Don't worry about getting lapped. If the lead guy is doing 1.28's and you're at 1.35 or so with a couple of offs he'll catch you in no time. Just be courteous when you see the blue flags and move off the racing line at a sensible place, back off a bit and let him though. > Great potential for fun. indeed > > Downers: Joining posted races with only a couple of players and when the > race starts, finding I'm alone and they have all disconnected. Why post a > race if you don't wanna play? A lot of the servers are unmanned. They just tick over day after day queueing up races. GPL chat, what a hostile environment. Like a > bunch of Orcs (as in Lord of the Rings) hanging out, smoking something > illegal, with a 'do not disturb' sign on the door. Big exception for the > good-guys who were in there the first night I entered. Is it usually like > this? no. It's often very friendly but the chat gets a bit surreal sometimes! > > I guess I'm getting overly chatty here, but I'm not going to try it in the > Orc room. please do. there's always someone there to chat with.
"Kevin Clark" <[email hidden]> wrote in message news:[email hidden]... > [email hidden] wrote: > > Practiced Monza offline for an hour and then joined a 10 player Monzarace. Monza is probably the best place to learn your online skills, with a mix of fast and slow drivers, plus newbies tend to gravitate towards any Monza race because it's a simple track to learn. The first 10 or so online races I did were at Monza, and it taught me how to be polite, and how to race wheel to wheel. It's hard work learning to control the car, but you'll learn alot more quickly online with real opponents that you absolutely do not want to hit, than racing a bunch of AI cars 'that don't really matter as long as you come off better'. > Got hit from behind on the grid (again), damn this clutch thing is a > > bitch, keep falling in the hole. Assigned it now to the brake pedal andput > > the brake on the wheel, time will tell. > > Don't bother with it. Get the revs up to about 85% max and when the flag > drops just slam it into 1st gear. I do this, at about 8000 rpm in the Lotus, then squeeze the throttle towards the floor steadily, keeping the revs up, but avoiding too much wheelspin. Go for second a little early of the redline to avoid over-revving it. ime most drivers are not that quick off the line anyway, and unless you are on pole or have cat-like reactions you'll only hit the car in front anyway. Starts are the most dangerous part of any race, and practice here really makes a difference. You'll get lots of practice though. Believe me you'll start a whole lot more races than you'll finish ;-) > > > > I guess I'm getting overly chatty here, but I'm not going to try it inthe > > Orc room. > > please do. there's always someone there to chat with. There's alot of experienced gpl'ers there, but a whole lot of lurkers too. If you just watch the chat, you'll find out alot of stuff you probably didn't want to know, but if you ask, and be patient, you'll get an answer. If you see us in there, say hi ;-) Malc.
(unknown) 21 Jan 2003 07:04 UTC↳ reply to Malc#81172
> Monza is probably the best place to learn your online skills...... becauseit's a simple track to learn. < Now I'm really depressed!!! :-) >It's hard work learning to control the car < Masterpiece of understatement! >racing a bunch of AI cars < Talking of AI, if I can't qualify better thanP6/10 offline and come last in the race, then I guess I'm not ready to play with the big boys I suppose? >Believe me you'll start a whole lot more races than you'll finish ;-) <This I learned in my first lesson. > If you see us in there, say hi ;-) < Will do. 'I guess I'm getting overly chatty here, but I'm not going to try it in the Orc room.' > This place can be a bit terse at times as well... <g> < Shhh, the Orcs haven't spotted me yet. ;-)
In article <b0irdg$26j5$[email hidden]>, [email hidden] writes: >>racing a bunch of AI cars < Talking of AI, if I can't qualify better than >P6/10 offline and come last in the race, then I guess I'm not ready to play >with the big boys I suppose? Why not? As long as you can keep the car under control(not weaving all over the place), you're usually welcome in any race. Racing CLEAN is more respected than racing FAST... Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-0.381 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
In article <b0g7v2$gj3$[email hidden]>, [email hidden] writes: >Practiced Monza offline for an hour and then joined a 10 player Monza race. >Q: How could my pitboard tell me at one stage that I was P11 in a 10 player >race? Somebody probably joined after you looked at the number on the VROC screen. Either that, or only 10 drivers actually *qualified*, so that's all you saw on the grid. Some guys prefer to start from the back, and don't run any qual laps at all... Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-0.381 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.

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