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Poll : MOMO-users & NR2003 - Who uses FF on road courses ?

7 posts by 4 people · 24 May 2003 12:03 UTC - 27 May 2003 20:33 UTC

Trick Dacy 24 May 2003 12:03 UTC#67678
Hi all ! While I'm very pleased with my MOMO, the FF is imho not very helpful on road courses in NR2003 Maybe i need some getting used to... What do you guys use ? Greetz, Franky
"Trick Dacy" wrote...
Quoted text (10 lines)> Hi all ! > > While I'm very pleased with my MOMO, > the FF is imho not very helpful on road > courses in NR2003 > > > Maybe i need some getting used to... > > What do you guys use ?
FF, but you need to turn down the strenght. Jan. =---
Hi jan ! To what degree ? Greetz, Franky "Jan Verschueren" <[email hidden]> wrote in message news:PKJza.17445$[email hidden]...
Quoted text (19 lines)> "Trick Dacy" wrote... > > Hi all ! > > > > While I'm very pleased with my MOMO, > > the FF is imho not very helpful on road > > courses in NR2003 > > > > > > Maybe i need some getting used to... > > > > What do you guys use ? > > > FF, but you need to turn down the strenght. > > Jan. > =--- > >
"Trick Dacy" wrote... > Hi jan ! > > To what degree ? That's personal taste, I think. I reduced the strenght in the game by about 10 clicks with regard to my NR2002 setting to about 50%. For road courses I reduce the overall setting in Game Options from about 97% to, say, 70-75%. It needs to be strong enough so you can feel what's going on, but not overpowering or leading you to overcorrect when the car steps out. Jan. =---
Personally, I use about 45% strength "Jan Verschueren" <[email hidden]> wrote in message news:SCSza.18026$[email hidden]... > "Trick Dacy" wrote... > > Hi jan ! > > > > To what degree ? > > That's personal taste, I think. I reduced the strenght in the game byabout > 10 clicks with regard to my NR2002 setting to about 50%. For road coursesI
Quoted text (9 lines)> reduce the overall setting in Game Options from about 97% to, say, 70-75%. > > It needs to be strong enough so you can feel what's going on, but not > overpowering or leading you to overcorrect when the car steps out. > > Jan. > =--- > >
I use this setup with a few minor mods.. Originally from a guy named Shpanky or something.... Pasted.. For the MOMO people, do this. Start/Settings/Control Panel/Game Controllers. Then.. Double Left Click on the MOMO, then click the Settings button (bottom right). Then set these options... Combined - unticked (ie: no checkmark) [this allows your brake and gas pedals to be on a separate axis, which is important to have] Enable Force Feedback - ticked (ie: checkmark it) [this allows force feedback in games duh] Overall Effects Strength - 97% [the reason for 97% and NOT 100% is a long and complicated explanation, but in short it helps oscillations from happening] Spring Effects Strength - 0% [no Papyrus sims use this setting and oddly enough, if you set it to anything other than 0% you will get undesirable effects] Damper Effects Strength - 0% [very VERY important to set this to 0%, this is probably THE most important setting, as it will greatly increase notchiness and wheel twitches, even though the Papyrus sims do not exactly enable it] Enable Centering Spring - ticked [you are going to find this strange, because in the next setting I tell you to set it to 0%, which is odd because why not just untick it? well, there's a reason and here it is... if you don't tick this option and also don't have Damping set -which if your going with these settings you won't- then a strange phenomenon happens, you will find that if you turn your wheel rather sharply, the resistance of the wheel just "gives out" which is not something you want to happen. I will also admit that having this unchecked does appear to give slightly better forces -SLIGHTLY- but the repercussions just aren't worth it for the payoff. so in the end check this option] Centering Spring Strength - 0% [this is IMPORTANT! i know it's weird, but you must set it to 0% - read above option for better explanation] Then in your Logitech Wingman Profiler, create a Nascar 2003 profile and then set these settings as follows... Steering Wheel Sensitivity to 33% [the reason you want to go down from the default 50% to 33% is because at 50% the wheel is too sensitive to tiny wheel adjustments... which is not realistic. drive your car and notice how far you have to turn your wheel... the MOMO have a large radius to turn, it's a shame most people only move it 5 degrees to either side. this setting should allow more precise driving and overall smoothness as well - and you can go down even lower if you wish, to say, 25% if you want to have even more movement, but i suggest 33% for starters at least, get used to that and go more later if you like the effect] Steering Wheel Dead Zone - 2% [another long explanation would be needed and I don't feel like telling, but in short this also helps oscillations and twitchiness] Accelerator Sensitivity - 55% [strangely, this option is the exact opposite of the Steering, INCREASING this option from the default 50% to 55% makes the gas less sensitive to the immediate input, in other words, you have to push down farther before the car gets more power. the default 50% is a little touchy - when you barely touch the pedal the car can spin out. 55% helps this from happening and overall gives a more natural and fine tune approach] Accelerator Dead Zone - 2% [much the same reasoning as above, this helps from keeping your car getting to much gas too fast] Brake Sensitivity - 55% [exact same reasons as accelerator, increasing this to 55% helps your brakes from locking up to fast. one word of note though is that I have modified my brake pedal to include the squash ball instead of the spring, so that may make a difference in your setup. just note that increasing this gives less immediate braking and can help if your tires are locking up too easily under braking] Brake Dead Zone - 2% [same reasons as all the others dead zones] Now, in Nascar 2003, enable the Force Feedback option under the Controls tab and you should run this setting in between 35-65 (50 being most common setting) depending on the track and more importantly, on your setup for that track. I know this is a pain to have to do at each individual track, but depending on your setup you will need to adjust the strength of the forces in game between each track change. Just start out from 50 and work from there. the key to adjusting strength is this... if the wheel has a "notchy" feel, lower the setting till it JUST goes away, if it doesn't have a notchy feel, then raise it till you feel the notchyness and then lower it till it just goes away again. In essence giving you the most forces while remaining smooth. Leave Damping completely off in game... but *IF* and only if you are oscillating exiting a corner on the straight, then you can slightly and slowly increase it in game till you stop oscillating, but I doubt many of you will have oscillation problems because the settings we set up earlier should rid you of any. This is the only good thing Damping is good for, so try not to use it unless you have to because it hurts your performance elsewhere. and again, NEVER EVER EVER use the Damping setting in windows, the one found in the control panel... and only use the in-game damping if you absolutely must (as this can mask the real forces and it also increases notchiness by a factor of 3 fold). Leave latency off in game (0%). It only provides fake and incorrect forces at usually the wrong time anyways and can definitely get in the way of things and effect the overall impressions of the wheel with the rest of these settings described here. if you honestly feel like forces are literally coming too late (which I find very hard to believe) and you feel like you absolutely have to add to this setting, go ahead and increase it... with 25 being your absolute max (15 the preferred max) and 0% being the optimal. "Trick Dacy" <[email hidden]> wrote in message news:7cJza.17409$[email hidden]...
Quoted text (15 lines)> Hi all ! > > While I'm very pleased with my MOMO, > the FF is imho not very helpful on road courses in NR2003 > > > Maybe i need some getting used to... > > What do you guys use ? > > Greetz, > > Franky > >
Thanx !!!! This was VERY valuable ! Greetz, Franky "Mitch_A" <[email hidden]> wrote in message news:S_aAa.378$[email hidden]...
Quoted text (31 lines)> I use this setup with a few minor mods.. Originally from a guy named > Shpanky or something.... > > Pasted.. > > For the MOMO people, do this. > > Start/Settings/Control Panel/Game Controllers. > > Then.. > > Double Left Click on the MOMO, then click the Settings button (bottom > right). > > Then set these options... > > Combined - unticked (ie: no checkmark) [this allows your brake and gas > pedals to be on a separate axis, which is important to have] > > Enable Force Feedback - ticked (ie: checkmark it) [this allows force > feedback in games duh] > > Overall Effects Strength - 97% [the reason for 97% and NOT 100% is a long > and complicated explanation, but in short it helps oscillations from > happening] > > Spring Effects Strength - 0% [no Papyrus sims use this setting and oddly > enough, if you set it to anything other than 0% you will get undesirable > effects] > > Damper Effects Strength - 0% [very VERY important to set this to 0%, this
is > probably THE most important setting, as it will greatly increasenotchiness > and wheel twitches, even though the Papyrus sims do not exactly enable it] > > Enable Centering Spring - ticked [you are going to find this strange, > because in the next setting I tell you to set it to 0%, which is oddbecause > why not just untick it? well, there's a reason and here it is... if you > don't tick this option and also don't have Damping set -which if yourgoing > with these settings you won't- then a strange phenomenon happens, you will > find that if you turn your wheel rather sharply, the resistance of thewheel > just "gives out" which is not something you want to happen. I will also > admit that having this unchecked does appear to give slightly better > forces -SLIGHTLY- but the repercussions just aren't worth it for thepayoff.
