Does anyone else get flashing textures in the cockpit view during online
racing? It is so bad that I can't see! I only play online, so I have to
immediately exit when it occurs :( My config:
MSI K7T Turbo2
Athlon XP 1600+
512 PC133 Crucial
ATI Radeon 8500LE 64MB (DX9.0+Cat3.2 in 98SE/DX9.0a+Cat3.4 in XP Pro)
SB Live! Value
3Com NIC
Dell M992 19" Monitor
Dual Boot Win98SE/WinXP Pro with all latest Windows Updates
The problem only occurs in WinXP. My settings are 1600x1200x32 D3D. The game
runs fine with all the same settings in Win98SE. The game also runs fine,
but slower using OpenGL in WinXP. I am convinced it is a driver problem or
"updating" to DX9.0a wasn't a good idea in XP because that is really the
only difference between the two os's config's. I have a new HDD and want to
get rid of Win98SE.
Anyone else notice this?
I fixed the problem. The "TextureSetSize" variable in the file rend_dxg.ini
in my C:\Papyrus\NASCAR Racing 2003 Season directory was set too high for
some reason. The fix:
Look for this line:
TextureSetSize=43015201
Your actual number may be different, but here's the
formula to calculate a better number for your
machine/configuration.
((MB of video card ram) X (1048576)) - ((4 X Screen
Resolution Width) X (Screen Resolution Height) X BPP))
Note BPP = 2 for 16 bit color and 4 for 32 bit.
I.E. ((64 X 1048576)) - ((4 X 1600 X 1200 X 4)) 67108864 -
30720000 = 36388864
"Bill Anderson" <[email hidden]> wrote in message
news:deyya.72221$[email hidden]...
game
> runs fine with all the same settings in Win98SE. The game also runs fine,
> but slower using OpenGL in WinXP. I am convinced it is a driver problem or
> "updating" to DX9.0a wasn't a good idea in XP because that is really the
> only difference between the two os's config's. I have a new HDD and wantto
> get rid of Win98SE.
>
> Anyone else notice this?
>
>


































