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NR2k3 Track Specular Highlights

7 posts by 4 people · 26 Feb 2003 19:32 UTC - 01 Mar 2003 08:37 UTC

Mitch_A 26 Feb 2003 19:32 UTC#74690
Does anyone notice any difference checked or unchecked in D3d? I sure don't see much different, and it costs me about 20fps. If I knew what it is supposed to do maybe I can see the change. Although now that I know the fps hit I doubt Ill check it anyway. Mitch
"Mitch_A" <[email hidden]> wrote in news:KD87a.1186$[email hidden]:
Quoted text (7 lines)> Does anyone notice any difference checked or unchecked in D3d? I sure > don't see much different, and it costs me about 20fps. If I knew what > it is supposed to do maybe I can see the change. Although now that I > know the fps hit I doubt Ill check it anyway. > > Mitch >
You might have to use 32bit color to see the diff. What type of video card do you have? dave henrie
9700Pro. Tried about every res/color combo but settled on 16x12x32 2xAA 2xAnis. "Dave Henrie" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> "Mitch_A" <[email hidden]> wrote in > news:KD87a.1186$[email hidden]: > > > Does anyone notice any difference checked or unchecked in D3d? I sure > > don't see much different, and it costs me about 20fps. If I knew what > > it is supposed to do maybe I can see the change. Although now that I > > know the fps hit I doubt Ill check it anyway. > > > > Mitch > > > > You might have to use 32bit color to see the diff. What type of video > card do you have? > dave henrie >
I think it really only shows up with the sun peaking in and out of the clouds. Not that good effect for the frame rate hit you have to take. Run a Michigan and as you go down the back straight, you will see it brighten up or go dark pretty quickly. -- Brian Tate DSTP Motorsports Public Relations http://www.dstpmotorsports.com http://www.toyotaatlantic.com "Mitch_A" <[email hidden]> wrote in message news:KD87a.1186$[email hidden]... > Does anyone notice any difference checked or unchecked in D3d? I sure don't > see much different, and it costs me about 20fps. If I knew what it is > supposed to do maybe I can see the change. Although now that I know the fps > hit I doubt Ill check it anyway. > > Mitch > >
I have noticed that effect. Its more of a flashing than a smooth transition from light to dark though. I thought it was an anomaly not a "feature" hehe.. Definitely not worth 20fps :) Thx Mitch "Brian Tate" <[email hidden]> wrote in message news:[email hidden]... > I think it really only shows up with the sun peaking in and out of the > clouds. Not that good effect for the frame rate hit you have to take.Run > a Michigan and as you go down the back straight, you will see it brightenup
Quoted text (20 lines)> or go dark pretty quickly. > > -- > Brian Tate > DSTP Motorsports Public Relations > http://www.dstpmotorsports.com http://www.toyotaatlantic.com > "Mitch_A" <[email hidden]> wrote in message > news:KD87a.1186$[email hidden]... > > Does anyone notice any difference checked or unchecked in D3d? I sure > don't > > see much different, and it costs me about 20fps. If I knew what it is > > supposed to do maybe I can see the change. Although now that I know the > fps > > hit I doubt Ill check it anyway. > > > > Mitch > > > > > >
Yep. My thought as well. It flashes in too quick. But I guess there were bigger issues to fix instead of how the sun went in and out of the clouds. :> I have it cut off and don't miss it. -- Brian Tate DSTP Motorsports Public Relations http://www.dstpmotorsports.com http://www.toyotaatlantic.com "Mitch_A" <[email hidden]> wrote in message news:Srq7a.146$[email hidden]... > I have noticed that effect. Its more of a flashing than a smooth transition > from light to dark though. I thought it was an anomaly not a "feature" > hehe.. Definitely not worth 20fps :) > > Thx > > Mitch > > "Brian Tate" <[email hidden]> wrote in message > news:[email hidden]... > > I think it really only shows up with the sun peaking in and out of the > > clouds. Not that good effect for the frame rate hit you have to take. > Run > > a Michigan and as you go down the back straight, you will see it brighten > up > > or go dark pretty quickly. > > > > -- > > Brian Tate > > DSTP Motorsports Public Relations > > http://www.dstpmotorsports.com http://www.toyotaatlantic.com > > "Mitch_A" <[email hidden]> wrote in message > > news:KD87a.1186$[email hidden]... > > > Does anyone notice any difference checked or unchecked in D3d? I sure > > don't > > > see much different, and it costs me about 20fps. If I knew what it is > > > supposed to do maybe I can see the change. Although now that I know the > > fps > > > hit I doubt Ill check it anyway. > > > > > > Mitch > > > > > > > > > > > >
On Wed, 26 Feb 2003 19:32:58 GMT, "Mitch_A" <[email hidden]> wrote: >Does anyone notice any difference checked or unchecked in D3d? I sure don't >see much different, and it costs me about 20fps. If I knew what it is >supposed to do maybe I can see the change. Although now that I know the fps >hit I doubt Ill check it anyway. Here's what specular highlighting is. It's easier to see the difference once you've been given an example: http://www.reactorcritical.com/glossary-java/glossary-specular.shtml It's subtle enough that I wouldn't worry about it if it's causing a huge framerate hit. Jason

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