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Rec.Autos.Simulators Archive

GPL Force Feedback Settings

4 posts by 3 people · 19 Jan 2003 12:10 UTC - 19 Jan 2003 20:37 UTC

Russell Spearing 19 Jan 2003 12:10 UTC#81448
Hi all, I've just bought the new Thrustmaster F1 Force Feedback wheel (the Ferrari replica one) but am having some dificulty getting GPL force feedback settings right. In F1 2002 it is absolutely brilliant. You can actually feel when the back end of the car is starting to slip away and correct it whereas with my old non-force feedback wheel it would have spun. However, in GPL, I have tried various settings based on posts I've read in this newsgroup but most of those are based on the MOMO wheel or others. The problem is, I've been driving GPL for four odd years now but never using force feedback, so I dont really know what to expect. I've got the latency setting about right but the wheel is constantly juddering. If I adjust the settings to get rid of the juddering, I get very little force feedback effects. Also, in the windows control panel for the wheel, there are settings for Master, Dynamic, Static and Spring with sliders that range from 0% - 100%. Should I be adjusting these sliders or not. Many thanks for any help Russell
On Sun, 19 Jan 2003 12:10:02 +0000 (UTC), "Russell Spearing" <[email hidden]> wrote:
Quoted text (24 lines)>Hi all, > >I've just bought the new Thrustmaster F1 Force Feedback wheel (the Ferrari >replica one) but am having some dificulty getting GPL force feedback >settings right. In F1 2002 it is absolutely brilliant. You can actually feel >when the back end of the car is starting to slip away and correct it whereas >with my old non-force feedback wheel it would have spun. However, in GPL, I >have tried various settings based on posts I've read in this newsgroup but >most of those are based on the MOMO wheel or others. >The problem is, I've been driving GPL for four odd years now but never using >force feedback, so I dont really know what to expect. I've got the latency >setting about right but the wheel is constantly juddering. If I adjust the >settings to get rid of the juddering, I get very little force feedback >effects. >Also, in the windows control panel for the wheel, there are settings for >Master, Dynamic, Static and Spring with sliders that range from 0% - 100%. >Should I be adjusting these sliders or not. > > >Many thanks for any help > >Russell > >
go to http://www.slottweak.com/gamesettings.htm, it has taught me a lot... greetz, buchinski
Setting up a wheel for GPL can be very tricky. The first thing you need to do is determine whether you should be using spring and damper gain or not. My old Ferrari wheel and my new MOMO both require the spring and damper to be 0. Of course, centring spring is always 0, master or overall gain will always be 100%. Once you get the overall settings working (and by the way, F12002 also needed those settings on my wheels, but most games are the opposite, with all 3 at 100% and the centring at 0, which is only used for non-FFB games)... Then, you have to play with the 3 settings in the core.ini. For my old Ferrari wheel, the settings that gave the most realistic feedback were approximately 180 damping/0 latency/150 torque. If you have a high-end system, set the latency to 0 at least until you get the other two set-up. Start with something (the above if you have nothing better) and then test and test and test. The last number is the torque...the lower the number, the more force it takes to turn the wheel and fight against the forces the game produces. The first number is the damping, which essentially controls all the feedback. Try turning it down or up in notches of 10 or 15 and see whether the return to centre (when pulling away from a stop with the wheels cocked to one side), hitting a curb, losing the back-end a bit, etc. all feel as natural as possible. If there is a weird time-shift between when you see something happening on screen and when you feel it through the wheel, then adjust the latency...but you likely won't have to unless your system is relatively slow. The FFB in GPL is quite different from GTR2002/F12002, so compare it to itself, not another title. Tweak until it feels better than at any of the other settings. The internals of your wheel are basically the same as my old wheel, as far as I know...but drivers, etc. can all make a difference. Have fun! Marc "Russell Spearing" <[email hidden]> wrote in message news:b0e4iq$c6i$[email hidden]... > Hi all, > > I've just bought the new Thrustmaster F1 Force Feedback wheel (the Ferrari > replica one) but am having some dificulty getting GPL force feedback > settings right. In F1 2002 it is absolutely brilliant. You can actuallyfeel > when the back end of the car is starting to slip away and correct itwhereas > with my old non-force feedback wheel it would have spun. However, in GPL,I > have tried various settings based on posts I've read in this newsgroup but > most of those are based on the MOMO wheel or others. > The problem is, I've been driving GPL for four odd years now but neverusing
Quoted text (14 lines)> force feedback, so I dont really know what to expect. I've got the latency > setting about right but the wheel is constantly juddering. If I adjust the > settings to get rid of the juddering, I get very little force feedback > effects. > Also, in the windows control panel for the wheel, there are settings for > Master, Dynamic, Static and Spring with sliders that range from 0% - 100%. > Should I be adjusting these sliders or not. > > > Many thanks for any help > > Russell > >
Hi all, Thanks for the responses. At least I now have a better understanding of what the settings do and a more structured procedure for getting to the correct settings rather than just aimlessly changing settings in the vain hope of getting it right. Many thanks once again, Russell

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