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Colin McRae 3 Needs Work

15 posts by 11 people · 13 Jun 2003 18:59 UTC - 21 Jun 2003 20:20 UTC

FredEX 13 Jun 2003 18:59 UTC#65781
So I download the game with much anticipation, having waited for what seems like nearly a year since Codemasters announced version 3. What a disappointment! The car rotates around the middle of the chassis. Totally unnatural. And, it takes forever for the game to recognize the controllers inputs. I tried with both my Momo force wheel and my trusty joystick. Once the car is in a slide, it takes at least a second (sometimes longer) to respond to opposite lock. Didn't they beta test this? CMR2 is a much better driving sim. So much for the wait. FredEx
redTed 13 Jun 2003 19:27 UTC↳ reply to FredEX#65784
"FredEX" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> So I download the game with much anticipation, having waited for what > seems like nearly a year since Codemasters announced version 3. > > What a disappointment! The car rotates around the middle of the > chassis. Totally unnatural. And, it takes forever for the game to > recognize the controllers inputs. I tried with both my Momo force > wheel and my trusty joystick. Once the car is in a slide, it takes at > least a second (sometimes longer) to respond to opposite lock. > > Didn't they beta test this? > > CMR2 is a much better driving sim. > > So much for the wait.
Is this the demo you're on about ? Or did you seriously download 3 CD's worth of crap without reading a few of the "glowing" reports in here ? The demo has a patch. I don't think it improved the game much, though.
You've probably got one of the 'broken' ilegal copies. Codemasters software degrades when it is copied making it very difficult to play. Try buying a copy from somewhere that has a 'no quibble' returns policy. Andi. "redTed" <[email hidden]> wrote in message news:bcd8gu$i67b1$[email hidden]...
Quoted text (23 lines)> > "FredEX" <[email hidden]> wrote in message > news:[email hidden]... > > So I download the game with much anticipation, having waited for what > > seems like nearly a year since Codemasters announced version 3. > > > > What a disappointment! The car rotates around the middle of the > > chassis. Totally unnatural. And, it takes forever for the game to > > recognize the controllers inputs. I tried with both my Momo force > > wheel and my trusty joystick. Once the car is in a slide, it takes at > > least a second (sometimes longer) to respond to opposite lock. > > > > Didn't they beta test this? > > > > CMR2 is a much better driving sim. > > > > So much for the wait. > > Is this the demo you're on about ? Or did you seriously download 3 CD's > worth of crap without reading a few of the "glowing" reports in here ? > The demo has a patch. I don't think it improved the game much, though. > >
FredEX 13 Jun 2003 22:11 UTC↳ reply to redTed#65702
On Fri, 13 Jun 2003 20:27:38 +0100, "redTed" <[email hidden]> wrote:
Quoted text (22 lines)> >"FredEX" <[email hidden]> wrote in message >news:[email hidden]... >> So I download the game with much anticipation, having waited for what >> seems like nearly a year since Codemasters announced version 3. >> >> What a disappointment! The car rotates around the middle of the >> chassis. Totally unnatural. And, it takes forever for the game to >> recognize the controllers inputs. I tried with both my Momo force >> wheel and my trusty joystick. Once the car is in a slide, it takes at >> least a second (sometimes longer) to respond to opposite lock. >> >> Didn't they beta test this? >> >> CMR2 is a much better driving sim. >> >> So much for the wait. > >Is this the demo you're on about ? Or did you seriously download 3 CD's >worth of crap without reading a few of the "glowing" reports in here ? >The demo has a patch. I don't think it improved the game much, though. >
Yea, I read the reports first then dl'd it. I'm not about to pay for something like this without trying it first. Maybe I should try the demo version too. As to the other poster... Never heard of "degrading bootlegged software". Usually, it either works or it doesn't. Sounds like marketing BS to me. FredEx
On Fri, 13 Jun 2003 21:39:36 +0100, "Andi" <[email hidden]> wrote: >You've probably got one of the 'broken' ilegal copies. Codemasters software >degrades when it is copied making it very difficult to play. > >Try buying a copy from somewhere that has a 'no quibble' returns policy. > >Andi. I've never heard of 'degrading" software. I've also never heard of any store allowing returning opened software. FredEx
Quoted text (27 lines)> >"redTed" <[email hidden]> wrote in message >news:bcd8gu$i67b1$[email hidden]... >> >> "FredEX" <[email hidden]> wrote in message >> news:[email hidden]... >> > So I download the game with much anticipation, having waited for what >> > seems like nearly a year since Codemasters announced version 3. >> > >> > What a disappointment! The car rotates around the middle of the >> > chassis. Totally unnatural. And, it takes forever for the game to >> > recognize the controllers inputs. I tried with both my Momo force >> > wheel and my trusty joystick. Once the car is in a slide, it takes at >> > least a second (sometimes longer) to respond to opposite lock. >> > >> > Didn't they beta test this? >> > >> > CMR2 is a much better driving sim. >> > >> > So much for the wait. >> >> Is this the demo you're on about ? Or did you seriously download 3 CD's >> worth of crap without reading a few of the "glowing" reports in here ? >> The demo has a patch. I don't think it improved the game much, though. >> >> >
