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Gran Turismo 4 preview

12 posts by 8 people · 10 Jun 2003 00:12 UTC - 11 Jun 2003 09:14 UTC

Steve Smith 10 Jun 2003 00:12 UTC#66166
Hullo, Chaps! In case you haven't seen it, here's Firing Squad's preview of GT4 for the Playstation, due out in time for Kwanzaa: http://firingsquad.gamers.com/games/gran_turismo_4_preview/ The Sony wonks told me earlier this year that GT4 is seriously Internet-enabled. This preview sez only up to 5 can play at once (presumably to preserve Sony's short-sighted commitment to dial-up gaming). Meow. Rumor has it that the game will feature 500 fully-licensed RW cars. Woof. Enjoy!
Steve Smith wrote:
Quoted text (7 lines)> Hullo, Chaps! > > In case you haven't seen it, here's Firing Squad's preview of GT4 for the > Playstation, due out in time for Kwanzaa: > > http://firingsquad.gamers.com/games/gran_turismo_4_preview/ >
Gonna head over there now and read it, while hoping for some new screenies to drool over. :) > The Sony wonks told me earlier this year that GT4 is seriously > Internet-enabled. This preview sez only up to 5 can play at once > (presumably to preserve Sony's short-sighted commitment to dial-up gaming). > Meow. > I wouldn't call it short-sighted. A lot of us are still on dial-up, so we've been left out when a console requires broadband for online play. Don't like it? Then I say go play something else that does require broadband. My business sense would tell me to make the game playable on both dial-up and broadband, but include both options to connect as to not leave anyone out. Yet just as it is now on PC's, I can envision seeing the "elite" battle with those on DUN connections. When broadband is available in every corner drugstore ($1 to Doc Brown, slightly modded quote ;) and house, then it would be short sighted and really unneeded. > Rumor has it that the game will feature 500 fully-licensed RW cars. Woof. > I've heard about this. Sounds like we'll have a chock-full amount of cars to play with. > Enjoy! Thank you for the post. Much appreciated. :) -Will
Steve Smith wrote:
Quoted text (7 lines)> Hullo, Chaps! > > In case you haven't seen it, here's Firing Squad's preview of GT4 for the > Playstation, due out in time for Kwanzaa: > > http://firingsquad.gamers.com/games/gran_turismo_4_preview/ >
"The artificial intelligence is supposed to be significantly different in GT4 when compared to the older games. The AI-controlled cars will now be more mindful of their surroundings, avoiding bumps and nudges where possible. Hopefully this means that your rear won't get mindlessly humped by the cars behind you � they'll swerve and avoid if you enter a corner too hot (but in the E3 demo this was not the case).." Don't get your hopes up. Polyphony made the same promises for GT3.
I've still seen no mention anywhere of including the dashboard and hood from the cockpit view. If GT4 is still offering the "hood ornament view" as the cockpit view only, I'll be passing on it. As cool as GT3 was in its driving model (as apart from its brain-dead racing model), I tired of it much quicker than I would have had I not felt like I was astral travelling instead of driving a car. "Steve Smith" <[email hidden]> wrote in message news:En9Fa.39687$[email hidden]...
Quoted text (10 lines)> Hullo, Chaps! > > In case you haven't seen it, here's Firing Squad's preview of GT4 for the > Playstation, due out in time for Kwanzaa: > > http://firingsquad.gamers.com/games/gran_turismo_4_preview/ > > The Sony wonks told me earlier this year that GT4 is seriously > Internet-enabled. This preview sez only up to 5 can play at once > (presumably to preserve Sony's short-sighted commitment to dial-up
gaming).
Quoted text (7 lines)> Meow. > > Rumor has it that the game will feature 500 fully-licensed RW cars. Woof. > > Enjoy! > >
Wait for the excuses: AI will still be crap Anti-aliasing blah blah blah Too easy Not realistic enough No cockpit view It's no GPL From all the people who don't play the game on principal, or tried it in a store one day on easy mode ;-) Nick
Nick wrote:
Quoted text (11 lines)> Wait for the excuses: > > AI will still be crap > Anti-aliasing blah blah blah > Too easy > Not realistic enough > No cockpit view > It's no GPL > > From all the people who don't play the game on principal, or tried it in a > store one day on easy mode ;-)
Unmodable shite it will be...
