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Consoles are killing sims

22 posts by 16 people · 14 Feb 2003 18:08 UTC - 20 Feb 2003 19:36 UTC

Are consoles killing PC racing sims?

A poster claimed NR2003 would be the last PC sim and that Papyrus would move to consoles. Most disagreed, saying PC hardware would soon overtake consoles and gaming drives high-end PC sales, though some worried. Ian Riches argued that powerful PCs had raised expectations so high that sims became harder to make.

industry/businessrumour/speculation

Automated summary.

kop 14 Feb 2003 18:08 UTC#76389
NASCAR 2003 is the very last sim released. After that Papyrus will go with the consoles. We will never get a CART sim for PC. The console market is to be blamed. The sims have no future. (amen)
Larry 14 Feb 2003 19:09 UTC↳ reply to kop#76400
The PC manufacturers had better hope you are wrong (and I think you are). High-end PC sales are DRIVEN by hardcore gaming. If hardcore gaming on the PC goes away (it won't), high-end high-margin PC sales will plummet, the polar ice caps will melt, and the sun will implode taking all known life with it. Larry "kop" <[email hidden]> wrote in message news:Cga3a.182064$[email hidden]... > NASCAR 2003 is the very last sim released. After that Papyrus will go with > the consoles. We will never get a CART sim for PC. The console market isto > be blamed. The sims have no future. > > (amen) > >
JTBurn 14 Feb 2003 21:43 UTC↳ reply to Larry#76422
I hope you are right Larry, but from stuff I've read, kop may be onto something. "Larry" <[email hidden]> wrote in message news:n9b3a.7640$[email hidden]... > The PC manufacturers had better hope you are wrong (and I think you are). > > High-end PC sales are DRIVEN by hardcore gaming. If hardcore gaming onthe
Quoted text (9 lines)> PC goes away (it won't), high-end high-margin PC sales will plummet, the > polar ice caps will melt, and the sun will implode taking all known life > with it. > > Larry > > "kop" <[email hidden]> wrote in message > news:Cga3a.182064$[email hidden]... > > NASCAR 2003 is the very last sim released. After that Papyrus will go
with
Quoted text (9 lines)> > the consoles. We will never get a CART sim for PC. The console market is > to > > be blamed. The sims have no future. > > > > (amen) > > > > > >
Plowboy 14 Feb 2003 22:01 UTC↳ reply to Larry#76355
"Larry" <[email hidden]> wrote in message news:n9b3a.7640$[email hidden]... > The PC manufacturers had better hope you are wrong (and I think you are). > > High-end PC sales are DRIVEN by hardcore gaming. If hardcore gaming onthe > PC goes away (it won't), high-end high-margin PC sales will plummet, the > polar ice caps will melt, and the sun will implode taking all known life > with it. Well, that would coincide with "Global worming" doomsayers... <VBG> so how do you kno whe is not right? I for one am spoiled, as I get to use pretty fast PC's all day long, so when I watch or play with an Xbox display, not only do the games and controls suck, I sit there and wonder, Geesus, how long does it take to load this crap? Even though that was a really long sentence, I wonder how many poeple will buy into it , just like they buy into Bose stereo-Clock radios for 400 bucks? <G> and hell I been fighting a sound card gremlin for what, hmmm well it has been like 1 whole year, and would almost love to not have to "MESS" with my pc just as it dies as Im trying to get to my league race.... I tell you Racing sims wont go on xboxes/Playstations for a while Im sure, but BF1942, many other types of games seem just fine on there? and all the rest? well I dont know they just might... > Larry > > "kop" <[email hidden]> wrote in message > news:Cga3a.182064$[email hidden]... > > NASCAR 2003 is the very last sim released. After that Papyrus will gowith
Quoted text (9 lines)> > the consoles. We will never get a CART sim for PC. The console market is > to > > be blamed. The sims have no future. > > > > (amen) > > > > > >
Txl 14 Feb 2003 22:44 UTC↳ reply to kop#76432
