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Seeking full motion system

17 posts by 12 people · 02 Apr 2007 20:21 UTC - 25 Apr 2007 22:21 UTC

Johnny Larsen 02 Apr 2007 20:21 UTC#6611
Hi I'm seeking a full motion system for racing simulators. Does anyone know here I can buy such as system or how to build one? Thanks in advance Johnny
http://www.force-dynamics.com/ Their stuff looks mightily impressive if you ask me. --A-- On 02.04.2007 22:21, Johnny Larsen wrote:
Quoted text (9 lines)> Hi > > I'm seeking a full motion system for racing simulators. Does anyone know > here I can buy such as system or how to build one? > > Thanks in advance > Johnny > >
Asgeir Nesoen Wrote:
Quoted text (7 lines)> http://www.force-dynamics.com/ > > Their stuff looks mightily impressive if you ask me. > > --A-- > >
I want one. No. I -need- one. -- Gohan Ryu ------------------------------------------------------------------------ Gohan Ryu's Profile: http://www.automotiveforums.com/vbulletin/member.php?userid=250018 View this thread: http://www.automotiveforums.com/vbulletin/showthread.php?t=689808 http://www.automotiveforums.com
"Johnny Larsen" <[email hidden]> wrote in news:461165c5$0$4151$ba624c82 @nntp02.dk.telia.net:
Quoted text (10 lines)> Hi > > I'm seeking a full motion system for racing simulators. Does anyone know > here I can buy such as system or how to build one? > > Thanks in advance > Johnny > > >
I tried one of these in Dubai last Feb., had me grinning for days: http://www.metacafe.com/watch/37676/a_racing_simulator Their homepage: http://www.hexatechracing.com
There are some awesome full motion platform systems out there! For a more reasonable approach to motion cueing check out: http://www.ultraforcesim.com The web site will be updated soon with pictures of the new products. I've managed to take a lot of cost out of the design, so expect lower prices for the UltraForce G-seats and G-cushions. Pat Dotson UltraForce Simulators On Apr 4, 12:21 pm, Pierre Robitaille <[email hidden]> wrote:
Quoted text (14 lines)> "Johnny Larsen" <[email hidden]> wrote in news:461165c5$0$4151$ba624c82 > @nntp02.dk.telia.net: > > > Hi > > > I'm seeking a full motion system for racing simulators. Does anyone know > > here I can buy such as system or how to build one? > > > Thanks in advance > > Johnny > > I tried one of these in Dubai last Feb., had me grinning for days:http://www.metacafe.com/watch/37676/a_racing_simulator > > Their homepage:http://www.hexatechracing.com
"Pierre Robitaille" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> "Johnny Larsen" <[email hidden]> wrote in news:461165c5$0$4151$ba624c82 > @nntp02.dk.telia.net: > >> Hi >> >> I'm seeking a full motion system for racing simulators. Does anyone know >> here I can buy such as system or how to build one? >> >> Thanks in advance >> Johnny >> >> >> > > I tried one of these in Dubai last Feb., had me grinning for days: > http://www.metacafe.com/watch/37676/a_racing_simulator > > Their homepage: > http://www.hexatechracing.com > >
There is a point where it is idiotic to go to certain lengths in simming instead of going and getting yourself an actual racecar, trailer and tow bar - this is well past that point. Maybe if you live on the moon or in the north or south pole..........................
On Apr 4, 5:42 pm, "Byron Forbes" <[email hidden]> wrote: > There is a point where it is idiotic to go to certain lengths in simming > instead of going and getting yourself an actual racecar, trailer and tow > bar - this is well past that point. Maybe if you live on the moon or in the > north or south pole.......................... I can see your point, Byron. It's definitely valid. Then again, I can tell you from running a simple one-kart racing program, racing simulations offer a lot of bang-for-the-buck. When I finally got out of kart racing it wasn't because of the money. The problem is the incredible amount of time and effort required to field any sort of race car. The ratio of preparation and travel time v. track time is huge. With racing simulations you get all the seat time you can stand with no tire bill, fuel bill, entry fees, hotel bill, ad nauseum. Pat Dotson
"Byron Forbes" <[email hidden]> wrote in message news:46141b8d$[email hidden]...
