Has anyone got any info on when the next decent modern F1 sim is due?
Thanks.
S.
Upcoming modern F1 sims and EA controller setup
Asked about the next modern F1 sim, posters pointed to EA's F1 Challenge 99-02, due in late June with improved multiplayer, and noted that Geoff Crammond had stepped back and netKar would not go retail. Discussion covered career modes versus online racing, the confusing EA controller setup screens and force feedback in F1 2002 compared with NR2003. John Bodin said Razorworks was working on a more hardcore sim.
Automated summary.
"Richard S Beckett" <[email hidden]> wrote in message
news:bbkjd0$g4d$[email hidden]...
> Has anyone got any info on when the next decent modern F1 sim is due?
>
> Thanks.
>
Hi Richard,
I think the new EA F1 sim is out towards the end of June. Improved
multiplayer code and a little physics tweaking is involved as far as I know.
If the multiplayer has improved enough I think it'll be worth buying,
although I know there are alot of people who dont like the EA F1 series, so
it might not be your cup of tea.
All the best,
Ash
http://www.siroccoracing.com
"Ashley McConnell" <[email hidden]> wrote in
news:bbkl68$dpk$[email hidden]:
F1 77, GTR 2003, LeMans99, these are just a few of the upcomming mods
that will use the sim Ash talked about. F1 Challenge or F1 Career
Challenge...I'm not sure of the offcial title. Plenty of info about it at
BlackHole Motorsports.
Geoff Crammond has backed away from anymore updates to the Grand Prix
Series, he's working on a new version of Stunt Car Racer. UbiSoft's
unlicensed sim was never released in the USA. As far as I know, the only
effort out there is the EA one, and that's sort of a summation of their
series, not a totally new effort. After that, you have EA's 2nd Nascar
Thunder title, due in the fall of 03. Papyrus has not yet announced their
next project, Monster Games Inc(Nascar Heat) seems to be concentrating on
consoles.
Codemasters has an openwheeler based on the oval-only IRL league due
this year. Some independants that may happen are Live for Speed, West
Racing Legends, Netkar if and when these go retail is anybody's guess.
F1 got covered pretty heavily over the last few years, I suspect you
will see a lull in any more development. After all, in the real world
there have been no major chassis/engine changes for almost a decade. The
new rules would be the only major change for a sim-maker, and that may not
be enough to entice a new crop of buyers. I guess it may be time for F1
fans to go stand in the same line as the CART Champcar, or Aussie V8
groups.
dave henrie
Quoted text (23 lines)
> > > "Richard S Beckett" <[email hidden]> wrote in message > news:bbkjd0$g4d$[email hidden]... >> Has anyone got any info on when the next decent modern F1 sim is due? >> >> Thanks. >> > > Hi Richard, > > I think the new EA F1 sim is out towards the end of June. Improved > multiplayer code and a little physics tweaking is involved as far as I > know. > > If the multiplayer has improved enough I think it'll be worth buying, > although I know there are alot of people who dont like the EA F1 > series, so it might not be your cup of tea. > > All the best, > Ash > http://www.siroccoracing.com >Dang, it doesn't sound to promising for the next few years unless Papy does
something cool. Oh well my wallet will like it that way.
MadDAWG
>Netkar if and when these go retail is anybody's guess.
Netkar isnt going to go retail. Ever.
Doug
On Wed, 04 Jun 2003 14:02:03 GMT, Dave Henrie <[email hidden]>
wrote:
> F1 77, GTR 2003, LeMans99, these are just a few of the upcomming mods
>that will use the sim Ash talked about. F1 Challenge or F1 Career
>Challenge...I'm not sure of the offcial title. Plenty of info about it at
>BlackHole Motorsports.
F1 Challenge 99-02 is the PC title, F1 Career Challenge is the console
title. I'm guessing the PC title was changed (originally I saw both
listed as Career Challenge) because it lacks a career mode.
Why do consoles always get management sims tacked onto their racers?
Doesn't it seem like something that would be better suited for the PC
crowd?
Jason
Jürgen Schroeder wrote:
I'm gad they are dropping career mode, hope it allows them to put more
resources into multiplayer mode. Career mode holds no interest for me.
