I'm new to sim racing ( still getting set up ). I was wondering
which is the better setup, 3, 20 inch monitors or 1 big screen. I
also had a question about GTP. The game runs well by itself, but
is there a way for it to run through nr 2003. When I play nr2003,
at the beginning of the game where you choose the series you want
to race I have the options, GTP, REDLINE GTP, and GTP 24. These
always crash the game where all the other series don't. I hope I
have made some sense
Thanks
Dave
On Thu, 05 Jul 2007 14:34:04 GMT,
[email hidden] wrote:
depends how close u sit to the 3
screens.
Quoted text (12 lines)
> I'm new to sim racing ( still getting set up ). I was wondering > which is the better setup, 3, 20 inch monitors or 1 big screen. I > also had a question about GTP. The game runs well by itself, but > is there a way for it to run through nr 2003. When I play nr2003, > at the beginning of the game where you choose the series you want > to race I have the options, GTP, REDLINE GTP, and GTP 24. These > always crash the game where all the other series don't. I hope I > have made some sense > > Thanks > > DaveOn Jul 5, 10:34 am, [email hidden] wrote:
> I'm new to sim racing ( still getting set up ). I was wondering
> which is the better setup, 3, 20 inch monitors or 1 big screen.
Three monitors work very well. I'm running 19" monitors now. IMO,
either will be OK for racing sims. For flight sims i'd go with a big
screen setup for the reasons below.
My primary advice if going the triple screen route is to make sure you
don't get wide screen monitors. I find triple screen to be
claustrophobic in the vertical direction even with standard aspect
ratio monitors. Three monitors works fine for racing sims where you
don't really need to look up or down. The lack of vertical range on
triple screen setups becomes more obvious in flight sims.
I've never had a single big screen setup, so I can't compare the two
options directly. If you are planning on using a big screen I think
you want to make sure it sits as close behind the steering wheel as
possible to maximise peripheral vision.
Pat Dotson
UltraForce Simulators
http://www.ultraforcesim.com


































