Here's my system setup:
AMD Duron 900 w/512MB RAM
BFG Asylum GeForce FX5200 Ultra (128MB RAM)
Sound Blaster Audigy 2
20 GB HDD
Whenever I try to run N2K3 in Direct3D, I get all kinds of weird
flickering and flashing once I get into the main event screens -
OpenGL runs fine.
What could the problem be, and should I care?
TIA,
Bob
Here's my system setup:
AMD Duron 900 w/512MB RAM
BFG Asylum GeForce FX5200 Ultra (128MB RAM)
Sound Blaster Audigy 2
20 GB HDD
Whenever I try to run N2K3 in Direct3D, I get all kinds of weird
flickering and flashing once I get into the main event screens -
OpenGL runs fine.
What could the problem be, and should I care?
TIA,
Bob
"Bob "KnightRyder" Nielsen" wrote ...
Have you tried runnning it with the -freezeanims switch?
Jan.
=---
Quoted text (12 lines)
> Here's my system setup: > > AMD Duron 900 w/512MB RAM > BFG Asylum GeForce FX5200 Ultra (128MB RAM) > Sound Blaster Audigy 2 > 20 GB HDD > > Whenever I try to run N2K3 in Direct3D, I get all kinds of > weird flickering and flashing once I get into the main event > screens - OpenGL runs fine. > > What could the problem be, and should I care?"Bob "KnightRyder" Nielsen" wrote ...
Have you tried runnning it with the -freezeanims switch?
Jan.
=---
On Thu, 26 Jun 2003 08:15:27 GMT, "Jan Verschueren"
<[email hidden]> wrote:
No. What does that switch do?
Bob
Quoted text (7 lines)
>> What could the problem be, and should I care? > >Have you tried runnning it with the -freezeanims switch? > >Jan. >=--- >On Thu, 26 Jun 2003 08:15:27 GMT, "Jan Verschueren"
>> What could the problem be, and should I care?
>Have you tried runnning it with the -freezeanims switch?
>Jan.
>=---
No. What does that switch do?
Bob
"Bob "KnightRyder" Nielsen" wrote...
> ><snip>
> No. What does that switch do?
It disables the animated backgrounds in the menus.
You need to add it to the "Target" line in your NR2003 shotcut's properties,
like so:
"F:\NASCAR Racing 2003 Season\NR2003.exe" -freezeanims
Jan.
=---
Why not just run what works? I run Open gl, it is usually more FPS...
ti4600 128, is my card. anywho, might see if there is a vertical sync
setting in direct x? I don't know.
"Bob "KnightRyder" Nielsen" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (16 lines)
> Here's my system setup: > > AMD Duron 900 w/512MB RAM > BFG Asylum GeForce FX5200 Ultra (128MB RAM) > Sound Blaster Audigy 2 > 20 GB HDD > > Whenever I try to run N2K3 in Direct3D, I get all kinds of weird > flickering and flashing once I get into the main event screens - > OpenGL runs fine. > > What could the problem be, and should I care? > > TIA, > > BobOn Fri, 27 Jun 2003 16:03:24 -0500, "Mitch Wing \(PlowBoy\)"
<[email hidden]> wrote:
>Why not just run what works? I run Open gl, it is usually more FPS...
>ti4600 128, is my card. anywho, might see if there is a vertical sync
>setting in direct x? I don't know.
>
>
Update: Turns out, antialiasing in Direct3D was the culprit. I was
trying to use the "Quincunx" setting in CFS3, and got the same kind of
garbled screens as I was getting in N2K3. When I turned the D3D
antialiasing to "Application," the CFS3 problem went away....I
thought, "hmmm..." and, sure enough, the N2K3 problem was gone too!
Even so, I think I'm gonna take Mitch Wing's suggestion and just run
in Open GL...works better! :)
Thanks
Bob
On Fri, 27 Jun 2003 16:03:24 -0500, "Mitch Wing \(PlowBoy\)"
>Why not just run what works? I run Open gl, it is usually more FPS...
>ti4600 128, is my card. anywho, might see if there is a vertical sync
>setting in direct x? I don't know.
Update: Turns out, antialiasing in Direct3D was the culprit. I was
trying to use the "Quincunx" setting in CFS3, and got the same kind of
garbled screens as I was getting in N2K3. When I turned the D3D
antialiasing to "Application," the CFS3 problem went away....I
thought, "hmmm..." and, sure enough, the N2K3 problem was gone too!
Even so, I think I'm gonna take Mitch Wing's suggestion and just run
in Open GL...works better! :)
Thanks
Bob


