In article <[email hidden]>, Internet User <[email hidden]> wrote: >"The artificial intelligence is supposed to be significantly different >in GT4 when compared to the older games. [...] >Don't get your hopes up. Polyphony made the same promises for GT3. Alas, I've read some other reports/interviews that suggest the AI hasn't really been that improved, and will still have some sort of catch-up feature. Having said that, and noting that it won't have a dash, still be confined to 6 cars on a track, have no damage ... .. I'll be picking it up the first day of its release. Folks, it is still an amazing, beautiful game. Stick with the same graphics, but add a bunch of new cars (not just trim levels) to a total of 500+ and add a bunch of real tracks (fingers crossed) and it's a $50 well spent in my book.
It's primary value to any red-blooded driver will be its multiplayer capabilities. I mean, you can drone on all you want about how lame it is, but it's sold more copies than all other driving games put together. Even if only 1 percent of the fan base wants to race online, that's an affinity group 150,000 strong. I wanna be at the first GT4 LAN party in Las Vegas, fersure; it's gotta be like a Star Trek convention. "Dave" <[email hidden]> wrote in message news:qUsFa.29374$[email hidden]... > In article <[email hidden]>, Internet User<[email hidden]> wrote:
Quoted text (16 lines)> > >"The artificial intelligence is supposed to be significantly different > >in GT4 when compared to the older games. > [...] > >Don't get your hopes up. Polyphony made the same promises for GT3. > > Alas, I've read some other reports/interviews that suggest the AI > hasn't really been that improved, and will still have some sort of > catch-up feature. Having said that, and noting that it won't have > a dash, still be confined to 6 cars on a track, have no damage ... > > .. I'll be picking it up the first day of its release. Folks, it > is still an amazing, beautiful game. Stick with the same > graphics, but add a bunch of new cars (not just trim levels) to a > total of 500+ and add a bunch of real tracks (fingers crossed) and > it's a $50 well spent in my book.
>"Steve Smith" <[email hidden]> wrote > http://firingsquad.gamers.com/games/gran_turismo_4_preview/ Those screenshots don't impress me at all. Everybody drooling over the previous ones were just drooling over rendered cars over 16-bit backgrounds. Heck, GPL has the same backgound-quality (the user-mades) as the ones in those screenshots. Everything else, is crude polygonal track-shaping. There's jaggies everywhere as usual for a GT-series game (but I'll just slip this one and say it "might" just be the screenshots). Ex: http://firingsquad.gamers.com/games/gran_turismo_4_preview/images/11.jpg That's crude. http://firingsquad.gamers.com/games/gran_turismo_4_preview/images/04.jpg Check out the poor polygon work at the corner' apex > The Sony wonks told me earlier this year that GT4 is seriously > Internet-enabled. This preview sez only up to 5 can play at once > (presumably to preserve Sony's short-sighted commitment to dial-upgaming). > Meow. 5? LOL that's laughable. -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
ymenard 11 Jun 2003 04:36 UTC↳ reply to Nick#66078
Quoted text (9 lines)>"Nick" <[email hidden]> wrote > Wait for the excuses: > > AI will still be crap > Anti-aliasing blah blah blah > Too easy > Not realistic enough > No cockpit view > It's no GPL
It's the Geoff Crammond of console games <G> -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
ymenard 11 Jun 2003 04:36 UTC#530882
Quoted text (8 lines)> Wait for the excuses: > AI will still be *** > Anti-aliasing blah blah blah > Too easy > Not realistic enough > No***pit view > It's no GPL
It's the Geoff Crammond of console games <G> -- -- Fran?ois Mnard <ymenard> -- [link lost in import] -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"Gerry Aitken" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Nick wrote: > > Wait for the excuses: > > > > AI will still be crap > > Anti-aliasing blah blah blah > > Too easy > > Not realistic enough > > No cockpit view > > It's no GPL > > > > From all the people who don't play the game on principal, or tried it in
a > > store one day on easy mode ;-) > > Unmodable shite it will be... > hehe, forgot that one ;-)

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