Race Sim Central
Rec.Autos.Simulators Archive

What is the difference between steering lock, steering ratio, and linearity?

3 posts by 3 people · 11 Jul 2003 00:23 UTC - 11 Jul 2003 12:53 UTC

frederickson 11 Jul 2003 00:23 UTC#62520
In trying to set up my momo force for nascar 2003, I cant decide the best way to go about doing it in game. I just dont get when to change one steering setting as opposed to the other. Since I had an LWFF, im used to just turning my arms a little, where with the momo I gotta get used to turning my arms more to get the same effect. I dont know if i should leave it like that or decrease the ratio or increase the steering lock or what.
"frederickson" <[email hidden]> wrote in message news:gsnPa.4446$[email hidden]...
Quoted text (8 lines)> In trying to set up my momo force for nascar 2003, I cant decide the best > way to go about doing it in game. I just dont get when to change one > steering setting as opposed to the other. Since I had an LWFF, im used to > just turning my arms a little, where with the momo I gotta get used to > turning my arms more to get the same effect. I dont know if i should leave > it like that or decrease the ratio or increase the steering lock or what. > >
I too went from a LWFF to the MOMO and I know what you are talking about. For the most part you will want to mess with the steering lock. The LWFF had a 240 degree sweep. The MOMO has been increased to 270 degrees. So if you want the same amount of front wheel movement with the same amount of turning on the steering wheel you will need a tighter steering lock (lower number in Papy games). For example if yu were using a 14:1 with the LWFF try a 12:1 with the MOMO. I actualy like the bigger range myself. I'm none to gentle when it comes to the wheel so the extra travel helps. You don't want to stand to close to me when I'm playing DTR or a rally game. Your likely to get an elbow or two. lol MadDAWG MadDAWG
> steering ratio = how much input (fast/slow) is needed to turn the > wheel. This makes it more sensitive to input if you set ratio higher. Wait. Doesn't a higher ratio make it *less* sensitive? rms

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy