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ISI's new net code - some info

24 posts by 12 people · 12 May 2003 09:18 UTC - 17 May 2003 15:37 UTC

ISI programmer describes improved F1 Challenge netcode

Damien Smith relayed forum posts by ISI programmer Baker saying the netcode in the upcoming F1 Challenge 99-02 was far better than in earlier ISI titles, though multiplayer AI had not made it in and the FIA did not allow dedicated servers. Some doubted he was genuine until mod developers vouched for him. The debate focused on whether AI cars in LAN races mattered.

rumour/speculationonline racing/leaguesF1 Challenge 99-02

Automated summary.

Damien Smith 12 May 2003 09:18 UTC#68567
One of ISI's programmers (ISIBaker) has made a surprise appearance over in the Simbin forums. The good news is that he describe's the net code in F1 Challenge '99-'02 as head and shoulders above his previous sh*t code, though still not perfect. http://makeashorterlink.com/?Z5EB12784 (Cue a Papy-ite pointing out that it's still not up to Papy's standard)
"Damien Smith" <[email hidden]> wrote in message news:b9notm$km18g$[email hidden]... > One of ISI's programmers (ISIBaker) has made a surprise appearance over in > the Simbin forums. The good news is that he describe's the net code in F1 > Challenge '99-'02 as head and shoulders above his previous sh*t code,though
Quoted text (7 lines)> still not perfect. > > http://makeashorterlink.com/?Z5EB12784 > > (Cue a Papy-ite pointing out that it's still not up to Papy's standard) > >
Great Stuff! :) Could you post the real link though, as the tinyurl + shorterlinks are blocked here in work? Thanks! All the best, Ash http://www.siroccoracing.com
http://www.sbdt.co.uk/forums/index.php?s=42c9584a91ae08c3bfb773317bab157d&act=ST&f=27&t=15381&hl=server&st=20 "Ashley McConnell" <[email hidden]> wrote in message news:b9nq7e$6di$[email hidden]... > > "Damien Smith" <[email hidden]> wrote in message > news:b9notm$km18g$[email hidden]... > > One of ISI's programmers (ISIBaker) has made a surprise appearance overin > > the Simbin forums. The good news is that he describe's the net code inF1
Quoted text (20 lines)> > Challenge '99-'02 as head and shoulders above his previous sh*t code, > though > > still not perfect. > > > > http://makeashorterlink.com/?Z5EB12784 > > > > (Cue a Papy-ite pointing out that it's still not up to Papy's standard) > > > > > > Great Stuff! :) > > Could you post the real link though, as the tinyurl + shorterlinks are > blocked here in work? Thanks! > > All the best, > Ash > http://www.siroccoracing.com > >
"Damien Smith" > (Cue a Papy-ite pointing out that it's still not up to Papy's > standard) > We don't have to Damien, because Baker himself points that out in one of his firsts posts. Hopefully this will help enable more league participation. Of course that still doesn't talk about other multiplayer items like results reporting which every version of an ISI racing sim has lacked. fingers crossed tho... dave henrie
no chance an ISI developer would say this. This dude really seems to be a fake to me, he would be fired so fast for comments like that b4 the game was out. "Damien Smith" <[email hidden]> wrote in message news:b9notm$km18g$[email hidden]... > One of ISI's programmers (ISIBaker) has made a surprise appearance over in > the Simbin forums. The good news is that he describe's the net code in F1 > Challenge '99-'02 as head and shoulders above his previous sh*t code,though
Quoted text (7 lines)> still not perfect. > > http://makeashorterlink.com/?Z5EB12784 > > (Cue a Papy-ite pointing out that it's still not up to Papy's standard) > >
On Mon, 12 May 2003 19:39:14 GMT, "Ya OK" <[email hidden]> wrote: >no chance an ISI developer would say this. >This dude really seems to be a fake to me, he would be fired so fast for >comments like that b4 the game was out. Why would someone be punished for saying that the game improved dramatically? I realize there are non-disclosures, but I don't think EA is going to get up in arms over free advertising. Jason
Haqsau 12 May 2003 21:58 UTC↳ reply to Ya OK#68505
Keep reading. One of the mod developers said that Baker is legit. "Ya OK" <[email hidden]> wrote in message news:CLSva.152530$[email hidden]... > no chance an ISI developer would say this. > This dude really seems to be a fake to me, he would be fired so fast for > comments like that b4 the game was out. > >
