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Midnight Club 2 = Midtown Madness?

19 posts by 9 people · 13 Jul 2003 21:00 UTC - 18 Jul 2003 11:12 UTC

Destroy 13 Jul 2003 21:00 UTC#62128
Is Midnight Club just kind of like a Midtown Madness game or what? I'm confused as to what elements of fun this game tries to create. I'd love to have Midtown Madness 3 on PC but thats not going to happen I guess.
Think of MM3 as the Beatles to MC2's Rolling Stones. "Destroy" <[email hidden]> wrote in message news:[email hidden]... > Is Midnight Club just kind of like a Midtown Madness game or what? I'm > confused as to what elements of fun this game tries to create. > > I'd love to have Midtown Madness 3 on PC but thats not going to happen I > guess. >
On Sun, 13 Jul 2003 21:42:04 GMT, "Steve Smith" <[email hidden]> wrote: >Think of MM3 as the Beatles to MC2's Rolling Stones. Since half the Beatles are tits-up, that doesn't bode well for MM3. I'm curious to hear info about the PC version of Midnight Club. I like these kind of games as well as sims, and rented the XBox version to check it out. Typical fast-action smash 'em up. If it works ok with the Momo, I'll snag it. So many of these games are set up for twitchy digital input, making the console versions more fun.
Quoted text (7 lines)> Since half the Beatles are tits-up, that doesn't bode well for MM3. > I'm curious to hear info about the PC version of Midnight Club. > I like these kind of games as well as sims, and rented the XBox > version to check it out. Typical fast-action smash 'em up. > If it works ok with the Momo, I'll snag it. So many of these games are > set up for twitchy digital input, making the console versions more > fun.
The PC version does not work well with a wheel. Its twitchy like you said. But the amazing thing is is that its even WORSE with a keyboard, cause it just goes to full lock instantly. With a wheel is a huge deadzone and weird linearity.
Let it be known that on Sun, 13 Jul 2003 21:00:35 GMT, Destroy <[email hidden]> wrote: >Is Midnight Club just kind of like a Midtown Madness game or what? I'm >confused as to what elements of fun this game tries to create. > >I'd love to have Midtown Madness 3 on PC but thats not going to happen I >guess. Well it *is* by the same people who made Midtown Madness 1 & 2 (Rockstar San Diego = Angel Studios).
On 13 Jul 2003 22:07:39 -0500, [email hidden] wrote: >Well it *is* by the same people who made Midtown Madness 1 & 2 (Rockstar San >Diego = Angel Studios). I read it's the same publisher, but not made by the same people at all. Andre
On Mon, 14 Jul 2003 09:40:01 +0200, Andre Warringa <[email hidden]> wrote: >I read it's the same publisher, but not made by the same people at >all. Midtown Madness 3 is an Xbox-only game and is published by Microsoft, who also published the original Midtown Madness, Motocross Madness, and Midtown Madness 2 on the PC. Midnight Club 2 is published by Rockstar Games and has nothing whatsoever to do with Midtown Madness 3. The developers of Midtown Madness 2 were, as best as I can tell, the same team that made Midnight Club 2, however. Jason
Joe62 14 Jul 2003 16:54 UTC↳ reply to Destroy#62062
On Sun, 13 Jul 2003 21:00:35 GMT, Destroy <[email hidden]> wrote: >I'd love to have Midtown Madness 3 on PC but thats not going to happen I >guess. I believe the MC series is developed by the people who did the original Midtown Madness, though I'm not 100% sure of that. Having said that I'm pretty sure that MM3 (which was just released on XBox) is coming to PC.
Let it be known that on Mon, 14 Jul 2003 09:40:01 +0200, Andre Warringa <[email hidden]> wrote:
Quoted text (7 lines)>On 13 Jul 2003 22:07:39 -0500, [email hidden] wrote: > >>Well it *is* by the same people who made Midtown Madness 1 & 2 (Rockstar San >>Diego = Angel Studios). > >I read it's the same publisher, but not made by the same people at >all.
Tha's actually for GTA, which was the same publisher as MC2, but had different developers (although various magazines/web sites would lead you otherwise).
