Race Sim Central
Rec.Autos.Simulators Archive

New (V2.0) Advanced Physics Patch for TIR

6 posts by 3 people · 15 May 2003 03:38 UTC - 20 May 2003 05:47 UTC

John Bodin 15 May 2003 03:38 UTC#68303
I have released a NEWER version of the Advanced Physics Patch for Total Immersion Racing. V2.0 features improved steering linearity for better responsiveness if you're using a driving wheel. This should also help those using other types of analog controllers as well. You can find the V2.0 version of the TIR Advanced Physics Patch at my TIR Patch site, compliments of Blackhole Motorsports: http://irlheat.bhmotorsports.com/TIR/ Note that I have also posted an updated version specifically for the demo version as well. The patches for the full version and the demo version are both small downloads (about 435kB each). ENJOY! -- JCB
I hope the steering is completely linear. If not, I'll change it back to that myself manually, as I had before applying the patches. I can't get used to anything but linear steering...probably because every real car I have ever driven uses it! Marc "jbodin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> I have released a NEWER version of the Advanced Physics Patch for > Total Immersion Racing. V2.0 features improved steering linearity for > better responsiveness if you're using a driving wheel. This should > also help those using other types of analog controllers as well. You > can find the V2.0 version of the TIR Advanced Physics Patch at my TIR > Patch site, compliments of Blackhole Motorsports: > > http://irlheat.bhmotorsports.com/TIR/ > > Note that I have also posted an updated version specifically for the > demo version as well. > > The patches for the full version and the demo version are both small > downloads (about 435kB each). > > ENJOY! > > -- JCB
How do you change the steering to completely linear? Lee "Marc Collins" <[email hidden]> wrote in message news:06Ewa.2849$[email hidden]...
Quoted text (29 lines)> I hope the steering is completely linear. If not, I'll change it back to > that myself manually, as I had before applying the patches. I can't get > used to anything but linear steering...probably because every real car I > have ever driven uses it! > > Marc > > "jbodin" <[email hidden]> wrote in message > news:[email hidden]... > > I have released a NEWER version of the Advanced Physics Patch for > > Total Immersion Racing. V2.0 features improved steering linearity for > > better responsiveness if you're using a driving wheel. This should > > also help those using other types of analog controllers as well. You > > can find the V2.0 version of the TIR Advanced Physics Patch at my TIR > > Patch site, compliments of Blackhole Motorsports: > > > > http://irlheat.bhmotorsports.com/TIR/ > > > > Note that I have also posted an updated version specifically for the > > demo version as well. > > > > The patches for the full version and the demo version are both small > > downloads (about 435kB each). > > > > ENJOY! > > > > -- JCB > >
Use (download) the TIR Car Configurator and the Audi R8 steering linearity controls the linearity for all cars in the game. So it is a bit of work, but at least you only have to adjust the one car. The Configurator was available at the official site the last time I checked. http://www.razorworks.com/TIR%20Support/index.htm Marc "leelizz" <[email hidden]> wrote in message news:0HFwa.171033$[email hidden]...