On Fri, 13 Jun 2003 21:39:36 +0100, "Andi" <[email hidden]> wrote: You may be right. I just finished going back and playing it before I removed the game. It crashed. I rebooted and it didn't play more than 30 seconds and crashed again. I did a cold boot and it crashed again. Never seen anything like that. It's gone. Guess I'll try the demo. FredEx
Quoted text (33 lines)>You've probably got one of the 'broken' ilegal copies. Codemasters software >degrades when it is copied making it very difficult to play. > >Try buying a copy from somewhere that has a 'no quibble' returns policy. > >Andi. > >"redTed" <[email hidden]> wrote in message >news:bcd8gu$i67b1$[email hidden]... >> >> "FredEX" <[email hidden]> wrote in message >> news:[email hidden]... >> > So I download the game with much anticipation, having waited for what >> > seems like nearly a year since Codemasters announced version 3. >> > >> > What a disappointment! The car rotates around the middle of the >> > chassis. Totally unnatural. And, it takes forever for the game to >> > recognize the controllers inputs. I tried with both my Momo force >> > wheel and my trusty joystick. Once the car is in a slide, it takes at >> > least a second (sometimes longer) to respond to opposite lock. >> > >> > Didn't they beta test this? >> > >> > CMR2 is a much better driving sim. >> > >> > So much for the wait. >> >> Is this the demo you're on about ? Or did you seriously download 3 CD's >> worth of crap without reading a few of the "glowing" reports in here ? >> The demo has a patch. I don't think it improved the game much, though. >> >> >
Destroy 13 Jun 2003 23:46 UTC↳ reply to FredEX#65716
Based on the patched demo, the game is a typical arcade console port i.e. poor quality in most every respect. FredEX wrote:
Quoted text (16 lines)> So I download the game with much anticipation, having waited for what > seems like nearly a year since Codemasters announced version 3. > > What a disappointment! The car rotates around the middle of the > chassis. Totally unnatural. And, it takes forever for the game to > recognize the controllers inputs. I tried with both my Momo force > wheel and my trusty joystick. Once the car is in a slide, it takes at > least a second (sometimes longer) to respond to opposite lock. > > Didn't they beta test this? > > CMR2 is a much better driving sim. > > So much for the wait. > > FredEx
I'd give those stages a bit of credit though at least.. the length isn't great, but I have a feeling the rally sim community are going to whine about stage lengths for years. Anyways, that UK stage in the demo is definately a nice stage in my opinion... Mike http://mikebeauchamp.com "Destroy" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> Based on the patched demo, the game is a typical arcade console port > i.e. poor quality in most every respect. > > FredEX wrote: > > So I download the game with much anticipation, having waited for what > > seems like nearly a year since Codemasters announced version 3. > > > > What a disappointment! The car rotates around the middle of the > > chassis. Totally unnatural. And, it takes forever for the game to > > recognize the controllers inputs. I tried with both my Momo force > > wheel and my trusty joystick. Once the car is in a slide, it takes at > > least a second (sometimes longer) to respond to opposite lock. > > > > Didn't they beta test this? > > > > CMR2 is a much better driving sim. > > > > So much for the wait. > > > > FredEx >
On Fri, 13 Jun 2003 21:24:08 -0400, "Mike Beauchamp" <[email hidden]> wrote: >I'd give those stages a bit of credit though at least.. the length isn't >great, but I have a feeling the rally sim community are going to whine about >stage lengths for years. Anyways, that UK stage in the demo is definately a >nice stage in my opinion... I have the xbox version, and all the stages are very good despite their length. Rallisport challenge was fun but tended to have stages that were a bit more realistic with long fast bits scattered throughout...CMR3 seems to take the short length into consideration, and presents you with varied terrain and difficult twisty roads to compensate. It's still an arcade game, but a damn fine one (altho I prefer V-Rally 3). Jason
Milhouse 14 Jun 2003 05:08 UTC↳ reply to FredEX#65737
Nah, he's probably referring to old rips, where in the interest of saving all the bandwidth possible (when few had broadband) they did cut/compress a lot of graphics/audio/movies and whatnot. These days...it's all full-on ISOs and bin/cue images. Zero degradation in quality. Milhouse "FredEX" <[email hidden]> wrote in message news:[email hidden]... > As to the other poster... Never heard of "degrading bootlegged > software". Usually, it either works or it doesn't. Sounds like > marketing BS to me.
