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Rec.Autos.Simulators Archive

so what are everyone's thoughts on Pro Race Driver

7 posts by 6 people · 11 Feb 2003 18:35 UTC - 12 Feb 2003 14:27 UTC

Angry Gamer 11 Feb 2003 18:35 UTC#77170
I just got this game for the PS2 the other night and having a blast. Wondering if anyone else was playing it and what they thought. I'm finding lots of sim stuff you normally don't find in console racers. cockpit view (and quite a good one) pre-race setup driver AI that holds a grudge (apparently rubbin' ain't racin') car damage that affects handling/performance realistic pit checklist and animation and the car and track graphics are stunning - better than Gran Turismo 3. Sears Point was excellent and Vancouver is downright claustophobic. Anyway, I'm about to review this game for a magazine and just wondered what the general concensus was from a primarily PC group of racers. Thanks.
In article <[email hidden]>, [email hidden] says...
Quoted text (19 lines)> I just got this game for the PS2 the other night and having a blast. Wondering > if anyone else was playing it and what they thought. I'm finding lots of sim > stuff you normally don't find in console racers. > > cockpit view (and quite a good one) > pre-race setup > driver AI that holds a grudge (apparently rubbin' ain't racin') > car damage that affects handling/performance > realistic pit checklist and animation > > and the car and track graphics are stunning - better than Gran Turismo 3. Sears > Point was excellent and Vancouver is downright claustophobic. > > Anyway, I'm about to review this game for a magazine and just wondered what the > general concensus was from a primarily PC group of racers. > > Thanks. > >
Apparently the guys at Game Faction weren't nearly as impressed as you are: From their review at http://www.gamefaction.com/playstation2/reviews/proracedriver/ "Pro Race Driver is a great concept in a game that's sadly poorly implemented. The lackluster look of the game and even Ryan's irritating behavior could be forgiven if the game were just fun to play. Some may find the game's simplistic physics and vast array of cars and locales entertaining, but anyone looking for a reasonably realistic driving experience will likely feel let down by this game." and the summary line: "Looking for a realistic racing sim without the realism or the simulation? This is your game." They gave it a 70%. Doesn't sound like a game that this crowd would much enjoy... -- __________________________ Todd Walker http://twalker.d2g.com __________________________
> Anyway, I'm about to review this game for a magazine and just wonderedwhat the > general concensus was from a primarily PC group of racers. > > Thanks. If the early PC Demo was anything to go buy - it ranks somewhere between an AOL cd, and a piece of fluff. Doug
"Aidee" <[email hidden]> wrote in message news:b2bn76$aqj$[email hidden]... > Doug...you still auditioning for Days of Thunder or you had a nice newshort > haircut since Goodwood..? > Still tryin - Still tryin Also David Hasslehoff Stunt Hair Double - but rumour has it I was beaten to the role by a wig on stilts Doug
I was really disappointed by this game. The physics were really bad (even with the SIM cheat code). You can't qualify. Lots of jaggies. Bland graphics. Disappointing force feedback effects. I once hit the back of an opponent's car and send him sideways and off the track. Five seconds later, he passed me back! Not very realistic. He should have lost a lot of time. It's an arcade game, not a simulation. "Angry Gamer" <[email hidden]> wrote in message news:[email hidden]... > I just got this game for the PS2 the other night and having a blast.Wondering > if anyone else was playing it and what they thought. I'm finding lots ofsim
Quoted text (9 lines)> stuff you normally don't find in console racers. > > cockpit view (and quite a good one) > pre-race setup > driver AI that holds a grudge (apparently rubbin' ain't racin') > car damage that affects handling/performance > realistic pit checklist and animation > > and the car and track graphics are stunning - better than Gran Turismo 3.
Sears > Point was excellent and Vancouver is downright claustophobic. > > Anyway, I'm about to review this game for a magazine and just wonderedwhat the > general concensus was from a primarily PC group of racers. > > Thanks. >
well fingers crossed for the pc version that will be released within the next few weeks . :) "Groo the Wanderer" <[email hidden]> wrote in message news:jcs2a.43005$%[email hidden]... > I was really disappointed by this game. The physics were really bad (even > with the SIM cheat code). You can't qualify. Lots of jaggies. Bland > graphics. Disappointing force feedback effects. > > I once hit the back of an opponent's car and send him sideways and off the > track. Five seconds later, he passed me back! Not very realistic. Heshould
Quoted text (7 lines)> have lost a lot of time. It's an arcade game, not a simulation. > > "Angry Gamer" <[email hidden]> wrote in message > news:[email hidden]... > > I just got this game for the PS2 the other night and having a blast. > Wondering > > if anyone else was playing it and what they thought. I'm finding lots
of
Quoted text (10 lines)> sim > > stuff you normally don't find in console racers. > > > > cockpit view (and quite a good one) > > pre-race setup > > driver AI that holds a grudge (apparently rubbin' ain't racin') > > car damage that affects handling/performance > > realistic pit checklist and animation > > > > and the car and track graphics are stunning - better than Gran Turismo
3.
Quoted text (11 lines)> Sears > > Point was excellent and Vancouver is downright claustophobic. > > > > Anyway, I'm about to review this game for a magazine and just wondered > what the > > general concensus was from a primarily PC group of racers. > > > > Thanks. > > > >

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