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RASCAR: Daytona Track/Fast Setup Discussion

14 posts by 9 people · 13 Feb 2003 22:26 UTC - 15 Feb 2003 19:51 UTC

David G Fisher 13 Feb 2003 22:26 UTC#76501
Thought we should discuss the track and setup a bit since there seems to be some concern about the fast setup and push at this track. I also think we should make sure everyone has practiced, maybe set up a practice race in this thread, and talk about some key do's and don'ts in the race. In some other threads people who I *know* are excellent drivers are finding the fast setup to push badly in traffic and what's strange is I don't find that at all. I'm starting to wonder if it isn't all controller related, and how it's set up within N2003. It might explain why so many people have such different views of the Jasper setups as well. I posted here http://mywebpages.comcast.net/davegf/ a 12 lap replay from a race I did last night and I have no trouble holding the low line or the outside line in as tight traffic as you can get (even a bit of the middle line at the end). I used the low line to move to the front and then moved to the outside to see how it felt, and I didn't find the fast setup to push me into the wall at all. For those who do find the fast setup to push, it's got to be how your controller is set up, or how the game works with your controller IMO. IMO, some key issues with the SS races are (no big surprises): Take it easy on the first few laps until the tires warm up because it's inevitable that cars will wash up in the turns and cause an accident on cold tires if you push too hard for position. If you're on the oustide, give the inside guy a LOT of room in the beginning of the race or after pit stops. If you have to, *very, very* gently touch the brake as you enter a turn in order to keep from washing up into someone. All you have to do is barely kiss the brake to keep the car under control and on the low line. Not enough for anyone behind you to even notice a change in your speed. It is *not* important to run at the front of the pack for the first two thirds of the race so there's no need for risky passing and causing an accident just to move from fourth to third on lap 22. If the field breaks apart, the chasing field should *stay in line and work together* to catch up or at least stay as close as possible. It's frustrating as hell to be in the chase group and have people constantly fighting each other for a worthless position which only breaks up the draft and slows the group down, while the lead pack pulls away. Simple stuff, but I'm always surprised at how much of it is forgotten by people when I race on the SS tracks. David G Fisher
"David G Fisher" wrote: > Thought we should discuss the track and setup a bit since there seems to be > some concern about the fast setup and push at this track. Nope - you're way behind Dave. The key factor is the number of RASCAR posts. The driving is secondary now. Now we've added two more and inflamed the situation. Concealing weapons of mass destruction is less controversial... Cheers Tony
David, just curious what settings are you running on your wheel? I'm finding the fast setup tight with all my wheels and I have 4 different ones to play with. Pete "David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > Thought we should discuss the track and setup a bit since there seems tobe > some concern about the fast setup and push at this track. > > I also think we should make sure everyone has practiced, maybe set up a > practice race in this thread, and talk about some key do's and don'ts inthe > race. > > In some other threads people who I *know* are excellent drivers arefinding > the fast setup to push badly in traffic and what's strange is I don't find > that at all. I'm starting to wonder if it isn't all controller related,and > how it's set up within N2003. It might explain why so many people havesuch > different views of the Jasper setups as well. I posted here > http://mywebpages.comcast.net/davegf/ a 12 lap replay from a race I did > last night and I have no trouble holding the low line or the outside linein > as tight traffic as you can get (even a bit of the middle line at theend). > I used the low line to move to the front and then moved to the > outside to see how it felt, and I didn't find the fast setup to push meinto
Quoted text (8 lines)> the wall at > all. For those who do find the fast setup to push, it's got to be how your > controller is set up, or how the game works with your controller IMO. > > IMO, some key issues with the SS races are (no big surprises): > > Take it easy on the first few laps until the tires warm up because it's > inevitable that cars will wash up in the turns and cause an accident on
cold > tires if you push too hard for position. If you're on the oustide, givethe > inside guy a LOT of room in the beginning of the race or after pit stops.If > you have to, *very, very* gently touch the > brake as you enter a turn in order to keep from washing up into someone.All > you have to do is barely kiss the brake to keep the car under control andon
Quoted text (7 lines)> the low line. Not enough for anyone behind you to even notice a change in > your speed. > > It is *not* important to run at the front of the pack for the first two > thirds of the race so there's no need for risky passing and causing an > accident just to move from fourth to third on lap 22. If the field breaks > apart, the chasing field should *stay in line and work together* to catch
up > or at least stay as close as possible. It's frustrating as hell to be inthe > chase group and have people constantly fighting each other for a worthless > position which only breaks up the draft and slows the group down, whilethe
Quoted text (9 lines)> lead pack pulls away. > > Simple stuff, but I'm always surprised at how much of it is forgotten by > people when I race on the SS tracks. > > David G Fisher > > >
I use a Ferrari FF wheel. For Daytona, I have linearity at 85% so as not to overcorrect in the corners in traffic. Everything else in advanced controller options is at 0. My FF strenght is at 60%, damping and latency are at 20. David G Fisher "Pete" <[email hidden]> wrote in message news:fn_2a.7$[email hidden]...
