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Rec.Autos.Simulators Archive

Toca Race Driver....3 days in.

3 posts by 2 people · 01 Apr 2003 00:26 UTC - 02 Apr 2003 15:26 UTC

Aidee 01 Apr 2003 00:26 UTC#71606
GOOD POINTS The graphics. The sounds. The online lag free experience The ingame GUI. The choice of cars and tracks. The handling of 'some' of the cars. The multiplayer section. The Marcos LM600 at Brands Indy .....unreal buzz amazing :) BAD POINTS Keyboard driven menus and not mouse. Multiplayer using internal ip address..???!!! Steering,useable now but please patch it. The online race starts....(jesus save us,stationary cars that are 'actually' 400 metres down the track..!!) The online morons (can't Codies spot them a mile off and make the game boot them..?) The handling of 'some' cars. The very existence of the Vancouver track (a concrete claustraphobic hell ) The ability for Hitler Hosts to kick you if you dare question their choice of a 1 lap race. More to follow....it tired now :) AD
Jamie 02 Apr 2003 13:53 UTC↳ reply to Aidee#71467
> GOOD POINTS > > The graphics. yes and no. they look nice. and on "test drives" it's extremely smooth with it too. but whenever I get into anything remotely resembling a traffic jam, there is some extremely annoying jerkiness. Doesn't seem like a simple FPS slowdown either. And this is with graphical detail and all that jazz very much geared towards high FPS and low detail, on a 1.4 GHz with 256 MB (so in excess of their "recommended requirements") > The sounds. I guess. > The online lag free experience I have a 56K. If I venture online, people throw things. > The ingame GUI. mmm-hmmm. > The choice of cars and tracks. definitely. > The handling of 'some' of the cars. quite. I would also mention that having Sweet Home Alabama play on the main menu screen is, er, sweet. > BAD POINTS > > Keyboard driven menus and not mouse. a very minor annoyance compared to what else is there > Steering,useable now but please patch it. i seem to have two choices - either a very easy arcade style setup in which you can sit back, put one hand on the wheel like some South Central LA pimp in a lowrider, and give tiny twitches of the steering to ensure the car stays on its apparent rails. Or, the more simulation-geared setup which is just woefully ineffective, has a deadzone the size of Texas and is no fun to drive at all. Also, the AI isn't great, which is a shame because Toca 2's wasn't bad. I could live with that however if the goddamn steering would get sorted, but even with all these elaborate fixes it's still a chore to drive the thing, and I'd much rather just spend time on GPL and N2002. So it's back to planet Papyrus for me, and back to the shop for Toca Race Driver.
Jamie 02 Apr 2003 15:26 UTC↳ reply to Jamie#71469
> yes and no. they look nice. and on "test drives" it's extremely smooth > with it too. but whenever I get into anything remotely resembling atraffic > jam, there is some extremely annoying jerkiness. Doesn't seem like asimple > FPS slowdown either. And this is with graphical detail and all that jazz > very much geared towards high FPS and low detail, on a 1.4 GHz with 256 MB > (so in excess of their "recommended requirements") this problem seems to have vanished. please disregard. and....why does this game not have any mirrors, just the useless rear view button? although i suppose, with the inept moving-roadblock AI, you're never going to have the kind of racing that would really require you to have mirrors anyway (unless you're online).

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