Racing (even sim racing) is all about racing a human opponents, and not
jerking off over some silly arcade like virtual career. Just MHO of course.
GDA
Quoted text (20 lines)
> On Wed, 04 Jun 2003 15:57:51 GMT, [email hidden] (Jason Moyer) > reckoned: > > > >>F1 Challenge 99-02 is the PC title, F1 Career Challenge is the console >>title. I'm guessing the PC title was changed (originally I saw both >>listed as Career Challenge) because it lacks a career mode. >> >>Why do consoles always get management sims tacked onto their racers? >>Doesn't it seem like something that would be better suited for the PC >>crowd? >> >>Jason > > > Yea, really. I would probably be interested in the latest EA version > if it did have a career mode. But because they are dropping that from > the PC version they will get exactly $0.00 from me. >Hey, if they would clean up the controller code, and get rid of so damned
many and confusing controller setup screens, then IMHO it wouldn't be half
bad.
Larry
"Ashley McConnell" <[email hidden]> wrote in message
news:bbkl68$dpk$[email hidden]...
know.
>
> If the multiplayer has improved enough I think it'll be worth buying,
> although I know there are alot of people who dont like the EA F1 series,so
Quoted text (13 lines)
> > > "Richard S Beckett" <[email hidden]> wrote in message > news:bbkjd0$g4d$[email hidden]... > > Has anyone got any info on when the next decent modern F1 sim is due? > > > > Thanks. > > > > Hi Richard, > > I think the new EA F1 sim is out towards the end of June. Improved > multiplayer code and a little physics tweaking is involved as far as IQuoted text (7 lines)
> it might not be your cup of tea. > > All the best, > Ash > http://www.siroccoracing.com > >On Wed, 04 Jun 2003 19:37:45 GMT, "Larry" <[email hidden]> wrote:
>Hey, if they would clean up the controller code, and get rid of so damned
>many and confusing controller setup screens, then IMHO it wouldn't be half
>bad.
The controllers are pretty easy to setup if you use a wheel.
Set all the axis to 50%.
Set all the deadzones to 0%.
Turn off all the digital assists (speed-sensitive steering, etc).
The above is the same as setting a papy sim to 100% linear.
Jason
John Stanley wrote:
To me career mode = all the best cars locked out until you've spent 20
hours racing crappy AI.
Well to each their own. Some people a too scared to race online in case
they get shouted at! I guess career mode is a blessing people who like
to play with themselves. :)
Quoted text (8 lines)
> On Wed, 04 Jun 2003 19:18:45 +0100, Gerry Aitken > <[email hidden]> reckoned: > > >>Just MHO of course. > > > Which counts for shite, old chum.> Set all the axis to 50%.
> Set all the deadzones to 0%.
> Turn off all the digital assists (speed-sensitive steering, etc).
Of course you might want to turn on force feedback (and perhaps have to set
it to ?negative?) but even so, it's as easy as any other game out there....
If it were ONLY a shout. Be prepared for more whining and crying than youve
ever experienced in your life :) Online racing actually is pretty crappy.
All it takes is a couple guys on 56k or a bad server and all hell will break
loose. You suck... You wrecked me... THANKS!... Learn to drive... Cant
you see?... Truth is 95% plus of the incidents look completely different in
each replay. Hell Ive had guys screaming at me and I never even knew we
were near each other. At least in Flight-Sims or FPS you can just get back
in and kill the mofo making yourself feel better ;) In online racing you
spend days practicing just to get takin out on the first fn lap. Not much
fun.
Mitch
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (17 lines)
> John Stanley wrote: > > On Wed, 04 Jun 2003 19:18:45 +0100, Gerry Aitken > > <[email hidden]> reckoned: > > > > > >>Just MHO of course. > > > > > > Which counts for shite, old chum. > > To me career mode = all the best cars locked out until you've spent 20 > hours racing crappy AI. > > Well to each their own. Some people a too scared to race online in case > they get shouted at! I guess career mode is a blessing people who like > to play with themselves. :) >The FF efects in F1-2002/GTR are the best Ive experienced. Papy really
dropped the ball on this aspect. The setup is easy although there are a
lot of options. I don't get speed wobbles (oscillations) in GTR like I do
in N2k3. Momo force BTW.
