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Rec.Autos.Simulators Archive

F1C Problems

46 posts by 19 people · 27 Jun 2003 20:51 UTC - 02 Jul 2003 10:41 UTC

Troubleshooting stutter and missing features in F1 Challenge

Haqsau found F1 Challenge 99-02 a step backwards, with stuttering, no racing groove, no reference laps and a quiet traction control sound. Suggestions included turning off Vsync, the skybox setting and background software; Haqsau eventually traced most of the stutter to monitoring and antivirus programs. The thread also debated whether reinstalling ever fixes anything.

tech supporthardware: PC/graphicsF1 Challenge 99-02

Automated summary.

Haqsau 27 Jun 2003 20:51 UTC#64463
Well so far this feels like a giant step backwards from F1 2002. I hate to say that because I have always been a big fan of ISI products but so far I cannot get this game to work right. First, the groove does not show up on any of the tracks I tried. Second, even though I have the detail level on full for everything the graphics look grainy and dull to me. Third and the worst part is that even though I am typically seeing steady frame rates in the 100's the game is jerking every second or so. I had this problem once on an older machine with F1 2001 but do not have it on this machine with F1 2002. So why has it come back again with F1C? I know some people experienced this before - the car seems to jerk very slightly at regular intervals, like it missed a few frames or something. Again, I am getting high, steady frame rates so I do not think it is graphics. I tried turning down the number of sound effects and reducing the replay fidelity but the problem is still there. I turned up the physics rate, no change. I do not have anything running in the background. Any ideas what the problem might be? Thanks, Hal P.S. Must say though the physics do appear to be more accurate. I can't go flat out through Eau Rouge any more! Although I'm sure some of you can. ;o)
redTed 27 Jun 2003 21:10 UTC↳ reply to Haqsau#64466
"Haqsau" <[email hidden]> wrote in message news:bdiaoi$t8b9p$[email hidden]... > Well so far this feels like a giant step backwards from F1 2002. I hateto > say that because I have always been a big fan of ISI products but so far I > cannot get this game to work right. First, the groove does not show up on > any of the tracks I tried. Second, even though I have the detail level on > full for everything the graphics look grainy and dull to me. Third andthe > worst part is that even though I am typically seeing steady frame rates in > the 100's the game is jerking every second or so. I had this problem once > on an older machine with F1 2001 but do not have it on this machine withF1 > 2002. So why has it come back again with F1C? I know some people > experienced this before - the car seems to jerk very slightly at regular > intervals, like it missed a few frames or something. Again, I am getting > high, steady frame rates so I do not think it is graphics. I triedturning > down the number of sound effects and reducing the replay fidelity but the > problem is still there. I turned up the physics rate, no change. I donot > have anything running in the background. Any ideas what the problem might > be? Try turning the record replay function off....turn shadows off (if available)..check anti aliasing settings. The graphics, in themselves, should be clear and colourful as they normally are in the EA F1 series. Any 'net apps running in the background ? Virus software etc ??
"Haqsau" <[email hidden]> wrote in message news:bdiaoi$t8b9p$[email hidden]... > Well so far this feels like a giant step backwards from F1 2002. I hateto > say that because I have always been a big fan of ISI products but so far I > cannot get this game to work right. First, the groove does not show up on > any of the tracks I tried. Second, even though I have the detail level on > full for everything the graphics look grainy and dull to me. Third andthe > worst part is that even though I am typically seeing steady frame rates in > the 100's the game is jerking every second or so. I had this problem once > on an older machine with F1 2001 but do not have it on this machine withF1 > 2002. So why has it come back again with F1C? I know some people > experienced this before - the car seems to jerk very slightly at regular > intervals, like it missed a few frames or something. Again, I am getting > high, steady frame rates so I do not think it is graphics. I triedturning > down the number of sound effects and reducing the replay fidelity but the > problem is still there. I turned up the physics rate, no change. I donot
Quoted text (7 lines)> have anything running in the background. Any ideas what the problem might > be? > > Thanks, > Hal > > P.S. Must say though the physics do appear to be more accurate. I can't
go > flat out through Eau Rouge any more! Although I'm sure some of you can.;o) I saw the stuttering online once, but it wasn't a regular thing until I tried turning off the "used compressed textures" switch in the .PLR file after seeing the suggestion in the CTD review on BHMS. That made it happen all the time; switching back to compressed textures stopped it. Perhaps this is a server-determined option for online? Also saw what looked like a physics glitch today; ran a few first laps at the miserable Jr. 'Ring, and trying to take the uphill left-right esses flat ala F12K2, got sideways and put the front wheels up on the inside curbing. Guess what; the car rolled. Didn't touch anything other than the curbing, but it just lifted up and rolled right over. Hmmm; never saw Ralf do that! Have the replay (250K) and a screen grab (126K) from it. SB
"Steve Blankenship" <[email hidden]> wrote in news:[email hidden]:
Quoted text (7 lines)> Also saw what looked like a physics glitch today; ran a few first laps > at the miserable Jr. 'Ring, and trying to take the uphill left-right > esses flat ala F12K2, got sideways and put the front wheels up on the > inside curbing. Guess what; the car rolled. Didn't touch anything > other than the curbing, but it just lifted up and rolled right over. > Hmmm; never saw Ralf do that! Have the replay (250K) and a screen grab > (126K) from it.