"Haqsau" <[email hidden]> wrote in news:b9p5df$lsb97$[email hidden]:
Quoted text (8 lines)> Keep reading. One of the mod developers said that Baker is legit. > > "Ya OK" <[email hidden]> wrote in message > news:CLSva.152530$[email hidden]... >> no chance an ISI developer would say this. >> This dude really seems to be a fake to me, he would be fired so fast >> for comments like that b4 the game was out. >>
Yeah folks who are much more "in the know" than I seem to support him. I too would be skeptical except for their comments. dave henrie
Wow.. my biggest complaint about F12002 multiplayer, which is AI players during LAN and such. And here's the guy's response: "well, MP AI were on the list... but they didn't make it into F1C." Fuck.. Mike http://mikebeauchamp.com "Damien Smith" <[email hidden]> wrote in message news:b9notm$km18g$[email hidden]... > One of ISI's programmers (ISIBaker) has made a surprise appearance over in > the Simbin forums. The good news is that he describe's the net code in F1 > Challenge '99-'02 as head and shoulders above his previous sh*t code,though
Quoted text (7 lines)> still not perfect. > > http://makeashorterlink.com/?Z5EB12784 > > (Cue a Papy-ite pointing out that it's still not up to Papy's standard) > >
> "well, MP AI were on the list... but they didn't make it into F1C." Why? If the network code is ok, you can just join an online league. If you've got a lonely lan buddy then tell him/her to join the league too... :-D
"Damien Smith" <[email hidden]> wrote in message news:b9qcah$mf9mf$[email hidden]...
Quoted text (7 lines)> > "well, MP AI were on the list... but they didn't make it into F1C." > > Why? If the network code is ok, you can just join an online league. If > you've got a lonely lan buddy then tell him/her to join the league too... > :-D > >
Its good to have LANs though, makes more of an event out of it. I miss our traditional kebab-on-chip......hmmmm kebab :) All the best, Ash http://www.siroccoracing.com
> Its good to have LANs though, makes more of an event out of it. I missour > traditional kebab-on-chip......hmmmm kebab :) Absolutely. But if the lan is of even a reasonable size, the AI would be more of a hinderance than a help.
See, I like playing just with my friend doing races. It would be really neat if we could do a 100% length race with a full field of AI players and see who comes out ahead. But yeah, good multiplayer is a start.. and joining a league is a good option too. But why NOT have the option to have AI on the track at the same time? I"m pretty sure LFS can even do it.. Mike http://mikebeauchamp.com "Damien Smith" <[email hidden]> wrote in message news:b9qcqq$ls20q$[email hidden]...
Quoted text (8 lines)> > Its good to have LANs though, makes more of an event out of it. I miss > our > > traditional kebab-on-chip......hmmmm kebab :) > > Absolutely. But if the lan is of even a reasonable size, the AI would be > more of a hinderance than a help. > >
Uhhhh, GPL can do it and it's almost 5 years old! My buddy and I race over cable modems using the LAN bandwidth settings. We play with 19 AI cars and with the high bandwidth settings, all clients can see all of the cars all of the time. Very fun. My cable modem can handle about 4 clients with these settings and a full field of AI cars and it's a blast with 4 folks trying to fight through the AI. I just CANNOT believe ISI hasn't put that capability in yet. It's nice for those of us who don't have time to join league. For me, anything less than about 6 cars starts to get lame and that's tough to get if you're not in a league. -Marty "Mike Beauchamp (Laptop)" <[email hidden]> wrote in message news:FS7wa.5341$[email hidden]... > See, I like playing just with my friend doing races. It would be reallyneat
Quoted text (11 lines)> if we could do a 100% length race with a full field of AI players and see > who comes out ahead. But yeah, good multiplayer is a start.. and joining a > league is a good option too. But why NOT have the option to have AI on the > track at the same time? I"m pretty sure LFS can even do it.. > > Mike > http://mikebeauchamp.com > > "Damien Smith" <[email hidden]> wrote in message > news:b9qcqq$ls20q$[email hidden]... > > > Its good to have LANs though, makes more of an event out of it. I