Nope, he's actually referring to a codemasters anti piracy thing... I'll try to explain it because I remember reading about it one time. If the game finds out it is pirated, it won't just say "insert CD" over and over or something like that. It -will- let you play, but the game will get worse and worse somehow. I don't know exactly how, but I'm guessing textures mess up, stuff does weird things, options disappear, game crashes.. etc. I found it to be totally stupid.. The game has been pirated, I don't know if it's been implemented in CMR3 or not, but I can guarantee the pirate groups have already figured out a way of disabling it or tricking it if so. Mike http://mikebeauchamp.com "Milhouse" <iowncalculus*removepants*@cox*toreply*.net> wrote in message news:Q4yGa.52394$Pc5.34555@fed1read01... > Nah, he's probably referring to old rips, where in the interest of saving > all the bandwidth possible (when few had broadband) they did cut/compressa > lot of graphics/audio/movies and whatnot. > > These days...it's all full-on ISOs and bin/cue images. Zero degradationin
Quoted text (11 lines)> quality. > > Milhouse > > "FredEX" <[email hidden]> wrote in message > news:[email hidden]... > > As to the other poster... Never heard of "degrading bootlegged > > software". Usually, it either works or it doesn't. Sounds like > > marketing BS to me. > >
> I've never heard of 'degrading" software. I've also never heard of > any store allowing returning opened software. > > FredEx Don't you have any EBs or Game stores where you are. They all have 10 day 'no-quibble' money back guarantees in the UK. Iain -----= Posted via Newsfeeds.Com, Uncensored Usenet News =----- http://www.newsfeeds.com - The #1 Newsgroup Service in the World! -----== Over 80,000 Newsgroups - 16 Different Servers! =-----
No, the technology you are talking about is called "Fade", which they came up with themselves. Codemasters started using it with Operation Flashpoint. Basically, the game will start to "fade" away if you are playing with a no-cd crack. In Operation Flashpoint, the way it worked is that after a few minutes of playing the game, the FPS would start to go down, your mouse/keyboard input would start to get sluggish, your guns would be extremely inaccurate, etc etc. I guess the their theory was that they would go ahead and allow the game to be played, but it wouldn't be an enjoyable experience for the person that didn't actually pay for it. "Milhouse" <iowncalculus*removepants*@cox*toreply*.net> wrote in message news:Q4yGa.52394$Pc5.34555@fed1read01... > Nah, he's probably referring to old rips, where in the interest of saving > all the bandwidth possible (when few had broadband) they did cut/compressa > lot of graphics/audio/movies and whatnot. > > These days...it's all full-on ISOs and bin/cue images. Zero degradationin
Quoted text (11 lines)> quality. > > Milhouse > > "FredEX" <[email hidden]> wrote in message > news:[email hidden]... > > As to the other poster... Never heard of "degrading bootlegged > > software". Usually, it either works or it doesn't. Sounds like > > marketing BS to me. > >
"Jonathan Diehl" <[email hidden]> wrote in message news:[email hidden]... > No, the technology you are talking about is called "Fade", which they came > up with themselves. > > Codemasters started using it with Operation Flashpoint. Basically, thegame > will start to "fade" away if you are playing with a no-cd crack. In > Operation Flashpoint, the way it worked is that after a few minutes of > playing the game, the FPS would start to go down, your mouse/keyboardinput > would start to get sluggish, your guns would be extremely inaccurate, etc > etc. > > I guess the their theory was that they would go ahead and allow the gameto > be played, but it wouldn't be an enjoyable experience for the person that > didn't actually pay for it. The irony is that my legit store-bought copy of Operation Flashpoint wouldn't work AT ALL until I downloaded the no-cd crack, and it has worked perfectly ever since... Surely 'Codemasters' is the wrong name ?!?!
ya i agree that degrading software is a load of shit. my dloaded coppy ( i got it over 2 weeks ago) had 3 full isos which installed without a problem, and all i did was do the make icon on desktop and the game runs perfectly. but damn is it a nice game :) "FredEX" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (36 lines)> On Fri, 13 Jun 2003 20:27:38 +0100, "redTed" <[email hidden]> > wrote: > > > > >"FredEX" <[email hidden]> wrote in message > >news:[email hidden]... > >> So I download the game with much anticipation, having waited for what > >> seems like nearly a year since Codemasters announced version 3. > >> > >> What a disappointment! The car rotates around the middle of the > >> chassis. Totally unnatural. And, it takes forever for the game to > >> recognize the controllers inputs. I tried with both my Momo force > >> wheel and my trusty joystick. Once the car is in a slide, it takes at > >> least a second (sometimes longer) to respond to opposite lock. > >> > >> Didn't they beta test this? > >> > >> CMR2 is a much better driving sim. > >> > >> So much for the wait. > > > >Is this the demo you're on about ? Or did you seriously download 3 CD's > >worth of crap without reading a few of the "glowing" reports in here ? > >The demo has a patch. I don't think it improved the game much, though. > > > Yea, I read the reports first then dl'd it. I'm not about to pay for > something like this without trying it first. Maybe I should try the > demo version too. > > As to the other poster... Never heard of "degrading bootlegged > software". Usually, it either works or it doesn't. Sounds like > marketing BS to me. > > FredEx > >

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