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1995 Mod - English?

2 posts by 2 people · 11 Mar 2003 01:18 UTC - 11 Mar 2003 12:28 UTC

James Pickard 11 Mar 2003 01:18 UTC#73379
Hi guys, It's all in German. Not speaking the language, an English version would be great. Any ideas? Thanks, James
"James Pickard" <[email hidden]> wrote in message news:b4jdht$hqf$[email hidden]... > Hi guys, > > It's all in German. Not speaking the language, an English version wouldbe
Quoted text (7 lines)> great. Any ideas? > > Thanks, > > James > >
From the readme; ************************SEASON 1995 MOD FOR EA SPORTS' F1 2002 by**************************** Carshape & Texture Design Project (CTDP) www.ctdp.de.vu **************************************************************************** ***************** This Mod tunes F1 2002 into the 1995 Season, featuring the batlle between Micheal Schumacher and Damon Hill. It includes: -the 12 cars racing in the end of the season (without Simtek) -all 24 drivers -pitcrews of the season -driversuits of 95 -tuned physiks -16 tracks of the 95 season (for more details see tracks topic) and many more Installing the Mod ------------------ IMPORTANT: This package will only work with a clean installation of the original f1 2002. It is possible to keep other cars or things in your Season02/vehicles folder; But the tracks folder has to be clean!! PREPERATION: At least you will need ca. 300 MB of free diskspace on this harddrive, where F1 2002 is installed. INSTALL: Just open the .exe file and follow the instructions displayed. The installer creates 4 subfolders in your F1 2002 main folder, called: - 95 Anim (this is where the intro is in) - 95 Options (all the menu and other stuff) - 95 Save (this is where your personal things are in, e.g. career data, setups....) - 95 Season (the heart of the mod ;)) The sound data for the cars will be copied to your F1 2002/sounds/car folder, but it will not overwrite existing sound. IMPORTANT!!! ------------ **************************************************************************** ********************************************** When the installer has finished, you MUST replace the following lines in the CONFIG95.ini with the ones of your original config.ini or any other .ini you use for other mods (GTR2002, RH- Update). Otherwise, when you start the mod via your shortcut, f1 2002 will start instead of the mod. You also have to carry over the values after the "=" from the other .ini This are the information of your system. Don't replace the line with the Game.gdb information. CPURATING= SYSTEMRAM= VIDEORAM= OBJDETAIL= TEXDETAIL= VIDEOGUID= VIDEODRIVER= VIDEOMODE= WINDOWEDMODE= RUNBENCHMARKS= FSAA= VSYNC= VBSTRATEGY= [INSTALL] INSTALLFROM= INSTALLTO= [AUTOLAUNCH] MODE= LAUNCHTIME= [VERSION] VERSION= **************************************************************************** *********************************************** Problems, but no bugs --------------------- There are some problems, which can not be solved by the developement team (due to not having some resources other bigger teams have) Problem with the suspension ........................... You will notice that there is no brakeduct visible on the fronttires. The ****slfa.mts and ****srfa.mts are deactivated in the f1car.gen. We had to do this due to placement problems of the brakeducts. If you find a solution for this problem, you can either inform us, or create and distribute it on your own. Problem with the championship mode .................................. This problem is much more difficult than the other. You will notice, that you can race against 23 opponents in the single race. But you won't be able to do this in the championship mode, without some "do it yourself". The solution is a kind of complicated, so be careful. Follow these instruction, to race against all 23 opponents of your choice. First of all, you have to make sure that 23 opponents is activated in the "playername.plr". Then, start the mod, select championship, and all the things you want. You will notice, that you can't get higher as 21 opponents in the selection. If you made all your choices, start the championship. You MUST go until the screen of the constructorchamp. Then you go back to the main menu, and end the game. Go to your 95Save folder, and open the career.zip. In it, you will find career data for every 24 players. Select the one, you selected in the game, and extract it to your 95save/playername folder. For example, in the game you selected M.Schumacher,you have to extract the MSchumacher.bch. Now you delete the career.bch in your folder, and rename your choosen .bch file to Career.bch Then open the "playername.plr" again, and change opponents in championship to 23 and also current opponents to 23. Save it, and load the championship you began some minutes befor. We want to appologize for this kind of action. But it was not possible to us to find another way. SBDT goes the same way in their GTR2002 Mod, but they wrote a programm so you don't have to make any chnges on your own. Unfortunatly we can't act like SBDT. Again, if you know any opportunity to race against all opponents a easier way, mail us, tell your solution in forums or create and distribute it on your own. Problem with some tracks ........................ You will also notice that there is one track missinng completely (Adelaide). There is NO solution for it, until someone builds this track. The other problem concerns 2 tracks, build in f1 2002. It is the old Hockenheimring and old Nurburgring. Although the conversion from f1 2002 tracks to f1 2002 is simple, there is one big problem: the tracks in f1 2001 are build for 11 teams, not for 12 teams or more. This is why this two tracks are missing. If you put them into the game, one team, the Forti, will have its box on the start/finish line, and you can imagine what chaos this mean. Support --------------------- If you need any help with this package or having trouble with the installation or running this package, you can mail one of the creators ([email hidden]). But please see this as the very last opportunity. You can also get help in the known forums such as Racingmag, High Gear etc. Credits --------------------- Fonsecker for his help with the tyres and cockpits Thrasher for his help with the tyres Ralph Hummerich and his Team StanX and Bobi and Kaily for let us use the rim textures Ric for painting some great car textures Tantra for giving us his 95 addon tracks Aida, Estoril and Buenos Aires BeAsT and CJ Chris from CDG for giving us their environment .bmp and for helping to solve some problems The betatesters Disclaimer ----------- This zip-file is provided "as is" with no warranties expressed or implied. The author will not be held responsible for any losses incurred, either directly or indirectly by the use of this program. Use it on your own risk! This is not an EA Sports/ISI-product. The authors have nothing to do or any connections with EA/ISI Copyright / Permissions ------------------------ This exe-file cannot be distributed without the permission of the authors. The package must remain as it is without dropping out any files. The authors reserve all rights to ask the distributor to remove the program from distribution. You are allowed to release your own painted cartextures for the shapes. It's not allowed to use anything in this mod as source (modifyed or not) in your own work without the explicite permission ! Contact-Info ------------ Visit our CTDP homepage for further information and updates www.ctdp.de.vu or visit our Forum at http://racingmag.gamesurf.tiscali.de/forum/forumdisplay.php?s=&forumid=128

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