Quoted text (21 lines)> David, just curious what settings are you running on your wheel? > I'm finding the fast setup tight with all my wheels and I have 4 different > ones > to play with. > > Pete > > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > > Thought we should discuss the track and setup a bit since there seems to > be > > some concern about the fast setup and push at this track. > > > > I also think we should make sure everyone has practiced, maybe set up a > > practice race in this thread, and talk about some key do's and don'ts in > the > > race. > > > > In some other threads people who I *know* are excellent drivers are > finding > > the fast setup to push badly in traffic and what's strange is I don't
find
Quoted text (7 lines)> > that at all. I'm starting to wonder if it isn't all controller related, > and > > how it's set up within N2003. It might explain why so many people have > such > > different views of the Jasper setups as well. I posted here > > http://mywebpages.comcast.net/davegf/ a 12 lap replay from a race I did > > last night and I have no trouble holding the low line or the outside
line
Quoted text (8 lines)> in > > as tight traffic as you can get (even a bit of the middle line at the > end). > > I used the low line to move to the front and then moved to the > > outside to see how it felt, and I didn't find the fast setup to push me > into > > the wall at > > all. For those who do find the fast setup to push, it's got to be how
your
Quoted text (10 lines)> > controller is set up, or how the game works with your controller IMO. > > > > IMO, some key issues with the SS races are (no big surprises): > > > > Take it easy on the first few laps until the tires warm up because it's > > inevitable that cars will wash up in the turns and cause an accident on > cold > > tires if you push too hard for position. If you're on the oustide, give > the > > inside guy a LOT of room in the beginning of the race or after pit
stops. > If > > you have to, *very, very* gently touch the > > brake as you enter a turn in order to keep from washing up into someone. > All > > you have to do is barely kiss the brake to keep the car under controland > on > > the low line. Not enough for anyone behind you to even notice a changein > > your speed. > > > > It is *not* important to run at the front of the pack for the first two > > thirds of the race so there's no need for risky passing and causing an > > accident just to move from fourth to third on lap 22. If the fieldbreaks > > apart, the chasing field should *stay in line and work together* tocatch > up > > or at least stay as close as possible. It's frustrating as hell to be in > the > > chase group and have people constantly fighting each other for aworthless
Quoted text (13 lines)> > position which only breaks up the draft and slows the group down, while > the > > lead pack pulls away. > > > > Simple stuff, but I'm always surprised at how much of it is forgotten by > > people when I race on the SS tracks. > > > > David G Fisher > > > > > > > >
Actually, I find the fixed setup quite acceptable. Much more so than the Jasper push-fest. I've run it on a couple of races online and until the guy dropped the temp to 58 deg all was well. Everyting went to crap after that, though :) If it is a controller issue for some, I almost guarantee it is the sensitivity setting. The default setting is WAY too non-linear, which makes the cars feel extremely goofy until you have the wheel turned like 3/4 of the way around. By that time, it kicks in, and the other end swaps around. I run 100% linear, but I could understand some folks wanting to run 97 or so to get an extra bit of 'loosness' into the wheel at the SS tracks. To me, the steering hasn't been right since N4 when they went to the ratio system of GPL in the setups. Even at 32:1 the steering is far to sensitive on SS tracks. For me to feel like the days of N3, I'd need probably 50:1 available :) I think some try to imitate this by setting a large proportion of non-linear into the steering sensitivy in the controller setup, and that's really not a great way to go. It's better to live with the over-sensitive nature at these tracks. Larry "David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > Thought we should discuss