$10 at my local EB, new. And that's Cdn $!!
Still not sure if it's worth that much given what I remember of the reaction
here. Any honest/thorough reviews of it out there on the Web?
Thanks,
Marc
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Marc Collins
[email hidden]
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> Still not sure if it's worth that much given what I remember of thereaction
> here. Any honest/thorough reviews of it out there on the Web?
It's better than average, but still has ho-hum physics and nothing to get
too excited about.
"Marc Collins" <[email hidden]> wrote in message
news:ZDKla.6905$[email hidden]...
> $10 at my local EB, new. And that's Cdn $!!
>
> Still not sure if it's worth that much given what I remember of thereaction
> here. Any honest/thorough reviews of it out there on the Web?
>
Unless there is a patch available somewhere the steering response is
pathetic (to say the least).
--
callsignviper
The truth is out there. You just have to look in the right places and ask
the right questions.
What's with this steering response problem with ported games anyways???
I'm wondering if developers, after spending a decent amount of time tweaking
it like mad to make it driveable and psuedo realistic while using a little
analog stick on a joypad, if they just directly map that stick's axis to a
steering wheel's movement and call it a day?
You'd think that one of the more important parts of porting a game to a
console is to port the controls properly.. re configuring whatever weird
response curvers were tailored to a little stick to feel right with a
wheel...
Pro race driver, i'm looking at you...
Mike
http://mikebeauchamp.com
"callsignviper" <[email hidden]> wrote in
message news:r%Lla.421155$L1.120326@sccrnsc02...
Quoted text (21 lines)
> > "Marc Collins" <[email hidden]> wrote in message > news:ZDKla.6905$[email hidden]... > > $10 at my local EB, new. And that's Cdn $!! > > > > Still not sure if it's worth that much given what I remember of the > reaction > > here. Any honest/thorough reviews of it out there on the Web? > > > > Unless there is a patch available somewhere the steering response is > pathetic (to say the least). > > > -- > callsignviper > > The truth is out there. You just have to look in the right places and ask > the right questions. > >For the PC it's pretty lame, but for the PS2, it's a great game!
Realtime weather effects, and interactive pit stops, choose type of tire,
downforce, fuel load, etc, ok graphics, nothing special, but excellent
control (using the PS2 gamepad).
"Mike Beauchamp" <[email hidden]> wrote in message
news:38Pla.254$[email hidden]...
> What's with this steering response problem with ported games anyways???
>
> I'm wondering if developers, after spending a decent amount of timetweaking
ask
> > the right questions.
> >
> >
>
>
Quoted text (35 lines)
> it like mad to make it driveable and psuedo realistic while using a little > analog stick on a joypad, if they just directly map that stick's axis to a > steering wheel's movement and call it a day? > > You'd think that one of the more important parts of porting a game to a > console is to port the controls properly.. re configuring whatever weird > response curvers were tailored to a little stick to feel right with a > wheel... > > Pro race driver, i'm looking at you... > > Mike > http://mikebeauchamp.com > > > "callsignviper" <[email hidden]> wrote in > message news:r%Lla.421155$L1.120326@sccrnsc02... > > > > "Marc Collins" <[email hidden]> wrote in message > > news:ZDKla.6905$[email hidden]... > > > $10 at my local EB, new. And that's Cdn $!! > > > > > > Still not sure if it's worth that much given what I remember of the > > reaction > > > here. Any honest/thorough reviews of it out there on the Web? > > > > > > > Unless there is a patch available somewhere the steering response is > > pathetic (to say the least). > > > > > > -- > > callsignviper > > > > The truth is out there. You just have to look in the right places andOn Fri, 11 Apr 2003 22:14:17 -0400, "Marc Collins"
<[email hidden]> wrote:
I wanted to give my opinion, but after read the 'hardcore simmers -
they are their worst enemy' from Anderson I don't dare :(
Andre
Quoted text (8 lines)
>$10 at my local EB, new. And that's Cdn $!! > >Still not sure if it's worth that much given what I remember of the reaction >here. Any honest/thorough reviews of it out there on the Web? > >Thanks, > >MarcMike Beauchamp wrote:
I won't be buying a console, ever, until they make a more
ergonomically-useful input device. Gamepads almost universally
suck (and there ARE wheels for consoles, BTW), and I can't
understand why Darwinian selection hasn't resulted in something
better... >shrug<
--
============================================
Reach heaven far too high
============================================
Quoted text (12 lines)
> What's with this steering response problem with ported games anyways??? > > I'm wondering if developers, after spending a decent amount of time tweaking > it like mad to make it driveable and psuedo realistic while using a little > analog stick on a joypad, if they just directly map that stick's axis to a > steering wheel's movement and call it a day? > > You'd think that one of the more important parts of porting a game to a > console is to port the controls properly.. re configuring whatever weird > response curvers were tailored to a little stick to feel right with a > wheel... >I have played both the Dreamcast and the PC versions. In my opinion, the PC
version appears identical to the DC version except for the addition of Road
Atlanta.
The steering problems are not unique to the PC version, it is just as bad
using a wheel on the DC. All the negative things you have heard are
correct. If you are expecting GPL, don't buy it. If you just want to have
some *arcade* racing fun every now and then when you need a break from GPL,
then in my opinion, yes, it is worth ten bucks. Good graphics, good weather
effects, good replays, A.I. can be fun to race, and the career mode can be a
fun way to kill time. BAD steering and no decent cockpit view are the
biggest drawbacks for me.
-Garth
You can actually race for 24 hours if you'd like to. That being said
you've had the best feature of the game. I think the other people in
this thread already explained it all. It is an arcade style game, no
realism with the worst steering ever and lousy sound. But I can
imagine that the average 10 year old kid has a field day racing this
on its console/gamepad.


































