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Rec.Autos.Simulators Archive

F1C and frame rates

8 posts by 8 people · 25 Jul 2003 09:01 UTC - 26 Jul 2003 10:01 UTC

Richard S Beckett 25 Jul 2003 09:01 UTC#60301
Guys, Since I put my new graphics card in, I've discovered that I get exactly the same frame rates whether I use 640x480 16bit, or 1600x1200 32bit. I have to reduce the graphics options quite a bit to get a reasonable 40-50 fps. I get no jerking, all seems very smooth, and the FF seems to be performing well, despite the lowish FR. I'm sure there are people out there getting much better FPS with the same sort of kit, so I'm beginning to think there's something holding my system back. Can anyone give me some pointers on where to look? Current system: AMD 2400+ 256 Mb memory (I think itc pc133 - is this the bottleneck?) GF4 Ti 4200 128mb Turbo (Supposed to perform as well as a 4600). Soltek SL75KAV mobo 4xAGP. Using on board sound, and midi interface. MSFF gameport. Thanks. R.
"Richard S Beckett" <[email hidden]> wrote in message news:bfqrmv$edj$[email hidden]... > Guys, > > Since I put my new graphics card in, I've discovered that I get exactlythe > same frame rates whether I use 640x480 16bit, or 1600x1200 32bit. > > I have to reduce the graphics options quite a bit to get a reasonable40-50
Quoted text (22 lines)> fps. I get no jerking, all seems very smooth, and the FF seems to be > performing well, despite the lowish FR. > > I'm sure there are people out there getting much better FPS with the same > sort of kit, so I'm beginning to think there's something holding my system > back. > > Can anyone give me some pointers on where to look? > > Current system: > AMD 2400+ > 256 Mb memory (I think itc pc133 - is this the bottleneck?) > GF4 Ti 4200 128mb Turbo (Supposed to perform as well as a 4600). > Soltek SL75KAV mobo 4xAGP. > Using on board sound, and midi interface. > MSFF gameport. > > Thanks. > > R. > >
Both the size and the bandwidth of that memory would be a massive bottleneck in your system, modern games need at least 512mb to run smoothly and the memory bandwidth of your SDR will be choking your cpu. Get yourself an Nforce 2 mobo and 512mb of DDR, or at very least another stick of SDR.
On Fri, 25 Jul 2003 11:20:05 +0000 (UTC), Alex Cameron wrote: > Both the size and the bandwidth of that memory would be a massive bottleneck > in your system, modern games need at least 512mb to run smoothly and the > memory bandwidth of your SDR will be choking your cpu. > > Get yourself an Nforce 2 mobo and 512mb of DDR, or at very least another > stick of SDR. Hmm, I think I read on some hardware site that going from SDRAM to DDRAM only gains you 5-10% in performance... Might be a good idea anyway because nowadays SDRAM is usually *more* expensive than DDRAM of the same capacity. cheers, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
On Fri, 25 Jul 2003 11:20:05 +0000 (UTC), "Alex Cameron" <[email hidden]> wrote: >"Richard S Beckett" <[email hidden]> wrote in message >news:bfqrmv$edj$[email hidden]... >> Since I put my new graphics card in, I've discovered that I get exactly >the >> same frame rates whether I use 640x480 16bit, or 1600x1200 32bit. So you're not fillrate limited. >> I have to reduce the graphics options quite a bit to get a reasonable >40-50 >> fps. I get no jerking, all seems very smooth, and the FF seems to be >> performing well, despite the lowish FR. I wouldn't call 40-50fps 'lowish'. ;-) So now you'd say you were CPU limited (transformations, culling, AI etc) >> AMD 2400+ Now you'd say the last line I wrote is rubbish; enough CPU power there. >> MSFF gameport. Then you shiver, and think of the communication protocol for these wheels, thought of by MS (let's acknowledge every FF command we send and forget about performance). Try turning off FF, see if that improves framerate. Ruud van Gaal Free car sim: http://www.racer.nl/ Pencil art : http://www.marketgraph.nl/gallery/
