Do racing games breed bad drivers?
A BBC story claiming racing games make young drivers reckless was discussed. Most separated arcade games from sims, with Tim Wheatley and Pat Dotson noting kids raised on arcade racers do not understand slowing for corners. The thread moved on to karting and youth racing safety.
With Tim Wheatley (iRacing)
off-topicreal motorsport
Automated summary.
Young people are influenced more easily than older people, and racing
games can influence young drivers, of course it can. So can movies,
commercials, televized races, parents driving badly, and a lot of other
things.
You can't ban sim racing on this basis either, just like you can't ban
hammers because you CAN use it to kill someone.
So we end up where we started: Yes, racing sims may affect young peoples
judgment, but there is nothing we can do about that.
If I have learnt anything from sims it is the opposite of what this
study suggests; racing is something that needs to be performed under
near ideal conditions and among like-minded people. Racing requires such
a staggering amount of concentration that makes it near impossible to
emply racing techniques on public roads.
I would think that youngsters will eventually learn how to cope with
computer games, being able to separate the worlds completely.
I remember one of the extremely fast guys back in the GP2 Racing League
times who was a teenager at that time, started racing karts; he went off
and flipped over so badly that he spent weeks in plaster on his first
outing: So, you learn how to cope with the real world eventually, hehe.
---A---
On 19.03.2007 14:01, cowoffunk wrote:
> http://news.bbc.co.uk/1/hi/health/6457353.stm
>
>
"Asgeir Nesoen" <[email hidden]> wrote in message
news:etm2t5$vqb$[email hidden]...
I pretty much agree with most of your reply. One fact to realize is that
the vast majority of the younger crowd has had no formal racing experience
at all. I remember an instructor in SCCA driving school when talking about
overtaking saying that when overtaking another car, always assume that the
driver is going to make the most dumb @#$$ed move you can imagine......:-).
Now, 40+ years later this still relates to normal driving. I always assume
that every car out there is going to do the dumbest thing I can imagine and
it relates to me being a much better driver. I would think that virtual
racing would improve reaction times and possibly a bit of knowledge of the
physics of an automobile, but as far as the psycological part of taking it
to the streets...I don't know. I would think that most of the younger folks
realize that this is just a virtual world and not do that. I think that the
BBC article is probably more about the street racing games like NFS rather
than actual racing simulations.
Ed
Quoted text (26 lines)
> Young people are influenced more easily than older people, and racing > games can influence young drivers, of course it can. So can movies, > commercials, televized races, parents driving badly, and a lot of other > things. > > You can't ban sim racing on this basis either, just like you can't ban > hammers because you CAN use it to kill someone. > > So we end up where we started: Yes, racing sims may affect young peoples > judgment, but there is nothing we can do about that. > > If I have learnt anything from sims it is the opposite of what this study > suggests; racing is something that needs to be performed under near ideal > conditions and among like-minded people. Racing requires such a staggering > amount of concentration that makes it near impossible to emply racing > techniques on public roads. > > I would think that youngsters will eventually learn how to cope with > computer games, being able to separate the worlds completely. > > I remember one of the extremely fast guys back in the GP2 Racing League > times who was a teenager at that time, started racing karts; he went off > and flipped over so badly that he spent weeks in plaster on his first > outing: So, you learn how to cope with the real world eventually, hehe. > > ---A---One thing I find when I put kids on my racing simulator - especially
kids who have only played NFS-type games, is that they have no concept
of having to slow down for a turn. They think you can just go full-
throttle all the time. I doubt very many would take this attitude
into real life driving, but some probably would.
I let my 13 year old nephew and 11 year old son try the F430 mod at
Monaco over the weekend. In both cases they actually did a pretty
good job. But it was still difficult to get them to slow down enough
to go through the turns properly.
