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N2003 and ss races --- care to speculate?

3 posts by 2 people · 02 Feb 2003 13:22 UTC - 04 Feb 2003 19:54 UTC

jon 02 Feb 2003 13:22 UTC#79212
After playing with the the demo, and reading some of the interviews of people involved with development, I got to wondering if it might be a bit harder to stay at the front at daytona and talladega just by staying on the inside. Also, anyone else finding that bump-drafting at dega with the ai doesn't really work to well? Seems like they get pushed over to one side or the other when I try it...
Larry 04 Feb 2003 19:47 UTC↳ reply to jon#78796
For heavens sake I HOPE so. I've stood about all I can stand from the left-lane blockers at Dega and Tona. Larry "jon" <[email hidden]> wrote in message news:KT8%9.6177$[email hidden]... > After playing with the the demo, and reading some of the interviews of > people involved with development, I got to wondering if it might be a bit > harder to stay at the front at daytona and talladega just by staying onthe
Quoted text (9 lines)> inside. > > Also, anyone else finding that bump-drafting at dega with the ai doesn't > really work to well? Seems like they get pushed over to one side or the > other when I try it... > > > >
Larry 04 Feb 2003 19:54 UTC↳ reply to jon#78799
Bump-drafting works a LOT better in 2003 than it did in prior versions. In previous versions, the AI driver would just shit his pants, yank the wheel to the left, and get out of your way. I've actually done some bump drafting in 2003 with success. And has anyone noticed this? Go down the BS of Dega with an AI car behind you a ways back, and slowly zig-zag (wide, slow zig-zag). I did this last weekend, and the AI car actually followed my lead and stayed behind me, slowly following my zig-zag. Maybe a fluke, but it happened. Larry "jon" <[email hidden]> wrote in message news:KT8%9.6177$[email hidden]... > After playing with the the demo, and reading some of the interviews of > people involved with development, I got to wondering if it might be a bit > harder to stay at the front at daytona and talladega just by staying onthe
Quoted text (9 lines)> inside. > > Also, anyone else finding that bump-drafting at dega with the ai doesn't > really work to well? Seems like they get pushed over to one side or the > other when I try it... > > > >

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