LOL, I did that too! I rolled several times, too, it was quite spectacular! Although I didn't lap that track in 2K2, I'm pretty sure I'd be able to take it flat. I can't in F1C though.
Try turning off the pit-crew animations. Also, how abt. some particulars on yer system? Stuttering is usually to do with IRQs and/or sound cards. Well, back in The Day.... "Haqsau" <[email hidden]> wrote in message news:bdiaoi$t8b9p$[email hidden]... > Well so far this feels like a giant step backwards from F1 2002. I hateto > say that because I have always been a big fan of ISI products but so far I > cannot get this game to work right. First, the groove does not show up on > any of the tracks I tried. Second, even though I have the detail level on > full for everything the graphics look grainy and dull to me. Third andthe > worst part is that even though I am typically seeing steady frame rates in > the 100's the game is jerking every second or so. I had this problem once > on an older machine with F1 2001 but do not have it on this machine withF1 > 2002. So why has it come back again with F1C? I know some people > experienced this before - the car seems to jerk very slightly at regular > intervals, like it missed a few frames or something. Again, I am getting > high, steady frame rates so I do not think it is graphics. I triedturning > down the number of sound effects and reducing the replay fidelity but the > problem is still there. I turned up the physics rate, no change. I donot
Quoted text (7 lines)> have anything running in the background. Any ideas what the problem might > be? > > Thanks, > Hal > > P.S. Must say though the physics do appear to be more accurate. I can't
go > flat out through Eau Rouge any more! Although I'm sure some of you can.;o) > >
On SimBin, someone noted that turning Vsync OFF made a HUGE improvement in the stutter. I tried "changing weather" with detail maxed out on everything, and it was totally smooth. F1-2002 often ran better with Vsync ON, but not F1C. Give it a try if you haven't already.
System: P4 2.4C ASUS P4P800 motherboard (865 chipset) Onboard sound by Analog Devices 512 meg dual channel DDR RAM 128 meg GeForce 4 Ti 4200 80 gig Western Digital WJB80 hard drive Logitech Momo Racing wheel Fruit of the Loom socks and underwear I hasten to add that F1 2002 works flawlessly on this PC, so I doubt that it is machine related. I have tried to track down differences in the configuration of the two games but I don't see any other than maybe some of the detail levels. I did try getting rid of some background daemons, and it did reduce the stuttering but it did not completely eliminate it. Not sure why that would make a difference in F1C but not be necessary with F1 2002. I still don't think this game is set up right. I don't see the groove on most of the tracks and the telemetry feature is not working right. It will record telemetry but I cannot view/load the reference lap data. I checked the directory and the reference laps are there but they do not show up when trying to load a lap. Or maybe I just forgot how to do it. ;o| Also I thought they added a sound effect for traction control. I don't hear anything even when flooring it out of a first gear corner. Anyway, while I can certainly see where there are some improvements from the previous games, I am still not enjoying it. "Steve Smith" <[email hidden]> wrote in message news:VR7La.6348$[email hidden]... > Try turning off the pit-crew animations. > > Also, how abt. some particulars on yer system? Stuttering is usually todo > with IRQs and/or sound cards. Well, back in The Day.... >
Ped Xing 28 Jun 2003 04:37 UTC↳ reply to Haqsau#64344
"Haqsau" <[email hidden]> wrote in news:bdj4gq$tdvib$[email hidden]: > how to do it. ;o| Also I thought they added a sound effect for > traction control. I don't hear anything even when flooring it out of > a first gear corner. Man, your install must be totally hozed. I didn't catch wether you tried re-installing or not?
Redmist 28 Jun 2003 04:41 UTC↳ reply to Haqsau#64345
Hmm...I think your install must have gone horribly wrong. I don't suffer from any of the problems you list. In no way, shape or form is F1C worse than F12002 (at least on my PC.)
Jimster 28 Jun 2003 07:52 UTC↳ reply to Haqsau#64356
I'm having the same problem. It is the same thing that happened to me in F12002 and F12001 I get high framerates (+70) and then at regular intervals it looks like it skips a frame or too. I' ve never found a solution to the problem in the previous versions altough it disappeared after fiddling with a lot of the gfx settings. Once it is gone you will never have it back... Only I can't remember what things I changed.... I do remember a thing it could be related to the fact that the resolution / refresh rate of the desktop is different to the resolution / refresh rate of the game.... I'll do some more tests today to make it.. i'll be intouch... "Haqsau" <[email hidden]> wrote in message news:bdiaoi$t8b9p$[email hidden]... > Well so far this feels like a giant step backwards from F1 2002. I hateto > say that because I have always been a big fan of ISI products but so far I > cannot get this game to work right. First, the groove does not show up on > any of the tracks I tried. Second, even though I have the detail level on > full for everything the graphics look grainy and dull to me. Third andthe > worst part is that even though I am typically seeing steady frame rates in > the 100's the game is jerking every second or so. I had this problem once > on an older machine with F1 2001 but do not have it on this machine withF1 > 2002. So why has it come back again with F1C? I know some people > experienced this before - the car seems to jerk very slightly at regular > intervals, like it missed a few frames or something. Again, I am getting > high, steady frame rates so I do not think it is graphics. I triedturning > down the number of sound effects and reducing the replay fidelity but the > problem is still there. I turned up the physics rate, no change. I donot
