Does anyone notice any difference checked or unchecked in D3d? I sure don't
see much different, and it costs me about 20fps. If I knew what it is
supposed to do maybe I can see the change. Although now that I know the fps
hit I doubt Ill check it anyway.
Mitch
"Mitch_A" <[email hidden]> wrote in
news:KD87a.1186$[email hidden]:
You might have to use 32bit color to see the diff. What type of video
card do you have?
dave henrie
Quoted text (7 lines)
> Does anyone notice any difference checked or unchecked in D3d? I sure > don't see much different, and it costs me about 20fps. If I knew what > it is supposed to do maybe I can see the change. Although now that I > know the fps hit I doubt Ill check it anyway. > > Mitch >9700Pro. Tried about every res/color combo but settled on 16x12x32 2xAA
2xAnis.
"Dave Henrie" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (15 lines)
> "Mitch_A" <[email hidden]> wrote in > news:KD87a.1186$[email hidden]: > > > Does anyone notice any difference checked or unchecked in D3d? I sure > > don't see much different, and it costs me about 20fps. If I knew what > > it is supposed to do maybe I can see the change. Although now that I > > know the fps hit I doubt Ill check it anyway. > > > > Mitch > > > > You might have to use 32bit color to see the diff. What type of video > card do you have? > dave henrie >I think it really only shows up with the sun peaking in and out of the
clouds. Not that good effect for the frame rate hit you have to take. Run
a Michigan and as you go down the back straight, you will see it brighten up
or go dark pretty quickly.
--
Brian Tate
DSTP Motorsports Public Relations
http://www.dstpmotorsports.com http://www.toyotaatlantic.com
"Mitch_A" <[email hidden]> wrote in message
news:KD87a.1186$[email hidden]...
> Does anyone notice any difference checked or unchecked in D3d? I sure
don't
> see much different, and it costs me about 20fps. If I knew what it is
> supposed to do maybe I can see the change. Although now that I know the
fps
> hit I doubt Ill check it anyway.
>
> Mitch
>
>
I have noticed that effect. Its more of a flashing than a smooth transition
from light to dark though. I thought it was an anomaly not a "feature"
hehe.. Definitely not worth 20fps :)
Thx
Mitch
"Brian Tate" <[email hidden]> wrote in message
news:[email hidden]...
> I think it really only shows up with the sun peaking in and out of the
> clouds. Not that good effect for the frame rate hit you have to take.Run
> a Michigan and as you go down the back straight, you will see it brightenup
Quoted text (20 lines)
> or go dark pretty quickly. > > -- > Brian Tate > DSTP Motorsports Public Relations > http://www.dstpmotorsports.com http://www.toyotaatlantic.com > "Mitch_A" <[email hidden]> wrote in message > news:KD87a.1186$[email hidden]... > > Does anyone notice any difference checked or unchecked in D3d? I sure > don't > > see much different, and it costs me about 20fps. If I knew what it is > > supposed to do maybe I can see the change. Although now that I know the > fps > > hit I doubt Ill check it anyway. > > > > Mitch > > > > > >Yep. My thought as well. It flashes in too quick. But I guess there were
bigger issues to fix instead of how the sun went in and out of the clouds.
:> I have it cut off and don't miss it.
--
Brian Tate
DSTP Motorsports Public Relations
http://www.dstpmotorsports.com http://www.toyotaatlantic.com
"Mitch_A" <[email hidden]> wrote in message
news:Srq7a.146$[email hidden]...
> I have noticed that effect. Its more of a flashing than a smooth
transition
> from light to dark though. I thought it was an anomaly not a "feature"
> hehe.. Definitely not worth 20fps :)
>
> Thx
>
> Mitch
>
> "Brian Tate" <[email hidden]> wrote in message
> news:[email hidden]...
> > I think it really only shows up with the sun peaking in and out of the
> > clouds. Not that good effect for the frame rate hit you have to take.
> Run
> > a Michigan and as you go down the back straight, you will see it
brighten
> up
> > or go dark pretty quickly.
> >
> > --
> > Brian Tate
> > DSTP Motorsports Public Relations
> > http://www.dstpmotorsports.com http://www.toyotaatlantic.com
> > "Mitch_A" <[email hidden]> wrote in message
> > news:KD87a.1186$[email hidden]...
> > > Does anyone notice any difference checked or unchecked in D3d? I sure
> > don't
> > > see much different, and it costs me about 20fps. If I knew what it is
> > > supposed to do maybe I can see the change. Although now that I know
the
> > fps
> > > hit I doubt Ill check it anyway.
> > >
> > > Mitch
> > >
> > >
> >
> >
>
>
On Wed, 26 Feb 2003 19:32:58 GMT, "Mitch_A" <[email hidden]>
wrote:
>Does anyone notice any difference checked or unchecked in D3d? I sure don't
>see much different, and it costs me about 20fps. If I knew what it is
>supposed to do maybe I can see the change. Although now that I know the fps
>hit I doubt Ill check it anyway.
Here's what specular highlighting is. It's easier to see the
difference once you've been given an example:
http://www.reactorcritical.com/glossary-java/glossary-specular.shtml
It's subtle enough that I wouldn't worry about it if it's causing a
huge framerate hit.
Jason


































