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Rec.Autos.Simulators Archive

New Ferrari F430 rFactor Mod

4 posts by 3 people · 14 Mar 2007 04:14 UTC - 17 Mar 2007 19:06 UTC

<[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> This seems like something special. It gives just about the best > driving feel of any sim or mod I've tried. You can really throw the > car around and yet still save it. Check it out at rFactor Central: > > http://www.rfactorcentral.com/detail.cfm?ID=S.N.R.%20Challenge > > Pat Dotson >
I'll have to give it another try, I thought it looked great, but seemed like it lacked grip. The Lambo Murcielago is still the most fun car in rF imo!
On Mar 15, 6:36 pm, "JohnSmith" <[email hidden]> wrote: > I'll have to give it another try, I thought it looked great, but seemed like > it lacked grip. The Lambo Murcielago is still the most fun car in rF imo! Really? That surprises me. It feels more connected to the road to me somehow than most anything else. Is the lack of grip feeling only at high speed? In that case, are you taking into account that the car has no aero downforce to speak of? The thing that gets me about that Ferrari mod is the ability to recover the car from extreme side slip angles. During a counter-steer manouver the force feedback lets you know exactly when the front tires are pointing in the direction of travel, making it easy to consistenly case the car from spinning. I've never gotten that steering feedback quite as precisely as from this mod. It's not a dumbed-down canned feeling either. I haven't driven real cars at the edge enough to know exactly what saving a spin on dry pavement feels like. This mod does feel like a lot like it does when counter-steering to save a kart from a spin. Pat Dotson
<[email hidden]> wrote in message news:[email hidden]...
Quoted text (25 lines)> On Mar 15, 6:36 pm, "JohnSmith" <[email hidden]> wrote: >> I'll have to give it another try, I thought it looked great, but seemed >> like >> it lacked grip. The Lambo Murcielago is still the most fun car in rF imo! > > Really? That surprises me. It feels more connected to the road to me > somehow than most anything else. > > Is the lack of grip feeling only at high speed? In that case, are you > taking into account that the car has no aero downforce to speak of? > > The thing that gets me about that Ferrari mod is the ability to > recover the car from extreme side slip angles. During a counter-steer > manouver the force feedback lets you know exactly when the front tires > are pointing in the direction of travel, making it easy to consistenly > case the car from spinning. I've never gotten that steering feedback > quite as precisely as from this mod. > > It's not a dumbed-down canned feeling either. I haven't driven real > cars at the edge enough to know exactly what saving a spin on dry > pavement feels like. This mod does feel like a lot like it does when > counter-steering to save a kart from a spin. > > Pat Dotson >
Do you have the FIA gt mod? The Murcielago is way better..

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