wait 1 year and we'll talk about that, consoles have a lifespan of about 5 years but the hardware DOES NOT EVOLVE in these 5 years, do you remember the best PC from 1998, pre GPL and the machines we have now, next year the PC will overpower the consoles with 4G CPU, geforce 5 or 6 and all the rest, then the games will become NICER on PC's and 3 years after that the consoles will come out with PS3 and XBOX2 or whatever and the cycle will start again.... -- The first ever pinball ezboard !! http://pub7.ezboard.com/bpinball SYS80 : BLK HOLE - HNTD HSE - SPRIT - VOLCNO - PNK PNTHER - DEVLS DARE - RYL FLSH DLX - SPDERMAN - CHRLIE'S NGELS - TX SCTOR - MRS GOW - RBO WARS BALLY : XENN - EGHT BLL - EGHT BLL CHMP - PACMN - SPKEASY 4 - STRKES N SPRES - SPCE INVDERS - FTRE SPA - LADY LCK - PRAGON WILLIAMS : BLCKOUT - CNTACT - ADDMS FAMLY "kop" <[email hidden]> a �crit dans le message de news: Cga3a.182064$[email hidden]... > NASCAR 2003 is the very last sim released. After that Papyrus will go with > the consoles. We will never get a CART sim for PC. The console market is to > be blamed. The sims have no future. > > (amen) > >
EldredP 15 Feb 2003 02:34 UTC↳ reply to kop#76325
In article <Cga3a.182064$[email hidden]>, "kop" <[email hidden]> writes: >NASCAR 2003 is the very last sim released. After that Papyrus will go with >the consoles. We will never get a CART sim for PC. The console market is to >be blamed. The sims have no future. Then I'll either keep playing the sims now, or I won't be playing anything. I have NO desire to get a GameCube, XBOX, or whatever... I think I'll live... Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-0.381 MonsterRank: +339.873 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"kop" <[email hidden]> kirjoitti viestiss� news:Cga3a.182064$[email hidden]... > NASCAR 2003 is the very last sim released. After that Papyrus will go with > the consoles. We will never get a CART sim for PC. The console market isto > be blamed. The sims have no future. > > (amen) Who needs CART sim? CART is next to death. What we need is Grand Prix Legends 1982/1983 -- .mikko /* reality is an illusion, that occurs due to the lack of alcohol */
"Mikko �mm�l�" wrote... > <snip> > Who needs CART sim? I'd like one... modelling mid to late nineties, preferably. > CART is next to death. Well, it ain't dead yet. And it's still "racing", a term which doesn't apply to several series which still get serious media attention over here. > What we need is Grand Prix Legends 1982/1983 That would be neat too, but I'd prefer the CART sim. Jan. =---
Jan Verschueren wrote:
Quoted text (15 lines)> > "Mikko �mm�l�" wrote... > > <snip> > > Who needs CART sim? > > I'd like one... modelling mid to late nineties, preferably. > > > CART is next to death. > > Well, it ain't dead yet. And it's still "racing", a term which doesn't apply > to several series which still get serious media attention over here. > > > What we need is Grand Prix Legends 1982/1983 > > That would be neat too, but I'd prefer the CART sim.
That's spelled AussieV8's actually Beers and cheers (uncle) Goy "goyl at nettx dot no" "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
I gotta agree with Eldred. It's the gaming PC for me, or just fishing. I've watched my son play games on his Playstation 2 and I'm not impressed with the graphics. Joel Willstein -- "If you can leave black marks on a straight from the time you exit a corner till the time you brake for the next turn , then you have enough horsepower." Mark Donohue "EldredP" <[email hidden]> wrote in message news:[email hidden]... > In article <Cga3a.182064$[email hidden]>, "kop" <[email hidden]> writes: > > >NASCAR 2003 is the very last sim released. After that Papyrus will go with > >the consoles. We will never get a CART sim for PC. The console market is to > >be blamed. The sims have no future. > > Then I'll either keep playing the sims now, or I won't be playing anything. I > have NO desire to get a GameCube, XBOX, or whatever... > I think I'll live... > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > GPLRank:-0.381 > MonsterRank: +339.873 > N2002 Rank:+17.59 > > Never argue with an idiot. He brings you down to his level, then beats you > with experience... > Remove SPAM-OFF to reply.