Pat Dotson
On Mar 19, 10:42 am, [email hidden] wrote:
That's absolutely what this is about, you're right. There is a vast
difference between a racing game and a racing simulator. The "bounce
off the walls", public road style of racing between "innocent
motorists" versus the closed track competition in a sim where all the
traffic is moving in the same direction and the objective is to finish
well and race well, rather than cause the most amount of damage. When
you have games like Burnout giving monitary totals for each wreck and
glorifying them in slow motion "matrix" style camera modes, of course
kids are going to think they have superb skills when they manage to
weave through the traffic for a whole lap...
I wrote a piece about this earlier today in my blog.
http://www.timwheatley.org/2007/03/19/racing-games-make-more-dangerous-drivers/
Quoted text (12 lines)
> One thing I find when I put kids on my racing simulator - especially > kids who have only played NFS-type games, is that they have no concept > of having to slow down for a turn. They think you can just go full- > throttle all the time. I doubt very many would take this attitude > into real life driving, but some probably would. > > I let my 13 year old nephew and 11 year old son try the F430 mod at > Monaco over the weekend. In both cases they actually did a pretty > good job. But it was still difficult to get them to slow down enough > to go through the turns properly. > > Pat Dotson
<[email hidden]> wrote in message
news:[email hidden]...
It's BS to think that kids-- no matter how stupid-- would actually think
that sim driving habits would transfer over to real driving success (i.e.,
no accidents, etc.).
Sounds to me like someone is making some wild claims in order to get people
to read something.
Alanb
Quoted text (13 lines)
> One thing I find when I put kids on my racing simulator - especially > kids who have only played NFS-type games, is that they have no concept > of having to slow down for a turn. They think you can just go full- > throttle all the time. I doubt very many would take this attitude > into real life driving, but some probably would. > > I let my 13 year old nephew and 11 year old son try the F430 mod at > Monaco over the weekend. In both cases they actually did a pretty > good job. But it was still difficult to get them to slow down enough > to go through the turns properly. > > Pat Dotson >On Mar 19, 2:52 pm, "Alan Bernardo" <[email hidden]> wrote:
Lots of kids have undiagnosed mental problems. This isn't too far out
of the realms of belief. It's not so much believing there is no
consequence, it's about them believing they have skills that they
don't. I remember 10 years ago when I was that age hearing people
saying their reflexes and stuff were so much better because of games
and how cool that was...
Quoted text (25 lines)
> <[email hidden]> wrote in message > > news:[email hidden]... > > > One thing I find when I put kids on my racing simulator - especially > > kids who have only played NFS-type games, is that they have no concept > > of having to slow down for a turn. They think you can just go full- > > throttle all the time. I doubt very many would take this attitude > > into real life driving, but some probably would. > > > I let my 13 year old nephew and 11 year old son try the F430 mod at > > Monaco over the weekend. In both cases they actually did a pretty > > good job. But it was still difficult to get them to slow down enough > > to go through the turns properly. > > > Pat Dotson > > It's BS to think that kids-- no matter how stupid-- would actually think > that sim driving habits would transfer over to real driving success (i.e., > no accidents, etc.). > > Sounds to me like someone is making some wild claims in order to get people > to read something. > > AlanbOn Mar 19, 2:52 pm, "Alan Bernardo" <[email hidden]> wrote:
I agree with the wild claims part. The story is a bunch of BS.
But...
Not sure if your first comments were directed at my response at all.
I can give you a concrete personal example on this very topic: Last
year I bought a Yamaha TTR 90 trail bike for my kids to ride. The
bike has three forward gears. It was a big deal for my kids when I
let them switch to the next higher gear as they got used to riding.
Our first time out at a riding area my 13 year old step daughter was
begging to go into third gear. Well, going fast is easy, just turn
the throttle. It's slowing down that is harder. At the end of the
longest straight was a 90 degree left turn. If you miss the turn you
go straight into the woods. Not 10 minutes went by after telling her
'NO' to third gear when she went screaming past us in third gear
heading straight for the trees. She went way too deep and had no idea
how to get the bike slowed down at that point. Luckily, she grabbed a
handful of front brake and the front wheel washed out. She went down
before getting to the turn.
