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Solar Effects in N2003 = HUGE fps hit?

5 posts by 3 people · 10 Feb 2003 22:30 UTC - 11 Feb 2003 02:06 UTC

JRIBS33 10 Feb 2003 22:30 UTC#77212
Anyone else having this problem with the solar effects on? I have all of the graphics about in the middle as far as between full on and off running with a P4 2.0-GeForce 3 TI 500 (32.20 detonator)-512 Ram-Soundblaster Live. With solar effects on I go from approx. 35-40 fps to a screeching 10-12! It seems as the track almost stops. I was thinking I would be able to run the game with more of the graphics turned on. I will try to list what I can remember as my settings: Draw Ahead=60 world detail=medium car detail=high cars drawn ahead=20 drawn behind=4 mirror detail=medium trackside objects=all dust, dirt debris windshield buildup smoke and skidmarks track lighting effects With a full field I never drop below 40 fps and sometimes when the field is spread out I hit as high as 90 but if I enable the cool solar effects it just kills it. Do I need a faster processor or video card? Or is neither one going to help? Thanks in advance.
Yes, it's a documented issue. It happens when you have AA enabled and is much worse running OpenGL. Either turn off AA or the Solar Effect for now. "JRIBS33" <[email hidden]> wrote in message news:LJV1a.17397$[email hidden]... > Anyone else having this problem with the solar effects on? I have all of > the graphics about in the middle as far as between full on and off running > with a P4 2.0-GeForce 3 TI 500 (32.20 detonator)-512 Ram-SoundblasterLive. > With solar effects on I go from approx. 35-40 fps to a screeching 10-12!It > seems as the track almost stops. I was thinking I would be able to runthe
Quoted text (14 lines)> game with more of the graphics turned on. I will try to list what I can > remember as my settings: > Draw Ahead=60 > world detail=medium > car detail=high > cars drawn ahead=20 > drawn behind=4 > mirror detail=medium > trackside objects=all > dust, dirt debris > windshield buildup > smoke and skidmarks > track lighting effects > With a full field I never drop below 40 fps and sometimes when the field
is > spread out I hit as high as 90 but if I enable the cool solar effects it > just kills it. Do I need a faster processor or video card? Or is neither > one going to help? Thanks in advance. > >
I am running Open GL and I have 2X AA turned on. How do I get it to not look all jagged if I turn AA off? "Steve Blankenship" <[email hidden]> wrote in message news:[email hidden]... > Yes, it's a documented issue. It happens when you have AA enabled and is > much worse running OpenGL. Either turn off AA or the Solar Effect fornow. > > "JRIBS33" <[email hidden]> wrote in message > news:LJV1a.17397$[email hidden]... > > Anyone else having this problem with the solar effects on? I have allof > > the graphics about in the middle as far as between full on and offrunning
Quoted text (23 lines)> > with a P4 2.0-GeForce 3 TI 500 (32.20 detonator)-512 Ram-Soundblaster > Live. > > With solar effects on I go from approx. 35-40 fps to a screeching 10-12! > It > > seems as the track almost stops. I was thinking I would be able to run > the > > game with more of the graphics turned on. I will try to list what I can > > remember as my settings: > > Draw Ahead=60 > > world detail=medium > > car detail=high > > cars drawn ahead=20 > > drawn behind=4 > > mirror detail=medium > > trackside objects=all > > dust, dirt debris > > windshield buildup > > smoke and skidmarks > > track lighting effects > > With a full field I never drop below 40 fps and sometimes when the field > is > > spread out I hit as high as 90 but if I enable the cool solar effects it > > just kills it. Do I need a faster processor or video card? Or is
neither > > one going to help? Thanks in advance. > > > > > >
Run your resolution at 1600X1200, assuming you have a monitor that will do it. Won't completely remove jaggies but it's about the only way to try without antialiasing. If your monitor won't run a resolution that high, then either deal with the jaggies, or keep solar effects turned off. At least until the first patch. "JRIBS33" <[email hidden]> wrote in message news:lvW1a.22625$[email hidden]... > I am running Open GL and I have 2X AA turned on. How do I get it to not > look all jagged if I turn AA off? > "Steve Blankenship" <[email hidden]> wrote in message > news:[email hidden]... > > Yes, it's a documented issue. It happens when you have AA enabled andis
Quoted text (12 lines)> > much worse running OpenGL. Either turn off AA or the Solar Effect for > now. > > > > "JRIBS33" <[email hidden]> wrote in message > > news:LJV1a.17397$[email hidden]... > > > Anyone else having this problem with the solar effects on? I have all > of > > > the graphics about in the middle as far as between full on and off > running > > > with a P4 2.0-GeForce 3 TI 500 (32.20 detonator)-512 Ram-Soundblaster > > Live. > > > With solar effects on I go from approx. 35-40 fps to a screeching
10-12! > > It > > > seems as the track almost stops. I was thinking I would be able torun > > the > > > game with more of the graphics turned on. I will try to list what Ican
Quoted text (13 lines)> > > remember as my settings: > > > Draw Ahead=60 > > > world detail=medium > > > car detail=high > > > cars drawn ahead=20 > > > drawn behind=4 > > > mirror detail=medium > > > trackside objects=all > > > dust, dirt debris > > > windshield buildup > > > smoke and skidmarks > > > track lighting effects > > > With a full field I never drop below 40 fps and sometimes when the
field > > is > > > spread out I hit as high as 90 but if I enable the cool solar effectsit
Quoted text (9 lines)> > > just kills it. Do I need a faster processor or video card? Or is > neither > > > one going to help? Thanks in advance. > > > > > > > > > > > >
As Kevin says, either up your resolution or turn off the solar effect for now. I've chosen the latter, myself. "JRIBS33" <[email hidden]> wrote in message news:lvW1a.22625$[email hidden]... > I am running Open GL and I have 2X AA turned on. How do I get it to not > look all jagged if I turn AA off? > "Steve Blankenship" <[email hidden]> wrote in message > news:[email hidden]... > > Yes, it's a documented issue. It happens when you have AA enabled andis
Quoted text (12 lines)> > much worse running OpenGL. Either turn off AA or the Solar Effect for > now. > > > > "JRIBS33" <[email hidden]> wrote in message > > news:LJV1a.17397$[email hidden]... > > > Anyone else having this problem with the solar effects on? I have all > of > > > the graphics about in the middle as far as between full on and off > running > > > with a P4 2.0-GeForce 3 TI 500 (32.20 detonator)-512 Ram-Soundblaster > > Live. > > > With solar effects on I go from approx. 35-40 fps to a screeching
10-12! > > It > > > seems as the track almost stops. I was thinking I would be able torun > > the > > > game with more of the graphics turned on. I will try to list what Ican
Quoted text (13 lines)> > > remember as my settings: > > > Draw Ahead=60 > > > world detail=medium > > > car detail=high > > > cars drawn ahead=20 > > > drawn behind=4 > > > mirror detail=medium > > > trackside objects=all > > > dust, dirt debris > > > windshield buildup > > > smoke and skidmarks > > > track lighting effects > > > With a full field I never drop below 40 fps and sometimes when the
field > > is > > > spread out I hit as high as 90 but if I enable the cool solar effectsit
Quoted text (9 lines)> > > just kills it. Do I need a faster processor or video card? Or is > neither > > > one going to help? Thanks in advance. > > > > > > > > > > > >

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