willem 16 Feb 2003 14:19 UTC↳ reply to kop#76030
I think you're partly right...though i'm not sure papy will go console only..or is that a confirmed thing? Anyways..lets say N2003 is the last thing from papy for the PC, now i heard good things about N2003 but i didn't buy it, although i got all the previous papy sims i refuse to cash out another 40$ for what's basically the same thing...all be it improved. I think maybe for PCs the future might be birghter actually, with seriously good freeware stuff like netkar, if the guy(s) doing that keep it open so people can develope add ons like tracks, cars etc..etc and at the same time keep it 'online cheating free' i really couldn't care less about papy dumping PC developement And then there's 'hardcore' payware like what the west bros are doing, though as i have expressed before i have doubts about it ever seeing the light of day. All in all, i'm not worried about consoles taking over... Cheers, Willem. On Fri, 14 Feb 2003 18:08:34 GMT, "kop" <[email hidden]> wrote: >NASCAR 2003 is the very last sim released. After that Papyrus will go with >the consoles. We will never get a CART sim for PC. The console market is to >be blamed. The sims have no future. > >(amen) >
Txl wrote:
Quoted text (8 lines)> > wait 1 year and we'll talk about that, consoles have a lifespan of about 5 > years but the hardware DOES NOT EVOLVE in these 5 years, do you remember the > best PC from 1998, pre GPL and the machines we have now, next year the PC > will overpower the consoles with 4G CPU, geforce 5 or 6 and all the rest, > then the games will become NICER on PC's and 3 years after that the consoles > will come out with PS3 and XBOX2 or whatever and the cycle will start > again....
However... The coders have to build adaptive game engines due to varying hardware. I.e. it should run on a large span of hardware, from TNT2 to GeForce4, Radeon or whatever... It is hard to optimize the performance then! I still haven't seen a sim that is LOOKING nicer than Gran Turismo 3 on the PC. But on the other hand I have never driven anything better than GPL... Combine the two of them and, tadaaa! /S
last 17 Feb 2003 07:55 UTC#530625
Quoted text (7 lines)> wait 1 year and we'll talk about that, consoles have a lifespan of about 5 > years but the hardware DOES NOT EVOLVE in these 5 years, do you remember the > best PC from 1998, pre GPL and the machines we have now, next year the PC > will overpower the consoles with 4G CPU, geforce 5 or 6 and all the rest, > then the games will become NICER on PC's and 3 years after that the consoles > will come out with PS3 and XBOX2 or whatever and the cycle will start > again....
However... The coders have to build adaptive game engines due to varying hardware. I.e. it should run on a large span of hardware, from TNT2 to GeForce4, Radeon or whatever... It is hard to optimize the performance then! I still haven't seen a sim that is LOOKING nicer than Gran Turismo 3 on the PC. But on the other hand I have never driven anything better than GPL... Combine the two of them and, tadaaa! /S
willem wrote:
Quoted text (16 lines)> > I think you're partly right...though i'm not sure papy will go console > only..or is that a confirmed thing? > Anyways..lets say N2003 is the last thing from papy for the PC, now i > heard good things about N2003 but i didn't buy it, although i got all > the previous papy sims i refuse to cash out another 40$ for what's > basically the same thing...all be it improved. > I think maybe for PCs the future might be birghter actually, with > seriously good freeware stuff like netkar, if the guy(s) doing that > keep it open so people can develope add ons like tracks, cars etc..etc > and at the same time keep it 'online cheating free' i really couldn't > care less about papy dumping PC developement > And then there's 'hardcore' payware like what the west bros are doing, > though as i have expressed before i have doubts about it ever seeing > the light of day. > All in all, i'm not worried about consoles taking over...