All this excitement was followed by a trip to the emergency room to
confirm a broken collar bone. She/We got off easy!
The point being, she thought I was an idiot for thinking that she
wasn't capable of going faster. She had no appreciation for the
consequences. That'll teach her :)
I don't know how old you are Alan, or if you have kids, but there is
no telling what kind of stupid crap they will pull no matter how much
they are warned and taught. I let my kids play NFS on the XBox. No
big deal to me. The best thing you can do is let them get some
experience on a motorized vehicle, be it a motorcycle, karts, or
whatever, before they ever hit the streets in a car.
Pat Dotson
Quoted text (14 lines)
> <[email hidden]> wrote in message > > > One thing I find when I put kids on my racing simulator - especially > > kids who have only played NFS-type games, is that they have no concept > > of having to slow down for a turn. They think you can just go full- > > throttle all the time. I doubt very many would take this attitude > > into real life driving, but some probably would. > > It's BS to think that kids-- no matter how stupid-- would actually think > that sim driving habits would transfer over to real driving success (i.e., > no accidents, etc.). > > Sounds to me like someone is making some wild claims in order to get people > to read something.On 19 Mar 2007 21:12:18 -0700, [email hidden] wrote:
> Not sure if your first comments were directed at my response at all.
> I can give you a concrete personal example on this very topic: Last
> year I bought a Yamaha TTR 90 trail bike for my kids to ride. The
> bike has three forward gears. It was a big deal for my kids when I
> let them switch to the next higher gear as they got used to riding.
><snip>
> The point being, she thought I was an idiot for thinking that she
> wasn't capable of going faster. She had no appreciation for the
> consequences. That'll teach her :)
May I suggest you were an idiot for buying your kids a freaking
motorcycle in the first place??? Don't know about you, but in my day and
age, we were content riding our bicycles around the park and making
"vroommm vroomm" noises ;-)
Cheers, uwe
ps: two kids here (7 and 16), nothing worse than a broken arm from
falling off a tree so far (/knocks on wood ;-)
--
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
On Mar 20, 5:48 am, Uwe Schürkamp <[email hidden]> wrote:
> May I suggest you were an idiot for buying your kids a freaking
> motorcycle in the first place???
No. You may not! :)
My seven year boy old does really well on that 90. My two 11 year old
boys haven't had any problem either. All three of them play NFS on
the Xbox 360. It probably has a lot do with my having coached them in
baseball and other sports. They are used to following my directions
to some extent.
On the other hand, my step-daugher, who to my knowledge has never
played NFS, is the only one who has had a problem with it. I think it
has more to do with being a stubborn teen-age girl than playing/not
playing video games!
I hope you weren't serious about thinking it's a mistake to put a kid
on a motorcycle. I don't see anything wrong with it at all. One
thing I'm not going to let them do is race karts which I've done for
several years, but I am thinking of putting them in a 1/4 midget car
this year.
Pat Dotson
On Mar 20, 4:48 am, Uwe Schürkamp <[email hidden]> wrote:
> May I suggest you were an idiot for buying your kids a freaking
> motorcycle in the first place??? Don't know about you, but in my day and
> age, we were content riding our bicycles around the park and making
> "vroommm vroomm" noises ;-)
Showing your age there Uwe. Now everybody knows you grew up before
they invented the powered motorcar. ;-)
[email hidden] wrote:
I've been driving racing sims since I can remember - when did Revs come
out? I was born in '79 so I guess I was about 8 or 10 when I first saw
Revs, and I remember getting better and better at it until I was quicker
than my Dad (but I don't know how old I was when that happened). I
wonder if the low quality graphics of Revs, coupled with the brutal
simplicity of the physics model - if you got on the grass, at all, you
crashed - made the learning curve steeper and forced me to figure out
how to get round the corner, because it was that or nothing. Today's
video games are usually either soft on accident damage, or can be put
into a mode where they are - perhaps that's the issue here. If, when you
slid into the barriers in F1 2007 on the Playstation, your car broke and
you were unable to carry on, every time, then perhaps that addition of
realism would answer these critics. And it need not damage the enjoyment
of the game - frustration at getting it wrong is what leads to joy at
getting it right. Of course, in todays pander to the lowest common
denominator world, that probably won't wash.