Quoted text (30 lines)> > "Pierre Robitaille" <[email hidden]> wrote in message > news:[email hidden]... >> "Johnny Larsen" <[email hidden]> wrote in >> news:461165c5$0$4151$ba624c82 >> @nntp02.dk.telia.net: >> >>> Hi >>> >>> I'm seeking a full motion system for racing simulators. Does anyone know >>> here I can buy such as system or how to build one? >>> >>> Thanks in advance >>> Johnny >>> >>> >>> >> >> I tried one of these in Dubai last Feb., had me grinning for days: >> http://www.metacafe.com/watch/37676/a_racing_simulator >> >> Their homepage: >> http://www.hexatechracing.com >> >> > > There is a point where it is idiotic to go to certain lengths in > simming instead of going and getting yourself an actual racecar, trailer > and tow bar - this is well past that point. Maybe if you live on the moon > or in the north or south pole..........................
I didn't see any pricing on the Hexatech site, but I did notice that they even have car bodies for those monsters. I think you could easily purchase a decent road racer for one of them..........:-) I think I might rather go the less drastic route and talk to Pat first......:-) Ed >
"Byron Forbes" <[email hidden]> wrote in news:46141b8d$[email hidden]:
Quoted text (7 lines)> > There is a point where it is idiotic to go to certain lengths in > simming > instead of going and getting yourself an actual racecar, trailer and > tow bar - this is well past that point. Maybe if you live on the moon > or in the north or south pole.......................... >
I agree, but it all depends on the application you make of it. In Dubai, they had two linked together in an amusement center. Price for a 15 minute ride was cheaper than rental karts.
"Pierre Robitaille" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (15 lines)> "Byron Forbes" <[email hidden]> wrote in > news:46141b8d$[email hidden]: > >> >> There is a point where it is idiotic to go to certain lengths in >> simming >> instead of going and getting yourself an actual racecar, trailer and >> tow bar - this is well past that point. Maybe if you live on the moon >> or in the north or south pole.......................... >> > > I agree, but it all depends on the application you make > of it. In Dubai, they had two linked together in an > amusement center. Price for a 15 minute ride was cheaper > than rental karts.
Indeed; that level of equipment isn't targeted directly at consumers anyway, but it intended for high-end arcade and corporate applications. After all, the bulk of the development on the Moog FCS platform itself was done for customers like Boeing and Airbus. Interesting tibdit was the bit about Hexatech announcing that a freely downloadable demo of the sim software would be available soon, so you can practice at home. The screenshots are nothing to write home about, but it could be interesting. Wonder who's doing the coding for them... But forget the platform, I want the wheel. Direct drive, 20NM of torque and up to 5500 deg/sec? I like my G25, but.... ;-) SB
"Steve Blankenship" <steveNOSPAMblankenshipATcomcast.net> wrote in news:[email hidden]: > Indeed; that level of equipment isn't targeted directly at consumers > anyway, but it intended for high-end arcade and corporate > applications. After all, the bulk of the development on the Moog FCS > platform itself was done for customers like Boeing and Airbus. I know. :) The company I work for, worked with Moog to help them develop this motion platform. At one point, we were going to offer it as part of a "cheaper" motion system on our entry-level full-flight simulators. Not sure what happened though...
In article <461165c5$0$4151$[email hidden]>, [email hidden] (Johnny Larsen) wrote:
Quoted text (7 lines)> *From:* "Johnny Larsen" <[email hidden]> > *Date:* Mon, 2 Apr 2007 22:21:34 +0200 > > Hi > > I'm seeking a full motion system for racing simulators. Does > anyone know here I can buy such as system or how to build one?
