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Rec.Autos.Simulators Archive

Screen Size

6 posts by 5 people · 31 Jan 2003 14:35 UTC - 01 Feb 2003 20:01 UTC

Tiny Lund 31 Jan 2003 14:35 UTC#79546
I have recently purchased a 9700 pro allowing me to obtain much higher resolutions in my games. When increasing resolution the actual whole picture size decreases. Is it ok to adjust the monitor to fill the screen or will this take the game out of proportion?
To go straight to the point - the answer to your question is; yes. -- ed_ "Lemans" asked: > I have recently purchased a 9700 pro allowing me to obtain much higher > resolutions in my games. When increasing resolution the actual whole picture > size decreases. Is it ok to adjust the monitor to fill the screen or will > this take the game out of proportion? > >
It depends on the game and the resolution you're using. For example, if you're running a game at 1600x1200, it's probably safe to increase the screen size. The normal aspect ratio is 4:3. If you're running it in 1600x900, it should probably have black borders on the top and bottom. That's a wide-screen ratio (16:9). Have a look at the speedometer or some other object you know to be round and adjust the height of the screen so the object actually appears round. Other games already compensate for various resolutions, so no adjustment is needed. Again, just check round objects make sure they look correct. -- Slot Tweaks & Reviews www.slottweak.com "Lemans" <[email hidden]> wrote in message news:MQv_9.6212$[email hidden]... > I have recently purchased a 9700 pro allowing me to obtain much higher > resolutions in my games. When increasing resolution the actual whole picture > size decreases. Is it ok to adjust the monitor to fill the screen or will > this take the game out of proportion? > > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.443 / Virus Database: 248 - Release Date: 1/10/2003
The reason for the visable area change is the screen refresh rate changed. If you kept the same refresh rate the screen size wouldn't change. As for adjustment go with GTXxx's method to get things back were the should be. MadDAWG
Did he mention if he's running a LCD flat-screen? Most of THEM seem to work best at their "native" rez (usually 1024x768). "MadDAWG" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> The reason for the visable area change is the screen refresh rate changed. > If you kept the same refresh rate the screen size wouldn't change. As for > adjustment go with GTXxx's method to get things back were the should be. > > MadDAWG > >
No it is CRT. I increased the screen and it looks fine. Thanks "Steve Smith" <[email hidden]> wrote in message news:KSE_9.12398$[email hidden]... > Did he mention if he's running a LCD flat-screen? Most of THEM seem towork > best at their "native" rez (usually 1024x768). > > "MadDAWG" <[email hidden]> wrote in message > news:[email hidden]... > > The reason for the visable area change is the screen refresh ratechanged. > > If you kept the same refresh rate the screen size wouldn't change. Asfor > > adjustment go with GTXxx's method to get things back were the shouldbe. > > > > MadDAWG > > > > > >

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