--
Phil
http://www.usefilm.com/photographer/31307.html
Quoted text (10 lines)
> One thing I find when I put kids on my racing simulator - especially > kids who have only played NFS-type games, is that they have no concept > of having to slow down for a turn. They think you can just go full- > throttle all the time. I doubt very many would take this attitude > into real life driving, but some probably would. > > I let my 13 year old nephew and 11 year old son try the F430 mod at > Monaco over the weekend. In both cases they actually did a pretty > good job. But it was still difficult to get them to slow down enough > to go through the turns properly.
"Tim Wheatley" <[email hidden]> wrote in message
news:[email hidden]...
Certainly. Kids or adults who have undiagnosed mental problems, as you say,
can be effected by a chirping bird. But to say that simulation driving
games or driving games in general can produce bad drivers is absurd.
Alan
Quoted text (36 lines)
> On Mar 19, 2:52 pm, "Alan Bernardo" <[email hidden]> wrote: >> <[email hidden]> wrote in message >> >> news:[email hidden]... >> >> > One thing I find when I put kids on my racing simulator - especially >> > kids who have only played NFS-type games, is that they have no concept >> > of having to slow down for a turn. They think you can just go full- >> > throttle all the time. I doubt very many would take this attitude >> > into real life driving, but some probably would. >> >> > I let my 13 year old nephew and 11 year old son try the F430 mod at >> > Monaco over the weekend. In both cases they actually did a pretty >> > good job. But it was still difficult to get them to slow down enough >> > to go through the turns properly. >> >> > Pat Dotson >> >> It's BS to think that kids-- no matter how stupid-- would actually think >> that sim driving habits would transfer over to real driving success >> (i.e., >> no accidents, etc.). >> >> Sounds to me like someone is making some wild claims in order to get >> people >> to read something. >> >> Alanb > > Lots of kids have undiagnosed mental problems. This isn't too far out > of the realms of belief. It's not so much believing there is no > consequence, it's about them believing they have skills that they > don't. I remember 10 years ago when I was that age hearing people > saying their reflexes and stuff were so much better because of games > and how cool that was... >On Mar 19, 3:52 pm, "Alan Bernardo" <[email hidden]> wrote:
But on the reverse side in Winnipeg Man, there's apparently an rash of
kids stealing cars to go hunting joggers (opening the passenger door
to hit them as they drive by), one guys' in a coma. Dollars to
donuts it's somethign they learned from a console game and wanted to
try it for real.
Quoted text (25 lines)
> <[email hidden]> wrote in message > > news:[email hidden]... > > > One thing I find when I put kids on my racing simulator - especially > > kids who have only played NFS-type games, is that they have no concept > > of having to slow down for a turn. They think you can just go full- > > throttle all the time. I doubt very many would take this attitude > > into real life driving, but some probably would. > > > I let my 13 year old nephew and 11 year old son try the F430 mod at > > Monaco over the weekend. In both cases they actually did a pretty > > good job. But it was still difficult to get them to slow down enough > > to go through the turns properly. > > > Pat Dotson > > It's BS to think that kids-- no matter how stupid-- would actually think > that sim driving habits would transfer over to real driving success (i.e., > no accidents, etc.). > > Sounds to me like someone is making some wild claims in order to get people > to read something. > > AlanbOn Mar 21, 4:32 pm, "mcewena" <[email hidden]> wrote:
Obviously games didn't make them assholes but it's likely a tool that
helped them on their way.