Quoted text (7 lines)> How do you change the steering to completely linear? > > Lee > > "Marc Collins" <[email hidden]> wrote in message > news:06Ewa.2849$[email hidden]... > > I hope the steering is completely linear. If not, I'll change it back
to
Quoted text (30 lines)> > that myself manually, as I had before applying the patches. I can't get > > used to anything but linear steering...probably because every real car I > > have ever driven uses it! > > > > Marc > > > > "jbodin" <[email hidden]> wrote in message > > news:[email hidden]... > > > I have released a NEWER version of the Advanced Physics Patch for > > > Total Immersion Racing. V2.0 features improved steering linearity for > > > better responsiveness if you're using a driving wheel. This should > > > also help those using other types of analog controllers as well. You > > > can find the V2.0 version of the TIR Advanced Physics Patch at my TIR > > > Patch site, compliments of Blackhole Motorsports: > > > > > > http://irlheat.bhmotorsports.com/TIR/ > > > > > > Note that I have also posted an updated version specifically for the > > > demo version as well. > > > > > > The patches for the full version and the demo version are both small > > > downloads (about 435kB each). > > > > > > ENJOY! > > > > > > -- JCB > > > > > >
Here...it's too complicated to go through all those steps. Look in your TIR\DATA\CARS folder for the file CARDATA.DAT. Edit it with notepad. Look for the Audi R8 section (should be the first car). Put the following exactly overtop of what's already there: :WHEEL_INPUT_ARRAY 0.000 0.000 0.100 0.100 0.200 0.200 0.300 0.300 0.400 0.400 0.500 0.500 0.600 0.600 0.700 0.700 0.800 0.800 0.900 0.900 :STEERING_INPUT_ARRAY 0.000 0.000 0.100 0.110 0.200 0.220 0.300 0.330 0.400 0.440 0.500 0.550 0.600 0.660 0.700 0.770 0.800 0.890 0.900 1.000 :WHEEL_ANGLE_ARRAY 0.000 20.000 0.100 20.000 0.200 20.000 0.300 20.000 0.400 20.000 0.500 20.000 0.600 20.000 0.700 20.000 0.800 20.000 0.900 20.000 :STEERING_ANGLE_MAX_SPEED 140.000 :STEERING_ANGLE_ARRAY 0.000 30.000 0.100 27.000 0.200 24.400 0.300 21.800 0.400 20.100 0.500 18.400 0.600 16.800 0.700 15.100 0.800 14.100 0.900 12.900 :STEERING_SPEED_MAX_SPEED 100.000 :STEERING_SPEED_ARRAY 0.000 21.400 0.100 20.000 0.200 18.700 0.300 17.000 0.400 15.500 0.500 14.500 0.600 13.300 0.700 11.900 0.800 10.700 0.900 9.600 :STEERING_RETURN_SPEED 10.000 :STEERING_MASS 0.000 :STEERING_MOE 100.000 This will give proper linear steering for all cars. Marc "Marc Collins" <[email hidden]> wrote in message news:Gyuxa.8538$[email hidden]...
Quoted text (20 lines)> Use (download) the TIR Car Configurator and the Audi R8 steering linearity > controls the linearity for all cars in the game. So it is a bit of work, > but at least you only have to adjust the one car. The Configurator was > available at the official site the last time I checked. > > http://www.razorworks.com/TIR%20Support/index.htm > > Marc > > "leelizz" <[email hidden]> wrote in message > news:0HFwa.171033$[email hidden]... > > How do you change the steering to completely linear? > > > > Lee > > > > "Marc Collins" <[email hidden]> wrote in message > > news:06Ewa.2849$[email hidden]... > > > I hope the steering is completely linear. If not, I'll change it back > to > > > that myself manually, as I had before applying the patches. I can't
get > > > used to anything but linear steering...probably because every real carI
Quoted text (8 lines)> > > have ever driven uses it! > > > > > > Marc > > > > > > "jbodin" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > I have released a NEWER version of the Advanced Physics Patch for > > > > Total Immersion Racing. V2.0 features improved steering linearity
for > > > > better responsiveness if you're using a driving wheel. This should > > > > also help those using other types of analog controllers as well. You > > > > can find the V2.0 version of the TIR Advanced Physics Patch at myTIR
Quoted text (19 lines)> > > > Patch site, compliments of Blackhole Motorsports: > > > > > > > > http://irlheat.bhmotorsports.com/TIR/ > > > > > > > > Note that I have also posted an updated version specifically for the > > > > demo version as well. > > > > > > > > The patches for the full version and the demo version are both small > > > > downloads (about 435kB each). > > > > > > > > ENJOY! > > > > > > > > -- JCB > > > > > > > > > > > >
Thanks, Lee "Marc Collins" <[email hidden]> wrote in message news:gNuxa.8542$[email hidden]...