Quoted text (13 lines)> so in the end check this option] > > Centering Spring Strength - 0% [this is IMPORTANT! i know it's weird, but > you must set it to 0% - read above option for better explanation] > > Then in your Logitech Wingman Profiler, create a Nascar 2003 profile and > then set these settings as follows... > > Steering Wheel Sensitivity to 33% [the reason you want to go down from the > default 50% to 33% is because at 50% the wheel is too sensitive to tiny > wheel adjustments... which is not realistic. drive your car and notice how > far you have to turn your wheel... the MOMO have a large radius to turn, > it's a shame most people only move it 5 degrees to either side. this
setting > should allow more precise driving and overall smoothness as well - and you > can go down even lower if you wish, to say, 25% if you want to have even > more movement, but i suggest 33% for starters at least, get used to thatand > go more later if you like the effect] > > Steering Wheel Dead Zone - 2% [another long explanation would be neededand > I don't feel like telling, but in short this also helps oscillations and > twitchiness] > > Accelerator Sensitivity - 55% [strangely, this option is the exactopposite
Quoted text (11 lines)> of the Steering, INCREASING this option from the default 50% to 55% makes > the gas less sensitive to the immediate input, in other words, you have to > push down farther before the car gets more power. the default 50% is a > little touchy - when you barely touch the pedal the car can spin out. 55% > helps this from happening and overall gives a more natural and fine tune > approach] > > Accelerator Dead Zone - 2% [much the same reasoning as above, this helps > from keeping your car getting to much gas too fast] > > Brake Sensitivity - 55% [exact same reasons as accelerator, increasing
this > to 55% helps your brakes from locking up to fast. one word of note thoughis > that I have modified my brake pedal to include the squash ball instead of > the spring, so that may make a difference in your setup. just note that > increasing this gives less immediate braking and can help if your tiresare > locking up too easily under braking] > > Brake Dead Zone - 2% [same reasons as all the others dead zones] > > Now, in Nascar 2003, enable the Force Feedback option under the Controlstab > and you should run this setting in between 35-65 (50 being most common > setting) depending on the track and more importantly, on your setup forthat > track. I know this is a pain to have to do at each individual track, but > depending on your setup you will need to adjust the strength of the forces > in game between each track change. > > Just start out from 50 and work from there. the key to adjusting strengthis > this... if the wheel has a "notchy" feel, lower the setting till it JUST > goes away, if it doesn't have a notchy feel, then raise it till you feelthe > notchyness and then lower it till it just goes away again. In essencegiving
Quoted text (11 lines)> you the most forces while remaining smooth. > > Leave Damping completely off in game... but *IF* and only if you are > oscillating exiting a corner on the straight, then you can slightly and > slowly increase it in game till you stop oscillating, but I doubt many of > you will have oscillation problems because the settings we set up earlier > should rid you of any. This is the only good thing Damping is good for, so > try not to use it unless you have to because it hurts your performance > elsewhere. and again, NEVER EVER EVER use the Damping setting in windows, > the one found in the control panel... and only use the in-game damping if > you absolutely must (as this can mask the real forces and it also
increases
Quoted text (8 lines)> notchiness by a factor of 3 fold). > > Leave latency off in game (0%). It only provides fake and incorrect forces > at usually the wrong time anyways and can definitely get in the way of > things and effect the overall impressions of the wheel with the rest of > these settings described here. if you honestly feel like forces are > literally coming too late (which I find very hard to believe) and you feel > like you absolutely have to add to this setting, go ahead and increase
it...
Quoted text (25 lines)> with 25 being your absolute max (15 the preferred max) and 0% being the > optimal. > > > > > "Trick Dacy" <[email hidden]> wrote in message > news:7cJza.17409$[email hidden]... > > Hi all ! > > > > While I'm very pleased with my MOMO, > > the FF is imho not very helpful on road courses in NR2003 > > > > > > Maybe i need some getting used to... > > > > What do you guys use ? > > > > Greetz, > > > > Franky > > > > > >

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