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Rec.Autos.Simulators Archive

MS FF Wheel Configuration in N2003

6 posts by 5 people · 01 Jul 2003 17:06 UTC - 09 Jul 2003 16:47 UTC

Timmy Ferrell 01 Jul 2003 17:06 UTC#63882
Hi all, I recently upgraded to a new XP system. Under my old system when driving at a plate track, for example, I could keep the throttle matted while simultaneously braking in order to slow down while keeping the RPM's up ( just as in real life) Under my new XP system it's pretty much one or the other, if I brake while still in the throttle the brake overrides and cuts the throttle... Is there some way that it can be configured to "see" both inputs simultaneously? Thanks, Timmy
You have to set up the controller as dual-axis. Probably in the control panel under game controllers. "Timmy Ferrell" <[email hidden]> wrote in message news:ccjMa.7512$[email hidden]... > Hi all, > I recently upgraded to a new XP system. Under my old system when drivingat
Quoted text (12 lines)> a plate track, for example, I could keep the throttle matted while > simultaneously braking in order to slow down while keeping the RPM's up ( > just as in real life) > Under my new XP system it's pretty much one or the other, if I brake while > still in the throttle the brake overrides and cuts the throttle... > Is there some way that it can be configured to "see" both inputs > simultaneously? > Thanks, > Timmy > > >
"frederickson" <[email hidden]> wrote in message news:2hoMa.224490$[email hidden]...
Quoted text (10 lines)> You have to set up the controller as dual-axis. Probably in the control > panel under game controllers. > > "Timmy Ferrell" <[email hidden]> wrote in message > news:ccjMa.7512$[email hidden]... > > Hi all, > > I recently upgraded to a new XP system. Under my old system when driving > at > > a plate track, for example, I could keep the throttle matted while > > simultaneously braking in order to slow down while keeping the RPM's up
( > > just as in real life) > > Under my new XP system it's pretty much one or the other, if I brakewhile
Quoted text (10 lines)> > still in the throttle the brake overrides and cuts the throttle... > > Is there some way that it can be configured to "see" both inputs > > simultaneously? > > Thanks, > > Timmy > > > > > > > > In your MS Sidewinder Profile Editor under Settings you have Pedals
Options of Combine As Y and Separate. If you check the "Separate" box your pedals should operate independently on separate axis. At least, that's the way mine work with Win 98SE. Don't know if it works that way with XP but try it and see.
You need to fix your profile. You have it set to "Combined" instead of "Separate" Axis. You will need to re-cal after changing it. -Larry "Timmy Ferrell" <[email hidden]> wrote in message news:ccjMa.7512$[email hidden]... > Hi all, > I recently upgraded to a new XP system. Under my old system when drivingat
Quoted text (11 lines)> a plate track, for example, I could keep the throttle matted while > simultaneously braking in order to slow down while keeping the RPM's up ( > just as in real life) > Under my new XP system it's pretty much one or the other, if I brake while > still in the throttle the brake overrides and cuts the throttle... > Is there some way that it can be configured to "see" both inputs > simultaneously? > Thanks, > Timmy > >
(unknown) 09 Jul 2003 05:49 UTC↳ reply to Larry#62769
Windows XP imbedded controller software doesn't have a 'separate' pedals option. I reloaded the 'Game Controller 4' software that came with the wheel, against protests from XP, and now it works fine. "Larry" <[email hidden]> wrote in message news:PsDOa.742$[email hidden]...
Quoted text (14 lines)> You need to fix your profile. You have it set to "Combined" instead of > "Separate" Axis. > > You will need to re-cal after changing it. > > -Larry > > "Timmy Ferrell" <[email hidden]> wrote in message > news:ccjMa.7512$[email hidden]... > > Hi all, > > I recently upgraded to a new XP system. Under my old system when driving > at > > a plate track, for example, I could keep the throttle matted while > > simultaneously braking in order to slow down while keeping the RPM's up
( > > just as in real life) > > Under my new XP system it's pretty much one or the other, if I brakewhile
Quoted text (9 lines)> > still in the throttle the brake overrides and cuts the throttle... > > Is there some way that it can be configured to "see" both inputs > > simultaneously? > > Thanks, > > Timmy > > > > > >
Larry 09 Jul 2003 16:47 UTC↳ reply to (unknown)#62658
And it gets WHQL certification with those protests in place. Neat, huh :) Yes, the ability to config the wheel is nearly non-existent without the SideWinder 4 software. That's why those with the really old Gameport versions are screwed. -Larry <[email hidden]> wrote in message news:begaep$5fq$[email hidden]...
Quoted text (17 lines)> Windows XP imbedded controller software doesn't have a 'separate' pedals > option. I reloaded the 'Game Controller 4' software that came with the > wheel, against protests from XP, and now it works fine. > > "Larry" <[email hidden]> wrote in message > news:PsDOa.742$[email hidden]... > > You need to fix your profile. You have it set to "Combined" instead of > > "Separate" Axis. > > > > You will need to re-cal after changing it. > > > > -Larry > > > > "Timmy Ferrell" <[email hidden]> wrote in message > > news:ccjMa.7512$[email hidden]... > > > Hi all, > > > I recently upgraded to a new XP system. Under my old system when
driving > > at > > > a plate track, for example, I could keep the throttle matted while > > > simultaneously braking in order to slow down while keeping the RPM'sup
Quoted text (15 lines)> ( > > > just as in real life) > > > Under my new XP system it's pretty much one or the other, if I brake > while > > > still in the throttle the brake overrides and cuts the throttle... > > > Is there some way that it can be configured to "see" both inputs > > > simultaneously? > > > Thanks, > > > Timmy > > > > > > > > > > > >

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