Quoted text (39 lines)
> On Mar 19, 3:52 pm, "Alan Bernardo" <[email hidden]> wrote: > > > > > > > <[email hidden]> wrote in message > > >news:[email hidden]... > > > > One thing I find when I put kids on my racing simulator - especially > > > kids who have only played NFS-type games, is that they have no concept > > > of having to slow down for a turn. They think you can just go full- > > > throttle all the time. I doubt very many would take this attitude > > > into real life driving, but some probably would. > > > > I let my 13 year old nephew and 11 year old son try the F430 mod at > > > Monaco over the weekend. In both cases they actually did a pretty > > > good job. But it was still difficult to get them to slow down enough > > > to go through the turns properly. > > > > Pat Dotson > > > It's BS to think that kids-- no matter how stupid-- would actually think > > that sim driving habits would transfer over to real driving success (i.e., > > no accidents, etc.). > > > Sounds to me like someone is making some wild claims in order to get people > > to read something. > > > Alanb > > But on the reverse side in Winnipeg Man, there's apparently an rash of > kids stealing cars to go hunting joggers (opening the passenger door > to hit them as they drive by), one guys' in a coma. Dollars to > donuts it's somethign they learned from a console game and wanted to > try it for real.- Hide quoted text - > > - Show quoted text -<[email hidden]> wrote...
>
> One thing I'm not going to let them do is race karts which
> I've done for several years, but I am thinking of putting
> them in a 1/4 midget car this year.
May I ask why? -a friend of mine's 11-year old daughter (who, incidentally,
caught the racing bug at the wheel of a GPL F3 car on my PC) is now karting
(MiniMax I think it's called) and, from watching a couple meetings, it
seems pretty safe to me. Of course a closed car on an oval will be even
safer, I suppose...
Jan.
=---
"mcewena" <[email hidden]> wrote in message
news:[email hidden]...
My guess is that they did not learn this from any video or computer game.
This kind of thing has been tried before, way before computers came to be.
If it happened when there were no computers and no television, who is to
blame. If such things happen when there was no computer but there was
television, then it's television's fault. If it happens when there was
television but now there are computers and computer and video games, it's
the games that did it.
The better explanation is that some goons thought of it themselves, while
others may have just replicated what they saw on the news, about whacking
joggers with a car door.
All this stuff about how games and other media influence bad acts is
complete BS. There are some bad actors who, no matter the influence, are
going to do bad things. Watching cartoons only makes someone more violent
if that person was violent to begin with, and the same goes with any other
kind of external influence.
Claiming otherwise only sell books and advertisements.
Alan
Quoted text (35 lines)
> On Mar 19, 3:52 pm, "Alan Bernardo" <[email hidden]> wrote: >> <[email hidden]> wrote in message >> >> news:[email hidden]... >> >> > One thing I find when I put kids on my racing simulator - especially >> > kids who have only played NFS-type games, is that they have no concept >> > of having to slow down for a turn. They think you can just go full- >> > throttle all the time. I doubt very many would take this attitude >> > into real life driving, but some probably would. >> >> > I let my 13 year old nephew and 11 year old son try the F430 mod at >> > Monaco over the weekend. In both cases they actually did a pretty >> > good job. But it was still difficult to get them to slow down enough >> > to go through the turns properly. >> >> > Pat Dotson >> >> It's BS to think that kids-- no matter how stupid-- would actually think >> that sim driving habits would transfer over to real driving success >> (i.e., >> no accidents, etc.). >> >> Sounds to me like someone is making some wild claims in order to get >> people >> to read something. >> >> Alanb > > But on the reverse side in Winnipeg Man, there's apparently an rash of > kids stealing cars to go hunting joggers (opening the passenger door > to hit them as they drive by), one guys' in a coma. Dollars to > donuts it's somethign they learned from a console game and wanted to > try it for real. >Tim Wheatley wrote:
Uwe,
I think you should have a look at this:
http://www.freepatentsonline.com/20030102648.html
Hope this helps.