the track and setup a bit since there seems tobe > some concern about the fast setup and push at this track. > > I also think we should make sure everyone has practiced, maybe set up a > practice race in this thread, and talk about some key do's and don'ts inthe > race. > > In some other threads people who I *know* are excellent drivers arefinding > the fast setup to push badly in traffic and what's strange is I don't find > that at all. I'm starting to wonder if it isn't all controller related,and > how it's set up within N2003. It might explain why so many people havesuch > different views of the Jasper setups as well. I posted here > http://mywebpages.comcast.net/davegf/ a 12 lap replay from a race I did > last night and I have no trouble holding the low line or the outside linein > as tight traffic as you can get (even a bit of the middle line at theend). > I used the low line to move to the front and then moved to the > outside to see how it felt, and I didn't find the fast setup to push meinto
Quoted text (8 lines)> the wall at > all. For those who do find the fast setup to push, it's got to be how your > controller is set up, or how the game works with your controller IMO. > > IMO, some key issues with the SS races are (no big surprises): > > Take it easy on the first few laps until the tires warm up because it's > inevitable that cars will wash up in the turns and cause an accident on
cold > tires if you push too hard for position. If you're on the oustide, givethe > inside guy a LOT of room in the beginning of the race or after pit stops.If > you have to, *very, very* gently touch the > brake as you enter a turn in order to keep from washing up into someone.All > you have to do is barely kiss the brake to keep the car under control andon
Quoted text (7 lines)> the low line. Not enough for anyone behind you to even notice a change in > your speed. > > It is *not* important to run at the front of the pack for the first two > thirds of the race so there's no need for risky passing and causing an > accident just to move from fourth to third on lap 22. If the field breaks > apart, the chasing field should *stay in line and work together* to catch
up > or at least stay as close as possible. It's frustrating as hell to be inthe > chase group and have people constantly fighting each other for a worthless > position which only breaks up the draft and slows the group down, whilethe
Quoted text (9 lines)> lead pack pulls away. > > Simple stuff, but I'm always surprised at how much of it is forgotten by > people when I race on the SS tracks. > > David G Fisher > > >
Thanks, tried everything to get rid of the tightness in a pack and it is still that way. Unless it is frame rate related I'm at a loss. I'm getting 50+ all the way around. Pete "David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > I use a Ferrari FF wheel. For Daytona, I have linearity at 85% so as notto > overcorrect in the corners in traffic. Everything else in advanced > controller options is at 0. My FF strenght is at 60%, damping and latency > are at 20. > > David G Fisher
DGF said: > > Take it easy on the first few laps until the tires warm up because it's > inevitable that cars will wash up in the turns and cause an accident oncold > tires if you push too hard for position. If you're on the oustide, givethe > inside guy a LOT of room in the beginning of the race or after pit stops.If > you have to, *very, very* gently touch the > brake as you enter a turn in order to keep from washing up into someone.All > you have to do is barely kiss the brake to keep the car under control andon
Quoted text (7 lines)> the low line. Not enough for anyone behind you to even notice a change in > your speed. > > It is *not* important to run at the front of the pack for the first two > thirds of the race so there's no need for risky passing and causing an > accident just to move from fourth to third on lap 22. If the field breaks > apart, the chasing field should *stay in line and work together* to catch
up > or at least stay as close as possible. It's frustrating as hell to be inthe > chase group and have people constantly fighting each other for a worthless > position which only breaks up the draft and slows the group down, whilethe > lead pack pulls away. > > Simple stuff, but I'm always surprised at how much of it is forgotten by > people when I race on the SS tracks. Hear, hear! Superspeedway racing 101. -- ed_