i have amd2400+, gf4 4200 128mb, 512 ddr, giabyte ga-7va mobo momo wheel with FF on fps.........get low 30's with full grid at start, then mid 40's to 50's when field opens out set to 1024 x 768 32 bit in display properties image set to : quality Antialias set to: quincunx anistopic set to: 2x "Ruud van Gaal" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (36 lines)> On Fri, 25 Jul 2003 11:20:05 +0000 (UTC), "Alex Cameron" > <[email hidden]> wrote: > > >"Richard S Beckett" <[email hidden]> wrote in message > >news:bfqrmv$edj$[email hidden]... > >> Since I put my new graphics card in, I've discovered that I get exactly > >the > >> same frame rates whether I use 640x480 16bit, or 1600x1200 32bit. > > So you're not fillrate limited. > > >> I have to reduce the graphics options quite a bit to get a reasonable > >40-50 > >> fps. I get no jerking, all seems very smooth, and the FF seems to be > >> performing well, despite the lowish FR. > > I wouldn't call 40-50fps 'lowish'. ;-) > So now you'd say you were CPU limited (transformations, culling, AI > etc) > > >> AMD 2400+ > > Now you'd say the last line I wrote is rubbish; enough CPU power > there. > > >> MSFF gameport. > > Then you shiver, and think of the communication protocol for these > wheels, thought of by MS (let's acknowledge every FF command we send > and forget about performance). > Try turning off FF, see if that improves framerate. > > > Ruud van Gaal > Free car sim: http://www.racer.nl/ > Pencil art : http://www.marketgraph.nl/gallery/
On board sound is a big CPU and memory resource eater. A 25$ sound card will improve your FR by 3 or 4 fps to say the least. Regards, Jo�o Gonzalez "Richard S Beckett" <[email hidden]> wrote in message news:bfqrmv$edj$[email hidden]... > Guys, > > Since I put my new graphics card in, I've discovered that I get exactlythe > same frame rates whether I use 640x480 16bit, or 1600x1200 32bit. > > I have to reduce the graphics options quite a bit to get a reasonable40-50
Quoted text (22 lines)> fps. I get no jerking, all seems very smooth, and the FF seems to be > performing well, despite the lowish FR. > > I'm sure there are people out there getting much better FPS with the same > sort of kit, so I'm beginning to think there's something holding my system > back. > > Can anyone give me some pointers on where to look? > > Current system: > AMD 2400+ > 256 Mb memory (I think itc pc133 - is this the bottleneck?) > GF4 Ti 4200 128mb Turbo (Supposed to perform as well as a 4600). > Soltek SL75KAV mobo 4xAGP. > Using on board sound, and midi interface. > MSFF gameport. > > Thanks. > > R. > >
On Sat, 26 Jul 2003 09:29:24 +0100, "Joao Gonzalez" <[email hidden]> wrote: >On board sound is a big CPU and memory resource eater. >I hope you were referring to the OP's mobo sound. There are some very good onboard sound implementations, although they are in the minority. Andrew.
DOKK 26 Jul 2003 10:01 UTC↳ reply to Carlos#60211
On Sat, 26 Jul 2003 02:53:39 GMT, "Carlos" <[email hidden]> wrote:
Quoted text (50 lines)>i have amd2400+, gf4 4200 128mb, 512 ddr, giabyte ga-7va mobo >momo wheel with FF on >fps.........get low 30's with full grid at start, then mid 40's to 50's when >field opens out >set to 1024 x 768 32 bit > >in display properties >image set to : quality >Antialias set to: quincunx >anistopic set to: 2x > >"Ruud van Gaal" <[email hidden]> wrote in message >news:[email hidden]... >> On Fri, 25 Jul 2003 11:20:05 +0000 (UTC), "Alex Cameron" >> <[email hidden]> wrote: >> >> >"Richard S Beckett" <[email hidden]> wrote in message >> >news:bfqrmv$edj$[email hidden]... >> >> Since I put my new graphics card in, I've discovered that I get exactly >> >the >> >> same frame rates whether I use 640x480 16bit, or 1600x1200 32bit. >> >> So you're not fillrate limited. >> >> >> I have to reduce the graphics options quite a bit to get a reasonable >> >40-50 >> >> fps. I get no jerking, all seems very smooth, and the FF seems to be >> >> performing well, despite the lowish FR. >> >> I wouldn't call 40-50fps 'lowish'. ;-) >> So now you'd say you were CPU limited (transformations, culling, AI >> etc) >> >> >> AMD 2400+ >> >> Now you'd say the last line I wrote is rubbish; enough CPU power >> there. >> >> >> MSFF gameport. >> >> Then you shiver, and think of the communication protocol for these >> wheels, thought of by MS (let's acknowledge every FF command we send >> and forget about performance). >> Try turning off FF, see if that improves framerate. >> >> >> Ruud van Gaal >> Free car sim: http://www.racer.nl/ >> Pencil art : http://www.marketgraph.nl/gallery/ >
AMD 2800 Nforce2 board 512 DDR Radeon 9700 PRO About 35 fps in race grid 85 fps test day suzuka all graphic options on

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