<sarcastic mode on> Yes......its called a car! </sarcastic mode off> Sorry, I'll get me coat..... 8-) *Peter* - http://homepage.ntlworld.com/petergagg/
This rig seems to be rather limited in terms of "full motion system", since it never uses gravity to simulate braking and turning forces... It just shifted back and forth and sideways, and this yields no feeling of cornerning force or braking force. If I'd want one, I'd go for a rig that gives me MORE feedback than just sitting in front of the screen... The stuff found at http://www.force-dynamics.com/ seems to be a better deal, you can fit it in a normal medium sized room in a normal house (hehe), oh did I forget: They have made a plugin for rFactor that pulls out the physics engine data you need to simulate G-forces using gravity to that purpose. One of those with a G25 (which we all own in the first hand), and I would spend a family-threatening amount of time in it, surely. This rig is on my list right after the grand piano. :-D ---A--- On 04.04.2007 18:21, Pierre Robitaille wrote:
Quoted text (21 lines)> "Johnny Larsen" <[email hidden]> wrote in news:461165c5$0$4151$ba624c82 > @nntp02.dk.telia.net: > >> Hi >> >> I'm seeking a full motion system for racing simulators. Does anyone know >> here I can buy such as system or how to build one? >> >> Thanks in advance >> Johnny >> >> >> > > I tried one of these in Dubai last Feb., had me grinning for days: > http://www.metacafe.com/watch/37676/a_racing_simulator > > Their homepage: > http://www.hexatechracing.com > >
Asgeir Nesoen enlightened us with:
Quoted text (19 lines)> This rig seems to be rather limited in terms of "full motion system", > since it never uses gravity to simulate braking and turning forces... > It just shifted back and forth and sideways, and this yields no > feeling of cornerning force or braking force. > > If I'd want one, I'd go for a rig that gives me MORE feedback than > just sitting in front of the screen... > > The stuff found at http://www.force-dynamics.com/ seems to be a better > deal, you can fit it in a normal medium sized room in a normal house > (hehe), oh did I forget: They have made a plugin for rFactor that > pulls out the physics engine data you need to simulate G-forces using > gravity to that purpose. > > One of those with a G25 (which we all own in the first hand), and I > would spend a family-threatening amount of time in it, surely. This > rig is on my list right after the grand piano. :-D > > ---A---
How are you gonna sim on a grand piano? Move it up on your list AG, now. :P
In article <evl6e9$ip4$[email hidden]>, [email hidden] says...
Quoted text (18 lines)> This rig seems to be rather limited in terms of "full motion system", > since it never uses gravity to simulate braking and turning forces... It > just shifted back and forth and sideways, and this yields no feeling of > cornerning force or braking force. > > If I'd want one, I'd go for a rig that gives me MORE feedback than just > sitting in front of the screen... > > The stuff found at http://www.force-dynamics.com/ seems to be a better > deal, you can fit it in a normal medium sized room in a normal house > (hehe), oh did I forget: They have made a plugin for rFactor that pulls > out the physics engine data you need to simulate G-forces using gravity > to that purpose. > > One of those with a G25 (which we all own in the first hand), and I > would spend a family-threatening amount of time in it, surely. This rig > is on my list right after the grand piano. :-D >
Trouble is that force dynamics' rig was so damned expensive, originally been advertised for 20,000 US dollars. I notice now that I cannot seem to find any kind of quoted price for the thing on their website. Wonder why? ;-) -- Pete Ives Remove All_stRESS before sending me an email
On Thu, 12 Apr 2007 07:54:02 -0500, Plowboy wrote:
Quoted text (9 lines)>> would spend a family-threatening amount of time in it, surely. This >> rig is on my list right after the grand piano. :-D >> >> ---A--- > > How are you gonna sim on a grand piano? Move it up on your list AG, now. >:P > >
Turn on some Mozart CD on the internal blaster and pretending to be a great pianist? ;-) Cheers, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
I think they had a baseline system without wheel, pedals, cannon etc etc going for 10k USD... Within reach, in other words... I think they'd actuelly be able to sell a few thousand of a model in that price range, because that is actually within reach of a sim racing enthousiasts economy... A 20k USD model would sell just a tiny fraction of what the 10k model would do, IMO. ---A--- On 13.04.2007 00:19, Peter wrote:
Quoted text (25 lines)> In article <evl6e9$ip4$[email hidden]>, [email hidden] says... >> This rig seems to be rather limited in terms of "full motion system", >> since it never uses gravity to simulate braking and turning forces... It >> just shifted back and forth and sideways, and this yields no feeling of >> cornerning force or braking force. >> >> If I'd want one, I'd go for a rig that gives me MORE feedback than just >> sitting in front of the screen... >> >> The stuff found at http://www.force-dynamics.com/ seems to be a better >> deal, you can fit it in a normal medium sized room in a normal house >> (hehe), oh did I forget: They have made a plugin for rFactor that pulls >> out the physics engine data you need to simulate G-forces using gravity >> to that purpose. >> >> One of those with a G25 (which we all own in the first hand), and I >> would spend a family-threatening amount of time in it, surely. This rig >> is on my list right after the grand piano. :-D >> > > Trouble is that force dynamics' rig was so damned expensive, originally > been advertised for 20,000 US dollars. I notice now that I cannot seem > to find any kind of quoted price for the thing on their website. Wonder > why? ;-) >

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