On 14 Jul 2003 23:36:25 -0500, [email hidden] wrote: >>I read it's the same publisher, but not made by the same people at >>all. > >Tha's actually for GTA, which was the same publisher as MC2, but had different >developers (although various magazines/web sites would lead you otherwise). You are totally right :) Andre
Does the Xbox ver of MC2 support a wheel & pedals? The PS2 ver didn't seem to. "Tim O" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> On Sun, 13 Jul 2003 21:42:04 GMT, "Steve Smith" > <[email hidden]> wrote: > > >Think of MM3 as the Beatles to MC2's Rolling Stones. > > Since half the Beatles are tits-up, that doesn't bode well for MM3. > I'm curious to hear info about the PC version of Midnight Club. > I like these kind of games as well as sims, and rented the XBox > version to check it out. Typical fast-action smash 'em up. > If it works ok with the Momo, I'll snag it. So many of these games are > set up for twitchy digital input, making the console versions more > fun. >
Jason, Jason, Jason - it's only the developer that gives a game character, not the publisher. "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> On Mon, 14 Jul 2003 09:40:01 +0200, Andre Warringa <[email hidden]> > wrote: > > >I read it's the same publisher, but not made by the same people at > >all. > > Midtown Madness 3 is an Xbox-only game and is published by Microsoft, > who also published the original Midtown Madness, Motocross Madness, > and Midtown Madness 2 on the PC. > > Midnight Club 2 is published by Rockstar Games and has nothing > whatsoever to do with Midtown Madness 3. > > The developers of Midtown Madness 2 were, as best as I can tell, the > same team that made Midnight Club 2, however. > > Jason
While PC-to-console ports are rare, console-to-PC ports are common...and almost universally awful. "Joe62" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> On Sun, 13 Jul 2003 21:00:35 GMT, Destroy <[email hidden]> wrote: > > >I'd love to have Midtown Madness 3 on PC but thats not going to happen I > >guess. > > I believe the MC series is developed by the people who did the > original Midtown Madness, though I'm not 100% sure of that. > > Having said that I'm pretty sure that MM3 (which was just released on > XBox) is coming to PC.
On Tue, 15 Jul 2003 11:56:38 GMT, "Steve Smith" <[email hidden]> wrote: >Does the Xbox ver of MC2 support a wheel & pedals? The PS2 ver didn't seem >to. Not sure Steve. I didn't get the original case with the rental, and I only have the standard controllers for XBox (well, I have a light gun too, the whole reason I bought the XBox was for House Of The Dead 3). Since my "racing sim" collection for the XBox is comprised of Sega GT and Simpsons Road Rage, it might be a bit before I buy a steering wheel.
On Tue, 15 Jul 2003 12:01:06 GMT, "Steve Smith" <[email hidden]> wrote: >While PC-to-console ports are rare, console-to-PC ports are common...and >almost universally awful. I know it. I'm in the midst of one right now, and am determined to make it right. For one thing, I will have our crack driving sim expert (yes, he is VERY good at GPL!) do the FF driving wheel tuning. ;-)
Steve, I have used MC2 on a PS2 with the "blue" logi wheel and pedals. BTW did you write the N4 guide? Was my first Nascar game. Really liked the guide. Leftyx "Steve Smith" <[email hidden]> wrote in message news:WZRQa.10676$G%[email hidden]... > Does the Xbox ver of MC2 support a wheel & pedals? The PS2 ver didn'tseem
Quoted text (19 lines)> to. > > "Tim O" <[email hidden]> wrote in message > news:[email hidden]... > > On Sun, 13 Jul 2003 21:42:04 GMT, "Steve Smith" > > <[email hidden]> wrote: > > > > >Think of MM3 as the Beatles to MC2's Rolling Stones. > > > > Since half the Beatles are tits-up, that doesn't bode well for MM3. > > I'm curious to hear info about the PC version of Midnight Club. > > I like these kind of games as well as sims, and rented the XBox > > version to check it out. Typical fast-action smash 'em up. > > If it works ok with the Momo, I'll snag it. So many of these games are > > set up for twitchy digital input, making the console versions more > > fun. > > > >
Lef, Nyet. Only penned "Winning!" (the ICRII/CART Racing Guide) and "Four-Wheel Drift" (the GPL guide) for Papy. --Steve "Jordan Sacks" <[email hidden]> wrote in message news:XnZQa.1255$[email hidden]...
