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Rec.Autos.Simulators Archive

GTP Heat steering...(long)

2 posts by 2 people · 22 Jun 2003 22:57 UTC - 23 Jun 2003 01:35 UTC

JoeB327 22 Jun 2003 22:57 UTC#64996
Wanted to share some things and ask a few questions. After unsucessfully searching many local stores for Nascar Heat, I finally found a boxed copy on the close out rack at Electronics Botique for $3.99, I was thrilled. I downloaded the no CD patch and upgrade (1.72e) for the game and promptly go everything installed and running. I then downloaded the GTP heat mod from the PORRS site ( THANK YOU to everyone who was involved with creating the GTP patch, I love the GTP cars) and the Lime Rock Park track. I installed the mod and track and was ready to go racing. All went well and I was up and racing. The only issue I can't seem to iron out is the steering. I have a WIngman Formula GP wheel that is configured properly and works correctly in other driving games. In GTP heat, on the LRP track, I cannot seem to make the car (any car) turn "enough". I tried changing many of the settings and testing but none seemed satisfactory. Can anyone recommend a good steering setup (dead spot, over shoot, non-linear steering, supersampling, smoothing, etc) for this mod?? Also how does the option RS shifter and 4 speed differ? Any and all help is GREATLY appreciated. Thanks, Joe B.
[email hidden] (JoeB327) wrote in news:[email hidden]:
Quoted text (20 lines)> Wanted to share some things and ask a few questions. After > unsucessfully searching many local stores for Nascar Heat, I finally > found a boxed copy on the close out rack at Electronics Botique for > $3.99, I was thrilled. I downloaded the no CD patch and upgrade > (1.72e) for the game and promptly go everything installed and running. > I then downloaded the GTP heat mod from the PORRS site ( THANK YOU to > everyone who was involved with creating the GTP patch, I love the GTP > cars) and the Lime Rock Park track. I installed the mod and track and > was ready to go racing. All went well and I was up and racing. The > only issue I can't seem to iron out is the steering. I have a WIngman > Formula GP wheel that is configured properly and works correctly in > other driving games. In GTP heat, on the LRP track, I cannot seem to > make the car (any car) turn "enough". I tried changing many of the > settings and testing but none seemed satisfactory. Can anyone > recommend a good steering setup (dead spot, over shoot, non-linear > steering, supersampling, smoothing, etc) for this mod?? Also how does > the option RS shifter and 4 speed differ? Any and all help is GREATLY > appreciated. Thanks, > Joe B. >
Heat gets all of it's controller info directly from Windows so make sure your wheel is fully functioning there first and you are getting full travel. Then go to the options screens and configure your controller. Make sure when you move the wheel to it's full extent the onscreen wheel reaches the end of it's travel. You can get more movement by increasing the overshoot slider. Deadzone for the wheel set to zero and for linearity move the slider full left(no orange bar showing) You may want a tiny bit of deadzone on the brake pedal to guarentee that the brakes are not dragging. Finally go into the setup and increase the steering ratio.(it's called Wheel Lock) dave henrie

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