Quoted text (84 lines)> Here...it's too complicated to go through all those steps. > > Look in your TIR\DATA\CARS folder for the file CARDATA.DAT. > > Edit it with notepad. > > Look for the Audi R8 section (should be the first car). > > Put the following exactly overtop of what's already there: > > :WHEEL_INPUT_ARRAY > 0.000 0.000 > 0.100 0.100 > 0.200 0.200 > 0.300 0.300 > 0.400 0.400 > 0.500 0.500 > 0.600 0.600 > 0.700 0.700 > 0.800 0.800 > 0.900 0.900 > > :STEERING_INPUT_ARRAY > 0.000 0.000 > 0.100 0.110 > 0.200 0.220 > 0.300 0.330 > 0.400 0.440 > 0.500 0.550 > 0.600 0.660 > 0.700 0.770 > 0.800 0.890 > 0.900 1.000 > > :WHEEL_ANGLE_ARRAY > 0.000 20.000 > 0.100 20.000 > 0.200 20.000 > 0.300 20.000 > 0.400 20.000 > 0.500 20.000 > 0.600 20.000 > 0.700 20.000 > 0.800 20.000 > 0.900 20.000 > :STEERING_ANGLE_MAX_SPEED 140.000 > > :STEERING_ANGLE_ARRAY > 0.000 30.000 > 0.100 27.000 > 0.200 24.400 > 0.300 21.800 > 0.400 20.100 > 0.500 18.400 > 0.600 16.800 > 0.700 15.100 > 0.800 14.100 > 0.900 12.900 > :STEERING_SPEED_MAX_SPEED 100.000 > > :STEERING_SPEED_ARRAY > 0.000 21.400 > 0.100 20.000 > 0.200 18.700 > 0.300 17.000 > 0.400 15.500 > 0.500 14.500 > 0.600 13.300 > 0.700 11.900 > 0.800 10.700 > 0.900 9.600 > > :STEERING_RETURN_SPEED 10.000 > :STEERING_MASS 0.000 > :STEERING_MOE 100.000 > > This will give proper linear steering for all cars. > > Marc > > > "Marc Collins" <[email hidden]> wrote in message > news:Gyuxa.8538$[email hidden]... > > Use (download) the TIR Car Configurator and the Audi R8 steering
linearity > > controls the linearity for all cars in the game. So it is a bit ofwork,
Quoted text (16 lines)> > but at least you only have to adjust the one car. The Configurator was > > available at the official site the last time I checked. > > > > http://www.razorworks.com/TIR%20Support/index.htm > > > > Marc > > > > "leelizz" <[email hidden]> wrote in message > > news:0HFwa.171033$[email hidden]... > > > How do you change the steering to completely linear? > > > > > > Lee > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > news:06Ewa.2849$[email hidden]... > > > > I hope the steering is completely linear. If not, I'll change it
back > > to > > > > that myself manually, as I had before applying the patches. I can't > get > > > > used to anything but linear steering...probably because every realcar
Quoted text (12 lines)> I > > > > have ever driven uses it! > > > > > > > > Marc > > > > > > > > "jbodin" <[email hidden]> wrote in message > > > > news:[email hidden]... > > > > > I have released a NEWER version of the Advanced Physics Patch for > > > > > Total Immersion Racing. V2.0 features improved steering linearity > for > > > > > better responsiveness if you're using a driving wheel. This should > > > > > also help those using other types of analog controllers as well.
You
Quoted text (7 lines)> > > > > can find the V2.0 version of the TIR Advanced Physics Patch at my > TIR > > > > > Patch site, compliments of Blackhole Motorsports: > > > > > > > > > > http://irlheat.bhmotorsports.com/TIR/ > > > > > > > > > > Note that I have also posted an updated version specifically for
the > > > > > demo version as well. > > > > > > > > > > The patches for the full version and the demo version are bothsmall
Quoted text (13 lines)> > > > > downloads (about 435kB each). > > > > > > > > > > ENJOY! > > > > > > > > > > -- JCB > > > > > > > > > > > > > > > > > > > >

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy