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Rec.Autos.Simulators Archive

new(well sorta) mod for F1 2k2.

4 posts by 3 people · 24 Jul 2003 04:51 UTC - 24 Jul 2003 21:08 UTC

Dave Henrie 24 Jul 2003 04:51 UTC#60420
It only took them a year and a half but the SSM guys have finally completed their Le Mans 24hr 2k2 mod. It will be released with 5 versions of the Le Mans track and include track files to enable almost 60 other tracks. All 50 cars from the 2k2 even can be run at once, although there is a big problem with how F1 2k2 handles the pits. If you plan on runing longer races, you probably will be better off limiting the size of the pack to only 36 cars. F1 2k2 doesn't know how to control the extra teams pitting and you end up with cars driving through the pits over and over again. But if you limit the field size to 36 cars, there seems to be no problem. Le Mans prototypes, GTS cars, GT cars...all are included. The planned release date is this Friday, July 25th...only about 8 months late.....!@!!! The mirrors and download sites will be announced most likely on the SSM Le Mans 24hr 2002 forum at racesimcentral. http://forum.racesimcentral.com/forumdisplay.php?s=&daysprune=&forumid=335 dave henrie
Wouldn't it make more sense...at this late date...to do this for F1C? Marc "Dave Henrie" <[email hidden]> wrote in message news:[email hidden]... > It only took them a year and a half but the SSM guys have finally > completed their Le Mans 24hr 2k2 mod. It will be released with 5 versions > of the Le Mans track and include track files to enable almost 60 other > tracks. All 50 cars from the 2k2 even can be run at once, although there > is a big problem with how F1 2k2 handles the pits. If you plan on runing > longer races, you probably will be better off limiting the size of thepack
Quoted text (13 lines)> to only 36 cars. F1 2k2 doesn't know how to control the extra teams > pitting and you end up with cars driving through the pits over and over > again. But if you limit the field size to 36 cars, there seems to be no > problem. Le Mans prototypes, GTS cars, GT cars...all are included. The > planned release date is this Friday, July 25th...only about 8 months > late.....!@!!! > > The mirrors and download sites will be announced most likely on the SSM > Le Mans 24hr 2002 forum at racesimcentral. > http://forum.racesimcentral.com/forumdisplay.php?s=&daysprune=&forumid=335 > > > dave henrie
"Marc Collins" <[email hidden]> wrote in news:SwUTa.6969$[email hidden]: > Wouldn't it make more sense...at this late date...to do this for F1C? > > Marc That is already underway. They will do all the cars from 1999 to 2003 which is something like 148 cars. The two biggest problems holding up the mod were unfinished physics...XzibitA had a very short attention span, and getting the cars to behave in the pits. F1 Challenge will make the pit issue go away from what I hear, so with that version you WILL be able to run long races with a full 50 car field. I expect the F1 C stuff to be put out in small carsets rather than a big huge release. Some fresh carpainters and modeler's have joined SSM so they are already well into the F1C work. dave henrie
"Marc Collins" <[email hidden]> wrote in message news:SwUTa.6969$[email hidden]... > Wouldn't it make more sense...at this late date...to do this for F1C? I agree we need the mods for FIC at this point.

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