Quoted text (7 lines)> have anything running in the background. Any ideas what the problem might > be? > > Thanks, > Hal > > P.S. Must say though the physics do appear to be more accurate. I can't
go > flat out through Eau Rouge any more! Although I'm sure some of you can.;o) > >
Jimster 28 Jun 2003 07:52 UTC↳ reply to Haqsau#64357
I'm having the same problem. It is the same thing that happened to me in F12002 and F12001 I get high framerates (+70) and then at regular intervals it looks like it skips a frame or too. I' ve never found a solution to the problem in the previous versions altough it disappeared after fiddling with a lot of the gfx settings. Once it is gone you will never have it back... Only I can't remember what things I changed.... I do remember a thing it could be related to the fact that the resolution / refresh rate of the desktop is different to the resolution / refresh rate of the game.... I'll do some more tests today to make it.. i'll be intouch... "Haqsau" <[email hidden]> wrote in message news:bdiaoi$t8b9p$[email hidden]... > Well so far this feels like a giant step backwards from F1 2002. I hateto > say that because I have always been a big fan of ISI products but so far I > cannot get this game to work right. First, the groove does not show up on > any of the tracks I tried. Second, even though I have the detail level on > full for everything the graphics look grainy and dull to me. Third andthe > worst part is that even though I am typically seeing steady frame rates in > the 100's the game is jerking every second or so. I had this problem once > on an older machine with F1 2001 but do not have it on this machine withF1 > 2002. So why has it come back again with F1C? I know some people > experienced this before - the car seems to jerk very slightly at regular > intervals, like it missed a few frames or something. Again, I am getting > high, steady frame rates so I do not think it is graphics. I triedturning > down the number of sound effects and reducing the replay fidelity but the > problem is still there. I turned up the physics rate, no change. I donot
Quoted text (7 lines)> have anything running in the background. Any ideas what the problem might > be? > > Thanks, > Hal > > P.S. Must say though the physics do appear to be more accurate. I can't
go > flat out through Eau Rouge any more! Although I'm sure some of you can.;o) > >
DOK 28 Jun 2003 08:29 UTC↳ reply to Jimster#64361
On Sat, 28 Jun 2003 07:52:02 GMT, "Jimster" <[email hidden]> wrote:
Quoted text (51 lines)>I'm having the same problem. It is the same thing that happened to me in >F12002 and F12001 >I get high framerates (+70) and then at regular intervals it looks like it >skips a frame or too. > >I' ve never found a solution to the problem in the previous versions altough >it disappeared after fiddling with a lot of the gfx settings. Once it is >gone you will never have it back... >Only I can't remember what things I changed.... >I do remember a thing it could be related to the fact that the resolution / >refresh rate of the desktop is different to the resolution / refresh rate of >the game.... >I'll do some more tests today to make it.. i'll be intouch... > > >"Haqsau" <[email hidden]> wrote in message >news:bdiaoi$t8b9p$[email hidden]... >> Well so far this feels like a giant step backwards from F1 2002. I hate >to >> say that because I have always been a big fan of ISI products but so far I >> cannot get this game to work right. First, the groove does not show up on >> any of the tracks I tried. Second, even though I have the detail level on >> full for everything the graphics look grainy and dull to me. Third and >the >> worst part is that even though I am typically seeing steady frame rates in >> the 100's the game is jerking every second or so. I had this problem once >> on an older machine with F1 2001 but do not have it on this machine with >F1 >> 2002. So why has it come back again with F1C? I know some people >> experienced this before - the car seems to jerk very slightly at regular >> intervals, like it missed a few frames or something. Again, I am getting >> high, steady frame rates so I do not think it is graphics. I tried >turning >> down the number of sound effects and reducing the replay fidelity but the >> problem is still there. I turned up the physics rate, no change. I do >not >> have anything running in the background. Any ideas what the problem might >> be? >> >> Thanks, >> Hal >> >> P.S. Must say though the physics do appear to be more accurate. I can't >go >> flat out through Eau Rouge any more! Although I'm sure some of you can. >;o) >> >> > > >
Maybe change windows cache settings
You didn't just copy something over from F12002 didja? F1C isn't just an upgrade; it's a complete makeover. If not a full re-install, then at least vet/repair/replace config and ini files. But it doesn't sound like yer present install is within limits; more like something is just plain wrong, altho Vsynch and/or AA and/or aniso can make a *powerful* diff. Try turning off telemetry altogether. Traction control sounds just like it does in the RW: a kind of growl. Normally, the volume is kinda low. You can adjust it (relative to the engine sound) in the .plr file. Look for a value of abt. 2.0000 in the Sound stanza (default is in the mid 1.8s). You should be able to test the sound theory by turning off the on-board in the BIOS. Change yer shorts. I recommend the German Schiesse brand.... "Haqsau" <[email hidden]> wrote in message news:bdj4gq$tdvib$[email hidden]...
Quoted text (12 lines)> System: > > P4 2.4C > ASUS P4P800 motherboard (865 chipset) > Onboard sound by Analog Devices > 512 meg dual channel DDR RAM > 128 meg GeForce 4 Ti 4200 > 80 gig Western Digital WJB80 hard drive > Logitech Momo Racing wheel > Fruit of the Loom socks and underwear > > I hasten to add that F1 2002 works flawlessly on this PC, so I doubt that
it > is machine related. I have tried to track down differences in the > configuration of the two games but I don't see any other than maybe someof > the detail levels. I did try getting rid of some background daemons, andit > did reduce the stuttering but it did not completely eliminate it. Notsure > why that would make a difference in F1C but not be necessary with F1 2002. > > I still don't think this game is set up right. I don't see the groove on > most of the tracks and the telemetry feature is not working right. Itwill > record telemetry but I cannot view/load the reference lap data. I checked > the directory and the reference laps are there but they do not show upwhen > trying to load a lap. Or maybe I just forgot how to do it. ;o| Also I > thought they added a sound effect for traction control. I don't hear > anything even when flooring it out of a first gear corner. > > Anyway, while I can certainly see where there are some improvements fromthe
Quoted text (14 lines)> previous games, I am still not enjoying it. > > > > "Steve Smith" <[email hidden]> wrote in message > news:VR7La.6348$[email hidden]... > > Try turning off the pit-crew animations. > > > > Also, how abt. some particulars on yer system? Stuttering is usually to > do > > with IRQs and/or sound cards. Well, back in The Day.... > > > >
Good point. Yer desktop is prolly 1024x768x16. If the game is set @ 1024x768x32, change the desktop. "Jimster" <[email hidden]> wrote in message news:BObLa.3535$[email hidden]... > I'm having the same problem. It is the same thing that happened to me in > F12002 and F12001 > I get high framerates (+70) and then at regular intervals it looks like it > skips a frame or too. > > I' ve never found a solution to the problem in the previous versionsaltough > it disappeared after fiddling with a lot of the gfx settings. Once it is > gone you will never have it back... > Only I can't remember what things I changed.... > I do remember a thing it could be related to the fact that the resolution/ > refresh rate of the desktop is different to the resolution / refresh rateof
Quoted text (9 lines)> the game.... > I'll do some more tests today to make it.. i'll be intouch... > > > "Haqsau" <[email hidden]> wrote in message > news:bdiaoi$t8b9p$[email hidden]... > > Well so far this feels like a giant step backwards from F1 2002. I hate > to > > say that because I have always been a big fan of ISI products but so far
I > > cannot get this game to work right. First, the groove does not show upon > > any of the tracks I tried. Second, even though I have the detail levelon > > full for everything the graphics look grainy and dull to me. Third and > the > > worst part is that even though I am typically seeing steady frame ratesin > > the 100's the game is jerking every second or so. I had this problemonce > > on an older machine with F1 2001 but do not have it on this machine with > F1 > > 2002. So why has it come back again with F1C? I know some people > > experienced this before - the car seems to jerk very slightly at regular > > intervals, like it missed a few frames or something. Again, I amgetting > > high, steady frame rates so I do not think it is graphics. I tried > turning > > down the number of sound effects and reducing the replay fidelity butthe > > problem is still there. I turned up the physics rate, no change. I do > not > > have anything running in the background. Any ideas what the problemmight > > be? > > > > Thanks, > > Hal > > > > P.S. Must say though the physics do appear to be more accurate. Ican't
Quoted text (7 lines)> go > > flat out through Eau Rouge any more! Although I'm sure some of you can. > ;o) > > > > > >
Haqsau 28 Jun 2003 14:37 UTC↳ reply to Ped Xing#64382
Haven't tried it, but really why should I? In over 15 years of using PC's I have never seen anything install itself wrong, or if it did install itself wrong once it did it every time. A computer is not a random device, why would reinstalling produce any different results than what I got the first time? "Ped Xing" <[email hidden]> wrote in message news:[email hidden]... > > Man, your install must be totally hozed. I didn't catch wether you tried > re-installing or not?
Redmist 28 Jun 2003 14:42 UTC↳ reply to Haqsau#64383
> Haven't tried it, but really why should I? In over 15 years of using PC'sI > have never seen anything install itself wrong, or if it did install itself > wrong once it did it every time. A computer is not a random device, why > would reinstalling produce any different results than what I got the first > time? Why would the game not work properly on your PC?
Nothing copied from F1 2002. No AA or aniso. Tried increasing the traction control volume, still nothing. I get a growl but it is during braking, not during acceleration. Can you or anyone else just tell me for certain whether you see a reference lap displayed, with an asterisk next to it, when you go into the telemetry tool? Not your own laps, but the reference laps that come with the game. I not only get no such thing, but if I go to a brand new track and pull up the telemetry tool, instead of seeing the reference lap for the new track I see the laps from the last track at which I recorded a lap. That is just not right. "Steve Smith" <[email hidden]> wrote in message news:SqeLa.7904$[email hidden]... > You didn't just copy something over from F12002 didja? F1C isn't just an > upgrade; it's a complete makeover. > > If not a full re-install, then at least vet/repair/replace config and ini > files. But it doesn't sound like yer present install is within limits;more > like something is just plain wrong, altho Vsynch and/or AA and/or anisocan
Quoted text (14 lines)> make a *powerful* diff. > > Try turning off telemetry altogether. > > Traction control sounds just like it does in the RW: a kind of growl. > Normally, the volume is kinda low. You can adjust it (relative to the > engine sound) in the .plr file. Look for a value of abt. 2.0000 in the > Sound stanza (default is in the mid 1.8s). > > You should be able to test the sound theory by turning off the on-board in > the BIOS. > > Change yer shorts. I recommend the German Schiesse brand.... >
Redmist 28 Jun 2003 16:18 UTC↳ reply to Haqsau#64299
> Can you or anyone else just tell me for certain whether you see areference > lap displayed, with an asterisk next to it, when you go into the telemetry > tool? Not your own laps, but the reference laps that come with the game.I > not only get no such thing, but if I go to a brand new track and pull upthe > telemetry tool, instead of seeing the reference lap for the new track Isee > the laps from the last track at which I recorded a lap. That is just not > right. Er..no reference laps come with the game......You'll have to make your own - no big deal. If you go into the telemetry without even going out on the track, you'll see your telemetry from the last track you drove. Again, no big deal since I've no idea why you'd want to go into the telemetry without having even driven. Storm in a tea cup here......
