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Rec.Autos.Simulators Archive

nr2003 OpenGL problem

5 posts by 3 people · 23 Feb 2003 04:11 UTC - 24 Feb 2003 15:09 UTC

(unknown) 23 Feb 2003 04:11 UTC#75051
I have found this weird problem when using opengl is nr2003. At DAytona or Talladega, at least once per lap my frame drop from say 60-70 to 10-14. A huge stutter occurs, and then the frame rate goes to 80 and I'm good for another lap and the same thing occurs. Geforce Ti4000 1024x768x32. I've tried different drivers, no good, but in d3d no problem, but the framerate isn't as great. Specs: P4 1.8 o/c 2.34 Ti 4400 o/c 305/610.
<[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> I have found this weird problem when using opengl is nr2003. At > DAytona or Talladega, at least once per lap my frame drop from say > 60-70 to 10-14. A huge stutter occurs, and then the frame rate goes > to 80 and I'm good for another lap and the same thing occurs. > Geforce Ti4000 1024x768x32. I've tried different drivers, no good, > but in d3d no problem, but the framerate isn't as great. > > Specs: P4 1.8 o/c 2.34 Ti 4400 o/c 305/610.
Turn off the solar effects in the graphics options when you run in OGL - that's the source of your problem. SB
Will try this, but I have to admit that I do like the solar effects. Have you run into this problem? Thanks exx On Sat, 22 Feb 2003 23:14:43 -0500, "Steve Blankenship" <[email hidden]> wrote: >Turn off the solar effects in the graphics options when you run in OGL - >that's the source of your problem. > >SB >
I had the same problem until I turned AA completely off. I ran it at 2X to get rid of the jaggies but as soon as I turned it off the framerate hit was gone. I can now run with solar effects and everything turned on. Try that. <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> Will try this, but I have to admit that I do like the solar effects. > Have you run into this problem? > > Thanks exx > > On Sat, 22 Feb 2003 23:14:43 -0500, "Steve Blankenship" > <[email hidden]> wrote: > > >Turn off the solar effects in the graphics options when you run in OGL - > >that's the source of your problem. > > > >SB > > >
This is correct, now that I recall - AA was the main conflict with the solar effect, though the hit was a good bit worse in OGL than D3D. I prefer to run with AA, but some probably won't. SB "JRIBS33" <[email hidden]> wrote in message news:7Me6a.16064$[email hidden]... > I had the same problem until I turned AA completely off. I ran it at 2Xto > get rid of the jaggies but as soon as I turned it off the framerate hitwas > gone. I can now run with solar effects and everything turned on. Trythat.
Quoted text (11 lines)> <[email hidden]> wrote in message > news:[email hidden]... > > Will try this, but I have to admit that I do like the solar effects. > > Have you run into this problem? > > > > Thanks exx > > > > On Sat, 22 Feb 2003 23:14:43 -0500, "Steve Blankenship" > > <[email hidden]> wrote: > > > > >Turn off the solar effects in the graphics options when you run in
OGL -
Quoted text (7 lines)> > >that's the source of your problem. > > > > > >SB > > > > > > >

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