Mitch
"Redmist" <[email hidden]> wrote in message
news:bbnmc6$bglhm$[email hidden]...
> > Set all the axis to 50%.
> > Set all the deadzones to 0%.
> > Turn off all the digital assists (speed-sensitive steering, etc).
>
> Of course you might want to turn on force feedback (and perhaps have toset
> it to ?negative?) but even so, it's as easy as any other game outthere....
>
>
Mitch_A wrote:
Mitch
League racing is best.
Gerry
Quoted text (11 lines)
> If it were ONLY a shout. Be prepared for more whining and crying than youve > ever experienced in your life :) Online racing actually is pretty crappy. > All it takes is a couple guys on 56k or a bad server and all hell will break > loose. You suck... You wrecked me... THANKS!... Learn to drive... Cant > you see?... Truth is 95% plus of the incidents look completely different in > each replay. Hell Ive had guys screaming at me and I never even knew we > were near each other. At least in Flight-Sims or FPS you can just get back > in and kill the mofo making yourself feel better ;) In online racing you > spend days practicing just to get takin out on the first fn lap. Not much > fun. >FWIW, Razorworks (the developers for "Total Immersion Racing") are
working on SOMETHING in the driving sim arena . . . I have no idea
what it's going to be, but it sounds like their next effort will be of
a hardcore sim product than TIR.
:-)
-- JCB
Dave Henrie <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (50 lines)
> "Ashley McConnell" <[email hidden]> wrote in > news:bbkl68$dpk$[email hidden]: > > > > > > > "Richard S Beckett" <[email hidden]> wrote in message > > news:bbkjd0$g4d$[email hidden]... > >> Has anyone got any info on when the next decent modern F1 sim is due? > >> > >> Thanks. > >> > > > > Hi Richard, > > > > I think the new EA F1 sim is out towards the end of June. Improved > > multiplayer code and a little physics tweaking is involved as far as I > > know. > > > > If the multiplayer has improved enough I think it'll be worth buying, > > although I know there are alot of people who dont like the EA F1 > > series, so it might not be your cup of tea. > > > > All the best, > > Ash > > http://www.siroccoracing.com > > > > F1 77, GTR 2003, LeMans99, these are just a few of the upcomming mods > that will use the sim Ash talked about. F1 Challenge or F1 Career > Challenge...I'm not sure of the offcial title. Plenty of info about it at > BlackHole Motorsports. > Geoff Crammond has backed away from anymore updates to the Grand Prix > Series, he's working on a new version of Stunt Car Racer. UbiSoft's > unlicensed sim was never released in the USA. As far as I know, the only > effort out there is the EA one, and that's sort of a summation of their > series, not a totally new effort. After that, you have EA's 2nd Nascar > Thunder title, due in the fall of 03. Papyrus has not yet announced their > next project, Monster Games Inc(Nascar Heat) seems to be concentrating on > consoles. > Codemasters has an openwheeler based on the oval-only IRL league due > this year. Some independants that may happen are Live for Speed, West > Racing Legends, Netkar if and when these go retail is anybody's guess. > F1 got covered pretty heavily over the last few years, I suspect you > will see a lull in any more development. After all, in the real world > there have been no major chassis/engine changes for almost a decade. The > new rules would be the only major change for a sim-maker, and that may not > be enough to entice a new crop of buyers. I guess it may be time for F1 > fans to go stand in the same line as the CART Champcar, or Aussie V8 > groups. > dave henrieMuch of the loudest crying is in League races. I havent run but maybe 5-10
pickups since N3 and they arent nearly as bad for the simple fact that I
dont practice for pickups and I "EXPECT" that type of BS in a pickup race.
Get this. I was at a LAN event a couple years ago battling for the lead
with just a few to go. The guy I was racing is an admin for a very well
known "invitation only" series that I made over $200 in donations to.
Anyway going into T1 at atlanta he was on my outside but behind. I never
felt anything but boy he sure cryed like I kilt his mommy or something.
Anyway a few weeks later during an Indy league race I get caught up in a big
mess going into T1, I had zero to do with it, just running in the back (as
usual) and cant get woed down and touch the guy in front of me. Anyway said
admin decides Im at fault and suspends me. 5 guys said they would back me
but none did. My invite went away after that hehe. Yeah league races are
just peachy...