I think that the advantage of the PC is the expansion possibilites. Say, in ten years there might be a "simulator kit" where you put your chair onto hydraulics at home... You "only" need to patch the software and install the drivers and, tadaaa... Hard to do the same thing on a console... Also, I am optimistic about new companies entering the sim market. I want to believe that there will come new companies that tries to do better than Papyrus... Preferably European companies, since turning left all the time gets a bit boring in the long run. ;) And what about the possibility to recruit new hardcore racers from the console market by publishing something that lies in the middle of GPL and arcade racing? That might make people want to look for more demanding simulations? Just a thought... /S
last 17 Feb 2003 08:02 UTC#530626
Quoted text (15 lines)> I think you're partly right...though i'm not sure papy will go console > only..or is that a confirmed thing? > Anyways..lets say N2003 is the last thing from papy for the PC, now i > heard good things about N2003 but i didn't buy it, although i got all > the previous papy sims i refuse to cash out another 40$ for what's > basically the same thing...all be it improved. > I think maybe for PCs the future might be birghter actually, with > seriously good freeware stuff like netkar, if the guy(s) doing that > keep it open so people can develope add ons like tracks, cars etc..etc > and at the same time keep it 'online cheating free' i really couldn't > care less about papy dumping PC developement > And then there's '***' payware like what the west bros are doing, > though as i have expressed before i have doubts about it ever seeing > the light of day. > All in all, i'm not worried about consoles taking over...
I think that the advantage of the PC is the expansion possibilites. Say, in ten years there might be a "simulator kit" where you put your chair onto hydraulics at home... You "only" need to patch the software and install the drivers and, tadaaa... Hard to do the same thing on a console... Also, I am optimistic about new companies entering the sim market. I want to believe that there will come new companies that tries to do better than Papyrus... Preferably European companies, since turning left all the time gets a bit boring in the long run. ;) And what about the possibility to recruit new *** racers from the console market by publishing something that lies in the middle of GPL and arcade racing? That might make people want to look for more demanding simulations? Just a thought... /S
: > > > > wait 1 year and we'll talk about that, consoles have a lifespan of about5 > > years but the hardware DOES NOT EVOLVE in these 5 years, do you rememberthe > > best PC from 1998, pre GPL and the machines we have now, next year thePC > > will overpower the consoles with 4G CPU, geforce 5 or 6 and all therest, > > then the games will become NICER on PC's and 3 years after that theconsoles
Quoted text (13 lines)> > will come out with PS3 and XBOX2 or whatever and the cycle will start > > again.... > > However... The coders have to build adaptive game engines due to varying > hardware. I.e. it should run on a large span of hardware, from TNT2 to > GeForce4, Radeon or whatever... It is hard to optimize the performance > then! > > I still haven't seen a sim that is LOOKING nicer than Gran Turismo 3 on > the PC. But on the other hand I have never driven anything better than > GPL... Combine the two of them and, tadaaa! > > /S
That's why they use DX now...or open GL...
Txl wrote:
Quoted text (10 lines)> > However... The coders have to build adaptive game engines due to varying > > hardware. I.e. it should run on a large span of hardware, from TNT2 to > > GeForce4, Radeon or whatever... It is hard to optimize the performance > > then! > > > > I still haven't seen a sim that is LOOKING nicer than Gran Turismo 3 on > > the PC. But on the other hand I have never driven anything better than > > GPL... Combine the two of them and, tadaaa! > That's why they use DX now...or open GL...
