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Rec.Autos.Simulators Archive

CMR3: enabling analogue steering slows the game

3 posts by 3 people · 05 Jun 2003 09:34 UTC - 11 Jun 2003 18:18 UTC

Leo Merikallio 05 Jun 2003 09:34 UTC#66489
Hi! Just installed CMR3 demo and the patch to it. For the first test i forgot to map controls to the wheel and tried the track using keyboard controls. Everything was fluid and worked well. Then I changed controls to wheel. Eliminated the deadzones etc. The steering worked really well and was very responsive no problems.. except the game started horrible stuttering. I tried to disable FF -> no go. Then I tried with keyboard controls and everyhing was smooth again. Looks like analogue steering was a last minute add to this game. It surely takes a helluva lot of processor time. Or at least its the basis of this problem. Specs: P4 2.4 Radeon 9700 1gig memory .. And oh.. The demo crashes occasionally if I try to run below 1024x768 resolutions. Quite strange.
"Leo Merikallio" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (24 lines)> Hi! > > Just installed CMR3 demo and the patch to it. For the first test i > forgot to map controls to the wheel and tried the track using keyboard > controls. Everything was fluid and worked well. > > Then I changed controls to wheel. Eliminated the deadzones etc. The > steering worked really well and was very responsive no problems.. > except the game started horrible stuttering. I tried to disable FF -> > no go. Then I tried with keyboard controls and everyhing was smooth > again. > > Looks like analogue steering was a last minute add to this game. It > surely takes a helluva lot of processor time. Or at least its the > basis of this problem. > > Specs: > P4 2.4 > Radeon 9700 > 1gig memory > > .. > And oh.. The demo crashes occasionally if I try to run below 1024x768 > resolutions. Quite strange.
Funny how when people have problems with a game, they might think that everyone has the same problem and the game is messed up. I have no problems with slowdowns when using a wheel. I'd try to reinstall the demo and update and see if that fixes things. It's very possible that your problem is an isolated incident. I found the steering in the CMR3 update pretty good, compared to the first, non-updated demo. Alanb
Sorry to hear you're having problems. I just downloaded the demo and patch yesterday and had no issues at all. Unfortunately, I have no suggestions, only wanted to let you know that your situation isn't global. FWIW, here's my system: AMD Thunderbird 1700+ 512Mb PC2100 Radeon 7500 AIW Act Labs Force RS steering wheel On 5 Jun 2003 02:34:15 -0700, [email hidden] (Leo Merikallio) wrote:
Quoted text (24 lines)>Hi! > >Just installed CMR3 demo and the patch to it. For the first test i >forgot to map controls to the wheel and tried the track using keyboard >controls. Everything was fluid and worked well. > >Then I changed controls to wheel. Eliminated the deadzones etc. The >steering worked really well and was very responsive no problems.. >except the game started horrible stuttering. I tried to disable FF -> >no go. Then I tried with keyboard controls and everyhing was smooth >again. > >Looks like analogue steering was a last minute add to this game. It >surely takes a helluva lot of processor time. Or at least its the >basis of this problem. > >Specs: >P4 2.4 >Radeon 9700 >1gig memory > >.. >And oh.. The demo crashes occasionally if I try to run below 1024x768 >resolutions. Quite strange.

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