How did it go?
All the best,
Ash
http://www.siroccoracing.com
How did it go?
All the best,
Ash
http://www.siroccoracing.com
The most we had was Wed night on a Swedish guys host and it was 14.
Not saying that it was a constant 14 though.....but as we started racing 14
were on the grid.
The race ended with 9...
To me thats a definite BIG improvement
AD
On Fri, 27 Jun 2003 16:37:27 +0100, "Ashley McConnell"
<[email hidden]> wrote:
>How did it go?
Some of the vroc guys have been hosting 10-12 people on cable and dsl
without much problem. I ran in one with about 10 people and it was
warp/issue free.
As long as your pings are below 200 it seems like it's fine. I ran
with a few people who were getting horrible lag and warping all over
the place, yet a friend from Sweden on a dialup wasn't lagged to me at
all. Hopefully there will be an option in the dedicated server patch
to limit entries based on latency.
The only bad part of the multi is that it still pauses when people
join, but I believe you can lock the server during quali and the race
so it's not a big deal.
Jason
Thanks guys..... see you online :))
"Ashley McConnell" <[email hidden]> wrote in message
news:bdhoql$6n5$[email hidden]...
Quoted text (7 lines)
> How did it go? > > All the best, > Ash > http://www.siroccoracing.com > >> The only bad part of the multi is that it still pauses when people
> join, but I believe you can lock the server during quali and the race
> so it's not a big deal.
Apparently that's caused by the server having to load in the textures for
that clients car. If the server runs with minimum detail and has a very
fast hard disk, the pause is barely noticeable. If/when the dedicated
server patch comes along, this 'problem' should disappear.
In article <[email hidden]>, [email hidden] (Jason
Moyer) writes:
>Some of the vroc guys have been hosting 10-12 people on cable and dsl
>without much problem. I ran in one with about 10 people and it was
>warp/issue free.
Anybody hosted one on a T1 line yet? I'm curious... :-)
Eldred
--
Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my
homepage)
Homepage - http://www.umich.edu/~epickett
Remove SPAM-OFF to reply.
EldredP wrote:
I did 3 races on a server last night which was using a 2mbit connection.
There were 22 racers with no warping. Still doesn't match the quality of
Papy multiplay, but it'll do for now :)
--
Ian P
<email invalid due to spammers>
Quoted text (10 lines)
> In article <[email hidden]>, [email hidden] > (Jason Moyer) writes: > >> Some of the vroc guys have been hosting 10-12 people on cable and dsl >> without much problem. I ran in one with about 10 people and it was >> warp/issue free. > > Anybody hosted one on a T1 line yet? I'm curious... :-) > > Eldred
"Ian P" <>
> I did 3 races on a server last night which was using a 2mbit connection.
> There were 22 racers with no warping. Still doesn't match the quality of
> Papy multiplay, but it'll do for now :)
>
>
> Ian P
Was that via F1rst2 or ip or Gamespy? I thought the max allowable was16.
This is sorta good news indeed!
dave henrie
Dave Henrie wrote:
It was via F1RST2, I think they've upped the limit from the measly 16 in F1
2002 ;)
--
Ian P
<email invalid due to spammers>
Quoted text (11 lines)
> "Ian P" <> >> I did 3 races on a server last night which was using a 2mbit >> connection. There were 22 racers with no warping. Still doesn't >> match the quality of Papy multiplay, but it'll do for now :) >> >> >> Ian P > > Was that via F1rst2 or ip or Gamespy? I thought the max allowable > was16. This is sorta good news indeed! > dave henrie"Ian P" <
Well see that is good, cuz the 16 car limit was really a fantasy. So
the fact you could exceed that up to 22 is good. Most F1 2k2 sessions I
joined or saw were 8 or less.
dave henrie
Quoted text (9 lines)
>>> >>> Ian P >> >> Was that via F1rst2 or ip or Gamespy? I thought the max allowable >> was16. This is sorta good news indeed! >> dave henrie > > It was via F1RST2, I think they've upped the limit from the measly 16 > in F1 2002 ;)Dave Henrie wrote:
>
> Well see that is good, cuz the 16 car limit was really a fantasy.
> So the fact you could exceed that up to 22 is good. Most F1 2k2
> sessions I joined or saw were 8 or less.
> dave henrie
Most of them still are, however there are a growing number of Uberhosts out
there now :)
--
Ian P
<email invalid due to spammers>
On Tue, 01 Jul 2003 01:27:52 GMT, Dave Henrie <[email hidden]>
wrote:
> Well see that is good, cuz the 16 car limit was really a fantasy. So
>the fact you could exceed that up to 22 is good. Most F1 2k2 sessions I
>joined or saw were 8 or less.
For some unknown reason, the F1C box (at least in the states) still
says "multiplayer supports up to 7 drivers".
Jason
> For some unknown reason, the F1C box (at least in the states) still
> says "multiplayer supports up to 7 drivers".
>
It says 8 in the UK IIRC, which is equally odd.
All the best,
Ash
http://www.siroccoracing.com


