Haqsau 28 Jun 2003 16:44 UTC↳ reply to Redmist#64304
a) I have a brand new system and it's possible something is not configured right. b) It's a new game and it's possible that other people in their giddiness at playing the new game have not yet noticed the problems I have mentioned. "Redmist" <[email hidden]> wrote in message news:bdk9gv$tpvfi$[email hidden]... > > Why would the game not work properly on your PC? > >
Haqsau 28 Jun 2003 16:48 UTC↳ reply to Redmist#64303
Well that sucks, F1 2002 came with reference laps for every track. Some were better than others, but most were close to realistic lap times. I found them very useful when trying to learn tracks. But I checked the directories again and you are correct, there are .dat files in the appropriate folders but no .lap files. Which again is a downgrade from F1 2002, as far as I am concerned. As for your second statement, IF the game came with reference laps I would find it very useful to be able to look at them before trying a new track. I doubt that any F1 driver just goes out on a track without doing his homework first. "Redmist" <[email hidden]> wrote in message news:bdkf40$u6dlb$[email hidden]... > > Er..no reference laps come with the game......You'll have to make yourown - > no big deal. > > If you go into the telemetry without even going out on the track, you'llsee > your telemetry from the last track you drove. Again, no big deal sinceI've > no idea why you'd want to go into the telemetry without having evendriven. > > Storm in a tea cup here...... > >
Joe M. 28 Jun 2003 16:50 UTC↳ reply to Haqsau#64305
"Haqsau" <[email hidden]> wrote in message news:bdk97t$tcb2p$[email hidden]... > Haven't tried it, but really why should I? In over 15 years of using PC'sI > have never seen anything install itself wrong, or if it did install itself > wrong once it did it every time. A computer is not a random device, why > would reinstalling produce any different results than what I got the first > time? > > I guess the scientific explanation is shit happens. :) While I tend to agree that an experienced user with a well tuned machine should expect the same problems even after a re-install; why not try just for the hell of it? If it works just chalk one up for shit happens. -- Joe M.
On Sat, 28 Jun 2003 00:11:05 -0400, "Haqsau" <[email hidden]> wrote: >I hasten to add that F1 2002 works flawlessly on this PC, so I doubt that it >is machine related. Hm, not be a shithead, but F12k2 ran well on my system and F1C was causing CTD's and blue screens when I first installed it. The problem actually was my system, so YMMV. In my case I actually had to disable most every TSR via msconfig where I discovered some adware app had been running. Didn't interfere with any other games strangely enough. Jason
On Sat, 28 Jun 2003 12:48:26 -0400, "Haqsau" <[email hidden]> wrote: >Well that sucks, F1 2002 came with reference laps for every track. Some >were better than others, but most were close to realistic lap times. I >found them very useful when trying to learn tracks. But I checked the >directories again and you are correct, there are .dat files in the >appropriate folders but no .lap files. Which again is a downgrade from F1 >2002, as far as I am concerned. You seriously found the reference laps in 2002 useful? Jason
At my level of "ability", yes. ;o) "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]... > > You seriously found the reference laps in 2002 useful? > > Jason
Well okay that is good to know. I have been working my way through trying to eliminate things but haven't quite found the smoking gun yet. In fact eliminating everything that I didn't need only reduced, but did not completely eliminate, the hitches. "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> > Hm, not be a shithead, but F12k2 ran well on my system and F1C was > causing CTD's and blue screens when I first installed it. The problem > actually was my system, so YMMV. > > In my case I actually had to disable most every TSR via msconfig where > I discovered some adware app had been running. Didn't interfere with > any other games strangely enough. > > Jason
Haqsau 28 Jun 2003 17:20 UTC↳ reply to Joe M.#64316
I would prefer not to just because of the long list of options I will have to set again after reinstallation, but as a last resort I might. So far though most of the problems that I have found have other explanations. There aren't any reference laps because there aren't, and the TC sound is there (found it on disk) but was mixed way down and didn't really sound like I expected. For now I'm just going to keep tweaking and see what happens. Still don't like the graphics though, I really feel that the lighting and the reflections were better in F1 2002. "Joe M." <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> > I guess the scientific explanation is shit happens. :) > > While I tend to agree that an experienced user with a well tuned machine > should expect the same problems even after a re-install; why not try just > for the hell of it? If it works just chalk one up for shit happens. > > -- > Joe M. > >
Install it in a new directory, if the problem is fixed, then you can move the new settings over. If it doesn't fix it, then just uninstall the new version. "Haqsau" <[email hidden]> wrote in message news:bdkio6$stumr$[email hidden]... > I would prefer not to just because of the long list of options I will have > to set again after reinstallation, but as a last resort I might. So far > though most of the problems that I have found have other explanations. > There aren't any reference laps because there aren't, and the TC sound is > there (found it on disk) but was mixed way down and didn't really soundlike
