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rally racing tips?

3 posts by 3 people · 22 Jul 2003 15:19 UTC - 23 Jul 2003 03:32 UTC

magnulus 22 Jul 2003 15:19 UTC#60769
... anybody got any webpages or tips on rally racing, various techniques, etc? I have been playing Rally Masters and Colin McRae Rally 2 for quite some time. I beat CMR2 on easy after alot of practice, but I'm still working on Rally Masters. I've never seen real rally racing, on TV or otherwise, so I'm not into the lingo. I have a basic idea of a what a "pendulum turn" is, but I've never seen how you could apply it to a game like Rally Masters. With CMR2, I endup up just sliding into the turns and using alot of counter-steering to keep on course through the turn. In Rally Masters, occasionally I can use a handbrake to turn, but often I just slow down by braking before the turn or coast through (the wheel is also very sensitive)- very seldom can I manage to do a real slide through a turn.
On Tue, 22 Jul 2003 11:19:37 -0400, "magnulus" <[email hidden]> wrote: >... anybody got any webpages or tips on rally racing, [...] <groan> > > I've never seen real rally racing, <groan> >on TV or otherwise, so I'm not into the >lingo. Ok, lesson #1 then: IT'S NOT CALLED RALLY RACING!!!!!! ;-)
Quoted text (7 lines)> I have a basic idea of a what a "pendulum turn" is, but I've never >seen how you could apply it to a game like Rally Masters. With CMR2, I >endup up just sliding into the turns and using alot of counter-steering to >keep on course through the turn. In Rally Masters, occasionally I can use a >handbrake to turn, but often I just slow down by braking before the turn or >coast through (the wheel is also very sensitive)- very seldom can I manage >to do a real slide through a turn.
Pendulum swings or scandinavian flicks are done for a couple of reasons... One is that if you lug around on a lot of polar moment of inertia(like many rallycars do, being semi- or bog standard production cars), corner turn-in can be difficult on gravel. The low grip and huge sliprates on gravel can make steering input very sluggish. So you swing the car and time the last one to get just the right amount when you arrive at the corner. This isn't as prevalent IRL as it used to be, nowadays they can get around most of this by car setup. Another reason is that you expose all four tyres to "dig in" into the road, although I don't think this is actually modelled in any rallysim to date. As for sliding, the key is to turn in early. When you think you've turned in way too early, it's probably too late. Then you need to carry enough speed to "miss" the apex so to speak. WRT to Rally Masters, you often don't even have to brake at all even in places you'd think so, just lift, turn in early, then MASH that throttle.

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