Quoted text (31 lines)> Steve, > I have used MC2 on a PS2 with the "blue" logi wheel and pedals. > BTW did you write the N4 guide? Was my first Nascar game. Really liked the > guide. > Leftyx > > "Steve Smith" <[email hidden]> wrote in message > news:WZRQa.10676$G%[email hidden]... > > Does the Xbox ver of MC2 support a wheel & pedals? The PS2 ver didn't > seem > > to. > > > > "Tim O" <[email hidden]> wrote in message > > news:[email hidden]... > > > On Sun, 13 Jul 2003 21:42:04 GMT, "Steve Smith" > > > <[email hidden]> wrote: > > > > > > >Think of MM3 as the Beatles to MC2's Rolling Stones. > > > > > > Since half the Beatles are tits-up, that doesn't bode well for MM3. > > > I'm curious to hear info about the PC version of Midnight Club. > > > I like these kind of games as well as sims, and rented the XBox > > > version to check it out. Typical fast-action smash 'em up. > > > If it works ok with the Momo, I'll snag it. So many of these games are > > > set up for twitchy digital input, making the console versions more > > > fun. > > > > > > > > >
I wanted to say "Four Wheel Drift" but I remember more from N4 than GPL. Probably because I played it later. Have read FWD cover to cover and enjoyed every bit. Leftyx "Steve Smith" <[email hidden]> wrote in message news:PS1Ra.117558$[email hidden]... > Lef, > > Nyet. Only penned "Winning!" (the ICRII/CART Racing Guide) and"Four-Wheel
Quoted text (9 lines)> Drift" (the GPL guide) for Papy. > > --Steve > > "Jordan Sacks" <[email hidden]> wrote in message > news:XnZQa.1255$[email hidden]... > > Steve, > > I have used MC2 on a PS2 with the "blue" logi wheel and pedals. > > BTW did you write the N4 guide? Was my first Nascar game. Really liked
the
Quoted text (21 lines)> > guide. > > Leftyx > > > > "Steve Smith" <[email hidden]> wrote in message > > news:WZRQa.10676$G%[email hidden]... > > > Does the Xbox ver of MC2 support a wheel & pedals? The PS2 ver didn't > > seem > > > to. > > > > > > "Tim O" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > On Sun, 13 Jul 2003 21:42:04 GMT, "Steve Smith" > > > > <[email hidden]> wrote: > > > > > > > > >Think of MM3 as the Beatles to MC2's Rolling Stones. > > > > > > > > Since half the Beatles are tits-up, that doesn't bode well for MM3. > > > > I'm curious to hear info about the PC version of Midnight Club. > > > > I like these kind of games as well as sims, and rented the XBox > > > > version to check it out. Typical fast-action smash 'em up. > > > > If it works ok with the Momo, I'll snag it. So many of these games
are
Quoted text (9 lines)> > > > set up for twitchy digital input, making the console versions more > > > > fun. > > > > > > > > > > > > > > > >
Thx, Jordan! "Jordan Sacks" <[email hidden]> wrote in message news:hJDRa.14273$[email hidden]... > I wanted to say "Four Wheel Drift" but I remember more from N4 than GPL. > Probably because I played it later. Have read FWD cover to cover andenjoyed
Quoted text (25 lines)> every bit. > Leftyx > > "Steve Smith" <[email hidden]> wrote in message > news:PS1Ra.117558$[email hidden]... > > Lef, > > > > Nyet. Only penned "Winning!" (the ICRII/CART Racing Guide) and > "Four-Wheel > > Drift" (the GPL guide) for Papy. > > > > --Steve > > > > "Jordan Sacks" <[email hidden]> wrote in message > > news:XnZQa.1255$[email hidden]... > > > Steve, > > > I have used MC2 on a PS2 with the "blue" logi wheel and pedals. > > > BTW did you write the N4 guide? Was my first Nascar game. Really liked > the > > > guide. > > > Leftyx > > > > > > "Steve Smith" <[email hidden]> wrote in message > > > news:WZRQa.10676$G%[email hidden]... > > > > Does the Xbox ver of MC2 support a wheel & pedals? The PS2 ver
didn't
Quoted text (11 lines)> > > seem > > > > to. > > > > > > > > "Tim O" <[email hidden]> wrote in message > > > > news:[email hidden]... > > > > > On Sun, 13 Jul 2003 21:42:04 GMT, "Steve Smith" > > > > > <[email hidden]> wrote: > > > > > > > > > > >Think of MM3 as the Beatles to MC2's Rolling Stones. > > > > > > > > > > Since half the Beatles are tits-up, that doesn't bode well for
MM3.
Quoted text (16 lines)> > > > > I'm curious to hear info about the PC version of Midnight Club. > > > > > I like these kind of games as well as sims, and rented the XBox > > > > > version to check it out. Typical fast-action smash 'em up. > > > > > If it works ok with the Momo, I'll snag it. So many of these games > are > > > > > set up for twitchy digital input, making the console versions more > > > > > fun. > > > > > > > > > > > > > > > > > > > > > > > > >

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