Sincerely,
Mr. Sylvestre
Quoted text (8 lines)
> On Mar 20, 4:48 am, Uwe Sch�rkamp <[email hidden]> wrote: >> May I suggest you were an idiot for buying your kids a freaking >> motorcycle in the first place??? Don't know about you, but in my day and >> age, we were content riding our bicycles around the park and making >> "vroommm vroomm" noises ;-) > > Showing your age there Uwe. Now everybody knows you grew up before > they invented the powered motorcar. ;-)On 20 Mar 2007 07:28:38 -0700, Tim Wheatley wrote:
> Showing your age there Uwe. Now everybody knows you grew up before
> they invented the powered motorcar. ;-)
>
touche ;-) It would seem that what this age needs is kids on bikes and
pushbikes, not on fuel-burning motorcycles, but I guess that's a matter
of taste and cultural background, too.
Oh yeah, and bare-footed, uphill, both ways, in the blizzard, at night.
Now get off my lawn!!! ;-)
Cheers, uwe
--
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Jan Verschueren" <[email hidden]> wrote in message
news:OljMh.79392$[email hidden]...
Carting is huge here in the MW US and very safe. They even require Hans
devices and have very strict chassis safety regulations. 1/4 midgets are
very good too, but because of distance to go racing them, they just haven't
caught on as much as carts in our area. I would not hesitate to say that
racing either carts or 1/4 midgets is probably safer than baseball. My bad
knees will attest to that.......:-)
Ed
Quoted text (13 lines)
> <[email hidden]> wrote... >> >> One thing I'm not going to let them do is race karts which >> I've done for several years, but I am thinking of putting >> them in a 1/4 midget car this year. > > May I ask why? -a friend of mine's 11-year old daughter (who, > incidentally, caught the racing bug at the wheel of a GPL F3 car on my PC) > is now karting (MiniMax I think it's called) and, from watching a couple > meetings, it seems pretty safe to me. Of course a closed car on an oval > will be even safer, I suppose... > > Jan.On Mar 21, 7:38 pm, "Jan Verschueren"
<[email hidden]> wrote:
> <[email hidden]> wrote...
> > One thing I'm not going to let them do is race karts which
> > I've done for several years, but I am thinking of putting
> > them in a 1/4 midget car this year.
>
> May I ask why? -a friend of mine's 11-year old daughter (who, incidentally,
First I'll say, in five years of racing karts I've never seen a kid
get very seriously hurt. I believe it's fairly safe too. But, I have
seen some kids in crashes who could have been severely injured. They
were lucky. I've personally been in some pretty hairy situations
including a flip at 70 mph - those incidents are usually due to
incompetent adults. I'm just not going to put my kids into that
potential situation. If I put them in a motorized vehicle to compete
it will be something with a harness and a roll cage.
Ed mentioned a type of karts called "champ karts" that are raced in
some parts of the US. They have a roll cage and harnesses.
Unfortunately, they haven't caught on in my area. It's all open karts
around here.
Not that 1/4 midgets are perfect. I know of one local kid who broke a
leg in a 1/4 midget crash. But at least they are somewhat protected
in a midget. Plus the 1/4 midget tracks are generally very small
compared to kart ovals, so speeds are relatively low. Not to mention
I'd like to start messing around with suspension settings on those
cars :)
Pat Dotson
<[email hidden]> wrote in message
news:[email hidden]...
Yep, champ carts is what the kids race around here. They are kind of like a
roll cage with a motor.......:-). There are several classes all the way up
to really fast shifter carts that will top 90-100mph ( maybe even a bit
quicker). We go watch a kid in one of my wife's classes who has progressed
all the way up to the shifters. He is 11yrs old. He started in the entry
levels about 5yrs ago. He wants to go midget racing, and he could probably
do it for less money than the carts......When I found out how much money was
in those carts I damn near flipped......... The problem is the 150-200 mile
minimum trip to go race midgets and 1/4s, and even further (Iowa has several
good venues) for good competition and reputable sactioning bodies.
