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Rec.Autos.Simulators Archive

N203/3 fps drop

3 posts by 2 people · 26 Feb 2003 00:54 UTC - 26 Feb 2003 09:05 UTC

Colin Harris 26 Feb 2003 00:54 UTC#74762
Strange, my system seems to have discovered a new way to annoy me! Whether it's N2002 or N2003, I get a frame rate drop of 10 in turn 4 (or where pit entry is). I've recently upgraded to Win XP, but I think all the drivers are current..(DX8.1 still, I get bad frame rates with DX9...) This happens on most, if not all tracks, notably at Darlington and Kansas, but it's fair to say that it happens on more tracks than not. (note, if I run a replay from cockpit, the same thing happens, fps goes down from 60 to 48ish) Any ideas? Thanks :-)
We all have that problem. It is the game rendering the graphics and calculating the physics for all the cars in the pits. Start a race at the back of a 43 car pack (with cars drawn ahead at 42 and a detail setting high enough you can actually see the pace car) and you'll see that the drop is permanent as long as all those cars in front of you in close proximity. Marc "Colin Harris" <[email hidden]> wrote in message news:ofU6a.7221$[email hidden]... > Strange, my system seems to have discovered a new way to annoy me! > Whether it's N2002 or N2003, I get a frame rate drop of 10 in turn 4 (or > where pit entry is). I've recently upgraded to Win XP, but I think all the > drivers are current..(DX8.1 still, I get bad frame rates with DX9...) > This happens on most, if not all tracks, notably at Darlington andKansas,
Quoted text (8 lines)> but it's fair to say that it happens on more tracks than not. > (note, if I run a replay from cockpit, the same thing happens, fps goes > down from 60 to 48ish) > Any ideas? > > Thanks :-) > >
"Marc Collins" <[email hidden]> wrote in message news:bEV6a.3025$[email hidden]... > We all have that problem. > > It is the game rendering the graphics and calculating the physics for all > the cars in the pits. Start a race at the back of a 43 car pack (withcars > drawn ahead at 42 and a detail setting high enough you can actually seethe > pace car) and you'll see that the drop is permanent as long as all those > cars in front of you in close proximity. > Cheers, Marc, can't say I noticed it before, but ok :-)

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