"Tony Rickard" <[email hidden]> wrote in message news:A6V2a.3311$[email hidden]... > "David G Fisher" wrote: > > Thought we should discuss the track and setup a bit since there seems tobe > > some concern about the fast setup and push at this track. > > Nope - you're way behind Dave. The key factor is the number of RASCARposts. The > driving is secondary now. > > Now we've added two more and inflamed the situation. Concealing weapons ofmass > destruction is less controversial... > > Cheers > Tony I know you were joking, but you might be right. Only a couple of people have responded who wanted to talk about the actual driving. :-( David G Fisher
I think you covered it too well David :) My concern is T4 after the tars wear a bit. The low line may have to blip the throttle or tap the brakes to keep from pushing into the outside line If there even is an outside line. In the pickups it's hold the bottom at all costs just like previous versions. That corner kinda reminds me of the dog-leg at dega in N1. You will meet in the middle if youre not careful :) Mitch "David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > > "Tony Rickard" <[email hidden]> wrote in message > news:A6V2a.3311$[email hidden]... > > "David G Fisher" wrote: > > > Thought we should discuss the track and setup a bit since there seemsto
Quoted text (8 lines)> be > > > some concern about the fast setup and push at this track. > > > > Nope - you're way behind Dave. The key factor is the number of RASCAR > posts. The > > driving is secondary now. > > > > Now we've added two more and inflamed the situation. Concealing weapons
of
Quoted text (7 lines)> mass > > destruction is less controversial... > > > > Cheers > > Tony > > I know you were joking, but you might be right. Only a couple of people
have > responded who wanted to talk about the actual driving. :-( > > David G Fisher > >
> > Nope - you're way behind Dave. The key factor is the number of RASCAR > > posts. The driving is secondary now. > > > I know you were joking, but you might be right. Only a couple of peoplehave > responded who wanted to talk about the actual driving. :-( > > David G Fisher There was a point behind the humour, though I am sure it will settle back down. Getting the setup choice right for fixed setup racing for a mixed ability group would seem a priority for those planning to race, hence your original post. Cheers Tony
"David G Fisher" wrote... > <snip> > I know you were joking, but you might be right. Only a > couple of people have responded who wanted to talk > about the actual driving. :-( Give us a break Dave, the Europeans haven't even got the game yet. What are we gonna say about driving Daytona in NR2003? On top of that, personally, I'm not all that hot at Super Speedways. I've only been comfortable once there, that was following Francois Menard around in one of the early races. Jan. =---
>"Jan Verschueren" <[email hidden]> wrote > On top of that, personally, I'm not all that hot at Super Speedways. I've > only been comfortable once there, that was following Francois Menardaround > in one of the early races. Back in the days, I would type before the race "Draft me if you want to finish second!" ;-D I wish I had NR2003, so I could join you guys. Alas, more things are important these days for me. Blasphemy, I know... -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
David G Fisher wrote: > > I know you were joking, but you might be right. Only a couple of people have > responded who wanted to talk about the actual driving. :-( Mostly to the left. Will that do?
"ymenard" wrote... > > <snip> > Back in the days, I would type before the race "Draft > me if you want to finish second!" ;-D In RASCAR I'd settle for that... <g> Seriously, I think a large portion of the WC drivers would be more than happy to tag along with an accomplished speedway racer for most of the 500 too. > I wish I had NR2003, so I could join you guys. Alas, > more things are important these days for me. > Blasphemy, I know... There's time... the game's not going to get replaced in a hurry. Jan. =---

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