Ed
Quoted text (33 lines)
> On Mar 21, 7:38 pm, "Jan Verschueren" > <[email hidden]> wrote: >> <[email hidden]> wrote... >> > One thing I'm not going to let them do is race karts which >> > I've done for several years, but I am thinking of putting >> > them in a 1/4 midget car this year. >> >> May I ask why? -a friend of mine's 11-year old daughter (who, >> incidentally, > > First I'll say, in five years of racing karts I've never seen a kid > get very seriously hurt. I believe it's fairly safe too. But, I have > seen some kids in crashes who could have been severely injured. They > were lucky. I've personally been in some pretty hairy situations > including a flip at 70 mph - those incidents are usually due to > incompetent adults. I'm just not going to put my kids into that > potential situation. If I put them in a motorized vehicle to compete > it will be something with a harness and a roll cage. > > Ed mentioned a type of karts called "champ karts" that are raced in > some parts of the US. They have a roll cage and harnesses. > Unfortunately, they haven't caught on in my area. It's all open karts > around here. > > Not that 1/4 midgets are perfect. I know of one local kid who broke a > leg in a 1/4 midget crash. But at least they are somewhat protected > in a midget. Plus the 1/4 midget tracks are generally very small > compared to kart ovals, so speeds are relatively low. Not to mention > I'd like to start messing around with suspension settings on those > cars :) > > Pat Dotson >On Mar 23, 9:43 am, "Ed Medlin" <[email hidden]> wrote:
> <[email hidden]> wrote in message
>
> The problem is the 150-200 mile
> minimum trip to go race midgets and 1/4s, and even further (Iowa has several
> good venues) for good competition and reputable sactioning bodies.
I'm in a good area for oval racing. I have a kart dirt oval within a
20 minute drive, and a paved 1/4 midget club track about 15 minutes
away. The local 1/4 midget club here has been around for 30 years,
has a great facility, and even hosts national races. There are
several other choices for kart ovals within about an hour drive.
Unfortunately, road courses of any sort are few and far between here
in Indiana. The closest kart road course is world-class, though -
Mark Dismore's New Castle Motorsports Park. I've done a few laps
there in a TAG kart. Lots of fun! If I ever do any more karting it
will probably be at New Castle.
Pat Dotson
<[email hidden]> wrote in message
news:[email hidden]...
Yea, you are in open-wheel oval racing heaven in IN......:-). It is great
that you have a good club. You have to have a good control body for good
safe racing, especially for kids. Some of the (not all mind you) control and
sanctioning bodies only care about the money coming in and neglect to
properly police safety and other regulations.
Ed
Quoted text (22 lines)
> On Mar 23, 9:43 am, "Ed Medlin" <[email hidden]> wrote: >> <[email hidden]> wrote in message >> >> The problem is the 150-200 mile >> minimum trip to go race midgets and 1/4s, and even further (Iowa has >> several >> good venues) for good competition and reputable sactioning bodies. > > I'm in a good area for oval racing. I have a kart dirt oval within a > 20 minute drive, and a paved 1/4 midget club track about 15 minutes > away. The local 1/4 midget club here has been around for 30 years, > has a great facility, and even hosts national races. There are > several other choices for kart ovals within about an hour drive. > > Unfortunately, road courses of any sort are few and far between here > in Indiana. The closest kart road course is world-class, though - > Mark Dismore's New Castle Motorsports Park. I've done a few laps > there in a TAG kart. Lots of fun! If I ever do any more karting it > will probably be at New Castle. > > Pat Dotson >On Mar 19, 6:01 am, "cowoffunk" <[email hidden]> wrote:
> http://news.bbc.co.uk/1/hi/health/6457353.stm
I agree, because in real life I suddenly find myself driving on
people's roofs, down subway tunnels,
over boulders, up the stairs of office buildings and so fourth. Damn
Crazy Taxi and Unwheel really screwed
me up. %)


































