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Best gfx in a racing game?

12 posts by 10 people · 14 Jun 2003 13:39 UTC - 23 Jun 2003 13:22 UTC

Destroy 14 Jun 2003 13:39 UTC#65804
Which racing game currently has the best gfx to show off?
"Destroy" <[email hidden]> wrote in message news:[email hidden]... > Which racing game currently has the best gfx to show off? > MotoGP 2.
nah, toca racedriver "Alex Cameron" <[email hidden]> wrote in message news:bcfb3k$g63$[email hidden]...
Quoted text (8 lines)> "Destroy" <[email hidden]> wrote in message > news:[email hidden]... > > Which racing game currently has the best gfx to show off? > > > > MotoGP 2. > >
Richard 14 Jun 2003 14:55 UTC#530886
nah, toca racedriver > > Which racing game currently has the best gfx to show off? > MotoGP 2.
ymenard 16 Jun 2003 01:40 UTC↳ reply to Destroy#65623
>"ThermosBoy (TM)" <.@.> wrote > Overall graphics though, I'd have to say Rallisport Challenge. Nascar Racing 2003 with every possible graphical option maxed out, viewing a replay of 43 cars at Charlotte (night race). It's freakishly realist. -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
Nick 19 Jun 2003 18:37 UTC↳ reply to Destroy#65302
"Destroy" <[email hidden]> wrote in message news:[email hidden]... > Which racing game currently has the best gfx to show off? Gran Turismo 3. The replays are unbelievable.
on 21 Jun 2003 01:52 UTC↳ reply to ymenard#65214
"ymenard" <[email hidden]> wrote in message news:<wa9Ha.370$[email hidden]>...
Quoted text (8 lines)> >"ThermosBoy (TM)" <.@.> wrote > > Overall graphics though, I'd have to say Rallisport Challenge. > > > > > Nascar Racing 2003 with every possible graphical option maxed out, viewing a > replay of 43 cars at Charlotte (night race). It's freakishly realist.
What kind of machine can do that? (I've just bought a P4 2.6C & MSI 875P board and can only get all cars at 30+ FPS with the lighting effects off - using GF4 Ti4200 as well. Haven't tweaked it yet...)
He never said anything about the screen refresh rate.....so it's probably a freakishly realistic photograph....or series of them! :D Bruce. "on" <[email hidden]> wrote in message news:[email hidden]... > What kind of machine can do that? (I've just bought a P4 2.6C & MSI > 875P board and can only get all cars at 30+ FPS with the lighting > effects off - using GF4 Ti4200 as well. Haven't tweaked it yet...)
On Sat, 21 Jun 2003 14:27:56 +1000, "Bruce Kennewell" <[email hidden]> wrote:
Quoted text (12 lines)>He never said anything about the screen refresh rate.....so it's probably a >freakishly realistic photograph....or series of them! :D > >Bruce. > >"on" <[email hidden]> wrote in message >news:[email hidden]... > >> What kind of machine can do that? (I've just bought a P4 2.6C & MSI >> 875P board and can only get all cars at 30+ FPS with the lighting >> effects off - using GF4 Ti4200 as well. Haven't tweaked it yet...) >
Well we now have Firingsquad.com using N2003 as a benchmarking tool (they started with Daytnona night testing, but it looks like I was able to pursade them to go with richmond night full field after just one post.. I told them about the plummet you get from the glare with everything on <G>) AMD 3200+/512DDR400/eVGA 5900 ultra 16x12 109fps now the caveat which was added after I asked abut the setting... >We decided to create a more stressful demo for this go-round, we�re now at the Richmond Raceway complex, the �action-track� as its known in NASCAR circles. Instead of conducting a test session, the new demo also is now a complete race with the full field. This is a little more stressful than the previous demo, as it was conducted on an empty Daytona track during sunset. We used the same settings as before, namely all visual quality settings were set on "high" except for mirror quality (medium) and pit crews (low). We used a drawing distance of 70% while all options were checked except for specular highlights Obviously we need to nudge them to more "stressfull" setting but even with that it look like the machines are here... cut it in half with the other stuff checked and you still get around 50-60fps, no bad at all
on 21 Jun 2003 23:46 UTC↳ reply to ssrat#65098
NOOOO!! I've bought the wrong chip & board.... (Looks like the video card makes a big difference though.) Thanks HEAPS for the info ssrat. Great to see someone using NR2003 as a benchmark. NR2003 was the only reason I upgraded from an XP1600...
someone 22 Jun 2003 00:26 UTC↳ reply to Destroy#65105
On Sat, 14 Jun 2003 13:39:02 GMT, Destroy <[email hidden]> wrote: >Which racing game currently has the best gfx to show off? Are you racing or sightseeing? If you're sightseeing, go buy a Mazda Protege and drive real roads... can't get any better than that!
Doug Hook 23 Jun 2003 13:22 UTC↳ reply to on#64862
Your chip and board are fine. Your Graphics card is your bottleneck. Drop in a Radeon 9800 pro 256 meg and all will be right with the world. :-) "on" <[email hidden]> wrote in message news:[email hidden]... > NOOOO!! I've bought the wrong chip & board.... (Looks like the video > card makes a big difference though.) > > Thanks HEAPS for the info ssrat. Great to see someone using NR2003 as > a benchmark. NR2003 was the only reason I upgraded from an XP1600...

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