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Rec.Autos.Simulators Archive

GPL tracks in NR2002

5 posts by 3 people · 21 May 2003 15:48 UTC - 22 May 2003 21:25 UTC

alverman 21 May 2003 15:48 UTC#67852
Whenever I put a GPL track in NR2002 the game recognises the track but if I try to race on it I always get "the game does not support the number of drivers that are connected, you need to disconnect a number of drivers in order to race on this track". I already made a new roster, limited the number of drivers, tried running "test session" alone but the outcome is always the same. Now.. something tells me that you Nascar-guys probably can help me overcome this problem in two lines of explanation. Thanx and greets
[email hidden] wrote:
Quoted text (9 lines)> > Whenever I put a GPL track in NR2002 the game recognises the track but > if I try to race on it I always get "the game does not support the > number of drivers that are connected, you need to disconnect a number > of drivers in order to race on this track". I already made a new > roster, limited the number of drivers, tried running "test session" > alone but the outcome is always the same. Now.. something tells me > that you Nascar-guys probably can help me overcome this problem in two > lines of explanation.
Go here....http://www.sim-garage.co.uk/ Tracks can't be dropped straight in, they need some work first, or be "converted", for that you need a converter :-) Ok, that was 3 lines, 4 counting this one Beers and cheers (uncle) Goy "goyl at nettx dot no" http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
Quoted text (28 lines)> >[email hidden] wrote: >> >> Whenever I put a GPL track in NR2002 the game recognises the track but >> if I try to race on it I always get "the game does not support the >> number of drivers that are connected, you need to disconnect a number >> of drivers in order to race on this track". I already made a new >> roster, limited the number of drivers, tried running "test session" >> alone but the outcome is always the same. Now.. something tells me >> that you Nascar-guys probably can help me overcome this problem in two >> lines of explanation. > >Go here....http://www.sim-garage.co.uk/ > >Tracks can't be dropped straight in, they need some work first, or be >"converted", for that you need a converter :-) > >Ok, that was 3 lines, 4 counting this one > > >Beers and cheers >(uncle) Goy >"goyl at nettx dot no" > >http://www.theuspits.com > >"A man is only as old as the woman he feels........" >--Groucho Marx--
OK those 4 lines got me on the way : "Spa and the Ring are both too long to race in N2002" and accidentally now these are the 2 tracks that I tried to put in. That probably explains the lot... Thanks Happy motoring! Keromar
Quoted text (9 lines)> >OK those 4 lines got me on the way : "Spa and the Ring are both too >long to race in N2002" and accidentally now these are the 2 tracks >that I tried to put in. That probably explains the lot... > >Thanks >Happy motoring! > >Keromar
You realize that the just-released converter for N2003 supports both those tracks (because N2003 has no discrete track length limit), right? John DiFool
On Wed, 21 May 2003 23:50:07 GMT, John DiFool <[email hidden]> wrote:
Quoted text (17 lines)> >> >>OK those 4 lines got me on the way : "Spa and the Ring are both too >>long to race in N2002" and accidentally now these are the 2 tracks >>that I tried to put in. That probably explains the lot... >> >>Thanks >>Happy motoring! >> >>Keromar > >You realize that the just-released converter for N2003 supports >both those tracks (because N2003 has no discrete track length >limit), right? > > John DiFool >
I 'll have a look into that Thanx

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