Mitch
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
>
> League racing is best.
>
> Gerry
>
Quoted text (7 lines)
> >The FF efects in F1-2002/GTR are the best Ive experienced. Papy really >dropped the ball on this aspect. The setup is easy although there are a >lot of options. I don't get speed wobbles (oscillations) in GTR like I do >in N2k3. Momo force BTW. > >MitchJohn Stanley <[email hidden]> wrote in
news:[email hidden]:
Developers often have great intentions that are squashed by the
financial producers. The flight sim arena is rife with excellant products
that never made it to market because of business decisions
dave henrie
Quoted text (14 lines)
> On 5 Jun 2003 10:40:57 -0700, [email hidden] (jbodin) reckoned: > >>FWIW, Razorworks (the developers for "Total Immersion Racing") are >>working on SOMETHING in the driving sim arena . . . I have no idea >>what it's going to be, but it sounds like their next effort will be of >>a hardcore sim product than TIR. >> >>:-) > > Good to hear because I am familiar with the work they did in the > flight-sim genre and know they can do good stuff. Just hope they > provide better AI in their next racing sim. I like TIR for certain > aspects but the lousy AI wrecked my interest in it. >John Stanley
> The type of career mode I am thinking of is one that gives you the
> option to play a more strategic game rather than just playing a racing
> game. But hey, some people don't like to play a thinking man's game.
I tried to play that game, but I guess I lost....I ended up married!!!
:)
dave henrie
John Stanley
I tried to play that game, but I guess I lost....I ended up married!!!
:)
dave henrie
Could ya share your Profiler/NR2003 settings Dan? Ive tried backwards and
forwards but it still feels wrong in N2003. If I get to the point where
there isnt an oscillation then there is literally no FF efffect.
I may not have ever driven a stocker but Ive been driving cars for 20+ years
so it's ez to tell if it feels right or wrong. GTR just feels right. Papy
sims seems to have a semi canned spin once you reach a certain point. GTR
you can still catch it (like a real car). Just my 2 cents..
Mitch
"Dan Belcher" <[email hidden]> wrote in message
news:[email hidden]...
> >
>
> N2003 is the only sim that really gives me the feeling of driving a car inthe
> FF other than F12002, and it's still better than F12002's IMHO.
>
> -----------------------------------------
> Dan Belcher
> Webmaster,
> http://simcrash.fameflame.dk
Mitch_A wrote:
Yep, just like RL racin'. ;)
Quoted text (17 lines)
> Much of the loudest crying is in League races. I havent run but maybe 5-10 > pickups since N3 and they arent nearly as bad for the simple fact that I > dont practice for pickups and I "EXPECT" that type of BS in a pickup race. > > Get this. I was at a LAN event a couple years ago battling for the lead > with just a few to go. The guy I was racing is an admin for a very well > known "invitation only" series that I made over $200 in donations to. > Anyway going into T1 at atlanta he was on my outside but behind. I never > felt anything but boy he sure cryed like I kilt his mommy or something. > Anyway a few weeks later during an Indy league race I get caught up in a big > mess going into T1, I had zero to do with it, just running in the back (as > usual) and cant get woed down and touch the guy in front of me. Anyway said > admin decides Im at fault and suspends me. 5 guys said they would back me > but none did. My invite went away after that hehe. Yeah league races are > just peachy... > > Mitch> In online racing you
> spend days practicing just to get takin out on the first fn lap. Not much
> fun.
It's very realistic, then. You get that in real life (TM) too ;-)
R.
I feel like I'm filling out Mortgage Paperwork whenever I set up a wheel on
an EA Sim...
-Larry
"Jason Moyer" <[email hidden]> wrote in message
news:[email hidden]...
> On Wed, 04 Jun 2003 19:37:45 GMT, "Larry" <[email hidden]> wrote:
>
> >Hey, if they would clean up the controller code, and get rid of so damned
> >many and confusing controller setup screens, then IMHO it wouldn't behalf


