That's not exactly what I meant. Sure, it's easier to code towards an API instead of the hardware directly... But you have to take care of the scalability of the graphics engine yourself. A TNT2 is not capable of drawing as many triangles as a GeForce 4 in the same time... If you only have on hardware platform you can optimize the code for that very platform without having the processor to handle such issues. /S
last 17 Feb 2003 10:03 UTC#530628
Quoted text (9 lines)> > However... The coders have to build adaptive game engines due to varying > > hardware. I.e. it should run on a large span of hardware, from TNT2 to > > GeForce4, Radeon or whatever... It is hard to optimize the performance > > then! > > I still haven't seen a sim that is LOOKING nicer than Gran Turismo 3 on > > the PC. But on the other hand I have never driven anything better than > > GPL... Combine the two of them and, tadaaa! > That's why they use DX now...or open GL...
That's not exactly what I meant. Sure, it's easier to code towards an API instead of the hardware directly... But you have to take care of the scalability of the graphics engine yourself. A TNT2 is not capable of drawing as many triangles as a GeForce 4 in the same time... If you only have on hardware platform you can optimize the code for that very platform without having the processor to handle such issues. /S
Ian Riches 17 Feb 2003 11:27 UTC↳ reply to kop#75958
On Fri, 14 Feb 2003 18:08:34 GMT, "kop" <[email hidden]> wrote: >NASCAR 2003 is the very last sim released. After that Papyrus will go with >the consoles. We will never get a CART sim for PC. The console market is to >be blamed. The sims have no future. > >(amen) Consoles have not killed sims. In a weird, twisted logic kind of way, powerful PCs have killed sims. Back in the days of 386s and 486s, simulation players were very aware of the limitations of the hardware. We were quite frankly just amazed enough to get something that resembled what we imagined the real thing might be like. If we ever complained about feature X or Y being missing, it was soon brought to our attention that implementing it simply was not possible with the hardware, and we accepted it. Nowadays, we *know* that out hardware has the sort of power to run amazingly detailed physics models, photorealistic graphics. Simply put, developing a *simulation* that makes full use of the power available today is simpy not an economic proposition. This sitiuation will only get worse as we get yet more power. Ian
> Nowadays, we *know* that out hardware has the sort of power to run > amazingly detailed physics models, photorealistic graphics. > > Simply put, developing a *simulation* that makes full use of the power > available today is simpy not an economic proposition. This sitiuation > will only get worse as we get yet more power. That's a very well-made point. We await the West's effort with baited breath. ;-)
Rudeboy 20 Feb 2003 19:36 UTC↳ reply to Redmist#75361
I don't know. As our machines increase in power and possibilities so to do the development machines, doing more things automatically and faster. Also there not really re-inventing the wheel every year. Papy, perfect example, they've been adding on and tweaking the same game engine for how long now. Some people complain that they just tweak the game engine, improve the graphics, add a few new features and update the rosters every year, but that's the way a mature business model works. (Unless you're EA then you slowly make your product worse each year). A century ago every new car was completely different but by the 50's they weren't trying to reinvent the internal combustion engine every year. Just incremental improvements every year. If you really study the situation I think it's the rights fees that are killing the sim market. Papy's not making any more NASCAR games not because of technical limits but because they were shut out by EA that paid a bazillion dollars to NASCAR for "exclusivity" (read monopoly). Ditto F1 where Bernie over played his hand and wanted more money than even EA would pay. Any way, GOOD I say. I'm just about to build a new box, primarily to take advantage of F1 2002(GTR2002) and NR2003. And the price is killing me. If I'm still using the same box in three years playing GTR2006 and NR2003 with skin updates great. I know my wife sure would be happy. I still play SCGT and GPL and how long have they been out. I think the future of sims rest more on the ingenuity and hard work of this community than with the publishers. That's my two cents (adjusted for Canadian exchange rate. Actual value 1.33 cents). "Redmist" <[email hidden]> wrote in message news:b2qjvd$1fdj55$[email hidden]...
Quoted text (11 lines)> > Nowadays, we *know* that out hardware has the sort of power to run > > amazingly detailed physics models, photorealistic graphics. > > > > Simply put, developing a *simulation* that makes full use of the power > > available today is simpy not an economic proposition. This sitiuation > > will only get worse as we get yet more power. > > That's a very well-made point. We await the West's effort with baited > breath. ;-) > >

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