Quoted text (12 lines)> I expected. For now I'm just going to keep tweaking and see what happens. > Still don't like the graphics though, I really feel that the lighting and > the reflections were better in F1 2002. > > > "Joe M." <[email hidden]> wrote in message > news:[email hidden]... > > > > I guess the scientific explanation is shit happens. :) > > > > While I tend to agree that an experienced user with a well tuned machine > > should expect the same problems even after a re-install; why not try
just
Quoted text (8 lines)> > for the hell of it? If it works just chalk one up for shit happens. > > > > -- > > Joe M. > > > > > >
I was first attracted to computers by the false digital promise: it either works or it doesn't, no gray areas, black or white, yes or no, 1 or zero, etc. After (ahem) 20 years fiddling with these infernal machines, I realize that's bullshit. The same input can have 2 (or more) different results, and two (or more) totally different inputs can have exactly the same result. Supposedly identical computers can be as dissimilar as WW II B-17s or 1960s Ferraris (which not only often had different wheelbases, the same car often had different wheelbases ON EACH SIDE!). Computers can have peronalities (good or bad). They can even be haunted. I learned from Alison Hine never to believe Windows' ironclad error messages. I watched her calmly ignore fatal errors that would have reduced me to tears and re-try the same install routines a dozen times, only to have it announce "Success!" the 13th time. "How did you know to keep on trying?" I asked Alison (who's programming experience goes back to pre-Jurassic languages like Fortran and Valdocs). She just smiled. "Instinct," she said. So much for digital absolutism, Aristotlean logic, Kuhnian paradigm shifts, Sir Francis Bacon and The Scientific Method. "Haqsau" <[email hidden]> wrote in message news:bdk97t$tcb2p$[email hidden]... > Haven't tried it, but really why should I? In over 15 years of using PC'sI
Quoted text (10 lines)> have never seen anything install itself wrong, or if it did install itself > wrong once it did it every time. A computer is not a random device, why > would reinstalling produce any different results than what I got the first > time? > > > "Ped Xing" <[email hidden]> wrote in message > news:[email hidden]... > > > > Man, your install must be totally hozed. I didn't catch wether you
tried > > re-installing or not? > >
Redmist 29 Jun 2003 02:04 UTC↳ reply to Haqsau#64278
> the TC sound is > there (found it on disk) but was mixed way down and didn't really soundlike > I expected. <Shakes head> The traction control sound is completely unmissable in this game. Have you been to a GP? The sound is so true to real-life that it hurts. Again, the only possible explanation is that something is wrong with your install. This seems a real shame because you're missing a real treat.
Haqsau 29 Jun 2003 02:45 UTC↳ reply to Redmist#64281
Actually I am pretty convinced, now that I have had some time to fool with it, that there is nothing wrong with my install, or my ears for that matter. Go to the Audio\Vehicle subdirectory and play external_tc.wav followed by internal_tc.wav. The external_tc.wav sounds like what I am used to hearing on broadcasts, but the internal_tc.wav of course does not. Did you really think it did? I don't, but it shouldn't and it makes sense now. The latter is what I am hearing in the game, albeit at a low level because it appears to be coming (appropriately) out of my rear speakers. So I can scratch one more "problem" off the list. ;o) Starting to really enjoy it now. Just did a 10% race with the AI at the mini-Nurb and had a blast, in spite of the track. Starting to see what all the excitement is about. :o) "Redmist" <[email hidden]> wrote in message news:bdlhfa$u0gv7$[email hidden]... > > The traction control sound is completely unmissable in this game. Haveyou > been to a GP? The sound is so true to real-life that it hurts. Again,the > only possible explanation is that something is wrong with your install. > This seems a real shame because you're missing a real treat. > >
Actually my desktop and all my games are at 1024x768x32, but even so frankly I have not seen that make a difference in any DX game published in the last three years or so. That's an old problem, mostly with older OpenGL games, I don't think it really happens any more. "Steve Smith" <[email hidden]> wrote in message news:%seLa.7906$[email hidden]... > Good point. Yer desktop is prolly 1024x768x16. If the game is set @ > 1024x768x32, change the desktop. >
> Actually I am pretty convinced, now that I have had some time to fool with > it, that there is nothing wrong with my install, or my ears for thatmatter. > Go to the Audio\Vehicle subdirectory and play external_tc.wav followed by > internal_tc.wav. The external_tc.wav sounds like what I am used tohearing > on broadcasts, but the internal_tc.wav of course does not. Did you really > think it did? I don't, but it shouldn't and it makes sense now. Thelatter > is what I am hearing in the game, albeit at a low level because it appears > to be coming (appropriately) out of my rear speakers. So I can scratchone > more "problem" off the list. ;o) Starting to really enjoy it now. Just > did a 10% race with the AI at the mini-Nurb and had a blast, in spite ofthe > track. Starting to see what all the excitement is about. :o) It kind of sounds like they were going for muffled in-car sounds to simulate what the driver actually hears in his helmet with ear-plugs etc. I like it - seems to sound appropriate. Nothing different should be coming from your rear speakers since this game is designed for stereo only - although it might have pro-logic encoding or something I guess..... I'm quite happy with the game in general though the tracks could be better, but hopefully with this being the last F1 game from ISI, people might be motivated to release some 3rd party track improvements.
In article <[email hidden]>, Ped Xing <[email hidden]> writes: >LOL, I did that too! I rolled several times, too, it was quite >spectacular! Although I didn't lap that track in 2K2, I'm pretty sure I'd >be able to take it flat. I can't in F1C though. > You guys are good. I don't think I've EVER been able to take Eau Rouge flat, in any sim... Eldred -- Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my homepage) Homepage - http://www.umich.edu/~epickett Remove SPAM-OFF to reply.
EldredP 29 Jun 2003 18:27 UTC↳ reply to Haqsau#64077
In article <bdk97t$tcb2p$[email hidden]>, "Haqsau" <[email hidden]> writes: >Haven't tried it, but really why should I? In over 15 years of using PC's I >have never seen anything install itself wrong, or if it did install itself >wrong once it did it every time. A computer is not a random device, why >would reinstalling produce any different results than what I got the first >time? I just installed Starcraft again a couple of days ago. When I tried to run it, I got some weird error. I uninstalled and tried again. It worked then...<shrug> Eldred -- Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my homepage) Homepage - http://www.umich.edu/~epickett Remove SPAM-OFF to reply.
The stuttering happens on my machine, and it's caused by the variable weather. Something about the new cloud texture being loaded causes many seconds of this bizarre jerkiness. In variable weather, the cloud texture changes quite a bit. This doesn't happen on all machines though for some reason. The solution for me was to turn off variable weather - I dislike the rain effects in F1C because I was spoilt by GP4 so it's no drama really. massivechicken "Haqsau" <[email hidden]> wrote in message news:bdiaoi$t8b9p$[email hidden]... > Well so far this feels like a giant step backwards from F1 2002. I hateto > say that because I have always been a big fan of ISI products but so far I > cannot get this game to work right. First, the groove does not show up on > any of the tracks I tried. Second, even though I have the detail level on > full for everything the graphics look grainy and dull to me. Third andthe > worst part is that even though I am typically seeing steady frame rates in > the 100's the game is jerking every second or so. I had this problem once > on an older machine with F1 2001 but do not have it on this machine withF1 > 2002. So why has it come back again with F1C? I know some people > experienced this before - the car seems to jerk very slightly at regular > intervals, like it missed a few frames or something. Again, I am getting > high, steady frame rates so I do not think it is graphics. I triedturning > down the number of sound effects and reducing the replay fidelity but the > problem is still there. I turned up the physics rate, no change. I donot
Quoted text (7 lines)> have anything running in the background. Any ideas what the problem might > be? > > Thanks, > Hal > > P.S. Must say though the physics do appear to be more accurate. I can't
go > flat out through Eau Rouge any more! Although I'm sure some of you can.;o) > >
On Mon, 30 Jun 2003 13:44:02 +1000, "Gene Penman" <[email hidden]> wrote: >reason. The solution for me was to turn off variable weather - I dislike the >rain effects in F1C because I was spoilt by GP4 so it's no drama really. > >massivechicken You can't turn it off in the career mode afaik :-/ Andre
I have been using dry weather only. I think it is really a bandwidth issue and that can happen for numerous reasons. In my case I was able to get rid of it almost entirely by getting rid of ASUS' PC Probe software and turning off my antivirus software. The annoying thing though is that F1 2002 doesn't require that, even when playing at the same detail level. I used to have that problem with F1 2002 in Windows 98 but it went away when I got XP. Plus I have a much higher spec PC now than I did when I was playing F1 2002 under Windows 98. Oh well, I have nearly got it licked now, I'm not too concerned about it any more. "Gene Penman" <[email hidden]> wrote in message news:bdobm7$[email hidden]... > The stuttering happens on my machine, and it's caused by the variable > weather. Something about the new cloud texture being loaded causes many > seconds of this bizarre jerkiness. In variable weather, the cloud texture > changes quite a bit. This doesn't happen on all machines though for some > reason. The solution for me was to turn off variable weather - I dislikethe > rain effects in F1C because I was spoilt by GP4 so it's no drama really. > > massivechicken > >
I think i read that setting the sky box number in the PLR file from whatever it is to 1 will reduce (get rid of?) the problem, but ive never seen the problem myself
Yeah, but the sky texture changes even in dry conditions too. You need to tell the game not to dynamically change the sky texture. There's a skybox variable in the PLR file you need to change to 1. But if you've sorted it by other means then keep the skies changing! It looks cool :) massivechicken "Haqsau" <[email hidden]> wrote in message news:bdqlai$uqeko$[email hidden]... > I have been using dry weather only. I think it is really a bandwidthissue > and that can happen for numerous reasons. In my case I was able to getrid > of it almost entirely by getting rid of ASUS' PC Probe software andturning > off my antivirus software. The annoying thing though is that F1 2002 > doesn't require that, even when playing at the same detail level. I usedto > have that problem with F1 2002 in Windows 98 but it went away when I gotXP. > Plus I have a much higher spec PC now than I did when I was playing F12002
Quoted text (9 lines)> under Windows 98. Oh well, I have nearly got it licked now, I'm not too > concerned about it any more. > > > "Gene Penman" <[email hidden]> wrote in message > news:bdobm7$[email hidden]... > > The stuttering happens on my machine, and it's caused by the variable > > weather. Something about the new cloud texture being loaded causes many > > seconds of this bizarre jerkiness. In variable weather, the cloud
texture
Quoted text (10 lines)> > changes quite a bit. This doesn't happen on all machines though for some > > reason. The solution for me was to turn off variable weather - I dislike > the > > rain effects in F1C because I was spoilt by GP4 so it's no drama really. > > > > massivechicken > > > > > >
In article <gMoLa.10412$[email hidden]>, Steve Smith <[email hidden]> wrote:
Quoted text (9 lines)> I was first attracted to computers by the false digital promise: it either > works or it doesn't, no gray areas, black or white, yes or no, 1 or zero, > etc. After (ahem) 20 years fiddling with these infernal machines, I realize > that's bullshit. The same input can have 2 (or more) different results, and > two (or more) totally different inputs can have exactly the same result. > Supposedly identical computers can be as dissimilar as WW II B-17s or 1960s > Ferraris (which not only often had different wheelbases, the same car often > had different wheelbases ON EACH SIDE!). Computers can have peronalities > (good or bad). They can even be haunted.
Computers are repeatable and consistent. Windows isn't. :-) :-)
In article <gMoLa.10412$[email hidden]>, Steve Smith <[email hidden]> wrote:
Quoted text (9 lines)> I was first attracted to computers by the false digital promise: it either > works or it doesn't, no gray areas, black or white, yes or no, 1 or zero, > etc. After (ahem) 20 years fiddling with these infernal machines, I realize > that's bullshit. The same input can have 2 (or more) different results, and > two (or more) totally different inputs can have exactly the same result. > Supposedly identical computers can be as dissimilar as WW II B-17s or 1960s > Ferraris (which not only often had different wheelbases, the same car often > had different wheelbases ON EACH SIDE!). Computers can have peronalities > (good or bad). They can even be haunted.
Computers are repeatable and consistent. Windows isn't. :-) :-)
Obviously you don't have much experience with hardware. I can build 10 machines of exactly the same hardware and I can almost gaurantee at least one will have it's own personality and problems, usually more. Mitch "Greg Dunn" <[email hidden]> wrote in message news:010720030033335289%[email hidden]... > In article <gMoLa.10412$[email hidden]>, Steve Smith > <[email hidden]> wrote: > > > I was first attracted to computers by the false digital promise: iteither > > works or it doesn't, no gray areas, black or white, yes or no, 1 orzero, > > etc. After (ahem) 20 years fiddling with these infernal machines, Irealize > > that's bullshit. The same input can have 2 (or more) different results,and > > two (or more) totally different inputs can have exactly the same result. > > Supposedly identical computers can be as dissimilar as WW II B-17s or1960s > > Ferraris (which not only often had different wheelbases, the same caroften > > had different wheelbases ON EACH SIDE!). Computers can haveperonalities > > (good or bad). They can even be haunted. > > Computers are repeatable and consistent. Windows isn't. :-) :-)
The sky box thing is a good trick to know but I don't think it relates to the problem I was having. Seems like that would affect the game just about everywhere, but the hesitations I was having happened when going through a turn that brough a different part of the track into view. Same thing in F1 2002 under Win98. I think it has to read a whole lot of new textures and triangles when you do that and if you don't have enough bandwidth it will thrash. Thing is, I have a 2.4 ghz proc, 800 mhz fsb, dual channel PC 3200 RAM, and 4X AGP. If that isn't enough bandwidth what is? Finally realized that there were some things that I loaded recently that could be affecting it, and got rid of them. Seemed to help. Still don't know why F1 2002 was fine with those things though. "Gene Penman" <[email hidden]> wrote in message news:bdt6rv$[email hidden]...
Quoted text (9 lines)> Yeah, but the sky texture changes even in dry conditions too. You need to > tell the game not to dynamically change the sky texture. There's a skybox > variable in the PLR file you need to change to 1. > > But if you've sorted it by other means then keep the skies changing! It > looks cool :) > > massivechicken >
You got THAT right! "Greg Dunn" <[email hidden]> wrote in message news:010720030025276008%[email hidden]... > In article <gMoLa.10412$[email hidden]>, Steve Smith > <[email hidden]> wrote: > > > I was first attracted to computers by the false digital promise: iteither > > works or it doesn't, no gray areas, black or white, yes or no, 1 orzero, > > etc. After (ahem) 20 years fiddling with these infernal machines, Irealize > > that's bullshit. The same input can have 2 (or more) different results,and > > two (or more) totally different inputs can have exactly the same result. > > Supposedly identical computers can be as dissimilar as WW II B-17s or1960s > > Ferraris (which not only often had different wheelbases, the same caroften > > had different wheelbases ON EACH SIDE!). Computers can haveperonalities > > (good or bad). They can even be haunted. > > Computers are repeatable and consistent. Windows isn't. :-) :-)
I'm sorry, only one point per Q.E.D. "Greg Dunn" <[email hidden]> wrote in message news:010720030033335289%[email hidden]... > In article <gMoLa.10412$[email hidden]>, Steve Smith > <[email hidden]> wrote: > > > I was first attracted to computers by the false digital promise: iteither > > works or it doesn't, no gray areas, black or white, yes or no, 1 orzero, > > etc. After (ahem) 20 years fiddling with these infernal machines, Irealize > > that's bullshit. The same input can have 2 (or more) different results,and > > two (or more) totally different inputs can have exactly the same result. > > Supposedly identical computers can be as dissimilar as WW II B-17s or1960s > > Ferraris (which not only often had different wheelbases, the same caroften > > had different wheelbases ON EACH SIDE!). Computers can haveperonalities > > (good or bad). They can even be haunted. > > Computers are repeatable and consistent. Windows isn't. :-) :-)

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