miss > > our > > > traditional kebab-on-chip......hmmmm kebab :) > > > > Absolutely. But if the lan is of even a reasonable size, the AI wouldbe > > more of a hinderance than a help. > > > > > >
Well, one of the first things they need to do is get a dedicated server option so we could host them on high powered servers. Also need good RCON control. "Dave Henrie" <[email hidden]> wrote in message news:[email hidden]... > "Damien Smith" > > (Cue a Papy-ite pointing out that it's still not up to Papy's > > standard) > > > > We don't have to Damien, because Baker himself points that out in oneof
Quoted text (9 lines)> his firsts posts. Hopefully this will help enable more league > participation. Of course that still doesn't talk about other multiplayer > items like results reporting which every version of an ISI racing sim has > lacked. > fingers crossed tho... > > dave henrie > >
> Well, one of the first things they need to do is get a dedicated server > option so we could host them on high powered servers. Also need good RCON > control. He mentions that the FIA won't allow dedicated servers for an F1 game.
Yah man, I hear that.. but I did say that it was "my biggest complaint". I don't play over the internet at all, so improving that doesn't do anything for me. BUT, I guess if it did have good multiplayer then that would be different. But I stick by what I said :) Mike http://mikebeauchamp.com "Damien Smith" <[email hidden]> wrote in message news:b9ss1a$mhjsl$[email hidden]... > Sure, it's a nice feature, but to say that it was the biggest complaintwith > F1 2002's multiplayer was a little off the mark IMO. > >
"Mike Beauchamp" <[email hidden]> wrote in news:l1swa.5675$[email hidden]:
Quoted text (8 lines)> Yah man, I hear that.. but I did say that it was "my biggest > complaint". I don't play over the internet at all, so improving that > doesn't do anything for me. BUT, I guess if it did have good > multiplayer then that would be different. But I stick by what I said > :) > > Mike > http://mikebeauchamp.com
Everybody has different wants, that's natural. I've been screaming about the poor multiplayer for 3 years now but when I look at the leagues I'm in and the pickup races...the EA multi has been getting most of my online time...It's a pity it isn't better and I'm probably a hoser for putting up with it. :) dave henrie
In article <b9qcah$mf9mf$[email hidden]>, "Damien Smith" <[email hidden]> writes: > >> "well, MP AI were on the list... but they didn't make it into F1C." > >Why? If the network code is ok, you can just join an online league. If >you've got a lonely lan buddy then tell him/her to join the league too... Well, some people still like racing the AI offline, or they don't have a good enough online connection. Besides, how are people supposed to get practice running in traffic if they just jump into online races? You think races are crashfests NOW... Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-1.950 MonsterRank: +305.145 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
> Well, some people still like racing the AI offline, or they don't have agood > enough online connection. > Besides, how are people supposed to get practice running in traffic ifthey > just jump into online races? You think races are crashfests NOW... Erm...the game still has AI - just not in multiplayer games....
In article <ba414p$p3b8i$[email hidden]>, "Damien Smith" <[email hidden]> writes:
Quoted text (9 lines)>> Well, some people still like racing the AI offline, or they don't have a >good >> enough online connection. >> Besides, how are people supposed to get practice running in traffic if >they >> just jump into online races? You think races are crashfests NOW... > >Erm...the game still has AI - just not in multiplayer games.... >
Doh! Nevermind... Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-1.950 MonsterRank: +305.145 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"EldredP" wrote... > <snip> > Well, some people still like racing the AI offline, or > they don't have a good enough online connection. > Besides, how are people supposed to get practice running > in traffic if they just jump into online races? You > think races are crashfests NOW... If we're gonna run contemporary F1 online, people are really going to have to get used to the idea that passing another car is a very difficult thing to do. <g> Jan. =---

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